Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Drake Command Module (DRAK_Command_Module_Boarded)
Changed
2 changes
stdItem
Interactions
0: Disabledecoupled → Engineoff
1: Enablegsafe → Enabledecoupled
Kruger P-72 Archimedes Emerald (KRIG_P72_Archimedes_Emerald)
Changed
2 changes
stdItem
Interactions
0: Disablegsafe → Disabledecoupled
1: Enableesp → Enablegsafe
Anvil Paladin (ANVL_Paladin_AI_Super_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
Door Control (ANVL_Paladin_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0: Countermeasures_flare → Landinggear_retract
1: Countermeasures_fire → Autoland_setactive
2: Markhostile → Autoland_setinactive
3: Markfriendly → Coupled_setcoupled
4: Pintarget → Coupled_setdecoupled
5: Unpintarget → Gsafe_setactive
6: Scanrange_setlong → Gsafe_setinactive
7: Scanrange_setmedium → Esp_setactive
8: Scanrange_setshort → Esp_setinactive
9: Headlights_on → Cruisecontrol_setactive
10: Headlights_off → Cruisecontrol_setinactive
11: Vtol_setactive → Quantumspool_setactive
12: Vtol_setinactive → Quantumspool_setinactive
13: Proximityassist_setactive → Quantumtravel_setactive
14: Proximityassist_setinactive → Quantumtravel_setinactive
15: Flighthud_invalid → Navfilter_setnone
16: Scanninghud_invalid → Navfilter_setpoi
17: Comms_acceptcall → Navfilter_setquantum
18: Comms_declinecall → Weaponcontroller_setactive
19: Subtarget_cycle → Weaponcontroller_setinactive
20: Ejection → Gimbaltype_setfixed
21: Deployglass → Gimbaltype_setgimbal
22: Retractglass → Gimbaltype_setaimassist
23: Enableglassview → Firepattern_setstaggered
24: Disableglassview → Firepattern_setsynchronized
25: Doorfront_open → Piptype_setlead
26: Doorfront_close → Piptype_setlag
27: Doorrear_open → Navfilter_isnone
28: Doorrear_close → Navfilter_ispoi
29: Flightready → Navfilter_isquantum
30: Flight_ready → Landinggear_invalid
31: Openaccesspoints → Cyclefriendly
32: Closeaccesspoints → Cyclehostile
33: Cycleall
Bed (ANVL_Paladin_SCItem_Seat_Bed_Upper_Left)
Changed
3 changes
stdItem
Interactions
0: Opencomplete → Onlocked
1: Closecomplete → Onunlocked
2: Opentrigger → Open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Paladin_Entrance)
Changed
33 changes
stdItem
Interactions
0: Allowclose → Proccliptriggeredleverswitch
1: Gate_close → Setstate_leverstate_up
2: Set_pressurenormalized → Setstate_leverstate_down
3: Set_pressuredifferential → Enableforcefields
4: Setstate_powered → Disableforcefields
5: Setstate_unpowered → Request
6: Setstate_blocked → Elevatorarrived
7: Setstate_unblocked → Open
8: Setstate_noaccess → Close
9: Setstate_access → Toggle
10: Pressurecycle → Lock
11: Pressurecyclecomplete → Openfinished
12: Set_airlockconnected → Closefinished
13: Activate remote camera → Center_scan
14: Turret_gyro_mode → Center_extract
15: Enterturret → Center_fracture
16: Power_on → Place
17: Power_off → Pickup
18: Turret_sensitivity_increase → Copilotenter
19: Turret_sensitivity_decrease → Copilotexit
20: Turret_sensitivity_reset → Openinventoryui
21: Turret_fire_mode → Openlootingui
22: Activatespotlight → Accesscargogrid
23: Deactivatespotlight → Opencomplete
24: Copilotenter → Closecomplete
25: Copilotexit → Take
26: Copilotdeploydashboard
27: Copilotretractdashboard
28: Activate
29: Deactivate
30: Finishactivating
31: Finishdeactivating
32: Turnon
Seat (Seat_Bench_Backrest_2_ANVL_Paladin_Habitation_b)
Changed
2 changes
stdItem
Interactions
0: Place → Triggerintro
1: Turretenter → Oninitialized
Seat (Seat_Bench_Backrest_2_ANVL_Paladin_Habitation_c)
Changed
2 changes
stdItem
Interactions
0: Drop → Depth2
1: Take → Depth3
Door Control (ARGO_SRV_Cargo_Lift)
Changed
17 changes
stdItem
Interactions
0: Refill grenades → Lockerswapall
1: Loot → Extractor_disabled_trigger
2: Refill ammo → Extractor_active_trigger
3: Place → Insert
4: Pick up → Onfunctional
5: Medpen → Onnonfunctional
6: Detach → Stop playing
7: Openout → Play moonlight sonata
8: Openin → Place
9: Close → Open
10: Stasisdisable → Close
13: Open → Store
14: Openlootingui → Equip
15: Lock → Openexternalinventory
16: Unlock
17: Use
18: Placeonhook
Door Control (ARGO_SRV_Exterior_Door)
Changed
34 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Subtarget_setturrets
1: Weaponcontroller_setinactive → Missiles_armmissile
2: Gimbaltype_setfixed → Missiles_disarmmissiles
3: Gimbaltype_setgimbal → Missiles_cyclemissiles
4: Gimbaltype_setaimassist → Missiles_firemissiles
5: Firepattern_setstaggered → Weapons_on
6: Firepattern_setsynchronized → Weapons_off
7: Piptype_setlead → Transponder_on
8: Piptype_setlag → Transponder_off
9: Navfilter_isnone → Suppression_on
10: Navfilter_ispoi → Suppression_off
11: Navfilter_isquantum → Screens_on
12: Landinggear_invalid → Screens_off
13: Cyclefriendly → Darkfilter_on
14: Cyclehostile → Darkfilter_off
15: Cycleall → Convergencerange_setlong
16: Cyclepinned → Convergencerange_setmid
17: Exteriorlights_on → Convergencerange_setshort
18: Exteriorlights_off → Powersafety_on
19: Interiorlights_on → Powersafety_off
20: Interiorlights_off → Countermeasures_chaff
21: Selfdestruct_engage → Countermeasures_flare
22: Selfdestruct_disengage → Countermeasures_fire
23: Alarm_on → Markhostile
24: Alarm_off → Markfriendly
25: Hailtarget_start → Pintarget
26: Hailtarget_stop → Unpintarget
27: Sensors_on → Scanrange_setlong
28: Sensors_off → Scanrange_setmedium
29: Ping → Scanrange_setshort
30: Scan_enable → Headlights_on
31: Scan_disable → Headlights_off
32: Shields_on → Vtol_setactive
33: Shields_off → Vtol_setinactive
Bed (Bed_Single_ARGO_SRV)
Changed
6 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect
Door Control (ControlPanel_Screen_DoorControl_ARGO_SRV)
Changed
7 changes
stdItem
Interactions
0: Place → Openlootingui
1: Store → Carry
2: Equiptowear → Drop
3: Openinventoryui → Place
4: Openlootingui → Store
5: Carry → Equiptowear
6: Drop → Openinventoryui
Door Control (ControlPanel_Screen_DoorControl_ARGO_SRV_Cargo)
Changed
19 changes
stdItem
Interactions
0: Turret_gyro_mode → Setinteractionoperable
1: Place → Setinteractioninoperable
2: Activate remote camera → Failedinteraction
3: Idle_search → Setinteractionmalfunctioning
4: Cycle → Setprojectoroperable
5: Opendoor → Setprojectormalfunctioning
6: Opendoor2 → Setprojectorinoperable
7: Cycledoor → Setdata_operable
8: Setdata_malfunctioning
9: Setdata_inoperable
10: Setpower_normal
11: Setpower_low
12: Setpower_lost
13: Setphase_00_off
14: Setphase_01_startup
15: Setphase_02_bios
16: Setphase_03_idle
17: Setphase_04_engaged
18: Setphase_05_shutdown
Seat (Seat_Couch_Left_ARGO_SRV_Booth_1)
Changed
2 changes
stdItem
Interactions
0: Close → Activate remote camera
1: Enableproximitysensor → Turret_gyro_mode
Door Control (ControlPanel_Screen_DoorControl_Physical_Clipper_OpenNoneNone)
Changed
18 changes
stdItem
Interactions
0: Lookat → Takeorder
1: Talk → Refill ammo
2: Order → Refill grenades
3: Serve → Medpen
4: Takeorder → Bodydrag
5: Refill ammo → Bodydrop
6: Refill grenades → Turnover
7: Medpen → Openinventoryui
8: Bodydrag → Unrestrain
9: Bodydrop → Swapoutfit
10: Turnover → Restrain
11: Openinventoryui → Openlootingui
12: Unrestrain → Consumeactor
13: Swapoutfit → Lookat
14: Restrain → Talk
15: Openlootingui → Order
16: Consumeactor → Serve
17: Commstap
Door Control (ControlPanel_Screen_DoorControl_Physical_Clipper_OpenNoneNone_Exterior)
Changed
11 changes
stdItem
Interactions
0: Store → Inspect
1: Equiptowear → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Offhandstore
6: Equip
7: Turn on
8: Turn off
9: Equiptosuit
10: Offhandequiptosuit
<= PLACEHOLDER => (Door_DRAK_Clipper_Fuelport_Ground)
Changed
12 changes
stdItem
Interactions
0: Activate remote camera → Offhandstore
1: Turret_gyro_mode → Activate
2: Wash → Carrylowered
3: Exit → Drop
4: Lean → Inspect
5: Runwater → Place
6: Inactive → Equip
7: Flightready → Offhandequip
8: Selfdestruct_engage → Store
9: Selfdestruct_disengage
10: Exteriorlights_on
11: Exteriorlights_off
Door (Door_RN_RoomConnector_Exterior_DRAK_Clipper_Ramp)
Changed
34 changes
stdItem
Interactions
0: Openfinished → Closecomplete
1: Closefinished → Seatenter
2: Pilot_enter → Seatexit
3: Pilot_exit → Open
4: Seatenterzerog → Close
5: Seatexitzerog → Toggle
6: Opendoor → Lock
7: Closedoor → Openfinished
8: Close → Closefinished
9: Openinventoryui → Stand-console_idle_medium
10: Openlootingui → Place
11: Components_front_open → Forward0
12: Components_front_close → Reverse0
13: Fuel_open → Forward02
14: Fuel_close → Reverse02
15: Components_right_open → Forward03
16: Components_right_close → Reverse03
17: Components_left_open → Forward04
18: Components_left_close → Reverse04
19: Components_top_open → Forward05
20: Components_top_close → Reverse05
21: Storage_open → Forward06
22: Storage_close → Reverse06
23: Turretdeploy → Carry
24: Turretretract → Drop
25: Activate remote camera → Inspect
26: Turret_gyro_mode → Store
27: Rearfrontrightenter → Offhandstore
28: Rearfrontrightexit → Activate remote camera
29: Leftladderopen → Turret_gyro_mode
30: Leftladderclose → Cycle
31: Canopyopen
32: Canopyclose
33: Leftenterladder
Clipper Skull and Crossbones Livery (Paint_Clipper_Black_Black_Red_Pirate)
Changed
4 changes
stdItem
Manufacturer
Code: DRAK → UNKN
Name: Drake Interplanetary → Unknown Manufacturer
UUID: 6116471c-891d-4830-8968-650b6deafc00 → 00000000-0000-0000-0000-000000000000
manufacturer: DRAK
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad_Ground_Fuelport)
Changed
18 changes
stdItem
Interactions
0: Unrestrain → Consumeactor
1: Swapoutfit → Commstap
2: Restrain → Lookat
3: Openlootingui → Talk
4: Consumeactor → Order
5: Commstap → Serve
6: Lookat → Takeorder
7: Talk → Refill ammo
8: Order → Refill grenades
9: Serve → Medpen
10: Takeorder → Bodydrag
11: Refill ammo → Bodydrop
12: Refill grenades → Turnover
13: Medpen → Openinventoryui
14: Bodydrag → Unrestrain
15: Bodydrop → Swapoutfit
16: Turnover → Restrain
17: Openinventoryui → Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Int_Docking)
Changed
30 changes
stdItem
Interactions
0: Deactivateshower → Carry
1: Activate remote camera → Drop
2: Turret_gyro_mode → Place
5: Passengerrightseatenter → Refill ammo
6: Passengerrightseatexit → Pick up
7: Opensidefuel → Medpen
8: Closesidefuel → Refill grenades
9: Place → Swap outfit
10: Open → Activate remote camera
11: Close → Turret_gyro_mode
12: Prepare → Makecoffee
13: Selection → On
14: Payment → Off
15: Vending → Pilotenter
16: Vendcomplete → Pilotexit
17: Error → Canopyopen
18: Stealcomplete → Canopyclose
19: Door_open → Seat_deploy
20: Door_close → Seat_retract
21: Dispenser_up → Weaponrack_deploy
22: Dispenser_down → Weaponrack_retract
23: Opencargodoor → Dashboarddeploy
24: Closecargodoor → Dashboardretract
25: Opencargomech → Openweaponracklarge
26: Closecargomech → Closeweaponracklarge
27: Infect → Opencomponentpanelrr
28: Fix → Closecomponentpanelrr
29: Insert
30: Eject
31: Abort
Door (Door_RN_RoomConnector_Exterior_DRAK_Ironclad_Ramp)
Changed
34 changes
stdItem
Interactions
0: Slotoccupied → Radar_close
1: Slotempty → Powerplant_open
2: Place → Powerplant_close
3: Open → Groundfuel_open
4: Close → Groundfuel_close
5: Opencomplete → Avionics_request_open
6: Closecomplete → Avionics_request_close
7: Activate remote camera → Coolerleft_request_open
8: Pilotenter → Coolerleft_request_close
9: Pilotexit → Coolerright_request_open
10: Copilotenter → Coolerright_request_close
11: Copilotexit → Radar_request_open
12: Closed → Radar_request_close
13: Opened → Groundfuel_request_open
14: Toggle → Groundfuel_request_close
15: Lock → Powerplant_request_open
16: Openfinished → Powerplant_request_close
17: Closefinished → Seatenter_zerog
18: Seatenterzerog → Seatexit_zerog
19: Seatexitzerog → Openrequested
20: Opendoor → Allowopen
21: Closedoor → Closerequested
22: Openinventoryui → Dispatchclose
23: Openlootingui → Closecompleted
24: Force_airlockstate_sealed
25: Force_airlockstate_opened
26: Force_airlockstate_cycling
27: Force_pressurestate_pressurized
28: Force_pressurestate_depressurized
29: Force_atmospherestate_breathable
30: Force_atmospherestate_toxic
31: Updatepressureevaluation
32: Cyclebegin
33: Cyclecomplete
Drake Ironclad Assault (DRAK_Ironclad_Assault)
Changed
6 changes
stdItem
Interactions
0: Disabledecoupled → Engineoff
1: Enablegsafe → Enabledecoupled
2: Disablegsafe → Disabledecoupled
3: Enableesp → Enablegsafe
4: Disableesp → Disablegsafe
5: Enablecruise → Enableesp
Ironclad Skull and Crossbones Livery (Paint_Ironclad_Black_Black_Red_Pirate)
Changed
4 changes
stdItem
Manufacturer
Code: DRAK → UNKN
Name: Drake Interplanetary → Unknown Manufacturer
UUID: 6116471c-891d-4830-8968-650b6deafc00 → 00000000-0000-0000-0000-000000000000
manufacturer: DRAK
Grey's Basher (GLSN_Basher_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Inspect → Place
1: Place → Store
2: Store → Carry
3: Carry → Drop
Basher Skull and Crossbones Livery (Paint_Basher_Black_Black_Red_Pirate)
Changed
4 changes
stdItem
Manufacturer
Code: GLSN → UNKN
Name: Grey's Market → Unknown Manufacturer
UUID: 768b4380-6486-4187-8c22-bc3deaf80770 → 00000000-0000-0000-0000-000000000000
manufacturer: GLSN
Basher Razorburn Livery (Paint_Basher_Black_Grey_Grey)
Changed
4 changes
stdItem
Manufacturer
Code: GLSN → UNKN
Name: Grey's Market → Unknown Manufacturer
UUID: 768b4380-6486-4187-8c22-bc3deaf80770 → 00000000-0000-0000-0000-000000000000
manufacturer: GLSN
Basher Corroded Livery (Paint_Basher_Brown_Green_Grey)
Changed
4 changes
stdItem
Manufacturer
Code: GLSN → UNKN
Name: Grey's Market → Unknown Manufacturer
UUID: 768b4380-6486-4187-8c22-bc3deaf80770 → 00000000-0000-0000-0000-000000000000
manufacturer: GLSN
Basher Nightmare Livery (Paint_Basher_Brown_White_Brown)
Changed
4 changes
stdItem
Manufacturer
Code: GLSN → UNKN
Name: Grey's Market → Unknown Manufacturer
UUID: 768b4380-6486-4187-8c22-bc3deaf80770 → 00000000-0000-0000-0000-000000000000
manufacturer: GLSN
Basher Blue Blossom Livery (Paint_Basher_White_Blue_Black)
Changed
4 changes
stdItem
Manufacturer
Code: GLSN → UNKN
Name: Grey's Market → Unknown Manufacturer
UUID: 768b4380-6486-4187-8c22-bc3deaf80770 → 00000000-0000-0000-0000-000000000000
manufacturer: GLSN
Anvil Asgard Wikelo War Special (ANVL_Asgard_Collector_Military)
Changed
2 changes
stdItem
Interactions
0: Enableesp → Enablegsafe
1: Disableesp → Disablegsafe
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_ANVL_Asgard)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Openinventoryui → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Store → Carry
Asgard SteelTek Livery (Paint_Asgard_Silver_Silver_Silver)
Changed
4 changes
stdItem
Manufacturer
Code: ANVL → UNKN
Name: Anvil Aerospace → Unknown Manufacturer
UUID: b922abdb-0634-4358-9eee-60118f3cf3a7 → 00000000-0000-0000-0000-000000000000
manufacturer: ANVL
Kruger L-22 Alpha Wolf (KRIG_L22_AlphaWolf_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Set_pressuredifferential → Pressurecyclecomplete
1: Setstate_powered → Set_airlockconnected
Bed (Bed_Single_MISC_Fortune)
Changed
3 changes
stdItem
Interactions
0: Sit → Exit
1: Exit → Sit
2: Sit_withtray
MISC Fortune Teach's Special (MISC_Fortune_Teach)
Changed
4 changes
stdItem
Interactions
0: Disableproximityassist → Disablevtol
1: Engineon → Enableproximityassist
2: Engineoff → Disableproximityassist
3: Enabledecoupled → Engineon
Aegis Javelin (AEGS_Javelin_PU_AI_UEE_FleetWeek)
Changed
2 changes
stdItem
Interactions
0: Drop → Carry
1: Inspect → Drop
Aegis Javelin (AEGS_Javelin_PU_AI_UEE_FleetWeek_2021)
Changed
2 changes
stdItem
Interactions
0: Store → Drop
1: Equiptowear → Place
Dashboard (AEGS_Javelin_SCItem_Dashboard_Bridge_Left)
Changed
2 changes
stdItem
Interactions
0: Drop → Unlock
1: Inspect → Openlootingui
Dashboard (AEGS_Javelin_SCItem_Dashboard_Bridge_Left_Remote_Large_Turret)
Changed
2 changes
stdItem
Interactions
0: Sit → Exit
1: Exit → Sit
Dashboard (AEGS_Javelin_SCItem_Dashboard_Bridge_Right)
Changed
2 changes
stdItem
Interactions
0: Activateshower → Lock
1: Deactivateshower → Unlock
Dashboard (AEGS_Javelin_SCItem_Dashboard_Captain)
Changed
2 changes
stdItem
Interactions
0: Exit → Openlootingui
1: Open → Openinventoryui
Dashboard (AEGS_Javelin_SCItem_Dashboard_Pilot)
Changed
2 changes
stdItem
Interactions
0: Turretexit → Open
1: Carrylowered → Lock
<= PLACEHOLDER => (AEGS_Javelin_SeatAccess_Pilot)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Set_pressuredifferential
1: Seatenter → Setstate_powered
2: Seatexit → Setstate_unpowered
3: Activate remote camera → Setstate_blocked
4: Turret_gyro_mode → Setstate_unblocked
<= PLACEHOLDER => (AEGS_Javelin_SeatAccess_Rear_Left)
Changed
2 changes
stdItem
Interactions
0: Reset → Gate_close
1: Turnon → Set_pressurenormalized
Inquisitor Core Raven (outlaw_legacy_medium_armor_core_02_01_19)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Closerequest
1: Open → Closetrigger
2: Close → Closeself
3: Lock → Allowclose
4: Override → Gate_close
5: Stepthrough → Set_pressurenormalized
6: Toggle → Set_pressuredifferential
Door Control (Door_Ship_Exterior_AEGS_Javelin_Airlock_Invulnerable)
Changed
17 changes
stdItem
Interactions
0: Poweron → Carry
1: Poweroff → Store
2: Capture → Offhandstore
3: Stop → Place
4: Open → Equip
5: Close → Inspect
6: Inspectclose → Drop
7: Inspectopen
8: Exit
9: Useconsole
10: Pilotenter
11: Pilotexit
12: Captainenter
13: Captainexit
14: Activate remote camera
15: Turret_gyro_mode
16: Login
Door Control (Door_Ship_Exterior_Javelin_EscapePod_03)
Changed
34 changes
stdItem
Interactions
0: Drop → Hailtarget_start
1: Place → Hailtarget_stop
2: Store → Sensors_on
3: Equiptowear → Sensors_off
4: Openinventoryui → Ping
5: Openlootingui → Scan_enable
6: Carry → Scan_disable
7: Poweron → Shields_on
8: Poweroff → Shields_off
9: Onpoweron → Subtarget_setnone
10: Onspinup → Subtarget_setengines
11: Onspindown → Subtarget_setturrets
12: Onpoweroff → Missiles_armmissile
13: Take → Missiles_disarmmissiles
14: Flight_ready → Missiles_cyclemissiles
15: Openmissiles → Missiles_firemissiles
16: Closemissiles → Weapons_on
17: Opendoors → Weapons_off
18: Transponder_on
19: Transponder_off
20: Suppression_on
21: Suppression_off
22: Screens_on
23: Screens_off
24: Darkfilter_on
25: Darkfilter_off
26: Cyclehud_quantum
27: Cyclehud_flight
28: Cyclehud_scanning
29: Convergencerange_setlong
30: Convergencerange_setmid
31: Convergencerange_setshort
32: Powersafety_on
33: Powersafety_off
Door Control (Door_Ship_Exterior_Javelin_EscapePod_04)
Changed
34 changes
stdItem
Interactions
0: Closedoors → Countermeasures_chaff
1: Flight_ready → Countermeasures_flare
2: Openaccesspoints → Countermeasures_fire
3: Closeaccesspoints → Markhostile
4: Dummyinteraction → Markfriendly
5: Commsinteraction → Pintarget
6: Opencanopy → Unpintarget
7: Closecanopy → Scanrange_setlong
8: Deployladder → Scanrange_setmedium
9: Retractladder → Scanrange_setshort
10: Landinggear_deploy → Headlights_on
11: Landinggear_retract → Headlights_off
12: Autoland_setactive → Vtol_setactive
13: Autoland_setinactive → Vtol_setinactive
14: Coupled_setcoupled → Proximityassist_setactive
15: Coupled_setdecoupled → Proximityassist_setinactive
16: Gsafe_setactive → Flighthud_invalid
17: Gsafe_setinactive → Scanninghud_invalid
18: Esp_setactive → Comms_acceptcall
19: Esp_setinactive → Comms_declinecall
20: Cruisecontrol_setactive → Subtarget_cycle
21: Cruisecontrol_setinactive → Shiptransformdeploy
22: Quantumspool_setactive → Shiptransformretract
23: Quantumspool_setinactive → Shiptransformcycle
24: Quantumtravel_setactive → Landinglightson
25: Quantumtravel_setinactive → Landinglightsoff
26: Navfilter_setnone → Landinglightsonrequest
27: Navfilter_setpoi → Landinglightsoffrequest
28: Navfilter_setquantum → Setlandinglightsauto
29: Weaponcontroller_setactive → Setlandinglightsmanualon
30: Weaponcontroller_setinactive → Setlandinglightsmanualoff
31: Doors_lockall
32: Doors_unlockall
33: Rampopen
Door Control (Door_Ship_Exterior_Javelin_EscapePod_Bridge)
Changed
34 changes
stdItem
Interactions
0: Subtarget_setturrets → Piptype_setlag
1: Missiles_armmissile → Navfilter_isnone
2: Missiles_disarmmissiles → Navfilter_ispoi
3: Missiles_cyclemissiles → Navfilter_isquantum
4: Missiles_firemissiles → Landinggear_invalid
5: Weapons_on → Cyclefriendly
6: Weapons_off → Cyclehostile
7: Transponder_on → Cycleall
8: Transponder_off → Cyclepinned
9: Suppression_on → Exteriorlights_on
10: Suppression_off → Exteriorlights_off
11: Screens_on → Interiorlights_on
12: Screens_off → Interiorlights_off
13: Darkfilter_on → Selfdestruct_engage
14: Darkfilter_off → Selfdestruct_disengage
15: Convergencerange_setlong → Alarm_on
16: Convergencerange_setmid → Alarm_off
17: Convergencerange_setshort → Hailtarget_start
18: Powersafety_on → Hailtarget_stop
19: Powersafety_off → Sensors_on
20: Countermeasures_chaff → Sensors_off
21: Countermeasures_flare → Ping
22: Countermeasures_fire → Scan_enable
23: Markhostile → Scan_disable
24: Markfriendly → Shields_on
25: Pintarget → Shields_off
26: Unpintarget → Subtarget_setnone
27: Scanrange_setlong → Subtarget_setengines
28: Scanrange_setmedium → Subtarget_setturrets
29: Scanrange_setshort → Missiles_armmissile
30: Headlights_on → Missiles_disarmmissiles
31: Headlights_off → Missiles_cyclemissiles
32: Vtol_setactive → Missiles_firemissiles
33: Vtol_setinactive → Weapons_on