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- Alpha 3.15: Hospitals and Healing

Alpha 3.15: Hospitals and Healing
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 Hospitals &amp; Healing
Alpha 3.15
Star Citizen Alpha 3.15 brings with it a new medical system, complete with hospitals, tiered injuries, and a plethora of medical drugs and tools. Join us as we dive deep into each of these new features in hope you'll be properly equipped to face this update, which significantly ups the stakes of surviving in the 'verse.

Medical Facilities
Now that we're familiar with injuries, we need places to heal them. Medical facilities can be found all over the 'verse, from massive cities to small space stations. There are even a select few ships that offer medical care within them.

If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal. Below are the three types of medical facility, as well as what services they provide.

It's no secret that Star Citizen Alpha 3.15 will change the way you play forever. With deadly consequences comes medical madness, so get ready to lend a hand to those in need.
We can't wait for you to dive in and experience the variety of major new features introduced! It's important to note that this is indeed our first iteration of medical gameplay, and we're looking forward to expanding the depth of this fresh new gameplay loop in patches to come. Head over to our dedicated feedback thread and let us know your thoughts, questions, and concerns!
Tools of the TradeA good medic keeps an array of tools on hand. From single-use items to trusty healing tools, there's plenty gear and goodies to keep you and your team upright. Before we jump into the details of how and where to heal, here are looks at the three tools currently available to a budding medical professional, all able to be purchased at any hospital or clinic:

Medical PensMedical pens are an easy, straight-forward way to treat either yourself or another person in the field, and conveniently, all five medical drugs can be purchased in pen form (more on those later). To use a pen, hold the C key to open a radial menu and select the pen you'd like to use. From here, either press B to use it on yourself, or use Mouse 2 to apply it to someone else. These controls apply to all medical tools.

Multi-Tool
The Pyro Multi-Tool can be equipped with the LifeGuard medical attachment in order to be used as a life-saving device. More precise and effective than a MedPen, with the added benefit of healing from a short distance, this attachment is limited to administering Hemozal.

Curelife Medical ToolA must-have for any medical professional, this tool can administer any of the five medical drugs in precise amounts, or simply apply Hemozal as needed. What's more, it can also provide detailed medical scans of another person, highlighting specific injuries and recommending treatments.

Drugs and BDLAlpha 3.15 expands the drugs available to a medic's arsenal. These drugs all have unique attributes and effects, however all of them increase your Blood Drug Level (BDL).

Your BDL is tracked next to your health status on your helmet HUD. Once this level reaches 50% of maximum, your character will enter an Overdosed state. This will affect your traversal speed, blur your vision, add a weapon sway effect, and cause your character to pilot vehicle erratically. Additionally, your character will begin to take damage slowly unless the effects are countered.

Below are the types of drugs available, including the four new ones introduced in Alpha 3.15:

HemozalHemozal is the primary drug used by medics, and can be found in both a pen (MedPen) as well as used by both the Curelife Medical Gun and the LifeGuard Medical Attachment for the multi-tool. This drug can stop bleeding and restore health up to the current maximum, in addition to bringing a person back from incapacitation. Bleeding is stopped with any amount of the drug used.

DemexatrineDemexatrine is a form of synthetic adrenaline that can be used to relieve muscle fatigue and symptoms related to being concussed. This can help with weapon sway and slowed movement effects caused by injuries. Demexatrine can be administered via either a pen (AdrenaPen) or the Curelife Medical Tool's advanced mode.

RoxaphenRoxaphen is a painkiller that can assist with relieving the symptoms that limit your movement drastically, such as a severe injury to your legs or arms preventing you from standing or holding objects, respectively. Roxaphen can be administered via either a pen (OpioPen) or the Curelife Medical Tool's advanced mode.

SterogenSterogen is a corticosteroid that can help relieve symptoms associated with muscle weakness or respiratory damage, such as a chest injury's effects of reduced melee damage or a head injury causing your vision to be blurred. Sterogen can be administered via either a pen (CorticoPen) or the Curelife Medical Tool's advanced mode.

ResurgeraResurgera is a rapid detoxicant that, when taken, begins to slowly reduce a raised Blood Drug Level, and can also reduce the symptoms caused by an Overdose. Resurgera can be administered via either a pen (DetoxPen) or the Curelife Medical Tool's advanced mode.

InjuriesInjuries are inflicted when a player received sustained, repeated damage. Injuries can be received on any limb, your chest, or your head. Injuries are shown to you either via your helmet HUD in the bottom left corner, or via scan using the Curelife Medical Tool.

Below are the different types of injuries, how they affect you, and how and where they can be healed.

Tier 3Minor InjuryMinor injuries can be healed by any Tier 3 medical bed, such as the ones in the Cutlass Red. This first level of injury decreases your maximum health pool as well as introduces a few gameplay effects, depending on where you were injured. If your arms are injured, your weapons will be harder to aim and the damage done by melee attacks is reduced. If it's your legs, your move speed is reduced. Chest, your stamina is reduced and your character will begin to wheeze. And finally, if it's your head, your vision will begin to blur, the audio you hear will be muffled, and it will take longer to recover from a stun. No minor injury requires stabilization.

Tier 2Moderate InjuryA moderate injury requires a Tier 2 medical bed to heal, such as a clinic or the medical bays of larger ships such as the Carrack or 890 Jump. Moderate injuries greatly pronounces the effects seen in minor injuries, with a few additions. Moderate injuries will cause your character to start limping and audibly grunt in pain. If the moderate injury is sustained to the head or chest, stabilization is required in a medical bed of any tier.

Tier 1Severe InjuryA severe injury requires a Tier 1 medical bed to heal, such as ones found in a hospital. Severe injuries escalate the effects of moderate injuries even further, with even more detriments added. A severe injury to your legs will force your character into a prone state, with no ability to stand or crouch. If it's to your arms, your character will not be able to hold objects. Severe injuries to the head or torso will also require stabilization in any medical bed.

Medical Beds and TreatmentNow that we're familiar with injuries and the facilities that can heal them, let's go to one and find a medical bed. These can be found in any number of locations, from a ship to a space station to a city's hospital. If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal.

However, if you have sustained a severe injury and it is difficult for you to walk, an expedited option is available in any public hangar bay, shown below. A medic can bring a patient to these emergency drop off locations (use a gurney to speed things up!) and then send this elevator directly to the medical facility. In either case, get over to a medical bed as soon as possible!

Once you're on the medical bed, you're presented with a menu with up to three options (the third appearing for ship owners, giving them the option to clear out players that registered to their ship's ICU). The first option will give you an overview of your character, shown below. Here you can see the injuries you've sustained in detail, along with recommended treatment options.

To apply a treatment, click the tab "Treatment" and select the injuries you wish to heal. After a few seconds, your injury will be removed and your health restored to full. Simple as that! Keep in mind, these options are presented to you only if you are conscious. If unconscious and delivered to a hospital or clinic, the facility will take care of your injuries for you and you will wake up fully healed.

IncapacitationYou've sustained significant damage, your health has hit 0%, and you fall to the ground. Congratulations, you've been incapacitated!

Your character is now immobile, and the clock has started. You must receive a dose of Hemozal before the timer runs out, otherwise...you're dead! Keep in mind, the items on your person are left behind on your corpse if you die.

The good news is that all hope is not lost, even if you're alone! If there's no one to aid you in the immediate vicinity, you can create a beacon by holding the M key. This creates a Beacon mission for nearby players, automatically set for a fifteen thousand aUEC reward and paid out upon delivery to a medical facility.

Players accepting this mission can bring you to the Emergency Medical drop-off area, located in all hangars attached to a medical facility. More info on these locations is above in the Medical Beds and Treatment section.

 Krankenhäuser &amp; Heilung
Alpha 3.15
Star Citizen Alpha 3.15 bringt ein neues medizinisches System mit Krankenhäusern, abgestuften Verletzungen und einer Fülle von Medikamenten und Werkzeugen mit sich. Wir stellen dir die neuen Funktionen vor und hoffen, dass du mit diesem Update gut gerüstet bist, denn es macht das Überleben im Universum deutlich schwieriger.

Medizinische Einrichtungen
Jetzt, wo wir mit Verletzungen vertraut sind, brauchen wir Orte, um sie zu heilen. Medizinische Einrichtungen gibt es überall im Verse, von großen Städten bis hin zu kleinen Raumstationen. Es gibt sogar einige wenige Schiffe, die medizinische Versorgung anbieten.

Wenn es sich um eine öffentliche Einrichtung und nicht um ein Schiff handelt, kannst du dich über die Patienten-Check-In-Konsole einweisen lassen, die ähnlich wie ein ASOP-Terminal funktioniert. Im Folgenden findest du die drei Arten von medizinischen Einrichtungen und die von ihnen angebotenen Leistungen.

Hemozal
Hämozal ist das wichtigste Medikament, das von Medizinern verwendet wird. Es ist sowohl in einem Pen (MedPen) als auch in der Curelife Medical Gun und dem LifeGuard Medical Attachment für das Multi-Tool enthalten. Diese Droge kann Blutungen stoppen und die Gesundheit bis zum aktuellen Maximum wiederherstellen, außerdem kann sie eine Person von einer Entmündigung zurückholen. Die Blutung wird mit jeder Menge der Droge gestoppt.

Demexatrin
Demexatrin ist eine Form von synthetischem Adrenalin, das zur Linderung von Muskelermüdung und Symptomen einer Gehirnerschütterung eingesetzt werden kann. Es kann bei verletzungsbedingtem Schwanken der Waffe und verlangsamten Bewegungen helfen. Demexatrin kann entweder über einen Stift (AdrenaPen) oder den erweiterten Modus des Curelife Medical Tools verabreicht werden.

Roxaphen
Roxaphen ist ein Schmerzmittel, das dabei helfen kann, Symptome zu lindern, die deine Bewegung stark einschränken, z. B. eine schwere Verletzung an deinen Beinen oder Armen, die dich daran hindert, zu stehen oder Gegenstände zu halten. Roxaphen kann entweder über einen Pen (OpioPen) oder über den erweiterten Modus des Curelife Medical Tools verabreicht werden.

Sterogen
Sterogen ist ein Kortikosteroid, das helfen kann, Symptome zu lindern, die mit Muskelschwäche oder Atemwegsschäden einhergehen, wie z. B. die Auswirkungen einer Brustverletzung durch verminderten Nahkampfschaden oder eine Kopfverletzung, die deine Sicht verschwommen macht. Sterogen kann entweder über einen Pen (CorticoPen) oder über den erweiterten Modus des Curelife Medical Tools verabreicht werden.

Resurgera
Resurgera ist ein schnelles Entgiftungsmittel, das bei Einnahme einen erhöhten Drogenspiegel im Blut langsam senkt und auch die Symptome einer Überdosis reduzieren kann. Resurgera kann entweder über einen Pen (DetoxPen) oder über den erweiterten Modus des Curelife Medical Tools verabreicht werden.

Stufe 3
Kleinere Verletzungen können mit jedem medizinischen Bett der Stufe 3 geheilt werden, z. B. mit den Betten im Cutlass Red. Diese erste Stufe der Verletzung verringert deinen maximalen Gesundheitspool und führt einige Gameplay-Effekte ein, je nachdem, wo du verletzt wurdest. Wenn deine Arme verletzt sind, kannst du mit deinen Waffen schlechter zielen und der Schaden von Nahkampfangriffen ist geringer. Wenn es deine Beine sind, ist deine Bewegungsgeschwindigkeit reduziert. Wenn es die Brust ist, verringert sich deine Ausdauer und dein Charakter fängt an zu keuchen. Und wenn es deinen Kopf trifft, verschwimmt deine Sicht, der Ton wird gedämpft und du brauchst länger, um dich von einer Betäubung zu erholen. Keine leichte Verletzung erfordert eine Stabilisierung.

Stufe 2
Eine mittelschwere Verletzung erfordert zur Heilung ein medizinisches Bett der Stufe 2, z. B. in einer Klinik oder in den medizinischen Buchten von größeren Schiffen wie der Carrack oder 890 Jump. Bei mittelschweren Verletzungen sind die Auswirkungen von leichten Verletzungen stark ausgeprägt, mit ein paar Ergänzungen. Bei mittelschweren Verletzungen beginnt dein Charakter zu hinken und stöhnt hörbar vor Schmerzen. Wenn die mittelschwere Verletzung den Kopf oder den Brustkorb betrifft, ist eine Stabilisierung in einem Krankenbett jeder Stufe erforderlich.

Stufe 1
Eine schwere Verletzung erfordert zur Heilung ein medizinisches Bett der Stufe 1, wie man es in einem Krankenhaus findet. Schwere Verletzungen verstärken die Auswirkungen von mittelschweren Verletzungen noch weiter und bringen noch mehr Nachteile mit sich. Eine schwere Verletzung an den Beinen zwingt deine Spielfigur in die Bauchlage, so dass sie weder stehen noch hocken kann. Wenn deine Arme verletzt sind, kann dein Charakter keine Gegenstände mehr halten. Schwere Verletzungen des Kopfes oder des Rumpfes erfordern außerdem eine Stabilisierung in einem Krankenbett.

Sobald du auf dem Krankenbett liegst, wird dir ein Menü mit bis zu drei Optionen angezeigt (die dritte Option erscheint für Schiffseigner und gibt ihnen die Möglichkeit, Spieler, die sich auf der Intensivstation ihres Schiffes angemeldet haben, zu entfernen). Die erste Option gibt dir einen Überblick über deinen Charakter (siehe unten). Hier siehst du die Verletzungen, die du erlitten hast, im Detail und die empfohlenen Behandlungsmöglichkeiten.

Um eine Behandlung durchzuführen, klicke auf den Reiter "Behandlung" und wähle die Verletzungen aus, die du heilen möchtest. Nach ein paar Sekunden ist deine Verletzung beseitigt und deine Gesundheit wieder vollständig hergestellt. So einfach ist das! Denke daran, dass dir diese Optionen nur angeboten werden, wenn du bei Bewusstsein bist. Wenn du bewusstlos bist und in ein Krankenhaus oder eine Klinik gebracht wirst, kümmert sich die Einrichtung um deine Verletzungen und du wachst vollständig geheilt auf.

Die gute Nachricht ist, dass nicht alle Hoffnung verloren ist, selbst wenn du allein bist! Wenn es in deiner unmittelbaren Umgebung niemanden gibt, der dir helfen kann, kannst du ein Leuchtfeuer erzeugen, indem du die Taste M gedrückt hältst. Dadurch wird eine Leuchtfeuer-Mission für Spieler/innen in der Nähe erstellt, die automatisch auf eine Belohnung von fünfzehntausend AUEC eingestellt ist und bei Lieferung an eine medizinische Einrichtung ausgezahlt wird.

Spieler, die diese Mission annehmen, können dich in den Bereich für medizinische Notfälle bringen, der sich in allen Hangars befindet, die an eine medizinische Einrichtung angeschlossen sind. Weitere Informationen zu diesen Orten findest du oben im Abschnitt Medizinische Betten und Behandlung.

 Hospitals &amp; Healing
Alpha 3.15
Star Citizen Alpha 3.15 brings with it a new medical system, complete with hospitals, tiered injuries, and a plethora of medical drugs and tools. Join us as we dive deep into each of these new features in hope you'll be properly equipped to face this update, which significantly ups the stakes of surviving in the 'verse.

Medical Facilities
Now that we're familiar with injuries, we need places to heal them. Medical facilities can be found all over the 'verse, from massive cities to small space stations. There are even a select few ships that offer medical care within them.

If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal. Below are the three types of medical facility, as well as what services they provide.

It's no secret that Star Citizen Alpha 3.15 will change the way you play forever. With deadly consequences comes medical madness, so get ready to lend a hand to those in need.
We can't wait for you to dive in and experience the variety of major new features introduced! It's important to note that this is indeed our first iteration of medical gameplay, and we're looking forward to expanding the depth of this fresh new gameplay loop in patches to come. Head over to our dedicated feedback thread and let us know your thoughts, questions, and concerns!
Tools of the TradeA good medic keeps an array of tools on hand. From single-use items to trusty healing tools, there's plenty gear and goodies to keep you and your team upright. Before we jump into the details of how and where to heal, here are looks at the three tools currently available to a budding medical professional, all able to be purchased at any hospital or clinic:

Medical PensMedical pens are an easy, straight-forward way to treat either yourself or another person in the field, and conveniently, all five medical drugs can be purchased in pen form (more on those later). To use a pen, hold the C key to open a radial menu and select the pen you'd like to use. From here, either press B to use it on yourself, or use Mouse 2 to apply it to someone else. These controls apply to all medical tools.

Multi-Tool
The Pyro Multi-Tool can be equipped with the LifeGuard medical attachment in order to be used as a life-saving device. More precise and effective than a MedPen, with the added benefit of healing from a short distance, this attachment is limited to administering Hemozal.

Curelife Medical ToolA must-have for any medical professional, this tool can administer any of the five medical drugs in precise amounts, or simply apply Hemozal as needed. What's more, it can also provide detailed medical scans of another person, highlighting specific injuries and recommending treatments.

Drugs and BDLAlpha 3.15 expands the drugs available to a medic's arsenal. These drugs all have unique attributes and effects, however all of them increase your Blood Drug Level (BDL).

Your BDL is tracked next to your health status on your helmet HUD. Once this level reaches 50% of maximum, your character will enter an Overdosed state. This will affect your traversal speed, blur your vision, add a weapon sway effect, and cause your character to pilot vehicle erratically. Additionally, your character will begin to take damage slowly unless the effects are countered.

Below are the types of drugs available, including the four new ones introduced in Alpha 3.15:

HemozalHemozal is the primary drug used by medics, and can be found in both a pen (MedPen) as well as used by both the Curelife Medical Gun and the LifeGuard Medical Attachment for the multi-tool. This drug can stop bleeding and restore health up to the current maximum, in addition to bringing a person back from incapacitation. Bleeding is stopped with any amount of the drug used.

DemexatrineDemexatrine is a form of synthetic adrenaline that can be used to relieve muscle fatigue and symptoms related to being concussed. This can help with weapon sway and slowed movement effects caused by injuries. Demexatrine can be administered via either a pen (AdrenaPen) or the Curelife Medical Tool's advanced mode.

RoxaphenRoxaphen is a painkiller that can assist with relieving the symptoms that limit your movement drastically, such as a severe injury to your legs or arms preventing you from standing or holding objects, respectively. Roxaphen can be administered via either a pen (OpioPen) or the Curelife Medical Tool's advanced mode.

SterogenSterogen is a corticosteroid that can help relieve symptoms associated with muscle weakness or respiratory damage, such as a chest injury's effects of reduced melee damage or a head injury causing your vision to be blurred. Sterogen can be administered via either a pen (CorticoPen) or the Curelife Medical Tool's advanced mode.

ResurgeraResurgera is a rapid detoxicant that, when taken, begins to slowly reduce a raised Blood Drug Level, and can also reduce the symptoms caused by an Overdose. Resurgera can be administered via either a pen (DetoxPen) or the Curelife Medical Tool's advanced mode.

InjuriesInjuries are inflicted when a player received sustained, repeated damage. Injuries can be received on any limb, your chest, or your head. Injuries are shown to you either via your helmet HUD in the bottom left corner, or via scan using the Curelife Medical Tool.

Below are the different types of injuries, how they affect you, and how and where they can be healed.

Tier 3Minor InjuryMinor injuries can be healed by any Tier 3 medical bed, such as the ones in the Cutlass Red. This first level of injury decreases your maximum health pool as well as introduces a few gameplay effects, depending on where you were injured. If your arms are injured, your weapons will be harder to aim and the damage done by melee attacks is reduced. If it's your legs, your move speed is reduced. Chest, your stamina is reduced and your character will begin to wheeze. And finally, if it's your head, your vision will begin to blur, the audio you hear will be muffled, and it will take longer to recover from a stun. No minor injury requires stabilization.

Tier 2Moderate InjuryA moderate injury requires a Tier 2 medical bed to heal, such as a clinic or the medical bays of larger ships such as the Carrack or 890 Jump. Moderate injuries greatly pronounces the effects seen in minor injuries, with a few additions. Moderate injuries will cause your character to start limping and audibly grunt in pain. If the moderate injury is sustained to the head or chest, stabilization is required in a medical bed of any tier.

Tier 1Severe InjuryA severe injury requires a Tier 1 medical bed to heal, such as ones found in a hospital. Severe injuries escalate the effects of moderate injuries even further, with even more detriments added. A severe injury to your legs will force your character into a prone state, with no ability to stand or crouch. If it's to your arms, your character will not be able to hold objects. Severe injuries to the head or torso will also require stabilization in any medical bed.

Medical Beds and TreatmentNow that we're familiar with injuries and the facilities that can heal them, let's go to one and find a medical bed. These can be found in any number of locations, from a ship to a space station to a city's hospital. If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal.

However, if you have sustained a severe injury and it is difficult for you to walk, an expedited option is available in any public hangar bay, shown below. A medic can bring a patient to these emergency drop off locations (use a gurney to speed things up!) and then send this elevator directly to the medical facility. In either case, get over to a medical bed as soon as possible!

Once you're on the medical bed, you're presented with a menu with up to three options (the third appearing for ship owners, giving them the option to clear out players that registered to their ship's ICU). The first option will give you an overview of your character, shown below. Here you can see the injuries you've sustained in detail, along with recommended treatment options.

To apply a treatment, click the tab "Treatment" and select the injuries you wish to heal. After a few seconds, your injury will be removed and your health restored to full. Simple as that! Keep in mind, these options are presented to you only if you are conscious. If unconscious and delivered to a hospital or clinic, the facility will take care of your injuries for you and you will wake up fully healed.

IncapacitationYou've sustained significant damage, your health has hit 0%, and you fall to the ground. Congratulations, you've been incapacitated!

Your character is now immobile, and the clock has started. You must receive a dose of Hemozal before the timer runs out, otherwise...you're dead! Keep in mind, the items on your person are left behind on your corpse if you die.

The good news is that all hope is not lost, even if you're alone! If there's no one to aid you in the immediate vicinity, you can create a beacon by holding the M key. This creates a Beacon mission for nearby players, automatically set for a fifteen thousand aUEC reward and paid out upon delivery to a medical facility.

Players accepting this mission can bring you to the Emergency Medical drop-off area, located in all hangars attached to a medical facility. More info on these locations is above in the Medical Beds and Treatment section.

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