Roadmap Roundup - October 4th, 2019
Spectrum Dispatch Lore Roadmap RoundupContent
English
Roadmap Roundup
Hi everyone,
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that, let’s dive into this week’s roundup!
-CIG Community Team
Notable Changes for October 4th, 2019
On the Squadron 42 Roadmap, Usables v2 and AI Combat v2 have been marked as completed.
SQ42 – Basilisk Armor – Advocacy
The Character Team recently spent time reassessing schedules and work to be completed for Squadron 42. After doing so, the team emerged with a new strategy and schedule that focuses on closing out individual characters rather than working on one outfit at a time. With this schedule, the team will be texturing and skinning the Basilisk Advocacy Armor once they have finished working on an upcoming unannounced character. For this reason, this armor set has been moved to Q1 2020 on the Public Roadmap.
SQ42 – Gunner
The high poly and game mesh have been completed for this new outfit, however, for similar reasons mentioned above, the Gunner outfit will be prioritized to be completed alongside both the male and female characters that will be wearing this outfit, resulting in a similar move to Q1 2020 on the Public Roadmap.
SQ42 – Shipjacker Heavy
For similar reasons as mentioned above, the Shipjacker heavy outfit will be moved to Q2 2020.
SQ42 – Walk and Talk
While we’ve made fantastic progress on Walk and Talk, the immediate focus has shifted to wrapping up Guarding & Patrolling (some of this work will actually cover Walk & Talk). Due to this re-priortiziation, Walk & Talk has been moved back one quarter to Q4 2019.
That’s all for this week’s Roundup – join the discussion on Spectrum
Hi everyone,
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that, let’s dive into this week’s roundup!
-CIG Community Team
Notable Changes for October 4th, 2019
On the Squadron 42 Roadmap, Usables v2 and AI Combat v2 have been marked as completed.
SQ42 – Basilisk Armor – Advocacy
The Character Team recently spent time reassessing schedules and work to be completed for Squadron 42. After doing so, the team emerged with a new strategy and schedule that focuses on closing out individual characters rather than working on one outfit at a time. With this schedule, the team will be texturing and skinning the Basilisk Advocacy Armor once they have finished working on an upcoming unannounced character. For this reason, this armor set has been moved to Q1 2020 on the Public Roadmap.
SQ42 – Gunner
The high poly and game mesh have been completed for this new outfit, however, for similar reasons mentioned above, the Gunner outfit will be prioritized to be completed alongside both the male and female characters that will be wearing this outfit, resulting in a similar move to Q1 2020 on the Public Roadmap.
SQ42 – Shipjacker Heavy
For similar reasons as mentioned above, the Shipjacker heavy outfit will be moved to Q2 2020.
SQ42 – Walk and Talk
While we’ve made fantastic progress on Walk and Talk, the immediate focus has shifted to wrapping up Guarding & Patrolling (some of this work will actually cover Walk & Talk). Due to this re-priortiziation, Walk & Talk has been moved back one quarter to Q4 2019.
That’s all for this week’s Roundup – join the discussion on Spectrum
German
Zusammenstellung der Roadmap
Hallo zusammen,
Jede Woche begleiten wir das Update der Roadmap mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungen zu geben, die zu Veränderungen geführt haben. Dies ist Teil der Bemühungen, unsere Kommunikation für Sie alle, die dazu beitragen, Star Citizen und Squadron 42 möglich zu machen, transparenter, spezifischer und aufschlussreicher zu gestalten.
Lassen Sie uns damit in die Zusammenfassung dieser Woche eintauchen!
-CIG Community Team
Bemerkenswerte Änderungen für den 4. Oktober 2019
Auf der Squadron 42 Roadmap wurden Usables v2 und KI Combat v2 als abgeschlossen markiert.
SQ42 - Basilisk Rüstung - Fürsprache
Das Charakter-Team hat kürzlich Zeit damit verbracht, die Zeitpläne und die Arbeiten für die Staffel 42 zu überdenken. Danach entwickelte sich das Team mit einer neuen Strategie und einem neuen Zeitplan, der sich darauf konzentriert, einzelne Charaktere auszuschließen, anstatt an einem Outfit nach dem anderen zu arbeiten. Mit diesem Zeitplan wird das Team die Basilisk Advocacy Rüstung texturieren und häuten, sobald sie mit der Arbeit an einem kommenden unangekündigten Charakter fertig sind. Aus diesem Grund wurde dieses Rüstungsset in der Public Roadmap auf Q1 2020 verschoben.
SQ42 - Schütze
Das High Poly und das Game Mesh wurden für dieses neue Outfit fertiggestellt, aber aus ähnlichen Gründen, die oben erwähnt wurden, wird das Gunner Outfit priorisiert, um zusammen mit den männlichen und weiblichen Charakteren, die dieses Outfit tragen werden, fertiggestellt zu werden, was zu einem ähnlichen Wechsel zu Q1 2020 auf der Public Roadmap führt.
SQ42 - Schiffsjacker Schwer
Aus ähnlichen Gründen wie oben erwähnt, wird das schwere Shipjacker-Outfit in das zweite Quartal 2020 verlegt.
SQ42 - Gehen und Sprechen
Während wir fantastische Fortschritte bei Walk and Talk gemacht haben, hat sich der unmittelbare Fokus auf das Verpacken von Guarding & Patrouillen verlagert (einige dieser Arbeiten werden tatsächlich Walk & Talk abdecken). Aufgrund dieser Neupriorisierung wurde Walk & Talk um ein Quartal auf Q4 2019 verschoben.
Das ist alles für das Roundup dieser Woche - nehmen Sie an der Diskussion über Spectrum teil.
Hallo zusammen,
Jede Woche begleiten wir das Update der Roadmap mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungen zu geben, die zu Veränderungen geführt haben. Dies ist Teil der Bemühungen, unsere Kommunikation für Sie alle, die dazu beitragen, Star Citizen und Squadron 42 möglich zu machen, transparenter, spezifischer und aufschlussreicher zu gestalten.
Lassen Sie uns damit in die Zusammenfassung dieser Woche eintauchen!
-CIG Community Team
Bemerkenswerte Änderungen für den 4. Oktober 2019
Auf der Squadron 42 Roadmap wurden Usables v2 und KI Combat v2 als abgeschlossen markiert.
SQ42 - Basilisk Rüstung - Fürsprache
Das Charakter-Team hat kürzlich Zeit damit verbracht, die Zeitpläne und die Arbeiten für die Staffel 42 zu überdenken. Danach entwickelte sich das Team mit einer neuen Strategie und einem neuen Zeitplan, der sich darauf konzentriert, einzelne Charaktere auszuschließen, anstatt an einem Outfit nach dem anderen zu arbeiten. Mit diesem Zeitplan wird das Team die Basilisk Advocacy Rüstung texturieren und häuten, sobald sie mit der Arbeit an einem kommenden unangekündigten Charakter fertig sind. Aus diesem Grund wurde dieses Rüstungsset in der Public Roadmap auf Q1 2020 verschoben.
SQ42 - Schütze
Das High Poly und das Game Mesh wurden für dieses neue Outfit fertiggestellt, aber aus ähnlichen Gründen, die oben erwähnt wurden, wird das Gunner Outfit priorisiert, um zusammen mit den männlichen und weiblichen Charakteren, die dieses Outfit tragen werden, fertiggestellt zu werden, was zu einem ähnlichen Wechsel zu Q1 2020 auf der Public Roadmap führt.
SQ42 - Schiffsjacker Schwer
Aus ähnlichen Gründen wie oben erwähnt, wird das schwere Shipjacker-Outfit in das zweite Quartal 2020 verlegt.
SQ42 - Gehen und Sprechen
Während wir fantastische Fortschritte bei Walk and Talk gemacht haben, hat sich der unmittelbare Fokus auf das Verpacken von Guarding & Patrouillen verlagert (einige dieser Arbeiten werden tatsächlich Walk & Talk abdecken). Aufgrund dieser Neupriorisierung wurde Walk & Talk um ein Quartal auf Q4 2019 verschoben.
Das ist alles für das Roundup dieser Woche - nehmen Sie an der Diskussion über Spectrum teil.
Chinese
Roadmap Roundup
Hi everyone,
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that, let’s dive into this week’s roundup!
-CIG Community Team
Notable Changes for October 4th, 2019
On the Squadron 42 Roadmap, Usables v2 and AI Combat v2 have been marked as completed.
SQ42 – Basilisk Armor – Advocacy
The Character Team recently spent time reassessing schedules and work to be completed for Squadron 42. After doing so, the team emerged with a new strategy and schedule that focuses on closing out individual characters rather than working on one outfit at a time. With this schedule, the team will be texturing and skinning the Basilisk Advocacy Armor once they have finished working on an upcoming unannounced character. For this reason, this armor set has been moved to Q1 2020 on the Public Roadmap.
SQ42 – Gunner
The high poly and game mesh have been completed for this new outfit, however, for similar reasons mentioned above, the Gunner outfit will be prioritized to be completed alongside both the male and female characters that will be wearing this outfit, resulting in a similar move to Q1 2020 on the Public Roadmap.
SQ42 – Shipjacker Heavy
For similar reasons as mentioned above, the Shipjacker heavy outfit will be moved to Q2 2020.
SQ42 – Walk and Talk
While we’ve made fantastic progress on Walk and Talk, the immediate focus has shifted to wrapping up Guarding & Patrolling (some of this work will actually cover Walk & Talk). Due to this re-priortiziation, Walk & Talk has been moved back one quarter to Q4 2019.
That’s all for this week’s Roundup – join the discussion on Spectrum
Hi everyone,
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that, let’s dive into this week’s roundup!
-CIG Community Team
Notable Changes for October 4th, 2019
On the Squadron 42 Roadmap, Usables v2 and AI Combat v2 have been marked as completed.
SQ42 – Basilisk Armor – Advocacy
The Character Team recently spent time reassessing schedules and work to be completed for Squadron 42. After doing so, the team emerged with a new strategy and schedule that focuses on closing out individual characters rather than working on one outfit at a time. With this schedule, the team will be texturing and skinning the Basilisk Advocacy Armor once they have finished working on an upcoming unannounced character. For this reason, this armor set has been moved to Q1 2020 on the Public Roadmap.
SQ42 – Gunner
The high poly and game mesh have been completed for this new outfit, however, for similar reasons mentioned above, the Gunner outfit will be prioritized to be completed alongside both the male and female characters that will be wearing this outfit, resulting in a similar move to Q1 2020 on the Public Roadmap.
SQ42 – Shipjacker Heavy
For similar reasons as mentioned above, the Shipjacker heavy outfit will be moved to Q2 2020.
SQ42 – Walk and Talk
While we’ve made fantastic progress on Walk and Talk, the immediate focus has shifted to wrapping up Guarding & Patrolling (some of this work will actually cover Walk & Talk). Due to this re-priortiziation, Walk & Talk has been moved back one quarter to Q4 2019.
That’s all for this week’s Roundup – join the discussion on Spectrum
Metadata
- CIG ID
- 17271
- Channel
- Spectrum Dispatch
- Category
- Lore
- Series
- Roadmap Roundup
- Comments
- 0
- Published
- 6 years ago (2019-10-04T00:00:00+00:00)