Version Changelog
FS-9 "Evergreen" LMG
(behr_lmg_ballistic_01_luminalia_green01)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Equip
→
Carry
2:
Openlootingui
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
→
Equip
FS-9 "Blacklist" LMG
(behr_lmg_ballistic_01_tint01)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equip
3:
Store
→
Openlootingui
4:
Equip
→
Carry
5:
Openlootingui
→
Drop
FS-9 "Stoneface" LMG
(behr_lmg_ballistic_01_xenothreat01)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Carry
1:
Openlootingui
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equip
5:
Store
→
Openlootingui
FS-9 "Finish Line" LMG
(behr_lmg_ballistic_01_yellow_grey01)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equip
4:
Store
→
Openlootingui
5:
Equip
→
Carry
behr_ltp_01_primed
(behr_ltp_01_primed)
Changed
7 changes
stdItem
Interactions
0:
Restrain
→
Lock
1:
Openlootingui
→
Unlock
2:
Consumeactor
→
Disablechipinteractions
3:
Invitetoparty
→
Insert
4:
Addtocontacts
→
Eject
5:
Seatenterright
→
Pilotenterleft
6:
Seatenterleft
→
Pilotenterright
behr_ltp_01_primed_sweeping
(behr_ltp_01_primed_sweeping)
Changed
9 changes
stdItem
Interactions
0:
Tractorbeamright_enter
→
Testpiece6
1:
Tractorbeamright_exit
→
Testpiece78
2:
Requestdescent
→
Reset
3:
Elevatorarrived
→
Activate remote camera
4:
Open
→
Turret_gyro_mode
5:
Close
→
Request
6:
Lock
→
Elevatorarrived
7:
Override
→
Supportenter
8:
Stepthrough
→
Supportenterleft
P4-AR Rifle
(behr_rifle_ballistic_01_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
6:
Openinventoryui
→
Place
P4-AR "SecondWind" Rifle
(behr_rifle_ballistic_01_mr01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
P4-AR "Star Kitten" Rifle
(behr_rifle_ballistic_01_sf01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Store
→
Carry
P4-AR "Fortuna" Rifle
(behr_rifle_ballistic_01_store01)
Changed
13 changes
stdItem
Interactions
0:
Enabledecoupled
→
Openlootingui
1:
Disabledecoupled
→
Carry
2:
Enablegsafe
→
Drop
3:
Disablegsafe
→
Place
4:
Enableesp
→
Store
5:
Disableesp
→
Equiptowear
6:
Enablecruise
→
Openinventoryui
7:
Disablecruise
8:
Enablevtol
9:
Disablevtol
10:
Enableproximityassist
11:
Disableproximityassist
12:
Engineon
P4-AR "Blacklist" Rifle
(behr_rifle_ballistic_01_tint01)
Changed
13 changes
stdItem
Interactions
0:
Engineoff
→
Openinventoryui
1:
Enabledecoupled
→
Openlootingui
2:
Disabledecoupled
→
Carry
3:
Enablegsafe
→
Drop
4:
Disablegsafe
→
Place
5:
Enableesp
→
Store
6:
Disableesp
→
Equiptowear
7:
Enablecruise
8:
Disablecruise
9:
Enablevtol
10:
Disablevtol
11:
Enableproximityassist
12:
Disableproximityassist
P4-AR "Boneyard" Rifle
(behr_rifle_ballistic_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablecruise
1:
Disableproximityassist
→
Disablecruise
2:
Engineon
→
Enablevtol
3:
Engineoff
→
Disablevtol
4:
Enabledecoupled
→
Enableproximityassist
5:
Disabledecoupled
→
Disableproximityassist
6:
Enablegsafe
→
Engineon
7:
Disablegsafe
→
Engineoff
8:
Enableesp
→
Enabledecoupled
9:
Disableesp
→
Disabledecoupled
10:
Enablecruise
→
Enablegsafe
11:
Disablecruise
→
Disablegsafe
12:
Enablevtol
→
Enableesp
P8-AR "Blackguard" Rifle
(behr_rifle_ballistic_02_civilian_black01)
Changed
13 changes
stdItem
Interactions
0:
Lightson
→
Lightslow
1:
Lightsoff
→
Lightsalarm
2:
Lightslow
→
Checkcredentials
3:
Lightsalarm
→
Override
4:
Checkcredentials
→
Opendoor
5:
Override
→
Closedoor
6:
Opendoor
→
Enableproximitysensor
7:
Closedoor
→
Disableproximitysensor
8:
Enableproximitysensor
→
Lockdoor
9:
Disableproximitysensor
→
Unlockdoor
10:
Lockdoor
→
Opencomplete
11:
Unlockdoor
→
Closecomplete
12:
Opencomplete
→
Syncopen
P8-AR "CitizenCon 2954" Rifle
(behr_rifle_ballistic_02_civilian_blue01)
Changed
13 changes
stdItem
Interactions
0:
Opendoor
→
Enableproximitysensor
1:
Closedoor
→
Disableproximitysensor
2:
Enableproximitysensor
→
Lockdoor
3:
Disableproximitysensor
→
Unlockdoor
4:
Lockdoor
→
Opencomplete
5:
Unlockdoor
→
Closecomplete
6:
Opencomplete
→
Syncopen
7:
Closecomplete
→
Syncclose
8:
Syncopen
→
Hidelocks
9:
Syncclose
→
Synclock
10:
Hidelocks
→
Syncunlock
11:
Synclock
→
Lightson
12:
Syncunlock
→
Lightsoff
P8-AR "Metro Camo" Rifle
(behr_rifle_ballistic_02_civilian_digi01)
Changed
13 changes
stdItem
Interactions
0:
Syncunlock
→
Lightsoff
1:
Lightson
→
Lightslow
2:
Lightsoff
→
Lightsalarm
3:
Lightslow
→
Checkcredentials
4:
Lightsalarm
→
Override
5:
Checkcredentials
→
Opendoor
6:
Override
→
Closedoor
7:
Opendoor
→
Enableproximitysensor
8:
Closedoor
→
Disableproximitysensor
9:
Enableproximitysensor
→
Lockdoor
10:
Disableproximitysensor
→
Unlockdoor
11:
Lockdoor
→
Opencomplete
12:
Unlockdoor
→
Closecomplete
P8-AR "Dominion Camo" Rifle
(behr_rifle_ballistic_02_civilian_store01)
Changed
13 changes
stdItem
Interactions
0:
Opencomplete
→
Syncopen
1:
Closecomplete
→
Syncclose
2:
Syncopen
→
Hidelocks
3:
Syncclose
→
Synclock
4:
Hidelocks
→
Syncunlock
5:
Synclock
→
Lightson
6:
Syncunlock
→
Lightsoff
7:
Lightson
→
Lightslow
8:
Lightsoff
→
Lightsalarm
9:
Lightslow
→
Checkcredentials
10:
Lightsalarm
→
Override
11:
Checkcredentials
→
Opendoor
12:
Override
→
Closedoor
CQ7 "Goldsmith" Rifle
(behr_rifle_ballistic_03_store01)
Changed
13 changes
stdItem
Interactions
0:
Closecomplete
→
Disableproximitysensor
1:
Syncopen
→
Lockdoor
2:
Syncclose
→
Unlockdoor
3:
Hidelocks
→
Opencomplete
4:
Synclock
→
Closecomplete
5:
Syncunlock
→
Syncopen
6:
Lightson
→
Syncclose
7:
Lightsoff
→
Hidelocks
8:
Lightslow
→
Synclock
9:
Lightsalarm
→
Syncunlock
10:
Checkcredentials
→
Lightson
11:
Override
→
Lightsoff
12:
Opendoor
→
Lightslow
P8-SC "Boneyard" SMG
(behr_smg_ballistic_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0:
Enableesp
→
Disablegsafe
1:
Disableesp
→
Enableesp
2:
Enablecruise
→
Disableesp
3:
Disablecruise
→
Enablecruise
4:
Enablevtol
→
Disablecruise
5:
Disablevtol
→
Enablevtol
6:
Enableproximityassist
→
Disablevtol
7:
Disableproximityassist
→
Enableproximityassist
8:
Engineon
→
Disableproximityassist
9:
Engineoff
→
Transformdeploy
10:
Enabledecoupled
→
Transformretract
11:
Disabledecoupled
→
Transformcycle
12:
Enablegsafe
→
Engineon
P8-SC "Red Alert" SMG
(behr_smg_ballistic_01_iae2201)
Changed
5 changes
stdItem
Interactions
0:
Turret_sensitivity_increase
→
Turret_gyro_mode
1:
Turret_sensitivity_decrease
→
Turret_sensitivity_increase
2:
Turret_sensitivity_reset
→
Turret_sensitivity_decrease
3:
Turret_fire_mode
→
Turret_sensitivity_reset
4:
Turret_gyro_mode
→
Turret_fire_mode
P8-SC "Epoque" SMG
(behr_smg_ballistic_01_iae2501)
Changed
7 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Turret_fire_mode
1:
Turret_sensitivity_increase
→
Turret_gyro_mode
2:
Turret_sensitivity_decrease
→
Turret_sensitivity_increase
3:
Turret_sensitivity_reset
→
Turret_sensitivity_decrease
4:
Turret_fire_mode
→
Turret_sensitivity_reset
5:
Ai_use
6:
Retractturret
P6-LR "Archangel" Sniper Rifle
(behr_sniper_ballistic_01_black01)
Changed
5 changes
stdItem
Interactions
0:
Poweroff
→
Release
1:
Extlightson
→
Enablepowerplant
2:
Extlightsaux
→
Disablepowerplant
3:
Poweron
→
Turn on
4:
Turn off
P6-LR "Gideon" Sniper Rifle
(behr_sniper_ballistic_01_store01)
Changed
4 changes
stdItem
Interactions
0:
Poweron
→
Turn on
1:
Poweroff
→
Turn off
2:
Startgrinder
→
Poweron
3:
Stopgrinder
→
Poweroff
P6-LR "Blacklist" Sniper Rifle
(behr_sniper_ballistic_01_tint01)
Changed
9 changes
stdItem
Interactions
0:
Inspectclose
→
Poweron
1:
Inspectopen
→
Poweroff
2:
Exit
→
Take
3:
Useconsole
→
Place
4:
Login
→
Lightson
5:
Open
→
Lightsoff
6:
Close
7:
Change
8:
Movetoopen
MacFlex Backpack Granite Red
(rsi_light_utility_backpack_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Chakmatake
1:
Store
→
Customize
2:
Offhandstore
→
Bespokeplace
3:
Drop
→
Holdready
4:
Carrylowered
→
Holster
5:
Inspect
→
Offhandholster
6:
Place
→
Store
Fried Seanut with Sauce
(Food_Grub_Seanut_1_Lemon)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Activate remote camera
1:
Lock
→
Turret_gyro_mode
2:
Openfinished
→
Seatenter
3:
Closefinished
→
Seatexit
4:
Batteryopen
→
Copilotseatenter
5:
Batteryclose
→
Copilotseatexit
Corsair 2953 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_1_b)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Debug_bypasshacksucceed
1:
Seatenterright
→
Debug_bypasshackfail
2:
Seatenterleft
→
Debug_resethack
3:
Seatexit
→
Onhacksucceed_notshown
4:
Activate remote camera
→
Onhackfailed_notshown
5:
Turret_gyro_mode
→
Onhackreset_notshown
6:
Seatenterright
7:
Seatexit
Vulture 2953 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_1_a)
Changed
8 changes
stdItem
Interactions
0:
Opened
→
Blinkinglight_notshown
1:
Open
→
Stopblinking_notshown
2:
Close
→
Carry
3:
Place
→
Drop
4:
Closed
→
Inspect
5:
Broken
→
Place
6:
Fail
→
Equip
7:
Offhandequip
F8C Lightning 2954 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_2_a)
Changed
8 changes
stdItem
Interactions
0:
Lightsoff
→
Offhandequip
1:
Lightson
→
Store
2:
Offhandstore
3:
Blinkinglight_notshown
4:
Stopblinking_notshown
5:
Disablechipinteractions
6:
Enablechipinteractions
7:
Insert
Terrapin 2954 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_2_c)
Changed
8 changes
stdItem
Interactions
0:
Close
→
Pilotexit
1:
Place
→
Turretenter
2:
Open
→
Turretexit
3:
Opencomplete
→
Turretenter180
4:
Closecomplete
→
Place
5:
Seatenter
→
Pickup
6:
Seatexit
→
Drop
7:
Pilotenter
Polaris 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_a)
Changed
8 changes
stdItem
Interactions
0:
Succeed
→
Store
1:
Take
→
Offhandstore
2:
Place
→
Blinkinglight_notshown
3:
Login
→
Stopblinking_notshown
4:
Carry
5:
Drop
6:
Inspect
7:
Place
Zeus 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_c)
Changed
8 changes
stdItem
Interactions
0:
Activate remote camera
→
Unlockself
1:
Turret_gyro_mode
→
Lockself
2:
Seatenter
→
Light1on
3:
Seatexit
→
Light2on
4:
Copilotenter
→
Light3on
5:
Copilotexit
→
Ondepth1
6:
Ondepth2
7:
Ondepth3
Hill Horror Reborn Poster
(Carryable_1H_CY_flair_poster_HT_DOV_1_b)
Changed
8 changes
stdItem
Interactions
0:
Carryables
→
Sidedoorenterzerog
1:
Deathmatch
→
Sidedoorexitzerog
2:
Bodydragging
→
Powerplantopen
3:
Foodcourt
→
Powerplantclose
4:
Firehazards
→
Pilotenter
5:
Obstacle course
→
Pilotexit
6:
Puzzles
→
Openinventoryui
7:
Pushables
→
Openlootingui
Heartseeker Poster
(Carryable_1H_CY_flair_poster_HT_feb2023_1_a)
Changed
8 changes
stdItem
Interactions
0:
Unlockdoor
→
Blinkinglight_notshown
1:
Opencomplete
→
Stopblinking_notshown
2:
Closecomplete
→
Open
3:
Syncopen
→
Close
4:
Syncclose
→
Open panel
5:
Hidelocks
→
Close panel
6:
Extenddockingcollar
→
Override
7:
Withdrawdockingcollar
→
Pump
Stronger Together Poster
(Carryable_1H_CY_flair_poster_HT_Levski_1_a)
Changed
7 changes
stdItem
Interactions
0:
Boom
→
Inspect
2:
Lightson
→
Equip
3:
Lightsoff
→
Offhandequip
4:
Store
5:
Offhandstore
6:
Blinkinglight_notshown
7:
Stopblinking_notshown
Hull C Poster
(Carryable_1H_CY_flair_poster_HT_STATIC)
Changed
8 changes
stdItem
Interactions
0:
Openramp
→
Open
1:
Closeramp
→
Close
2:
Setrampauto
→
Open panel
3:
Rampautoopenrequest
→
Close panel
4:
Rampautocloserequest
→
Override
5:
Opendockingcollarlarge
→
Pump
6:
Closedockingcollarlarge
7:
Setdockingcollarlargeauto
Large Artifact Fragment (Flawed)
(Carryable_1H_CY_hadesian_fragment_1_large_flawed_a)
Changed
5 changes
stdItem
Interactions
0:
Disabledecoupled
→
Enablevtol
1:
Enablegsafe
→
Disablevtol
2:
Disablegsafe
→
Enableproximityassist
3:
Enableesp
→
Disableproximityassist
4:
Disableesp
→
Engineon
Large Artifact Fragment (Damaged)
(Carryable_1H_CY_hadesian_fragment_1_large_damaged_a)
Changed
5 changes
stdItem
Interactions
0:
Enablecruise
→
Engineoff
1:
Disablecruise
→
Enabledecoupled
2:
Enablevtol
→
Disabledecoupled
3:
Disablevtol
→
Enablegsafe
4:
Enableproximityassist
→
Disablegsafe
Medium Artifact Fragment (Damaged)
(Carryable_1H_CY_hadesian_fragment_1_medium_damaged_a)
Changed
5 changes
stdItem
Interactions
0:
Disableesp
→
Engineon
1:
Enablecruise
→
Engineoff
2:
Disablecruise
→
Enabledecoupled
3:
Enablevtol
→
Disabledecoupled
4:
Disablevtol
→
Enablegsafe
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_screwdriver_1_b)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Place
1:
Open
→
Equip
2:
Close
→
Offhandequip
3:
Place
→
Store
4:
Closed
→
Offhandstore
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_b)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Turret_sensitivity_reset
1:
Openinventoryui
→
Enable
2:
Close
→
Disable
3:
Accesscargogrid
→
Spawnai
4:
Open
→
Onaispawned
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_c)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Place
1:
Lock
→
Equip
2:
Unlock
→
Offhandequip
3:
Openlootingui
→
Store
4:
Openinventoryui
→
Offhandstore
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_d)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Opencomplete
1:
Lock
→
Closecomplete
2:
Unlock
→
Syncopen
3:
Openlootingui
→
Syncclose
4:
Openinventoryui
→
Synclock
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_f)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Opendoor
1:
Unlock
→
Closedoor
2:
Openlootingui
→
Openingdoor
3:
Openinventoryui
→
Closingdoor
4:
Close
→
Reset
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_g)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Sharedinteractiondamaged
1:
Openlootingui
→
Sharedinteractionrepaired
2:
Openinventoryui
→
Carry
3:
Close
→
Drop
4:
Accesscargogrid
→
Inspect
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_h)
Changed
5 changes
stdItem
Interactions
0:
Accesscargogrid
→
Reset
1:
Open
→
Spawnmineable
2:
Lock
3:
Unlock
4:
Openlootingui
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_2_b)
Changed
5 changes
stdItem
Interactions
0:
Center_fracture
→
Seatexitleft
1:
Place
→
Sidedooropen
2:
Pickup
→
Sidedoorclose
3:
Copilotenter
→
Sidedoorenter
4:
Sidedoorexit
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_2_c)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Pilot_enter
1:
Openfinished
→
Pilot_exit
2:
Closefinished
→
Seatenterright
3:
Center_scan
→
Seatenterleft
4:
Center_extract
→
Seatexitright
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_3_a)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Blinkinglight_notshown
1:
Accesscargogrid
→
Stopblinking_notshown
2:
Open
→
Carry
3:
Lock
→
Drop
4:
Unlock
→
Inspect
<= PLACEHOLDER =>
(Carryable_1H_CY_universal_utensil_b)
Changed
6 changes
stdItem
Interactions
0:
Enabledecoupled
→
Disabledecoupled
1:
Disabledecoupled
→
Enablegsafe
2:
Enablegsafe
→
Disablegsafe
3:
Disablegsafe
→
Enableesp
4:
Enableesp
→
Disableesp
5:
Disableesp
→
Enablecruise
<= PLACEHOLDER =>
(Carryable_1H_CY_Utensil_Fork)
Changed
5 changes
stdItem
Interactions
0:
Disableesp
→
Enablecruise
1:
Enablecruise
→
Disablecruise
2:
Disablecruise
→
Enablevtol
3:
Enablevtol
→
Disablevtol
4:
Disablevtol
→
Enableproximityassist