Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
<= PLACEHOLDER =>
(GAMA_Syulen_Thruster_Mains_Large)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
1.0E-5
BurnRatePerMNMicroUnits:
125
→
10
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
1.0E-5
<= PLACEHOLDER =>
(GAMA_Syulen_Thruster_Mains_Small)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
1.0E-5
BurnRatePerMNMicroUnits:
125
→
10
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
1.0E-5
<= PLACEHOLDER =>
(GAMA_Syulen_Thruster_Mav)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
1.0E-5
BurnRatePerMNMicroUnits:
125
→
10
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
1.0E-5
<= PLACEHOLDER =>
(GAMA_Syulen_Thruster_Mav_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
1.0E-5
BurnRatePerMNMicroUnits:
125
→
10
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
1.0E-5
<= PLACEHOLDER =>
(GAMA_Syulen_Thruster_Mav_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
1.0E-5
BurnRatePerMNMicroUnits:
125
→
10
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
1.0E-5
<= PLACEHOLDER =>
(GAMA_Syulen_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
1.0E-5
BurnRatePerMNMicroUnits:
125
→
10
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
1.0E-5
<= PLACEHOLDER =>
(game_checker_piece_double_b)
Changed
4 changes
stdItem
Interactions
1:
Enableinteraction
→
Place
2:
Disableinteraction
→
Placeonhook
3:
Unlockself
→
Gundeployrequested
4:
Lockself
→
Doorcloserequested
<= PLACEHOLDER =>
(game_checker_piece_single_b)
Changed
5 changes
stdItem
Interactions
0:
Avionics_close
→
Close
1:
Fuel_open
→
Lock
2:
Fuel_close
→
Override
3:
Turretenter
→
Enter
4:
Turretexit
→
Exit
Mantis GT-220 Gatling
(GATS_BallisticGatling_S3)
Changed
15 changes
stdItem
Weapon
Modes
0
Dps:
506.7
→
853.3
Alpha:
19
→
32
DpsPhysical:
506.7
→
853.3
AlphaPhysical:
19
→
32
DamagePerShot:
19
→
32
DamagePerSecond:
506.7
→
853.3
MaxDamagePerMagazine:
81966
→
138048
Damage
Dps
Physical:
506.7
→
853.3
Alpha
Physical:
19
→
32
Burst:
506.7
→
853.3
Maximum:
81966
→
138048
DpsTotal:
506.7
→
853.3
Sustained:
373.6
→
629.1
AlphaTotal:
19
→
32
Ammunition
ImpactDamage
Physical:
19
→
32
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Main_Side)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Main_Side_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Maneuver)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Maneuver_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Maneuver_Rear_Bot)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Maneuver_Rear_Vent_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Maneuver_Rear_Vent_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Maneuver_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
<= PLACEHOLDER =>
(GLSN_Shiv_Thruster_Retro_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.88E-5
BurnRatePerMNMicroUnits:
125
→
48.8
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.88E-5
F55 "Valor" LMG
(gmni_lmg_ballistic_01_blue_gold)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Equip
→
Carry
2:
Openlootingui
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
→
Equip
F55 "Mark I" LMG
(gmni_lmg_ballistic_01_collector01)
Changed
5 changes
stdItem
Interactions
2:
Equiptowear
→
Equip
3:
Openinventoryui
→
Openlootingui
4:
Openlootingui
→
Carry
5:
Carry
→
Drop
6:
Drop
F55 "Scorched" LMG
(gmni_lmg_ballistic_01_firerats01)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equip
2:
Store
→
Openlootingui
3:
Equip
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
F55 "Alpine Sunset" LMG
(gmni_lmg_ballistic_01_green_red01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Equiptowear
→
Place
2:
Openinventoryui
→
Store
3:
Openlootingui
→
Equip
4:
Carry
→
Openlootingui
5:
Drop
→
Carry
6:
Place
F55 "Starchaser" LMG
(gmni_lmg_ballistic_01_purple01)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Equip
1:
Store
→
Openlootingui
2:
Equip
→
Carry
3:
Openlootingui
→
Drop
4:
Carry
→
Place
5:
Drop
→
Store
F55 "Deadlock" LMG
(gmni_lmg_ballistic_01_store01)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
2:
Equip
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equip
5:
Drop
→
Openlootingui
S71 "Bullseye" Rifle
(gmni_rifle_ballistic_01_firerats01)
Changed
11 changes
stdItem
Interactions
0:
Lightsalarm
→
Onstatedamaged
1:
Checkcredentials
→
Applydamagemap
2:
Override
→
Onstaterepaired
3:
Opendoor
→
Carry
4:
Closedoor
→
Drop
5:
Enableproximitysensor
→
Inspect
6:
Disableproximitysensor
→
Place
7:
Lockdoor
→
Equip
8:
Unlockdoor
→
Offhandequip
9:
Opencomplete
10:
Closecomplete
S71 "Scorched" Rifle
(gmni_rifle_ballistic_01_firerats02)
Changed
13 changes
stdItem
Interactions
0:
Enableproximitysensor
→
Store
1:
Disableproximitysensor
→
Offhandstore
2:
Lockdoor
→
Blinkinglight_notshown
3:
Unlockdoor
→
Stopblinking_notshown
4:
Opencomplete
→
Disablechipinteractions
5:
Closecomplete
→
Enablechipinteractions
6:
Syncopen
→
Insert
7:
Syncclose
→
Carry
8:
Hidelocks
→
Drop
9:
Synclock
→
Inspect
10:
Syncunlock
→
Place
11:
Lightson
→
Equip
12:
Lightsoff
→
Offhandequip
S71 "Justified" Rifle
(gmni_rifle_ballistic_01_grey_red01)
Changed
11 changes
stdItem
Interactions
0:
Disableproximitysensor
→
Opendoor
1:
Lockdoor
→
Closedoor
2:
Unlockdoor
→
Lockdoor
3:
Opencomplete
→
Unlockdoor
4:
Closecomplete
→
Opencomplete
5:
Syncopen
→
Closecomplete
6:
Syncclose
→
Syncopen
7:
Hidelocks
→
Syncclose
10:
Lightson
→
Processing
11:
Lightsoff
→
Applydamagemap
12:
Lightslow
→
Onstaterepaired
S71 "Ascension" Rifle
(gmni_rifle_ballistic_01_iae2023)
Changed
13 changes
stdItem
Interactions
0:
Syncopen
→
Store
1:
Syncclose
→
Offhandstore
2:
Hidelocks
→
Blinkinglight_notshown
3:
Synclock
→
Stopblinking_notshown
4:
Syncunlock
→
Disablechipinteractions
5:
Lightson
→
Enablechipinteractions
6:
Lightsoff
→
Insert
7:
Lightslow
→
Carry
8:
Lightsalarm
→
Drop
9:
Checkcredentials
→
Inspect
10:
Override
→
Place
11:
Opendoor
→
Equip
12:
Closedoor
→
Offhandequip
S71 "Murray Cup Racing" Rifle
(gmni_rifle_ballistic_01_yellow_blue01)
Changed
12 changes
stdItem
Interactions
1:
Hidelocks
→
Synclock
2:
Synclock
→
Syncunlock
3:
Syncunlock
→
Opendoor
4:
Lightson
→
Closedoor
5:
Lightsoff
→
Lockdoor
6:
Lightslow
→
Unlockdoor
7:
Lightsalarm
→
Opencomplete
8:
Checkcredentials
→
Closecomplete
9:
Override
→
Syncopen
10:
Opendoor
11:
Closedoor
12:
Enableproximitysensor
R97 "Scorched" Shotgun
(gmni_shotgun_ballistic_01_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Openinventoryui
1:
Openinventoryui
→
Openlootingui
2:
Openlootingui
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
5:
Place
→
Store
6:
Store
→
Equiptowear
R97 "Kismet" Shotgun
(gmni_shotgun_ballistic_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Openlootingui
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Equiptowear
6:
Equiptowear
→
Openinventoryui
R97 "Righteous" Shotgun
(gmni_shotgun_ballistic_01_red_black01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
5:
Equiptowear
→
Openinventoryui
6:
Openinventoryui
→
Openlootingui
C54 "Origin Racing" SMG
(gmni_smg_ballistic_01_blue_white01)
Changed
7 changes
stdItem
Interactions
0:
Turret_sensitivity_decrease
→
Place
1:
Turret_sensitivity_reset
→
Pickup
2:
Turret_fire_mode
→
Poweron
3:
Turret_gyro_mode
→
Poweroff
4:
Turret_sensitivity_increase
→
Inspect
5:
Shippoweron
6:
Shippoweroff
C54 SMG
(gmni_smg_ballistic_01_contestedzonereward)
Changed
5 changes
stdItem
Interactions
0:
Turret_sensitivity_increase
→
Poweroff
1:
Turret_sensitivity_decrease
→
Poweron
2:
Turret_sensitivity_reset
→
Inspect
3:
Turret_fire_mode
4:
Turret_gyro_mode
C54 "Scorched" SMG
(gmni_smg_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Detach
1:
Turret_sensitivity_increase
→
Purge
2:
Turret_sensitivity_decrease
→
Open
3:
Turret_sensitivity_reset
→
Close
4:
Turret_fire_mode
→
Activate pump
C54 "Luckbringer" SMG
(gmni_smg_ballistic_01_green_grey01)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Poweroff
1:
Turret_sensitivity_increase
→
Poweron
2:
Turret_sensitivity_decrease
→
Cockpitarmorretract
3:
Turret_sensitivity_reset
→
Cockpitarmordeploy
4:
Turret_fire_mode
C54 "Justified" SMG
(gmni_smg_ballistic_01_grey_red01)
Changed
5 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Close
1:
Turret_fire_mode
→
Activate pump
2:
Turret_gyro_mode
→
Detach
3:
Turret_sensitivity_increase
→
Purge
4:
Turret_sensitivity_decrease
→
Open
C54 "Luminalia" SMG
(gmni_smg_ballistic_01_Luminalia)
Changed
5 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Poweron
1:
Turret_fire_mode
→
Poweroff
2:
Turret_gyro_mode
3:
Turret_sensitivity_increase
4:
Turret_sensitivity_decrease
C54 "Starchaser" SMG
(gmni_smg_ballistic_01_purple01)
Changed
5 changes
stdItem
Interactions
0:
Turret_fire_mode
→
Activate pump
1:
Turret_gyro_mode
→
Detach
2:
Turret_sensitivity_increase
→
Purge
3:
Turret_sensitivity_decrease
→
Assign
4:
Turret_sensitivity_reset
→
Place
A03 "Canuto" Sniper Rifle
(gmni_sniper_ballistic_01_arctic01)
Changed
8 changes
stdItem
Interactions
0:
Poweron
→
Shiptransformdeploy
1:
Poweroff
→
Shiptransformretract
2:
Ladder_deployed
→
Shiptransformcycle
3:
Retractlandinggear
4:
Poweron
5:
Poweroff
6:
Startgrinder
7:
Stopgrinder
A03 "Scorched" Sniper Rifle
(gmni_sniper_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
2:
Landinglights_overrideon
3:
Landinglights_overrideoff
4:
Landinglights_auto
5:
Signal_poweron
6:
Signal_poweroff
A03 "Luckbringer" Sniper Rifle
(gmni_sniper_ballistic_01_green_grey01)
Changed
9 changes
stdItem
Interactions
0:
Cooler_buttonpress
→
Shipforceretract
1:
Avionics_buttonpress
→
Shipforcedeploy
2:
Storage_buttonpress
→
Poweron
3:
Fuel_buttonpress
→
Poweroff
4:
Relay_buttonpress
→
Shiptransformdeploy
5:
Poweron
→
Shiptransformretract
6:
Poweroff
→
Shiptransformcycle
7:
Startgrinder
8:
Stopgrinder
A03 "Red Alert" Sniper Rifle
(gmni_sniper_ballistic_01_iae2201)
Changed
5 changes
stdItem
Interactions
0:
Recv_top_front_component_bay_close
→
Poweroff
1:
Recv_top_rear_component_bay_open
→
Poweron
2:
Recv_top_rear_component_bay_close
→
Shiptransformdeploy
3:
Poweron
→
Shiptransformretract
4:
Poweroff
→
Shiptransformcycle
A03 "Wildwood" Sniper Rifle
(gmni_sniper_ballistic_01_imp01)
Changed
7 changes
stdItem
Interactions
0:
Poweroff
→
Poweron
1:
Poweron
→
Poweroff
2:
Inspect
→
Shiptransformdeploy
3:
Shiptransformextend
→
Shiptransformretract
4:
Shiptransformretract
→
Shiptransformcycle
5:
Shiptransformcycle
→
Shipforceretract
6:
Shipforcedeploy
A03 "Lodestone" Sniper Rifle
(gmni_sniper_ballistic_01_urban01)
Changed
9 changes
stdItem
Interactions
0:
Poweron
→
Windows_deploy
1:
Poweroff
→
Windows_retract
2:
Ladder_deployed
→
Poweron
3:
Ladder_retracted
→
Poweroff
4:
Hatch_deployed
5:
Hatch_retracted
6:
Recv_front_component_bay_open
7:
Recv_front_component_bay_close
8:
Recv_top_front_component_bay_open
<= PLACEHOLDER =>
(GPI_Relay_1slot_001_CZ_Degradation)
Changed
4 changes
stdItem
Interactions
0:
Seatenter
→
Inspect
1:
Seatexit
→
Place
2:
Equip
3:
Offhandequip
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyArtist_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Activate
→
Accesscargogrid
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Carrylowered
→
Open