Comm-Link Bilder
Name: source.jpg
Comm-Links:
Name: starcitizen-alienweek2023-banner-03.jpg
Beschreibung: g-banner-advanced
Name: Herald-Pass06-Render02.jpg
Name: B4-Aegis_Terrapin_V02__6_.jpg
Name: Star_marine_pew_pew_final.jpg
Beschreibung: #post-background
Name: Aegis_Terrapin_V01__3_.jpg
Name: 19-Starfarer_Exterior_Complete_v0411255.jpg
Name: WIP23b-Fullscreen-Capture-11212012-110011-AM.jpg
Name: Gugugu_pigeon.png
Name: Rebuild.png
Beschreibung: Frame reconstruction
Name: JvruceR.jpg
Name: Pridemonth322.jpg
Name: source.jpg
Name: Hornet_Blueprint2.jpg
Name: source.jpg
Name: Hornet-Valentines.jpg
Name: 29-Maintenance_corridors_01.jpg
Name: POTATO_283.jpg
Name: KSAR_reaper_sniper_rifle.jpg
Name: Helushka.png
Name: ac-bg-2fury2furious.png
Beschreibung: g-feature
Name: Staging_Room_Interior_WIP.jpg
Name: Constellation_Int_Living_WIP_06.png
Name: 1-04a-CGBOT_SC_M13_Constellation_PBR_Fixes_Power_Generator_Room_15_07_2014.jpg
Name: Mining-Vehicle-V00714.jpg
Name: Space_station_modules_wip_006.jpg
Name: JumpPoint-01-09-Aug-13-WIP35.jpg
Name: Magazine_lines_Anvil-1.png
Name: Advocacy.jpg
Name: JumpPoint_04-07_Jul-16-For-Ben-WIP5.jpg
Name: JumpPoint_04-07_Jul-16-For-Ben-WIP6.jpg
Name: ScreenShot0002.jpg
Name: source.jpg
Beschreibung: Picture of a ship
Duplikate
Comm-Links:
Name: Entrance_01.jpg
Name: 14_MissionV3.jpg
Name: Santa-Monica-2.jpg
Name: Shader_ball.jpg
Beschreibung: So as you can see just by applying solid values I’m already very far along. For this paint I’m going for a pearl sheen and a nice light blue color. The next phase in the process is adding in base texture maps. These are broad strokes and are meant to break up the surface. I typically use textures as overlays and let the engine drive the actual color and glossiness. This way we can reuse material later on.
Duplikate
Comm-Links:
Name: ARGO-SRV-Brochure-Images-9.png
Name: Terra_prime_building_exploration_11_16_14.png