Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Rear)
Changed
7 changes
stdItem
Interactions
0: Drop → Close
1: Place → Exit
2: Store → Type
3: Equiptowear → Order
4: Openinventoryui → Drink
5: Openlootingui → Open
6: Carry → Sit
Corbel Arms Halcyon (omc_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Open
1: Set_airlockconnected → Close
2: Open → Lock
3: Close → Override
4: Lock → Stepthrough
Corbel Arms Mire (omc_utility_heavy_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Setstate_noaccess
1: Setstate_unblocked → Setstate_access
2: Setstate_noaccess → Pressurecycle
3: Setstate_access → Pressurecyclecomplete
4: Pressurecycle → Set_airlockconnected
Chiron Arms Lifesaver (vgl_utility_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Setstate_unblocked
1: Locktrigger → Setstate_noaccess
2: Unlocktrigger → Setstate_access
3: Lockself → Pressurecycle
4: Unlockself → Pressurecyclecomplete
Chiron Arms Purgatory Camo (vgl_utility_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Stepthrough
1: Set_pressurenormalized → Toggle
2: Set_pressuredifferential → Unlock
3: Setstate_powered → Overrideclose
4: Setstate_unpowered → Opencomplete
Chiron Core Purgatory Camo (vgl_utility_light_core_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_open
1: Set_pressuredifferential → Setstate_closed
2: Setstate_powered → Pickup
3: Setstate_unpowered → Dropoff
4: Setstate_blocked → Place
5: Setstate_unblocked → Openhatch
6: Setstate_noaccess → Closehatch
Origin 125a (ORIG_125a_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Store → Lookat
1: Consume → Talk
Chiron Core Foundation (vgl_utility_light_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Turnon
1: Openrequest → Turnoff
2: Closerequest
3: Closetrigger
4: Closeself
5: Allowclose
6: Gate_close
Chiron Helmet Heartthrob (vgl_utility_light_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Drop → Swap outfit
1: Inspect → Open
2: Place → Close
3: Store → Movetoopen
4: Offhandstore → Movetoclose
5: Carry
Chiron Helmet Samaritan (vgl_utility_light_helmet_01_03_01)
Changed
6 changes
stdItem
Interactions
0: Drop → Close
1: Inspect → Open
2: Place → Movetoopen
3: Store → Movetoclose
4: Offhandstore
5: Carry
Chiron Helmet Lifesaver (vgl_utility_light_helmet_01_04_01)
Changed
6 changes
stdItem
Interactions
0: Carry → Engagequantumtravel
1: Drop → Disengagequantumtravel
2: Inspect → Open
3: Place → Close
4: Store
5: Offhandstore
Origin 300i (ORIG_300i_AI_Override)
Changed
2 changes
stdItem
Interactions
0: Inspect → Openlootingui
1: Place → Consumeactor
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_CargoLift)
Changed
31 changes
stdItem
Interactions
0: Leftladderopen → Close
1: Leftladderclose → Toggle
2: Canopyopen → Lock
3: Canopyclose → Openfinished
4: Leftenterladder → Closefinished
5: Leftexitladder → Center_scan
6: Leftenterzerog → Center_extract
7: Leftexitzerog → Center_fracture
8: Rightladderopen → Place
9: Rightladderclose → Pickup
10: Rightenterladder → Copilotenter
11: Rightexitladder → Copilotexit
12: Rightenterzerog → Openinventoryui
13: Rightexitzerog → Openlootingui
14: Inventory_open → Accesscargogrid
15: Loot → Open
16: Place → Opencomplete
17: Pick up → Closecomplete
18: Activate remote camera → Take
19: Turret_gyro_mode → Seatenterright
20: Shiptransformextend → Seatenterleft
21: Shiptransformretract → Seatexit
22: Shiptransformcycle → Activate remote camera
23: Open → Turret_gyro_mode
24: Close
25: Turretenter
26: Turretexit
27: Trigger
28: Consume
29: Wash
30: Toilet
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Left)
Changed
34 changes
stdItem
Interactions
0: Setlightsalarm → Open
1: Functiondisruptedtrigger → Close
2: Functionrestoredtrigger → Toggle
3: Disruptioncascade → Lock
4: Restorationcascade → Openfinished
5: Cascadecompleted → Closefinished
6: Misfiretrigger → Take
7: Misfirerequest → Place
8: Setmisfire_none → Drop
9: Setmisfire_trivial → Use
10: Setmisfire_minor → Enableinteraction
11: Setmisfire_major → Disableinteraction
12: Setmisfire_catastrophic → Unlockself
13: Seatenter → Lockself
14: Seatexit → Light1On
15: Seatenter_right → Light2on
16: Seatexit_right → Light3on
17: Seatenter_zerog → Ondepth
18: Seatexit_zerog → Ondepth2
19: Screendeploy → Ondepth3
20: Screenretract → Advancetime
21: Opencowling → Battery3attach
22: Closecowling → Battery2Attach
23: Openwindshield → Battery1attach
24: Closewindshield → Battery1detach
25: Opennacelle → Battery2Detach
26: Closenacelle → Battery3detach
27: Sit_0 → Batterypoweron
28: Sit_1 → Debug_charge3
29: Sit_ → Enter_on_state
30: Sit_ → Enter_off_state
31: Sit_4 → User_start
32: Sit_5 → User_stop
33: Sit_6 → Insert
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Right)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Open
1: Carry → Close
2: Drop → Sit
3: Place → Exit
4: Store → Type
5: Equiptowear → Order
6: Openinventoryui → Drink
Chiron Helmet Purgatory Camo (vgl_utility_light_helmet_01_05_01)
Changed
6 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Open
2: Inspect → Close
3: Place → Engagequantumtravel
4: Store → Disengagequantumtravel
5: Offhandstore
Chiron Helmet AA Support (vgl_utility_light_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Quantumspool_setactive
1: Inspect → Quantumspool_setinactive
2: Place → Quantumtravel_setactive
3: Equip → Quantumtravel_setinactive
4: Offhandequip → Navfilter_setnone
5: Store → Navfilter_setpoi
6: Offhandstore → Navfilter_setquantum
Chiron Helmet Foundation (vgl_utility_light_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Place → Retractlandinggear
1: Open → Burpee
2: Cherrypick
3: Legraises
4: Lunges
5: Mountainclimbertwist
6: Plankjacks
Chiron Legs Samaritan (vgl_utility_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Closerequest
1: Carry → Closetrigger
2: Drop → Closeself
3: Place → Allowclose
4: Store → Gate_close
5: Set_pressurenormalized
6: Set_pressuredifferential
Chiron Legs Lifesaver (vgl_utility_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Setstate_powered
1: Place → Setstate_unpowered
2: Store → Setstate_blocked
3: Equiptowear → Setstate_unblocked
4: Carry → Setstate_noaccess
5: Setstate_access
6: Pressurecycle
Chiron Legs Purgatory Camo (vgl_utility_light_legs_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Store → Pressurecyclecomplete
1: Equiptowear → Set_airlockconnected
2: Carry → Open
3: Drop → Close
4: Place → Lock
5: Override
6: Stepthrough
Chiron Legs Foundation (vgl_utility_light_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Opencomplete
1: Closetrigger → Closecomplete
2: Closeself → Opentrigger
3: Allowclose → Openself
4: Gate_close → Allowopen
5: Set_pressurenormalized → Locktrigger
6: Set_pressuredifferential → Unlocktrigger
Vanduul Stinger (VNCL_Stinger_PU_AI_VAN)
Changed
8 changes
stdItem
Interactions
0: Carry → Takeorder
1: Drop → Refill ammo
2: Inspect → Refill grenades
3: Place → Medpen
4: Store → Bodydrag
5: Bodydrop
6: Turnover
7: Openinventoryui
Fresnel "Yormandi" Energy LMG (volt_lmg_energy_01_collector02)
Changed
7 changes
stdItem
Interactions
0: Place → Equiptowear
1: Store → Openinventoryui
2: Equip → Openlootingui
3: Openlootingui → Carry
4: Carry → Drop
5: Drop → Place
6: Store
Fresnel "Molten" Energy LMG (volt_lmg_energy_01_tint01)
Changed
7 changes
stdItem
Interactions
0: Equip → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Openinventoryui
5: Store → Openlootingui
6: Carry
Fresnel "Icebox" Energy LMG (volt_lmg_energy_01_tint02)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equip → Store
5: Openlootingui → Equiptowear
6: Openinventoryui
Fresnel "Rockfall" Energy LMG (volt_lmg_energy_01_tint03)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
5: Equip → Openinventoryui
6: Openlootingui
FarSight "Golden Blossom" (8x Telescopic) (volt_optics_tsco_x8_s3_store01)
Changed
10 changes
stdItem
Interactions
0: Openinventoryui → Commsinteraction
1: Openlootingui → Opencanopy
2: Carry → Closecanopy
3: Drop → Deployladder
4: Place → Retractladder
5: Store → Landinggear_deploy
6: Equiptowear → Landinggear_retract
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
Origin 315p (ORIG_315p_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Turn off → Medpen
1: Carry → Bodydrag
Aegis Javelin (AEGS_Javelin_PU_AI_UEE_FleetWeek)
Changed
2 changes
stdItem
Interactions
0: Carry → Bodydrag
1: Drop → Bodydrop
Aegis Javelin (AEGS_Javelin_PU_AI_UEE_FleetWeek_2021)
Changed
2 changes
stdItem
Interactions
0: Drop → Pressurecycle
1: Place → Pressurecyclecomplete
FarSight "Landslide" (8x Telescopic) (volt_optics_tsco_x8_s3_tint02)
Changed
10 changes
stdItem
Interactions
0: Openinventoryui → Autoland_setactive
1: Openlootingui → Autoland_setinactive
2: Carry → Coupled_setcoupled
3: Drop → Coupled_setdecoupled
4: Place → Gsafe_setactive
5: Store → Gsafe_setinactive
6: Equiptowear → Esp_setactive
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
Dashboard (AEGS_Javelin_SCItem_Dashboard_Bridge_Right)
Changed
2 changes
stdItem
Interactions
0: Lock → Disablevtol
1: Unlock → Enableproximityassist
Origin 400i (ORIG_400i_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Fillglas → Openinventoryui
1: Carry → Unrestrain
Dashboard (AEGS_Javelin_SCItem_Dashboard_Captain)
Changed
2 changes
stdItem
Interactions
0: Openlootingui → Disableproximityassist
1: Openinventoryui → Engineon
Pulse "Hurston" Laser Pistol (volt_pistol_energy_01_black01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Seatentergroundfront
1: Holster → Seatexitground
2: Offhandholster → Seatenterzerogleft
3: Store → Seatenterzerogright
4: Offhandstore → Seatenterzerogfront
5: Drop → Seatexitzerog
6: Carrylowered → Turretdooropen
7: Inspect → Turretdoorclose
8: Place → Turretentergroundleft
9: Chakmafirstselecttake → Turretentergroundright
10: Chakmatake → Turretentergroundfront
11: Customize → Turretexitground
12: Bespokeplace → Turretseatenterzerogleft
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "Crusader" Laser Pistol (volt_pistol_energy_01_blue01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Lock
1: Holster → Reset
2: Offhandholster → Deployed
3: Store → Openinventory
4: Offhandstore → Loot
5: Drop → Opendoor
6: Carrylowered → Closedoor
7: Inspect → Pilotdooropen
8: Place → Pilotdoorclose
9: Chakmafirstselecttake → Canopyopen
10: Chakmatake → Canopyclose
11: Customize → Seatentergroundleft
12: Bespokeplace → Seatentergroundright
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "Greycat" Laser Pistol (volt_pistol_energy_01_grey01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Lock
1: Holster → Openfinished
2: Offhandholster → Closefinished
3: Store → Dooropen
4: Offhandstore → Doorclose
5: Drop → Ascentrequest
6: Carrylowered → Descentrequest
7: Inspect → Unlock
8: Place → Open
9: Chakmafirstselecttake → Close
10: Chakmatake → Toggle
11: Customize
12: Bespokeplace
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "Piconalia" Laser Pistol (volt_pistol_energy_01_lumi01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Passengerseatenter
1: Holster → Passengerseatexit
2: Offhandholster → Door_open
3: Store → Door_close
4: Offhandstore → Turretenter
5: Drop → Turretexit
6: Carrylowered → Disarm
7: Inspect → Boom
8: Place → Request
9: Chakmafirstselecttake → Elevatorarrived
10: Chakmatake → Place
11: Customize → Seatenter
12: Bespokeplace → Seatexit
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Door Control (ORIG_400i_Lift_Cargo)
Changed
30 changes
stdItem
Interactions
0: Countermeasures_flare → Place
1: Countermeasures_fire → Equip
2: Markhostile → Inspect
3: Markfriendly → Drop
4: Pintarget → Carry
5: Unpintarget → Store
6: Scanrange_setlong → Offhandstore
7: Scanrange_setmedium
8: Scanrange_setshort
9: Headlights_on
10: Headlights_off
11: Vtol_setactive
12: Vtol_setinactive
13: Proximityassist_setactive
14: Proximityassist_setinactive
15: Flighthud_invalid
16: Scanninghud_invalid
17: Comms_acceptcall
18: Comms_declinecall
19: Subtarget_cycle
20: Flight_ready
21: Power
22: Engine
23: Hover
24: Countermeasures_on
25: Countermeasures_off
26: Exteriorlights_on
27: Exteriorlights_off
28: Exit_handle_request
29: Turret
Pulse "ArcCorp" Laser Pistol (volt_pistol_energy_01_red01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Openfinished
1: Holster → Closefinished
2: Offhandholster → Ladderopen
3: Store → Ladderclose
4: Offhandstore → Canopyopen
5: Drop → Canopyclose
6: Carrylowered → Seatenterladder
7: Inspect → Seatexitladder
8: Place → Seatenterzerog
9: Chakmafirstselecttake → Seatexitzerog
10: Chakmatake → Seatenterdocked
11: Customize → Seatexitdocked
12: Bespokeplace → Inventory_open
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "Shubin" Laser Pistol (volt_pistol_energy_01_red_orange01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Onstopped
1: Holster → Blast
2: Offhandholster → Charging
3: Store → Blast_hazard-temp
4: Offhandstore → Charging_hazard-temp
5: Drop → Preparehowitzer
6: Carrylowered → Login
7: Inspect → Vaultleft
8: Place → Vaultright
9: Chakmafirstselecttake → Closealldoors
10: Chakmatake → Openinnerdoor
11: Customize → Openinnerdoorfinished
12: Bespokeplace → Closeinnerdoorfinished
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "Blacklist" Pistol (volt_pistol_energy_01_tint01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Retrieve
1: Holster → Seatenter
2: Offhandholster → Seatexit
3: Store → Copilotseatenter
4: Offhandstore → Copilotseatexit
5: Drop → Captainseatenter
6: Carrylowered → Captainseatexit
7: Inspect → Craneseatexit
8: Place → Craneseatenter
9: Chakmafirstselecttake
10: Chakmatake
11: Customize
12: Bespokeplace
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "Rouge" Pistol (volt_pistol_energy_01_tint02)
Changed
16 changes
stdItem
Interactions
0: Holdready → Turretseatenterzerogright
1: Holster → Turretseatexitzerog
2: Offhandholster → Openinventoryui
3: Store → Openlootingui
4: Offhandstore → Jump
5: Drop → Open
6: Carrylowered → Close
7: Inspect → Toggle
8: Place → Lock
9: Chakmafirstselecttake → Openfinished
10: Chakmatake → Closefinished
11: Customize → Play
12: Bespokeplace → Onplaying
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Pulse "microTech" Laser Pistol (volt_pistol_energy_01_white01)
Changed
15 changes
stdItem
Interactions
0: Holdready → Turret_fire_mode
1: Holster → Turret_gyro_mode
2: Offhandholster → Turret_sensitivity_increase
3: Store → Turret_sensitivity_decrease
4: Offhandstore → Turret_sensitivity_reset
5: Drop → Seatenter
6: Carrylowered → Seatexit
7: Inspect → Use
9: Chakmafirstselecttake → Placeonhook
10: Chakmatake → Open
11: Customize → Close
12: Bespokeplace → Toggle
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Parallax "Shock Trooper" Energy Assault Rifle (volt_rifle_energy_01_camo01)
Changed
16 changes
stdItem
Interactions
0: Enableesp → Drop
1: Disableesp → Place
2: Enablecruise → Store
3: Disablecruise → Equip
4: Enablevtol → Openlootingui
5: Disablevtol → Carry
6: Enableproximityassist
7: Disableproximityassist
8: Carry
9: Drop
10: Place
11: Store
12: Equiptowear
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Parallax "Fun Military Skull" Energy Assault Rifle (volt_rifle_energy_01_collector03)
Changed
16 changes
stdItem
Interactions
0: Disablecruise → Openlootingui
1: Enablevtol → Carry
2: Disablevtol → Drop
3: Enableproximityassist → Place
4: Disableproximityassist → Store
5: Engineon → Equip
6: Engineoff
7: Enabledecoupled
8: Disabledecoupled
9: Enablegsafe
10: Disablegsafe
11: Enableesp
12: Disableesp
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Parallax "Fun Military Tooth" Energy Assault Rifle (volt_rifle_energy_01_collector04)
Changed
16 changes
stdItem
Interactions
0: Engineon → Place
1: Engineoff → Store
2: Enabledecoupled → Equip
3: Disabledecoupled → Openlootingui
4: Enablegsafe → Carry
5: Disablegsafe → Drop
6: Enableesp
7: Disableesp
8: Enablecruise
9: Disablecruise
10: Enablevtol
11: Disablevtol
12: Enableproximityassist
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Parallax "Piconalia" Energy Assault Rifle (volt_rifle_energy_01_lumi01)
Changed
16 changes
stdItem
Interactions
0: Enablecruise → Openlootingui
1: Disablecruise → Carry
2: Enablevtol → Drop
3: Disablevtol → Place
4: Enableproximityassist → Store
5: Disableproximityassist → Equip
6: Engineon
7: Engineoff
8: Enabledecoupled
9: Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Parallax "ArcCorp" Energy Assault Rifle (volt_rifle_energy_01_red01)
Changed
16 changes
stdItem
Interactions
0: Enablecruise → Carry
1: Disablecruise → Drop
2: Enablevtol → Place
3: Disablevtol → Store
4: Enableproximityassist → Equip
5: Disableproximityassist → Openlootingui
6: Engineon
7: Engineoff
8: Enabledecoupled
9: Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT