Version Changelog
Microid Battle Suit Helmet Lowland
(ksar_armor_light_helmet_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Close
1:
Setstate_powered
→
Lock
2:
Setstate_unpowered
→
Unlock
3:
Setstate_blocked
→
Opencomplete
4:
Setstate_unblocked
→
Closecomplete
5:
Setstate_noaccess
→
Opentrigger
6:
Setstate_access
→
Openself
Oracle Helmet Firebrick
(outlaw_legacy_armor_light_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Unlockself
1:
Unlock
→
Openrequest
2:
Overrideclose
→
Closerequest
3:
Opencomplete
→
Closetrigger
4:
Closecomplete
→
Closeself
5:
Opentrigger
→
Allowclose
6:
Openself
→
Gate_close
Microid Battle Suit Legs Badland
(ksar_armor_light_legs_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Oninserted
→
Carry
1:
Applydata
→
Drop
2:
Insert
→
Place
3:
Eject
→
Store
4:
Equiptowear
Oracle Helmet Sandstorm
(outlaw_legacy_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Closemissiles
→
Onconveyorretracted
1:
Seatenter
→
Resourcetobusy
2:
Seatexit
→
Resourcetoidle
3:
Opendoor
→
Cargodeploy
4:
Closedoor
→
Cargoretract
5:
Flightready
→
Dispenseropen
6:
Openmissiles
→
Dispenserclose
Lynx Legs Sandstorm
(outlaw_legacy_armor_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Cherrypick
1:
Drop
→
Legraises
2:
Inspect
→
Lunges
3:
Place
→
Mountainclimbertwist
4:
Equiptosuit
→
Plankjacks
5:
Offhandequiptosuit
→
Planks
6:
Pushups
Door Control
(ANVL_Valkyrie_Door_Left_CitizenCon)
Changed
34 changes
stdItem
Interactions
0:
Setlightoff
→
Reverse05
1:
Togglelight
→
Forward06
2:
Seatenter
→
Reverse06
3:
Seatexit
→
Carry
4:
Insert
→
Drop
5:
Eject
→
Inspect
6:
Button_activate
→
Place
7:
Button_reveal
→
Store
8:
Activate remote camera
→
Offhandstore
9:
Turret_gyro_mode
→
Activate remote camera
10:
Place
→
Turret_gyro_mode
11:
Syncmobiglas
→
Cycle
12:
Insert
→
Opendoor
13:
Decrypt
→
Opendoor2
14:
Initializechunck0
→
Cycledoor
15:
Initializechunck02
→
Cycledoor2
16:
Initializechunck03
→
Closedoor
17:
Initializechunck04
→
Closedoor2
18:
Initializechunck05
→
Initializedifferential
19:
Process
→
Countdown
20:
Decrypted
→
Playbuttonpressed
21:
Reset
→
Cooldown
22:
Openinnerdoor
→
Activaterelay
23:
Closealldoors
→
Deactivaterelay
24:
Openinnerdoorfinished
→
Focusinteraction
25:
Closeinnerdoorfinished
→
Setdropshipstate_notenroute
26:
Open
→
Setdropshipstate_enroute
27:
Close
→
Turretdooropen
28:
Turretdoorclose
29:
Turretentergroundleft
30:
Turretentergroundright
31:
Turretentergroundfront
32:
Turretexitground
33:
Turretseatenterzerogleft
Door Control
(ANVL_Valkyrie_Door_Right_CitizenCon)
Changed
34 changes
stdItem
Interactions
0:
Navfilter_isnone
→
Quantumtravel_setactive
1:
Navfilter_ispoi
→
Quantumtravel_setinactive
2:
Navfilter_isquantum
→
Navfilter_setnone
3:
Landinggear_invalid
→
Navfilter_setpoi
4:
Cyclefriendly
→
Navfilter_setquantum
5:
Cyclehostile
→
Weaponcontroller_setactive
6:
Cycleall
→
Weaponcontroller_setinactive
7:
Cyclepinned
→
Gimbaltype_setfixed
8:
Exteriorlights_on
→
Gimbaltype_setgimbal
9:
Exteriorlights_off
→
Gimbaltype_setaimassist
10:
Interiorlights_on
→
Firepattern_setstaggered
11:
Interiorlights_off
→
Firepattern_setsynchronized
12:
Selfdestruct_engage
→
Piptype_setlead
13:
Selfdestruct_disengage
→
Piptype_setlag
14:
Alarm_on
→
Navfilter_isnone
15:
Alarm_off
→
Navfilter_ispoi
16:
Hailtarget_start
→
Navfilter_isquantum
17:
Hailtarget_stop
→
Landinggear_invalid
18:
Sensors_on
→
Exteriorlights_on
19:
Sensors_off
→
Exteriorlights_off
20:
Ping
→
Interiorlights_on
21:
Scan_enable
→
Interiorlights_off
22:
Scan_disable
→
Selfdestruct_engage
23:
Shields_on
→
Selfdestruct_disengage
24:
Shields_off
→
Alarm_on
25:
Subtarget_setnone
→
Alarm_off
26:
Subtarget_setengines
→
Hailtarget_start
27:
Subtarget_setturrets
→
Hailtarget_stop
28:
Missiles_armmissile
→
Sensors_on
29:
Missiles_disarmmissiles
→
Sensors_off
30:
Missiles_cyclemissiles
→
Ping
31:
Missiles_firemissiles
→
Scan_enable
32:
Weapons_on
→
Scan_disable
33:
Weapons_off
→
Shields_on
Anvil Valkyrie
(ANVL_Valkyrie_Indestructible)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Enableproximityassist
1:
Enableproximityassist
→
Disableproximityassist
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_Advocacy)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Off
1:
Place
→
Toggle
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_BH_QIG)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Setstate_leverstate_down
1:
Drop
→
On
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Proccliptriggeredleverswitch
1:
Store
→
Setstate_leverstate_up
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Proccliptriggeredleverdown
1:
Open
→
Proccliptriggeredleverup
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
On
Door Control
(ANVL_Valkyrie_Rear_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Dummyinteraction
→
Vtol_setinactive
1:
Commsinteraction
→
Proximityassist_setactive
2:
Opencanopy
→
Proximityassist_setinactive
3:
Closecanopy
→
Flighthud_invalid
4:
Deployladder
→
Scanninghud_invalid
5:
Retractladder
→
Comms_acceptcall
6:
Landinggear_deploy
→
Comms_declinecall
7:
Landinggear_retract
→
Subtarget_cycle
8:
Autoland_setactive
→
Flight_ready
9:
Autoland_setinactive
→
Openaccesspoints
10:
Coupled_setcoupled
→
Closeaccesspoints
11:
Coupled_setdecoupled
→
Dummyinteraction
12:
Gsafe_setactive
→
Commsinteraction
13:
Gsafe_setinactive
→
Opencanopy
14:
Esp_setactive
→
Closecanopy
15:
Esp_setinactive
→
Deployladder
16:
Cruisecontrol_setactive
→
Retractladder
17:
Cruisecontrol_setinactive
→
Landinggear_deploy
18:
Quantumspool_setactive
→
Landinggear_retract
19:
Quantumspool_setinactive
→
Autoland_setactive
20:
Quantumtravel_setactive
→
Autoland_setinactive
21:
Quantumtravel_setinactive
→
Coupled_setcoupled
22:
Navfilter_setnone
→
Coupled_setdecoupled
23:
Navfilter_setpoi
→
Gsafe_setactive
24:
Navfilter_setquantum
→
Gsafe_setinactive
25:
Weaponcontroller_setactive
→
Esp_setactive
26:
Weaponcontroller_setinactive
→
Esp_setinactive
27:
Gimbaltype_setfixed
→
Cruisecontrol_setactive
28:
Gimbaltype_setgimbal
→
Cruisecontrol_setinactive
29:
Gimbaltype_setaimassist
→
Quantumspool_setactive
30:
Firepattern_setstaggered
→
Quantumspool_setinactive
31:
Firepattern_setsynchronized
32:
Piptype_setlead
33:
Piptype_setlag
PAB-1 Core Blue
(cds_legacy_armor_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Stepthrough
1:
Closeself
→
Toggle
2:
Allowclose
→
Unlock
3:
Gate_close
→
Overrideclose
4:
Set_pressurenormalized
→
Opencomplete
5:
Set_pressuredifferential
→
Closecomplete
6:
Setstate_powered
→
Opentrigger
Venture Core Twilight
(rsi_explorer_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Closecomplete
1:
Allowclose
→
Opentrigger
2:
Gate_close
→
Openself
3:
Set_pressurenormalized
→
Allowopen
4:
Set_pressuredifferential
→
Locktrigger
5:
Setstate_powered
→
Unlocktrigger
6:
Setstate_unpowered
→
Lockself
ADP Legs Tan
(cds_legacy_armor_heavy_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Outputinglasert1top
→
Store
1:
Outputinglasert2top
→
Equiptowear
2:
Outputinglasert3top
→
Carry
3:
Outputinglasert4top
→
Drop
4:
Outputinglasert1bottom
→
Place
5:
Outputinglasert2bottom
6:
Outputinglasert3bottom
Shrimp Typhoon Burrito
(Food_burrito_torp_01_shrimp_a)
Changed
6 changes
stdItem
Interactions
0:
Openfinished
→
Finshedtimer
1:
Closefinished
→
Reset
2:
Idle_stare
→
Advancedepth
3:
Place
→
Damage
4:
Login
→
Depth3laseron
5:
Pilotenter
→
Depth2laseron
Oracle Helmet Cold Steel
(outlaw_legacy_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Closemissiles
→
Ejectcargobox
1:
Open
→
Conveyorreset
2:
Close
→
Onconveyordeployed
3:
Onconveyorretracted
4:
Resourcetobusy
5:
Resourcetoidle
6:
Dispenseropen
G-2 Helmet Green
(cds_legacy_armor_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Set_airlockconnected
1:
Closetrigger
→
Open
2:
Closeself
→
Close
3:
Allowclose
→
Lock
4:
Gate_close
→
Override
5:
Set_pressurenormalized
→
Stepthrough
6:
Set_pressuredifferential
→
Toggle
Lynx Arms Cold Steel
(outlaw_legacy_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Unlockself
1:
Pressurecyclecomplete
→
Openrequest
2:
Set_airlockconnected
→
Closerequest
3:
Open
→
Closetrigger
4:
Close
→
Closeself
ORC-mkX Arms Nightfire
(cds_armor_medium_arms_02_01_03)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Lockself
1:
Pressurecycle
→
Unlockself
2:
Pressurecyclecomplete
→
Openrequest
3:
Set_airlockconnected
→
Closerequest
4:
Open
→
Closetrigger
Handmade Glazed Mug
(Drink_mug_frontier_stoneware_1_a)
Changed
6 changes
stdItem
Interactions
0:
Boot_open
→
Lock
1:
Boot_close
→
Unlock
2:
Door_open
→
Hidden_enable
3:
Door_close
→
Openinnerdoor
4:
Close
→
Closealldoors
5:
Openinventoryui
→
Openinnerdoorfinished
Star Kitten Mug
(Drink_mug_star_kitten_1_a)
Changed
6 changes
stdItem
Interactions
0:
Datapad_check_floor
→
Seatenter
1:
Datapad_check_low
→
Seatexit
2:
Datapad_check_high
→
Stepthrough
3:
Activate remote camera
→
Place
4:
Turret_gyro_mode
→
Opendoor
5:
Toptobottom
→
Closedoor
OneMeal Nutrition Bar (Roast Chicken)
(Food_bar_onemeal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Open panel
→
Enablevtol
1:
Close panel
→
Disablevtol
2:
Override
→
Enableproximityassist
3:
Pump
→
Disableproximityassist
4:
Cycle
→
Engineon
5:
Open
→
Engineoff
Fried Seanut
(Food_Grub_Seanut_1_Plain)
Changed
6 changes
stdItem
Interactions
0:
Stopblinking_notshown
→
Disableesp
1:
Carry
→
Enablecruise
2:
Drop
→
Disablecruise
3:
Inspect
→
Enablevtol
4:
Place
→
Disablevtol
5:
Equip
→
Enableproximityassist
TrueDef-Pro Core Silver/Gold/Grey
(vgl_armor_light_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Openfinished
1:
Setstate_powered
→
Opentrigger
2:
Setstate_unpowered
→
Openself
3:
Setstate_blocked
→
Allowopen
4:
Setstate_unblocked
→
Locktrigger
5:
Setstate_noaccess
→
Unlocktrigger
6:
Setstate_access
→
Lockself
Aril Backpack
(grin_utility_medium_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Locktrigger
1:
Toggle
→
Unlocktrigger
2:
Unlock
→
Lockself
3:
Overrideclose
→
Unlockself
4:
Opencomplete
→
Openrequest
5:
Closecomplete
→
Closerequest
6:
Opentrigger
→
Closetrigger
ORC-mkV Core Black
(cds_legacy_armor_medium_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Unlocktrigger
1:
Setstate_access
→
Lockself
2:
Pressurecycle
→
Unlockself
3:
Pressurecyclecomplete
→
Openrequest
4:
Set_airlockconnected
→
Closerequest
5:
Open
→
Closetrigger
6:
Close
→
Closeself
ADP Arms Yellow
(cds_legacy_armor_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Toggle
1:
Setstate_powered
→
Unlock
2:
Setstate_unpowered
→
Overrideclose
3:
Setstate_blocked
→
Opencomplete
4:
Setstate_unblocked
→
Closecomplete
CBH-3 Helmet Imperial
(cds_legacy_armor_light_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Carrylowered
1:
Openlootingui
→
Inspect
2:
Open
→
Place
3:
Carry
→
Holdready
4:
Drop
→
Equiptosuit
5:
Offhandequiptosuit
6:
Store
PAB-1 Legs Black
(cds_legacy_armor_light_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Windmills
→
Movetoclose
1:
Warmup
→
Swap outfit
2:
Mobiglas
→
Carry
3:
Activate
→
Drop
4:
Exit
→
Place
5:
Burpee
→
Store
6:
Cherrypick
→
Equiptowear
ORC-mkV Arms Twilight
(cds_legacy_armor_medium_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Setstate_noaccess
1:
Openself
→
Setstate_access
2:
Allowopen
→
Pressurecycle
3:
Locktrigger
→
Pressurecyclecomplete
4:
Unlocktrigger
→
Set_airlockconnected
G-2 Helmet White
(cds_legacy_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Close
1:
Allowclose
→
Lock
2:
Gate_close
→
Override
3:
Set_pressurenormalized
→
Stepthrough
4:
Set_pressuredifferential
→
Toggle
5:
Setstate_powered
→
Unlock
6:
Setstate_unpowered
→
Overrideclose
ORC-mkV Legs Orange
(cds_legacy_armor_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Equiptowear
→
Drop
G-2 Helmet Grey
(cds_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Setstate_unblocked
1:
Unlocktrigger
→
Setstate_noaccess
2:
Lockself
→
Setstate_access
3:
Unlockself
→
Pressurecycle
4:
Openrequest
→
Pressurecyclecomplete
5:
Closerequest
→
Set_airlockconnected
6:
Closetrigger
→
Open
J-5 Helmet Rust
(gys_helmet_02_01_14)
Changed
7 changes
stdItem
Interactions
0:
Gimbaltype_setaimassist
→
Esp_setactive
1:
Firepattern_setstaggered
→
Esp_setinactive
2:
Firepattern_setsynchronized
→
Quantumspool_setactive
3:
Piptype_setlead
→
Quantumspool_setinactive
4:
Piptype_setlag
→
Quantumtravel_setactive
5:
Landinggear_invalid
→
Quantumtravel_setinactive
6:
Selfdestruct_engage
→
Weaponcontroller_setactive
Microid Battle Suit Arms Lowland
(ksar_armor_light_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0:
Loot
→
Override
1:
Opendoor
→
Stepthrough
2:
Closedoor
→
Disable
3:
Pilotdooropen
→
Proximitysensordisable
4:
Pilotdoorclose
→
Overrideclose
ADP Legs Black
(cds_legacy_armor_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Requestpoweroffandcloseandlock
→
Hangerhang
1:
Requestlock
→
Hangerswap
2:
Requestunlock
→
Hangerswapall
3:
Requestlockandclose
→
Hangerequipall
4:
Requestunlockandopen
→
Hangerhangall
5:
Stepthrough
→
Hangerequip
6:
Onlocked
ORC-mkV Legs Tan
(cds_legacy_armor_medium_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
Inquisitor Arms Black Steel
(outlaw_legacy_medium_armor_arms_02_01_10)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Setstate_powered
1:
Overrideclose
→
Setstate_unpowered
2:
Opencomplete
→
Setstate_blocked
3:
Closecomplete
→
Setstate_unblocked
4:
Opentrigger
→
Setstate_noaccess
MacFlex Arms Purple
(rsi_deckcrew_armor_light_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Allowclose
1:
Override
→
Gate_close
2:
Stepthrough
→
Set_pressurenormalized
3:
Toggle
→
Set_pressuredifferential
4:
Unlock
→
Setstate_powered
Venture Helmet Blue
(rsi_explorer_armor_light_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Prime
→
Openlootingui
1:
Unprime
→
Onunlocked
2:
Carry
→
Open
3:
Drop
→
Close
4:
Place
5:
Activate
6:
Deactivate
Argus Helmet Black/White/Violet
(vgl_armor_light_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Lighton
→
Close
1:
Lightoff
→
Hiddenrelease
2:
Carry
3:
Drop
4:
Place
5:
Store
6:
Equip
TrueDef-Pro Legs Silver/Gold/Grey
(vgl_armor_light_legs_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Dooropen
1:
Place
→
Doorclose
2:
Store
→
Ascentrequest
3:
Equiptowear
→
Descentrequest
4:
Carry
→
Elevatorcancelstop
ATLS Cool Metal Color
(ARGO_ATLS_GEO_Collector_Grad03)
Changed
5 changes
stdItem
Interactions
0:
Openrequested
→
Ladderopen
1:
Allowopen
→
Ladderclose
2:
Closerequested
→
Inventory_open
3:
Dispatchclose
→
Loot
4:
Closecompleted
→
Open
ATLS Snowland Color
(ARGO_ATLS_GEO_Collector_Grad01)
Changed
5 changes
stdItem
Interactions
0:
Trigger_gundeploy
→
Disarm
1:
Trigger_doorclose
→
Boom
2:
Trigger_gunretract
→
Seatenter
3:
Trigger_dooropen
→
Seatexit
4:
Dooropencomplete
→
Canopyopen
ATLS Orange Line
(ARGO_ATLS_GEO_Collector_Grad02)
Changed
5 changes
stdItem
Interactions
0:
Gunretractcomplete
→
Canopyclose
1:
Gate_doorclose
→
Seatenterladder
2:
Gate_gundeploy
→
Seatexitladder
3:
Poweron_01
→
Seatenterzerog
4:
Poweroff_01
→
Seatexitzerog
Argo ATLS GEO IKTI
(ARGO_ATLS_GEO_IKTI)
Changed
5 changes
stdItem
Interactions
0:
Force_airlockstate_sealed
→
Close
1:
Force_airlockstate_opened
→
Toggle
2:
Force_airlockstate_cycling
→
Lock
3:
Force_pressurestate_pressurized
→
Openfinished
4:
Force_pressurestate_depressurized
→
Closefinished
Argo ATLS IKTI
(ARGO_ATLS_IKTI)
Changed
5 changes
stdItem
Interactions
0:
Engineon
→
Disableesp
1:
Engineoff
→
Enablecruise
2:
Enabledecoupled
→
Disablecruise
3:
Disabledecoupled
→
Enablevtol
4:
Enablegsafe
→
Disablevtol