Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Devastator "Whirlwind" Shotgun
(ksar_shotgun_energy_01_blue01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
5:
Equiptowear
→
Openinventoryui
6:
Openinventoryui
→
Openlootingui
Devastator "Voyager" Shotgun
(ksar_shotgun_energy_01_cen01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equiptowear
→
Openinventoryui
5:
Openinventoryui
→
Openlootingui
6:
Openlootingui
→
Carry
Devastator "Executive Edition" Shotgun
(ksar_shotgun_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Openinventoryui
4:
Openinventoryui
→
Openlootingui
5:
Openlootingui
→
Carry
6:
Carry
→
Drop
Devastator "Warhawk" Shotgun
(ksar_shotgun_energy_01_green01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equiptowear
→
Openinventoryui
5:
Openinventoryui
→
Openlootingui
6:
Openlootingui
→
Carry
Devastator "Pathfinder" Shotgun
(ksar_shotgun_energy_01_imp01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equiptowear
2:
Equiptowear
→
Openinventoryui
3:
Openinventoryui
→
Openlootingui
4:
Openlootingui
→
Carry
5:
Carry
→
Drop
6:
Drop
→
Place
Devastator "Starchaser" Shotgun
(ksar_shotgun_energy_01_purple01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Openlootingui
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Equiptowear
6:
Equiptowear
→
Openinventoryui
Devastator "Brimstone" Shotgun
(ksar_shotgun_energy_01_red01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Openlootingui
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Equiptowear
6:
Equiptowear
→
Openinventoryui
Devastator "Desert Shadow" Shotgun
(ksar_shotgun_energy_01_tan01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Equiptowear
1:
Equiptowear
→
Openinventoryui
2:
Openinventoryui
→
Openlootingui
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
→
Place
6:
Place
→
Store
Devastator "Boneyard" Shotgun
(ksar_shotgun_energy_01_white02)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
5:
Equiptowear
→
Openinventoryui
6:
Openinventoryui
→
Openlootingui
Custodian "Midnight" SMG
(ksar_smg_energy_01_black01)
Changed
12 changes
stdItem
Interactions
0:
Closekeyboard
→
Store
1:
Setwindowstate_closewindow
→
Offhandstore
2:
Useconsole
→
Carry
3:
Exitconsole
→
Drop
4:
Tap
→
Inspect
5:
Swipeleft
→
Place
6:
Swiperight
7:
Swipeup
8:
Swipedown
9:
Openkeyboard
10:
Starttyping
11:
Stoptyping
Custodian "Nightstalker" SMG
(ksar_smg_energy_01_black02)
Changed
12 changes
stdItem
Interactions
0:
Openkeyboard
→
Place
1:
Starttyping
→
Store
2:
Stoptyping
→
Equip
3:
Closekeyboard
→
Openexternalinventory
4:
Setwindowstate_closewindow
→
Carry
5:
Useconsole
→
Drop
6:
Exitconsole
7:
Tap
8:
Swipeleft
9:
Swiperight
10:
Swipeup
11:
Swipedown
Custodian "Nightstalker" SMG
(ksar_smg_energy_01_black02_tow)
Changed
13 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
2:
Enablecruise
→
Disablecruise
3:
Disablecruise
→
Enablevtol
4:
Enablevtol
→
Disablevtol
5:
Disablevtol
→
Enableproximityassist
6:
Enableproximityassist
→
Disableproximityassist
7:
Disableproximityassist
→
Engineon
8:
Engineon
→
Engineoff
9:
Engineoff
→
Enabledecoupled
10:
Enabledecoupled
→
Disabledecoupled
11:
Disabledecoupled
→
Enablegsafe
12:
Enablegsafe
→
Disablegsafe
Custodian "Big Boss" SMG
(ksar_smg_energy_01_black_green01)
Changed
12 changes
stdItem
Interactions
0:
Setwindowstate_closewindow
→
Offhandstore
1:
Useconsole
→
Carry
2:
Exitconsole
→
Drop
3:
Tap
→
Inspect
4:
Swipeleft
→
Place
5:
Swiperight
→
Store
6:
Swipeup
7:
Swipedown
8:
Openkeyboard
9:
Starttyping
10:
Stoptyping
11:
Closekeyboard
Custodian "CitizenCon 2947" SMG
(ksar_smg_energy_01_cc17)
Changed
9 changes
stdItem
Interactions
0:
Intrusiondeactivated
→
Openhatch
1:
Carry
→
Closehatch
2:
Drop
→
Useconsole
3:
Place
→
Exitconsole
4:
Store
→
Prisonerinteracted
5:
Equip
→
Insert
6:
Openexternalinventory
→
Eject
7:
Abort
8:
Logoutrequest
Custodian "Foundry's Fire" SMG
(ksar_smg_energy_01_cc17a)
Changed
13 changes
stdItem
Interactions
0:
Closekeyboard
→
Intrusiondeactivated
1:
Setwindowstate_closewindow
→
Intrusionactivated
2:
Grip
→
Carry
3:
Release
→
Drop
4:
Open
→
Place
5:
Close
→
Store
6:
Useconsole
→
Equip
7:
Exitconsole
→
Openexternalinventory
8:
Tap
9:
Swipeleft
10:
Swiperight
11:
Swipeup
12:
Swipedown
Custodian "Citizen's Pride" SMG
(ksar_smg_energy_01_cc17b)
Changed
12 changes
stdItem
Interactions
0:
Stoptyping
→
Place
1:
Closekeyboard
→
Store
2:
Setwindowstate_closewindow
→
Offhandstore
3:
Useconsole
→
Carry
4:
Exitconsole
→
Drop
5:
Tap
→
Inspect
6:
Swipeleft
7:
Swiperight
8:
Swipeup
9:
Swipedown
10:
Openkeyboard
11:
Starttyping
Custodian SMG
(ksar_smg_energy_01_contestedzonereward)
Changed
12 changes
stdItem
Interactions
0:
Starttyping
→
Store
1:
Stoptyping
→
Equip
2:
Closekeyboard
→
Openexternalinventory
3:
Setwindowstate_closewindow
→
Carry
4:
Useconsole
→
Drop
5:
Exitconsole
→
Place
6:
Tap
7:
Swipeleft
8:
Swiperight
9:
Swipeup
10:
Swipedown
11:
Openkeyboard
Custodian "Scorched" SMG
(ksar_smg_energy_01_firerats01)
Changed
12 changes
stdItem
Interactions
0:
Swipeleft
→
Place
1:
Swiperight
→
Store
2:
Swipeup
→
Offhandstore
3:
Swipedown
→
Carry
4:
Openkeyboard
→
Drop
5:
Starttyping
→
Inspect
6:
Stoptyping
7:
Closekeyboard
8:
Setwindowstate_closewindow
9:
Useconsole
10:
Exitconsole
11:
Tap
Custodian "Executive Edition" SMG
(ksar_smg_energy_01_gold01)
Changed
12 changes
stdItem
Interactions
0:
Useconsole
→
Carry
1:
Exitconsole
→
Drop
2:
Tap
→
Inspect
3:
Swipeleft
→
Place
4:
Swiperight
→
Store
5:
Swipeup
→
Offhandstore
6:
Swipedown
7:
Openkeyboard
8:
Starttyping
9:
Stoptyping
10:
Closekeyboard
11:
Setwindowstate_closewindow
Custodian "Warhawk" SMG
(ksar_smg_energy_01_green01)
Changed
10 changes
stdItem
Interactions
0:
Swiperight
→
Store
1:
Swipeup
→
Offhandstore
2:
Swipedown
→
Carry
3:
Openkeyboard
→
Drop
4:
Starttyping
→
Inspect
5:
Stoptyping
→
Place
6:
Closekeyboard
→
Useconsole
7:
Setwindowstate_closewindow
→
Turnon
8:
Intrusionactivated
→
Emergencyshutdown
9:
Intrusiondeactivated
→
Logout
Custodian "Brimstone" SMG
(ksar_smg_energy_01_red01)
Changed
12 changes
stdItem
Interactions
0:
Tap
→
Inspect
1:
Swipeleft
→
Place
2:
Swiperight
→
Store
3:
Swipeup
→
Offhandstore
4:
Swipedown
→
Carry
5:
Openkeyboard
→
Drop
6:
Starttyping
7:
Stoptyping
8:
Closekeyboard
9:
Setwindowstate_closewindow
10:
Useconsole
11:
Exitconsole
Custodian "Desert Shadow" SMG
(ksar_smg_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0:
Stoptyping
→
Equip
1:
Closekeyboard
→
Openexternalinventory
2:
Setwindowstate_closewindow
→
Carry
3:
Button
→
Drop
4:
Useconsole
→
Place
5:
Exitconsole
→
Store
6:
Tap
→
Offhandstore
7:
Swipeleft
→
Inspect
8:
Swiperight
9:
Swipeup
10:
Swipedown
11:
Openkeyboard
12:
Starttyping
Custodian "Boneyard" SMG
(ksar_smg_energy_01_white02)
Changed
12 changes
stdItem
Interactions
0:
Exitconsole
→
Drop
1:
Tap
→
Inspect
2:
Swipeleft
→
Place
3:
Swiperight
→
Store
4:
Swipeup
→
Offhandstore
5:
Swipedown
→
Carry
6:
Openkeyboard
7:
Starttyping
8:
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Useconsole
Scalpel "Permafrost" Sniper Rifle
(ksar_sniper_ballistic_01_white_blue_01)
Changed
8 changes
stdItem
Interactions
0:
Detach
→
Shiptransformcycle
1:
Purge
→
Poweron
2:
Open
→
Poweroff
3:
Close
→
Startgrinder
4:
Activate pump
→
Stopgrinder
5:
Assign
→
Shiptransformextend
6:
Shiptransformretract
7:
Detachcargo
Scaleweave Undersuit
(ksar_undersuit_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
8.0 µSCU
Scaleweave Undersuit Barrens
(ksar_undersuit_01_01_16)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
8.0 µSCU
Scaleweave Undersuit Ironclad
(ksar_undersuit_01_02_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
8.0 µSCU
Scaleweave Undersuit Whetstone
(ksar_undersuit_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Setstate_powered
1:
Setstate_unblocked
→
Setstate_unpowered
2:
Setstate_noaccess
→
Setstate_blocked
3:
Setstate_access
→
Setstate_unblocked
4:
Pressurecycle
→
Setstate_noaccess
5:
Pressurecyclecomplete
→
Setstate_access
DescriptionData
Carrying Capacity:
8.0 µSCU
Scaleweave Undersuit Driftwood
(ksar_undersuit_01_03_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
8.0 µSCU
Scaleweave Undersuit Quagmire
(ksar_undersuit_01_03_20)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Pressurecycle
1:
Open
→
Pressurecyclecomplete
2:
Close
→
Set_airlockconnected
3:
Lock
→
Open
4:
Override
→
Close
5:
Stepthrough
→
Lock
DescriptionData
Carrying Capacity:
8.0 µSCU
Atzkav "Venom" Sniper Rifle
(lbco_sniper_energy_01_acid01)
Changed
12 changes
stdItem
Interactions
0:
Recv_right_component_bay_open
→
Poweroff
1:
Recv_right_component_bay_close
→
Poweron
2:
Recv_top_component_bay_open
→
Shiptransformdeploy
3:
Recv_top_component_bay_close
→
Shiptransformretract
4:
Poweron
→
Shiptransformcycle
5:
Poweroff
→
Landinglightson
6:
Detachcargo1
→
Landinglightsoff
7:
Detachcargo2
8:
Recv_front_component_bay_open
9:
Recv_front_component_bay_close
10:
Recv_left_component_bay_open
11:
Recv_left_component_bay_close
Atzkav "Mirage" Sniper Rifle
(lbco_sniper_energy_01_chromic01)
Changed
12 changes
stdItem
Interactions
0:
Recv_left_component_bay_close
→
Poweron
1:
Recv_right_component_bay_open
→
Poweroff
2:
Recv_right_component_bay_close
3:
Recv_top_component_bay_open
4:
Recv_top_component_bay_close
5:
Poweron
6:
Poweroff
7:
Detachcargo1
8:
Detachcargo2
9:
Recv_front_component_bay_open
10:
Recv_front_component_bay_close
11:
Recv_left_component_bay_open
Atzkav "Igniter" Sniper Rifle
(lbco_sniper_energy_01_sunset01)
Changed
5 changes
stdItem
Interactions
0:
Recv_right_component_bay_close
→
Poweroff
1:
Recv_top_component_bay_open
→
Poweron
2:
Recv_top_component_bay_close
3:
Poweron
4:
Poweroff
Atzkav "Deadeye" Sniper Rifle
(lbco_sniper_energy_imp01)
Changed
11 changes
stdItem
Interactions
0:
Stopgrinder
→
Poweron
1:
Poweron
→
Poweroff
2:
Poweroff
→
Inspect
3:
Shiptransformextend
4:
Shiptransformretract
5:
Shiptransformcycle
6:
Detachcargo1
7:
Detachcargo2
8:
Recv_front_component_bay_open
9:
Recv_front_component_bay_close
10:
Recv_left_component_bay_open
<= PLACEHOLDER =>
(Locker_Prop_Template_01)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Warmup
1:
Store
→
Mobiglas
2:
Equiptowear
→
Activate
3:
Carry
→
Exit
4:
Drop
→
Burpee
5:
Cherrypick
6:
Legraises
7:
Lunges
<= PLACEHOLDER =>
(Locker_Spacesuit_Lootable)
Changed
6 changes
stdItem
Interactions
0:
Enablecruise
→
Enableproximityassist
1:
Disablecruise
→
Disableproximityassist
2:
Enablevtol
→
Engineon
3:
Disablevtol
→
Engineoff
4:
Enableproximityassist
→
Enabledecoupled
5:
Disableproximityassist
→
Disabledecoupled
<= PLACEHOLDER =>
(Locker_Suit_Left_AEGS_TEST)
Changed
6 changes
stdItem
Interactions
0:
Enabledecoupled
→
Enableesp
1:
Disabledecoupled
→
Disableesp
2:
Enablegsafe
→
Enablecruise
3:
Disablegsafe
→
Disablecruise
4:
Enableesp
→
Enablevtol
5:
Disableesp
→
Disablevtol
<= PLACEHOLDER =>
(Locker_Suit_RSI_Apollo)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Engineoff
1:
Enableproximityassist
→
Enabledecoupled
2:
Disableproximityassist
→
Disabledecoupled
3:
Engineon
→
Enablegsafe
4:
Engineoff
→
Disablegsafe
WiDoW
(lt_canister_liquid_4_a)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Opentrigger
1:
Setstate_noaccess
→
Openself
2:
Setstate_access
→
Allowopen
3:
Pressurecycle
→
Locktrigger
TEST STRING NAME
(mannequin_displayHelmet)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
Beacon Undersuit
(mannequin_undersuit)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
8.0 µSCU
Medical Bed
(med_bay_wall_scanner_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Seatexit
1:
Refill ammo
→
Seatenterright
2:
Pick up
→
Seatenterleft
3:
Medpen
4:
Refill grenades
5:
Loot
Carinite
(MineableRock_FPS_Carinite_large)
Changed
6 changes
stdItem
Interactions
0:
Enablevtol
→
Disablevtol
1:
Disablevtol
→
Enableproximityassist
2:
Enableproximityassist
→
Disableproximityassist
3:
Disableproximityassist
→
Engineon
4:
Engineon
→
Engineoff
5:
Engineoff
→
Enabledecoupled
Carinite (Pure)
(MineableRock_FPS_Carinite_Pure_small)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Setstate_blocked
1:
Openrequest
→
Setstate_unblocked
2:
Closerequest
→
Setstate_noaccess
3:
Closetrigger
→
Setstate_access
4:
Closeself
→
Pressurecycle
5:
Allowclose
→
Pressurecyclecomplete
Carinite
(MineableRock_FPS_Carinite_small)
Changed
6 changes
stdItem
Interactions
0:
Enabledecoupled
→
Disabledecoupled
1:
Disabledecoupled
→
Enablegsafe
2:
Enablegsafe
→
Disablegsafe
3:
Disablegsafe
→
Enableesp
4:
Enableesp
→
Disableesp
5:
Disableesp
→
Enablecruise
<= PLACEHOLDER =>
(MineableRock_FPS_Jaclium_large)
Changed
6 changes
stdItem
Interactions
0:
Enableproximityassist
→
Disableproximityassist
1:
Disableproximityassist
→
Transformdeploy
2:
Engineon
→
Transformretract
3:
Engineoff
→
Transformcycle
4:
Enabledecoupled
→
Engineon
5:
Disabledecoupled
→
Engineoff
<= PLACEHOLDER =>
(MineableRock_FPS_Jaclium_small)
Changed
6 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
2:
Enablecruise
→
Disablecruise
3:
Disablecruise
→
Enablevtol
4:
Enablevtol
→
Disablevtol
5:
Disablevtol
→
Enableproximityassist
<= PLACEHOLDER =>
(MineableRock_FPS_Saldynium_large)
Changed
6 changes
stdItem
Interactions
0:
Engineon
→
Engineoff
1:
Engineoff
→
Enabledecoupled
2:
Enabledecoupled
→
Disabledecoupled
3:
Disabledecoupled
→
Enablegsafe
4:
Enablegsafe
→
Disablegsafe
5:
Disablegsafe
→
Enableesp
<= PLACEHOLDER =>
(MineableRock_FPS_Saldynium_small)
Changed
6 changes
stdItem
Interactions
0:
Enablecruise
→
Disablecruise
1:
Disablecruise
→
Enablevtol
2:
Enablevtol
→
Disablevtol
3:
Disablevtol
→
Enableproximityassist
4:
Enableproximityassist
→
Disableproximityassist
5:
Disableproximityassist
→
Engineon
Feynmaline
(MineableRock_GroundVehicle_Carinite_large)
Changed
6 changes
stdItem
Interactions
0:
Enablegsafe
→
Disablegsafe
1:
Disablegsafe
→
Enableesp
2:
Enableesp
→
Disableesp
3:
Disableesp
→
Enablecruise
4:
Enablecruise
→
Disablecruise
5:
Disablecruise
→
Enablevtol