Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Venture Helmet Red (rsi_explorer_armor_light_helmet_01_01_02)
Changed
3 changes
stdItem
Interactions
0: Seatenter → Open
1: Seatexit → Close
2: Openlootingui
<= PLACEHOLDER => (AEGS_Retaliator_SCItem_Seat_Bed_Lower_Right)
Changed
3 changes
stdItem
Interactions
0: Allowopen → Opencomplete
1: Locktrigger → Closecomplete
2: Unlocktrigger → Opentrigger
<= PLACEHOLDER => (AEGS_Retaliator_SCItem_Seat_Bed_Rear_Left)
Changed
3 changes
stdItem
Interactions
0: Closerequest → Unlocktrigger
1: Closetrigger → Lockself
2: Closeself → Unlockself
<= PLACEHOLDER => (AEGS_Retaliator_SCItem_Seat_Bed_Rear_Right)
Changed
3 changes
stdItem
Interactions
0: Lockself → Openself
1: Unlockself → Allowopen
2: Openrequest → Locktrigger
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Compontent_Button)
Changed
16 changes
stdItem
Interactions
0: Close → Opentrigger
1: Hack → Close
2: Repair → Callelevator
3: Syncopen → Open
4: Syncclose → Activate pump
5: Opencomplete → Detach
6: Closecomplete → Purge
7: Open → Place
8: Deploy → Play
9: Retract → Toggle
10: Syncdeploy → Play_on
11: Syncretract → Play_off
12: Stop
13: Grip
14: Release
15: Turnhoveron
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Docking_Door_Internal)
Changed
17 changes
stdItem
Interactions
0: Disableesp → Closealldoors
1: Enablecruise → Openinnerdoorfinished
2: Disablecruise → Closeinnerdoorfinished
3: Enablevtol → Idle_guard
4: Disablevtol → Seatenter
5: Enableproximityassist → Seatexit
6: Disableproximityassist → Acceptcontract
7: Shiptransformextend → Place
8: Shiptransformretract → Open
9: Shiptransformcycle → Close
10: Engineon → Opencomplete
11: Engineoff → Closecomplete
12: Enabledecoupled
13: Disabledecoupled
14: Enablegsafe
15: Disablegsafe
16: Enableesp
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Exterior)
Changed
18 changes
stdItem
Interactions
0: Serve → Turnover
1: Takeorder → Openinventoryui
2: Refill ammo → Unrestrain
3: Refill grenades → Swapoutfit
4: Medpen → Restrain
5: Bodydrag → Openlootingui
6: Bodydrop → Consumeactor
7: Turnover → Lookat
8: Openinventoryui → Talk
9: Unrestrain → Order
10: Swapoutfit → Serve
11: Restrain → Takeorder
12: Openlootingui → Refill ammo
13: Consumeactor → Refill grenades
14: Commstap → Medpen
15: Lookat → Bodydrag
16: Talk → Bodydrop
17: Order
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Entrance_Lift)
Changed
19 changes
stdItem
Interactions
0: Refill grenades → Eject
1: Medpen → Abort
2: Bodydrag → Logoutrequest
3: Bodydrop → Disconnectuplink
4: Turnover → Reconnectuplink
5: Openinventoryui → Authgiven
6: Unrestrain → Insert
7: Swapoutfit → Lock
8: Restrain → Unlock
9: Openlootingui → Disablechipinteractions
10: Consumeactor
11: Disableweakspots
12: Enableweakspots
13: Lookat
14: Talk
15: Order
16: Serve
17: Takeorder
18: Refill ammo
Odyssey II Racing Helmet Violet (rsi_odyssey_undersuit_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Cockpit_glass_close → Headlights_off
1: Btn_cockpitarmordeploy → Vtol_setactive
2: Btn_cockpitarmorretract → Vtol_setinactive
3: Viewportoff → Proximityassist_setactive
4: Viewporton → Proximityassist_setinactive
5: Openaccesspoints → Flighthud_invalid
6: Closeaccesspoints → Scanninghud_invalid
MISC Prospector (MISC_Prospector_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Inspect
MISC Prospector (MISC_Prospector_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0: Drop → Inspect
1: Inspect → Place
paint_prospector_black_black_yellow (Paint_Prospector_Black_Black_Yellow)
Changed
4 changes
stdItem
Manufacturer
Code: MISC → UNKN
Name: Musashi Industrial and Starflight Concern → Unknown Manufacturer
UUID: b28a5c61-63a4-478b-8047-5fba545d5b8a → 00000000-0000-0000-0000-000000000000
manufacturer: MISC
Mirai Fury (MISC_Fury_AI_Super_Crim)
Changed
7 changes
stdItem
Interactions
0: Place → Column01_allclosed
1: Store → Column02_allclosed
2: Equiptowear → Place
3: Carry → Activate remote camera
4: Drop → Turret_gyro_mode
5: Wash
6: Exit
Fury Goldsmith Livery (Paint_Fury_Black_Black_Gold)
Changed
4 changes
stdItem
Manufacturer
Code: MRAI → UNKN
Name: Mirai → Unknown Manufacturer
UUID: cdf6ea1e-7de3-4b58-bf9d-13c5fbafc49a → 00000000-0000-0000-0000-000000000000
manufacturer: MRAI
Door Control (ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo_Ext)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Store
1: Carry → Equiptowear
2: Drop → Carry
3: Place → Drop
4: Store → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
32 changes
stdItem
Interactions
0: Components_front_open → Openinnerdoorfinished
1: Components_front_close → Closeinnerdoorfinished
2: Fuel_open → Activate remote camera
3: Fuel_close → Turret_gyro_mode
4: Components_right_open → Pickup
5: Components_right_close → Equip
6: Components_left_open → Inspect
7: Components_left_close → Deploylandinggear
8: Components_top_open → Retractlandinggear
9: Components_top_close → Open
10: Storage_open → Close
11: Storage_close → Toggle
12: Place → Burpee
13: Ascend → Cherrypick
14: Descend → Legraises
15: Elevatorarrived → Lunges
16: Retrieve → Mountainclimbertwist
17: Useconsole → Plankjacks
18: Openinnerdoor → Planks
19: Closealldoors → Pushups
20: Openinnerdoorfinished → Shadowboxing
21: Closeinnerdoorfinished → Situps
22: Unlockguarddoor → Squats
23: Activate remote camera → Windmills
24: Turret_gyro_mode → Warmup
25: Print → Mobiglas
26: Onprintcompleted → Struttransformextend
27: Reset → Struttransformretract
28: Off
29: On
30: Deactivate
31: Insert
Door Control (ControlPanel_Screen_DoorControl_1x1_3D_Gama_Railen_Basic_Parent)
Changed
19 changes
stdItem
Interactions
0: Stepthrough → Lockself
1: Toggle → Unlockself
2: Unlock → Openrequest
3: Overrideclose → Closerequest
4: Locked → Closetrigger
5: Closecomplete → Closeself
6: Opentrigger → Allowclose
7: Openself → Gate_close
8: Allowopen → Set_pressurenormalized
9: Locktrigger → Set_pressuredifferential
10: Unlocktrigger → Setstate_powered
11: Lockself → Setstate_unpowered
12: Unlockself → Setstate_blocked
13: Openrequest → Setstate_unblocked
14: Closerequest → Setstate_noaccess
15: Closetrigger → Setstate_access
16: Closeself → Pressurecycle
17: Allowclose → Pressurecyclecomplete
18: Gate_close → Set_airlockconnected
Kruger P-52 Merlin (KRIG_P52_Merlin_EA_AI_UEE)
Changed
2 changes
stdItem
Interactions
0: Store → Inspect
1: Carry → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
34 changes
stdItem
Interactions
0: Logoutrequest → Opencomponentpanelrc
1: Isturnedoff → Closecomponentpanelrc
2: Isturnedon → Opencomponentpanelrl
3: Accessisgranted → Closecomponentpanelrl
4: Terminalisbeinghacked → Opencomponentpanelfr
5: Accessisrevoked → Closecomponentpanelfr
6: Terminalgetslocked → Dooropen
7: Terminallockreset → Doorclose
8: Comms_terminalstartsuploading → Ascentrequest
9: Comms_terminalstopsuploading → Descentrequest
10: Comms_connectionrequestispresent → Elevatorcancelstop
11: Comms_connectionrequestwithdrawn → Openinnerdoor
12: Comms_terminalpausesuploading → Closealldoors
13: Comms_connectiondenied → Openinnerdoorfinished
14: Seatenterfront → Closeinnerdoorfinished
15: Seatenterleft → Register
16: Seatexitfront → Deactivate
17: Seatexitleft → Callelevator
18: Sidedooropen → Seatenter
19: Sidedoorclose → Seatexit
20: Seatenterzerog → Open
21: Seatexitzerog → Close
22: Useconsole → Lock
23: Pilot_enter → Override
24: Pilot_exit → Cycle
25: Request → Carrylowered
26: Elevatorarrived → Drop
27: Openinnerdoor → Inspect
28: Closealldoors → Place
29: Openinnerdoorfinished → Equip
30: Closeinnerdoorfinished → Store
31: Activate remote camera
32: Turret_gyro_mode
33: Pickup
MISC Freelancer MAX (MISC_Freelancer_MAX_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
MISC Freelancer (MISC_Freelancer_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0: Drop → Equiptowear
1: Place → Carry
MISC Freelancer (MISC_Freelancer_PU_AI_CIV)
Changed
1 change
stdItem
Interactions
1: Carry
PAB-1 Legs Aqua (cds_legacy_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Carry → Enableweapons
1: Drop → Disableweapons
2: Place → Setlagpips
3: Store → Setleadpips
4: Equip → Setgimballock
5: Openexternalinventory → Setfreegimbal
6: Prepare → Setaimassist
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Openinventoryui → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Store → Carry
Mirai Razor LX (MISC_Razor_LX)
Changed
2 changes
stdItem
Interactions
0: Enabledecoupled → Engineon
1: Disabledecoupled → Engineoff
Mirai Razor LX (MISC_Razor_LX_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Close → Carry
1: Opencomplete → Drop
Elevator Control (ControlPanel_Screen_DoorControl_9x16_Small_MISC_Hull_B_Elevator_UpDown)
Changed
13 changes
stdItem
Interactions
0: Holster → Chakmafirstselecttake
1: Offhandholster → Chakmatake
2: Store → Customize
3: Offhandstore → Bespokeplace
4: Drop → Holdready
5: Carrylowered → Holster
6: Inspect → Offhandholster
7: Place → Store
8: Chakmafirstselecttake → Offhandstore
9: Chakmatake → Drop
10: Customize → Carrylowered
11: Bespokeplace → Inspect
12: Holdready → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_MISC_Hull_B)
Changed
31 changes
stdItem
Interactions
0: Setstate_blocked → Obstacle course
1: Setstate_unblocked → Puzzles
2: Setstate_noaccess → Pushables
3: Setstate_access → Spaceshiphanger
4: Pressurecycle → Weapon range
5: Pressurecyclecomplete → Wind tunnel
6: Set_airlockconnected → Teleport
7: Copilotseatenter → Weaponmount
8: Copilotseatexit → Ladders
9: → Seatenter
10: 2 → Seatexit
11: 3 → Use
12: 4 → Idle
13: 5 → Onready
14: 6 → Lasermaterialinsert
15: 7 → Firstlens
16: 8 → Secondlens
17: 9 → Thirdlens
18: Correctcode → Fire
19: Resetentity → Onfire
22: Onsuccess → Oncompleted
23: Enter → Reset
24: Alignmentcomplete → Onmachinemoves
25: Success → Onmovinghead
26: Carry → Animationdone
27: Drop → Activate remote camera
28: Inspect → Passengerleftseatenter
29: Place → Passengerleftseatexit
30: Store → Passengerseatenter
31: Turretenter → Passengerseatexit
32: Turretexit
Door (Door_RN_RoomConnector_Docking_Animator_MISC_Hull_B_Ext)
Changed
32 changes
stdItem
Interactions
0: Reset → Openfinished
1: Onopeningcompleted → Closefinished
2: Requestascent → Wash
3: Elevatorarrived → Exit
4: Idle_stare → Activateshower
5: Open → Deactivateshower
6: Close → Activate remote camera
7: Toggle → Turret_gyro_mode
8: Lock → Seatenter
9: Openfinished → Seatexit
10: Closefinished → Passengerrightseatenter
11: Lockerequipall → Passengerrightseatexit
12: Lockerswapall → Opensidefuel
13: Dropuserin → Closesidefuel
14: Onunlocked → Place
15: Activate remote camera → Open
16: Turret_gyro_mode → Close
17: Openinnerdoor → Prepare
18: Closealldoors → Selection
19: Openinnerdoorfinished → Payment
20: Closeinnerdoorfinished → Vending
21: Seatenter → Vendcomplete
22: Seatexit → Error
23: On → Stealcomplete
24: Off → Door_open
25: Destination_a → Door_close
26: Dispenser_up
27: Dispenser_down
28: Opencargodoor
29: Closecargodoor
30: Opencargomech
31: Closecargomech
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
5 changes
stdItem
Interactions
0: Store → Equiptowear
1: Equiptowear → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
MISC Reliant Kore (MISC_Reliant_PU_AI_CIV)
Changed
6 changes
stdItem
Interactions
0: Store → Drop
1: Carry → Inspect
2: Drop → Place
3: Inspect → Store
4: Place → Consume
5: Carry
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starfarer_CargoDoor)
Changed
34 changes
stdItem
Interactions
0: Ramp_close → Take
1: Open → Place
2: Close → Activate remote camera
3: Toggle → Turret_gyro_mode
4: Lock → Seatenter
5: Openfinished → Seatexit
6: Closefinished → Pilotenter
7: Take → Pilotexit
8: Place → Copilotenter
9: Drop → Copilotexit
10: Use → Pilotdeploydashboard
11: Enableinteraction → Pilotretractdashboard
12: Disableinteraction → Copilotdeploydashboard
13: Unlockself → Copilotretractdashboard
14: Lockself → Linkeddooranim
15: Light1On → Open
16: Light2on → Close
17: Light3on → Toggle
18: Ondepth → Lock
19: Ondepth2 → Openfinished
20: Ondepth3 → Closefinished
21: Advancetime → Insert
22: Battery3attach → Eject
23: Battery2Attach → Unlock
24: Battery1attach → Disablechipinteractions
25: Battery1detach → Onlocked
26: Battery2Detach → Onunlocked
27: Battery3detach → Opencomplete
28: Batterypoweron
29: Debug_charge3
30: Enter_on_state
31: Enter_off_state
32: User_start
33: User_stop
MISC Starfarer Gemini (MISC_Starfarer_Gemini_Derelict_Body_A)
Changed
2 changes
stdItem
Interactions
0: Enable → Place
1: Disable → Store
MISC Starfarer Gemini (MISC_Starfarer_Gemini_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0: Setstate_unpowered → Store
1: Setstate_blocked → Carry
MISC Starfarer (MISC_Starfarer_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0: Setstate_unblocked → Drop
1: Setstate_noaccess → Inspect
MISC Starfarer (MISC_Starfarer_PU_AI_CIV_FullFuel_Fast)
Changed
2 changes
stdItem
Interactions
0: Enableproximityassist → Disableproximityassist
1: Disableproximityassist → Engineon
MISC Starfarer (MISC_Starfarer_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0: Stow → Store
1: Enter → Carry
MISC Starfarer (MISC_Starfarer_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0: Tinker → Store
1: Enter → Carry
MISC Starfarer (MISC_Starfarer_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Enter → Inspect
1: Exit → Place
MISC Starfarer (MISC_Starfarer_Wreck)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Disablevtol
1: Disablevtol → Enableproximityassist
MISC Starfarer (MISC_Starfarer_Wreck_NoDebris_A)
Changed
2 changes
stdItem
Interactions
0: Pressurecyclecomplete → Carry
1: Set_airlockconnected → Drop
MISC Starfarer (MISC_Starfarer_Wreck_NoDebris_B)
Changed
2 changes
stdItem
Interactions
0: Setstate_access → Place
1: Pressurecycle → Store
Seat (Seat_Bench_Starfarer_Left_Gemini)
Changed
2 changes
stdItem
Interactions
0: Turretexit → Savegamelogout
1: Turretenter → Enter
Seat (Seat_Bench_Starfarer_Right_Gemini)
Changed
2 changes
stdItem
Interactions
0: Turretexit → Enter
1: Turretenter → Exit
Seat (Seat_Bench_Starfarer_Straight_Gemini)
Changed
2 changes
stdItem
Interactions
0: Place → Poweroff
1: Drop → Open
Docking Collar (Door_RN_RoomConnector_Docking_Animator_MISC_Starlancer)
Changed
33 changes
stdItem
Interactions
0: Setstate_access → Tray03_lock
1: Pressurecycle → Tray03_unlock
2: Pressurecyclecomplete → Tray03_animationcomplete
3: Set_airlockconnected → Tray04_open
4: Close_blocked → Tray04_close
5: Close_unblocked → Tray04_lock
6: Seatenter → Tray04_unlock
7: Seatexit → Tray04_animationcomplete
8: Activate remote camera → Column01_opentop
9: Turret_gyro_mode → Column01_openbottom
10: Requestfloor → Column01_switchtotop
11: Requestfloor → Column01_switchtobottom
12: Requestfloor → Column02_opentop
13: Elevatorarrived → Column02_openbottom
14: Ascend → Column02_switchtotop
15: Descend → Column02_switchtobottom
16: Place → Column01_allclosed
17: Open → Column02_allclosed
18: Close → Place
19: Opencomplete → Activate remote camera
20: Closecomplete → Turret_gyro_mode
21: Usetoilet → Open
22: Exit → Close
23: Inputinglasert1 → Open
24: Inputinglasert → Close
25: Inputinglasert3 → Opencomplete
26: Inputinglasert4 → Closecomplete
27: Activate → Register
28: Outputinglasert1 → Deactivate
29: Outputinglasert2 → Toggle
30: Outputinglasert → Lock
31: Outputinglasert4
32: Stoplaser
MISC Starlancer MAX (MISC_Starlancer_Max_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Carry
MISC Starlancer MAX Wikelo Work Special (MISC_Starlancer_Max_Collector_Indust)
Changed
2 changes
stdItem
Interactions
0: Place → Drop
1: Store → Inspect
MISC Starlancer MAX (MISC_Starlancer_Max_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer_Drop)
Changed
18 changes
stdItem
Interactions
0: Order → Bodydrag
1: Serve → Bodydrop
2: Takeorder → Turnover
3: Refill ammo → Openinventoryui
4: Refill grenades → Unrestrain
5: Medpen → Swapoutfit
6: Bodydrag → Restrain
7: Bodydrop → Openlootingui
8: Turnover → Consumeactor
9: Openinventoryui → Lookat
10: Unrestrain → Talk
11: Swapoutfit → Order
12: Restrain → Serve
13: Openlootingui → Takeorder
14: Consumeactor → Refill ammo
15: Commstap → Refill grenades
16: Lookat → Medpen
17: Talk