Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Internal Tank
(HTNK_RSI_Aurora_ES)
Changed
3 changes
stdItem
FuelTank
Capacity:
2.25
→
0.8
ResourceContainer
Capacity
SCU:
2.25
→
0.8
Value:
2.25
→
0.8
Internal Tank
(HTNK_RSI_Aurora_LN)
Changed
3 changes
stdItem
FuelTank
Capacity:
2.25
→
0.8
ResourceContainer
Capacity
SCU:
2.25
→
0.8
Value:
2.25
→
0.8
Internal Tank
(HTNK_RSI_Aurora_LX)
Changed
3 changes
stdItem
FuelTank
Capacity:
2.25
→
0.9
ResourceContainer
Capacity
SCU:
2.25
→
0.9
Value:
2.25
→
0.9
Internal Tank
(HTNK_RSI_Aurora_MR)
Changed
3 changes
stdItem
FuelTank
Capacity:
2.25
→
0.8
ResourceContainer
Capacity
SCU:
2.25
→
0.8
Value:
2.25
→
0.8
Internal Tank
(HTNK_RSI_Constellation_Andromeda)
Changed
3 changes
stdItem
FuelTank
Capacity:
33
→
9.5
ResourceContainer
Capacity
SCU:
33
→
9.5
Value:
33
→
9.5
Internal Tank
(HTNK_RSI_Constellation_Aquila)
Changed
3 changes
stdItem
FuelTank
Capacity:
52.25
→
11.3
ResourceContainer
Capacity
SCU:
52.25
→
11.3
Value:
52.25
→
11.3
Internal Tank
(HTNK_RSI_Constellation_Taurus)
Changed
3 changes
stdItem
FuelTank
Capacity:
33
→
9.5
ResourceContainer
Capacity
SCU:
33
→
9.5
Value:
33
→
9.5
Internal Tank
(HTNK_RSI_Mantis)
Changed
3 changes
stdItem
FuelTank
Capacity:
31.6125
→
4.2
ResourceContainer
Capacity
SCU:
31.6125
→
4.2
Value:
31.6125
→
4.2
Internal Tank
(HTNK_RSI_Meteor)
Changed
3 changes
stdItem
FuelTank
Capacity:
28.95
→
4.2
ResourceContainer
Capacity
SCU:
28.95
→
4.2
Value:
28.95
→
4.2
Internal Tank
(HTNK_RSI_Perseus)
Changed
3 changes
stdItem
FuelTank
Capacity:
400
→
54.6
ResourceContainer
Capacity
SCU:
400
→
54.6
Value:
400
→
54.6
Internal Tank
(HTNK_RSI_Polaris)
Changed
3 changes
stdItem
FuelTank
Capacity:
1100
→
58.8
ResourceContainer
Capacity
SCU:
1100
→
58.8
Value:
1100
→
58.8
Internal Tank
(HTNK_RSI_Salvation)
Changed
3 changes
stdItem
FuelTank
Capacity:
25
→
2.1
ResourceContainer
Capacity
SCU:
25
→
2.1
Value:
25
→
2.1
Internal Tank
(HTNK_RSI_Scorpius)
Changed
3 changes
stdItem
FuelTank
Capacity:
6.75
→
4.3
ResourceContainer
Capacity
SCU:
6.75
→
4.3
Value:
6.75
→
4.3
Internal Tank
(HTNK_RSI_Zeus)
Changed
3 changes
stdItem
FuelTank
Capacity:
66.5
→
7.3
ResourceContainer
Capacity
SCU:
66.5
→
7.3
Value:
66.5
→
7.3
Internal Tank
(HTNK_RSI_Zeus_ES)
Changed
3 changes
stdItem
FuelTank
Capacity:
93.1
→
8.8
ResourceContainer
Capacity
SCU:
93.1
→
8.8
Value:
93.1
→
8.8
Internal Tank
(HTNK_VNCL_Blade)
Changed
3 changes
stdItem
FuelTank
Capacity:
8
→
1.6
ResourceContainer
Capacity
SCU:
8
→
1.6
Value:
8
→
1.6
Internal Tank
(HTNK_VNCL_Glaive)
Changed
3 changes
stdItem
FuelTank
Capacity:
4.5
→
1.9
ResourceContainer
Capacity
SCU:
4.5
→
1.9
Value:
4.5
→
1.9
Internal Tank
(HTNK_VNCL_Scythe)
Changed
3 changes
stdItem
FuelTank
Capacity:
11
→
1.9
ResourceContainer
Capacity
SCU:
11
→
1.9
Value:
11
→
1.9
Internal Tank
(HTNK_VNCL_Stinger)
Changed
3 changes
stdItem
FuelTank
Capacity:
36
→
7.8
ResourceContainer
Capacity
SCU:
36
→
7.8
Value:
36
→
7.8
Internal Tank
(HTNK_XIAN_Scout)
Changed
3 changes
stdItem
FuelTank
Capacity:
13
→
0.8
ResourceContainer
Capacity
SCU:
13
→
0.8
Value:
13
→
0.8
Internal Tank
(HTNK_XNAA_SanTokYai)
Changed
3 changes
stdItem
FuelTank
Capacity:
14.7
→
3.8
ResourceContainer
Capacity
SCU:
14.7
→
3.8
Value:
14.7
→
3.8
Door Control
(Hull_C_Front_Lift)
Changed
34 changes
stdItem
Interactions
0:
Flighthud_invalid
→
Hailtarget_stop
1:
Scanninghud_invalid
→
Sensors_on
2:
Comms_acceptcall
→
Sensors_off
3:
Comms_declinecall
→
Ping
4:
Subtarget_cycle
→
Scan_enable
5:
Seatexit
→
Scan_disable
6:
Opendoor
→
Shields_on
7:
Closedoor
→
Shields_off
8:
Opencomplete
→
Subtarget_setnone
9:
Closecomplete
→
Subtarget_setengines
10:
Syncopen
→
Subtarget_setturrets
11:
Syncclose
→
Missiles_armmissile
12:
Openaccesspoints
→
Missiles_disarmmissiles
13:
Closeaccesspoints
→
Missiles_cyclemissiles
14:
Flight_ready
→
Missiles_firemissiles
15:
Dummyinteraction
→
Weapons_on
16:
Commsinteraction
→
Weapons_off
17:
Openrearramp
→
Transponder_on
18:
Closerearramp
→
Transponder_off
19:
Deployladder
→
Suppression_on
20:
Retractladder
→
Suppression_off
21:
Landinggear_deploy
→
Screens_on
22:
Landinggear_retract
→
Screens_off
23:
Autoland_setactive
→
Darkfilter_on
24:
Autoland_setinactive
→
Darkfilter_off
25:
Coupled_setcoupled
→
Enterdefaultmode
26:
Coupled_setdecoupled
→
Enterscanmode
27:
Gsafe_setactive
→
Enterquantummode
28:
Gsafe_setinactive
→
Convergencerange_setlong
29:
Esp_setactive
→
Convergencerange_setmid
30:
Esp_setinactive
→
Convergencerange_setshort
31:
Cruisecontrol_setactive
→
Powersafety_on
32:
Cruisecontrol_setinactive
→
Powersafety_off
33:
Quantumspool_setactive
→
Countermeasures_chaff
Internal Tank
(INNK_ANVL_Lightning_F8)
Changed
3 changes
stdItem
FuelTank
Capacity:
8
→
1.9
ResourceContainer
Capacity
SCU:
8
→
1.9
Value:
8
→
1.9
Geist Armor Arms Rogue
(kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
Geist Armor Arms Whiteout
(kap_combat_light_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Locktrigger
→
Openrequest
1:
Unlocktrigger
→
Closerequest
2:
Lockself
→
Closetrigger
3:
Unlockself
→
Closeself
4:
Openrequest
→
Allowclose
Geist Armor Arms Desert
(kap_combat_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Allowopen
1:
Closecomplete
→
Locktrigger
2:
Opentrigger
→
Unlocktrigger
3:
Openself
→
Lockself
4:
Allowopen
→
Unlockself
Geist Armor Arms Forest
(kap_combat_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
Geist Armor Arms Epoque
(kap_combat_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Gate_close
1:
Closetrigger
→
Set_pressurenormalized
2:
Closeself
→
Set_pressuredifferential
3:
Allowclose
→
Setstate_powered
4:
Gate_close
→
Setstate_unpowered
Geist Armor Arms Snow Camo
(kap_combat_light_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
Geist Armor Core Rogue
(kap_combat_light_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
5:
Setstate_unblocked
→
Pressurecyclecomplete
6:
Setstate_noaccess
→
Set_airlockconnected
Geist Armor Core Whiteout
(kap_combat_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Unlock
1:
Override
→
Overrideclose
2:
Stepthrough
→
Opencomplete
3:
Toggle
→
Closecomplete
4:
Unlock
→
Opentrigger
5:
Overrideclose
→
Openself
6:
Opencomplete
→
Allowopen
Geist Armor Core Desert
(kap_combat_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
5:
Unlocktrigger
→
Closerequest
6:
Lockself
→
Closetrigger
Geist Armor Core Forest
(kap_combat_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Set_airlockconnected
1:
Setstate_access
→
Open
2:
Pressurecycle
→
Close
3:
Pressurecyclecomplete
→
Lock
4:
Set_airlockconnected
→
Override
5:
Open
→
Stepthrough
6:
Close
→
Toggle
Geist Armor Core Epoque
(kap_combat_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Closeself
1:
Openrequest
→
Allowclose
2:
Closerequest
→
Gate_close
3:
Closetrigger
→
Set_pressurenormalized
4:
Closeself
→
Set_pressuredifferential
5:
Allowclose
→
Setstate_powered
6:
Gate_close
→
Setstate_unpowered
Geist Armor Core Snow Camo
(kap_combat_light_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
5:
Set_pressuredifferential
→
Setstate_unblocked
6:
Setstate_powered
→
Setstate_noaccess
Geist Armor Helmet
(kap_combat_light_helmet_01_01_01)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
Geist Armor Helmet Rogue
(kap_combat_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Enablegsafe
→
Openaccesspoints
1:
Disablegsafe
→
Closeaccesspoints
2:
Enableesp
→
Deploydashboard
3:
Disableesp
→
Retractdashboard
4:
Enablecruise
→
Seatenter
5:
Disablecruise
→
Seatexit
6:
Enablevtol
→
Opendoor
Geist Armor Helmet Whiteout
(kap_combat_light_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Disablevtol
→
Turnoff
1:
Enableproximityassist
→
Turnon
2:
Disableproximityassist
→
Flightready
3:
Engineon
→
Openaccesspoints
4:
Engineoff
→
Closeaccesspoints
5:
Enabledecoupled
6:
Disabledecoupled
Geist Armor Helmet Desert
(kap_combat_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Disablevtol
→
Closedoor
1:
Enableproximityassist
→
Seatenter
2:
Disableproximityassist
→
Seatexit
3:
Engineon
→
Opendoor
4:
Engineoff
→
Enterdefaultmode
5:
Enabledecoupled
→
Enterquantummode
6:
Disabledecoupled
Geist Armor Helmet Forest
(kap_combat_light_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Enablegsafe
→
Turnon
1:
Disablegsafe
→
Turnoff
2:
Enableesp
3:
Disableesp
4:
Enablecruise
5:
Disablecruise
6:
Enablevtol
Geist Armor Helmet ASD Edition
(kap_combat_light_helmet_02_01_01)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Login
Geist Armor Helmet Snow Camo
(kap_combat_light_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Transformdeploy
→
Turnoff
1:
Transformretract
→
Turnon
2:
Transformcycle
3:
Engineon
4:
Engineoff
5:
Enabledecoupled
6:
Disabledecoupled
Geist Armor Helmet Golden Blossom
(kap_combat_light_helmet_03_01_01)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Lean
1:
Exit
Geist Armor Legs Rogue
(kap_combat_light_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Lock
1:
Place
→
Override
2:
Store
→
Cycle
3:
Equiptowear
→
Holdready
4:
Carry
→
Equiptosuit
5:
Offhandequiptosuit
6:
Store
Geist Armor Legs Whiteout
(kap_combat_light_legs_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Open
1:
Carry
→
Close
2:
Drop
→
Lock
3:
Place
→
Override
4:
Store
→
Cycle
Geist Armor Legs Desert
(kap_combat_light_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Override
1:
Store
→
Cycle
2:
Equiptowear
→
Open
3:
Carry
→
Close
4:
Drop
→
Lock
Geist Armor Legs Forest
(kap_combat_light_legs_01_01_16)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Offhandstore
1:
Equiptowear
→
Drop
2:
Carry
→
Carrylowered
3:
Drop
→
Inspect
5:
Vendorinspect
6:
Vendorreturn
Geist Armor Legs Epoque
(kap_combat_light_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Close
1:
Drop
→
Lock
2:
Place
→
Override
3:
Store
→
Cycle
4:
Equiptowear
→
Open
Geist Armor Legs Snow Camo
(kap_combat_light_legs_02_02_01)
Changed
5 changes
stdItem
Interactions
2:
Equiptowear
→
Offhandstore
3:
Carry
→
Equip
4:
Drop
→
Inspect
5:
Carry
6:
Drop
<= PLACEHOLDER =>
(Kareah_Datapad_Backstory_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Offhandstore
→
Close