Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Rear)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Place
→
Exit
2:
Store
→
Type
3:
Equiptowear
→
Order
4:
Openinventoryui
→
Drink
5:
Openlootingui
→
Open
6:
Carry
→
Sit
Corbel Arms Halcyon
(omc_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Open
1:
Set_airlockconnected
→
Close
2:
Open
→
Lock
3:
Close
→
Override
4:
Lock
→
Stepthrough
Corbel Arms Mire
(omc_utility_heavy_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Setstate_noaccess
1:
Setstate_unblocked
→
Setstate_access
2:
Setstate_noaccess
→
Pressurecycle
3:
Setstate_access
→
Pressurecyclecomplete
4:
Pressurecycle
→
Set_airlockconnected
Chiron Arms Lifesaver
(vgl_utility_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Setstate_unblocked
1:
Locktrigger
→
Setstate_noaccess
2:
Unlocktrigger
→
Setstate_access
3:
Lockself
→
Pressurecycle
4:
Unlockself
→
Pressurecyclecomplete
Chiron Arms Purgatory Camo
(vgl_utility_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Stepthrough
1:
Set_pressurenormalized
→
Toggle
2:
Set_pressuredifferential
→
Unlock
3:
Setstate_powered
→
Overrideclose
4:
Setstate_unpowered
→
Opencomplete
Chiron Core Purgatory Camo
(vgl_utility_light_core_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_open
1:
Set_pressuredifferential
→
Setstate_closed
2:
Setstate_powered
→
Pickup
3:
Setstate_unpowered
→
Dropoff
4:
Setstate_blocked
→
Place
5:
Setstate_unblocked
→
Openhatch
6:
Setstate_noaccess
→
Closehatch
Origin 125a
(ORIG_125a_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Lookat
1:
Consume
→
Talk
Chiron Core Foundation
(vgl_utility_light_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Turnon
1:
Openrequest
→
Turnoff
2:
Closerequest
3:
Closetrigger
4:
Closeself
5:
Allowclose
6:
Gate_close
Chiron Helmet Heartthrob
(vgl_utility_light_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Swap outfit
1:
Inspect
→
Open
2:
Place
→
Close
3:
Store
→
Movetoopen
4:
Offhandstore
→
Movetoclose
5:
Carry
Chiron Helmet Samaritan
(vgl_utility_light_helmet_01_03_01)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Inspect
→
Open
2:
Place
→
Movetoopen
3:
Store
→
Movetoclose
4:
Offhandstore
5:
Carry
Chiron Helmet Lifesaver
(vgl_utility_light_helmet_01_04_01)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Engagequantumtravel
1:
Drop
→
Disengagequantumtravel
2:
Inspect
→
Open
3:
Place
→
Close
4:
Store
5:
Offhandstore
Origin 300i
(ORIG_300i_AI_Override)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Openlootingui
1:
Place
→
Consumeactor
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_CargoLift)
Changed
31 changes
stdItem
Interactions
0:
Leftladderopen
→
Close
1:
Leftladderclose
→
Toggle
2:
Canopyopen
→
Lock
3:
Canopyclose
→
Openfinished
4:
Leftenterladder
→
Closefinished
5:
Leftexitladder
→
Center_scan
6:
Leftenterzerog
→
Center_extract
7:
Leftexitzerog
→
Center_fracture
8:
Rightladderopen
→
Place
9:
Rightladderclose
→
Pickup
10:
Rightenterladder
→
Copilotenter
11:
Rightexitladder
→
Copilotexit
12:
Rightenterzerog
→
Openinventoryui
13:
Rightexitzerog
→
Openlootingui
14:
Inventory_open
→
Accesscargogrid
15:
Loot
→
Open
16:
Place
→
Opencomplete
17:
Pick up
→
Closecomplete
18:
Activate remote camera
→
Take
19:
Turret_gyro_mode
→
Seatenterright
20:
Shiptransformextend
→
Seatenterleft
21:
Shiptransformretract
→
Seatexit
22:
Shiptransformcycle
→
Activate remote camera
23:
Open
→
Turret_gyro_mode
24:
Close
25:
Turretenter
26:
Turretexit
27:
Trigger
28:
Consume
29:
Wash
30:
Toilet
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Left)
Changed
34 changes
stdItem
Interactions
0:
Setlightsalarm
→
Open
1:
Functiondisruptedtrigger
→
Close
2:
Functionrestoredtrigger
→
Toggle
3:
Disruptioncascade
→
Lock
4:
Restorationcascade
→
Openfinished
5:
Cascadecompleted
→
Closefinished
6:
Misfiretrigger
→
Take
7:
Misfirerequest
→
Place
8:
Setmisfire_none
→
Drop
9:
Setmisfire_trivial
→
Use
10:
Setmisfire_minor
→
Enableinteraction
11:
Setmisfire_major
→
Disableinteraction
12:
Setmisfire_catastrophic
→
Unlockself
13:
Seatenter
→
Lockself
14:
Seatexit
→
Light1On
15:
Seatenter_right
→
Light2on
16:
Seatexit_right
→
Light3on
17:
Seatenter_zerog
→
Ondepth
18:
Seatexit_zerog
→
Ondepth2
19:
Screendeploy
→
Ondepth3
20:
Screenretract
→
Advancetime
21:
Opencowling
→
Battery3attach
22:
Closecowling
→
Battery2Attach
23:
Openwindshield
→
Battery1attach
24:
Closewindshield
→
Battery1detach
25:
Opennacelle
→
Battery2Detach
26:
Closenacelle
→
Battery3detach
27:
Sit_0
→
Batterypoweron
28:
Sit_1
→
Debug_charge3
29:
Sit_
→
Enter_on_state
30:
Sit_
→
Enter_off_state
31:
Sit_4
→
User_start
32:
Sit_5
→
User_stop
33:
Sit_6
→
Insert
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Right)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Open
1:
Carry
→
Close
2:
Drop
→
Sit
3:
Place
→
Exit
4:
Store
→
Type
5:
Equiptowear
→
Order
6:
Openinventoryui
→
Drink
Chiron Helmet Purgatory Camo
(vgl_utility_light_helmet_01_05_01)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Open
2:
Inspect
→
Close
3:
Place
→
Engagequantumtravel
4:
Store
→
Disengagequantumtravel
5:
Offhandstore
Chiron Helmet AA Support
(vgl_utility_light_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Quantumspool_setactive
1:
Inspect
→
Quantumspool_setinactive
2:
Place
→
Quantumtravel_setactive
3:
Equip
→
Quantumtravel_setinactive
4:
Offhandequip
→
Navfilter_setnone
5:
Store
→
Navfilter_setpoi
6:
Offhandstore
→
Navfilter_setquantum
Chiron Helmet Foundation
(vgl_utility_light_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Retractlandinggear
1:
Open
→
Burpee
2:
Cherrypick
3:
Legraises
4:
Lunges
5:
Mountainclimbertwist
6:
Plankjacks
Chiron Legs Samaritan
(vgl_utility_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Closerequest
1:
Carry
→
Closetrigger
2:
Drop
→
Closeself
3:
Place
→
Allowclose
4:
Store
→
Gate_close
5:
Set_pressurenormalized
6:
Set_pressuredifferential
Chiron Legs Lifesaver
(vgl_utility_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Setstate_powered
1:
Place
→
Setstate_unpowered
2:
Store
→
Setstate_blocked
3:
Equiptowear
→
Setstate_unblocked
4:
Carry
→
Setstate_noaccess
5:
Setstate_access
6:
Pressurecycle
Chiron Legs Purgatory Camo
(vgl_utility_light_legs_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Pressurecyclecomplete
1:
Equiptowear
→
Set_airlockconnected
2:
Carry
→
Open
3:
Drop
→
Close
4:
Place
→
Lock
5:
Override
6:
Stepthrough
Chiron Legs Foundation
(vgl_utility_light_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Opencomplete
1:
Closetrigger
→
Closecomplete
2:
Closeself
→
Opentrigger
3:
Allowclose
→
Openself
4:
Gate_close
→
Allowopen
5:
Set_pressurenormalized
→
Locktrigger
6:
Set_pressuredifferential
→
Unlocktrigger
Vanduul Stinger
(VNCL_Stinger_PU_AI_VAN)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Takeorder
1:
Drop
→
Refill ammo
2:
Inspect
→
Refill grenades
3:
Place
→
Medpen
4:
Store
→
Bodydrag
5:
Bodydrop
6:
Turnover
7:
Openinventoryui
Fresnel "Yormandi" Energy LMG
(volt_lmg_energy_01_collector02)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Openinventoryui
2:
Equip
→
Openlootingui
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
→
Place
6:
Store
Fresnel "Molten" Energy LMG
(volt_lmg_energy_01_tint01)
Changed
7 changes
stdItem
Interactions
0:
Equip
→
Drop
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
4:
Place
→
Openinventoryui
5:
Store
→
Openlootingui
6:
Carry
Fresnel "Icebox" Energy LMG
(volt_lmg_energy_01_tint02)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equip
→
Store
5:
Openlootingui
→
Equiptowear
6:
Openinventoryui
Fresnel "Rockfall" Energy LMG
(volt_lmg_energy_01_tint03)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
5:
Equip
→
Openinventoryui
6:
Openlootingui
FarSight "Golden Blossom" (8x Telescopic)
(volt_optics_tsco_x8_s3_store01)
Changed
10 changes
stdItem
Interactions
0:
Openinventoryui
→
Commsinteraction
1:
Openlootingui
→
Opencanopy
2:
Carry
→
Closecanopy
3:
Drop
→
Deployladder
4:
Place
→
Retractladder
5:
Store
→
Landinggear_deploy
6:
Equiptowear
→
Landinggear_retract
Manufacturer
Name:
<= PLACEHOLDER =>
→
Lightning Bolt Co.
Code:
LBCO
manufacturer:
LBCO
Origin 315p
(ORIG_315p_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Turn off
→
Medpen
1:
Carry
→
Bodydrag
Aegis Javelin
(AEGS_Javelin_PU_AI_UEE_FleetWeek)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Bodydrag
1:
Drop
→
Bodydrop
Aegis Javelin
(AEGS_Javelin_PU_AI_UEE_FleetWeek_2021)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Pressurecycle
1:
Place
→
Pressurecyclecomplete
FarSight "Landslide" (8x Telescopic)
(volt_optics_tsco_x8_s3_tint02)
Changed
10 changes
stdItem
Interactions
0:
Openinventoryui
→
Autoland_setactive
1:
Openlootingui
→
Autoland_setinactive
2:
Carry
→
Coupled_setcoupled
3:
Drop
→
Coupled_setdecoupled
4:
Place
→
Gsafe_setactive
5:
Store
→
Gsafe_setinactive
6:
Equiptowear
→
Esp_setactive
Manufacturer
Name:
<= PLACEHOLDER =>
→
Lightning Bolt Co.
Code:
LBCO
manufacturer:
LBCO
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Bridge_Right)
Changed
2 changes
stdItem
Interactions
0:
Lock
→
Disablevtol
1:
Unlock
→
Enableproximityassist
Origin 400i
(ORIG_400i_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Fillglas
→
Openinventoryui
1:
Carry
→
Unrestrain
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Captain)
Changed
2 changes
stdItem
Interactions
0:
Openlootingui
→
Disableproximityassist
1:
Openinventoryui
→
Engineon
Pulse "Hurston" Laser Pistol
(volt_pistol_energy_01_black01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Seatentergroundfront
1:
Holster
→
Seatexitground
2:
Offhandholster
→
Seatenterzerogleft
3:
Store
→
Seatenterzerogright
4:
Offhandstore
→
Seatenterzerogfront
5:
Drop
→
Seatexitzerog
6:
Carrylowered
→
Turretdooropen
7:
Inspect
→
Turretdoorclose
8:
Place
→
Turretentergroundleft
9:
Chakmafirstselecttake
→
Turretentergroundright
10:
Chakmatake
→
Turretentergroundfront
11:
Customize
→
Turretexitground
12:
Bespokeplace
→
Turretseatenterzerogleft
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "Crusader" Laser Pistol
(volt_pistol_energy_01_blue01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Lock
1:
Holster
→
Reset
2:
Offhandholster
→
Deployed
3:
Store
→
Openinventory
4:
Offhandstore
→
Loot
5:
Drop
→
Opendoor
6:
Carrylowered
→
Closedoor
7:
Inspect
→
Pilotdooropen
8:
Place
→
Pilotdoorclose
9:
Chakmafirstselecttake
→
Canopyopen
10:
Chakmatake
→
Canopyclose
11:
Customize
→
Seatentergroundleft
12:
Bespokeplace
→
Seatentergroundright
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "Greycat" Laser Pistol
(volt_pistol_energy_01_grey01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Lock
1:
Holster
→
Openfinished
2:
Offhandholster
→
Closefinished
3:
Store
→
Dooropen
4:
Offhandstore
→
Doorclose
5:
Drop
→
Ascentrequest
6:
Carrylowered
→
Descentrequest
7:
Inspect
→
Unlock
8:
Place
→
Open
9:
Chakmafirstselecttake
→
Close
10:
Chakmatake
→
Toggle
11:
Customize
12:
Bespokeplace
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "Piconalia" Laser Pistol
(volt_pistol_energy_01_lumi01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Passengerseatenter
1:
Holster
→
Passengerseatexit
2:
Offhandholster
→
Door_open
3:
Store
→
Door_close
4:
Offhandstore
→
Turretenter
5:
Drop
→
Turretexit
6:
Carrylowered
→
Disarm
7:
Inspect
→
Boom
8:
Place
→
Request
9:
Chakmafirstselecttake
→
Elevatorarrived
10:
Chakmatake
→
Place
11:
Customize
→
Seatenter
12:
Bespokeplace
→
Seatexit
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Door Control
(ORIG_400i_Lift_Cargo)
Changed
30 changes
stdItem
Interactions
0:
Countermeasures_flare
→
Place
1:
Countermeasures_fire
→
Equip
2:
Markhostile
→
Inspect
3:
Markfriendly
→
Drop
4:
Pintarget
→
Carry
5:
Unpintarget
→
Store
6:
Scanrange_setlong
→
Offhandstore
7:
Scanrange_setmedium
8:
Scanrange_setshort
9:
Headlights_on
10:
Headlights_off
11:
Vtol_setactive
12:
Vtol_setinactive
13:
Proximityassist_setactive
14:
Proximityassist_setinactive
15:
Flighthud_invalid
16:
Scanninghud_invalid
17:
Comms_acceptcall
18:
Comms_declinecall
19:
Subtarget_cycle
20:
Flight_ready
21:
Power
22:
Engine
23:
Hover
24:
Countermeasures_on
25:
Countermeasures_off
26:
Exteriorlights_on
27:
Exteriorlights_off
28:
Exit_handle_request
29:
Turret
Pulse "ArcCorp" Laser Pistol
(volt_pistol_energy_01_red01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Openfinished
1:
Holster
→
Closefinished
2:
Offhandholster
→
Ladderopen
3:
Store
→
Ladderclose
4:
Offhandstore
→
Canopyopen
5:
Drop
→
Canopyclose
6:
Carrylowered
→
Seatenterladder
7:
Inspect
→
Seatexitladder
8:
Place
→
Seatenterzerog
9:
Chakmafirstselecttake
→
Seatexitzerog
10:
Chakmatake
→
Seatenterdocked
11:
Customize
→
Seatexitdocked
12:
Bespokeplace
→
Inventory_open
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "Shubin" Laser Pistol
(volt_pistol_energy_01_red_orange01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Onstopped
1:
Holster
→
Blast
2:
Offhandholster
→
Charging
3:
Store
→
Blast_hazard-temp
4:
Offhandstore
→
Charging_hazard-temp
5:
Drop
→
Preparehowitzer
6:
Carrylowered
→
Login
7:
Inspect
→
Vaultleft
8:
Place
→
Vaultright
9:
Chakmafirstselecttake
→
Closealldoors
10:
Chakmatake
→
Openinnerdoor
11:
Customize
→
Openinnerdoorfinished
12:
Bespokeplace
→
Closeinnerdoorfinished
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "Blacklist" Pistol
(volt_pistol_energy_01_tint01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Retrieve
1:
Holster
→
Seatenter
2:
Offhandholster
→
Seatexit
3:
Store
→
Copilotseatenter
4:
Offhandstore
→
Copilotseatexit
5:
Drop
→
Captainseatenter
6:
Carrylowered
→
Captainseatexit
7:
Inspect
→
Craneseatexit
8:
Place
→
Craneseatenter
9:
Chakmafirstselecttake
10:
Chakmatake
11:
Customize
12:
Bespokeplace
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "Rouge" Pistol
(volt_pistol_energy_01_tint02)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Turretseatenterzerogright
1:
Holster
→
Turretseatexitzerog
2:
Offhandholster
→
Openinventoryui
3:
Store
→
Openlootingui
4:
Offhandstore
→
Jump
5:
Drop
→
Open
6:
Carrylowered
→
Close
7:
Inspect
→
Toggle
8:
Place
→
Lock
9:
Chakmafirstselecttake
→
Openfinished
10:
Chakmatake
→
Closefinished
11:
Customize
→
Play
12:
Bespokeplace
→
Onplaying
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Pulse "microTech" Laser Pistol
(volt_pistol_energy_01_white01)
Changed
15 changes
stdItem
Interactions
0:
Holdready
→
Turret_fire_mode
1:
Holster
→
Turret_gyro_mode
2:
Offhandholster
→
Turret_sensitivity_increase
3:
Store
→
Turret_sensitivity_decrease
4:
Offhandstore
→
Turret_sensitivity_reset
5:
Drop
→
Seatenter
6:
Carrylowered
→
Seatexit
7:
Inspect
→
Use
9:
Chakmafirstselecttake
→
Placeonhook
10:
Chakmatake
→
Open
11:
Customize
→
Close
12:
Bespokeplace
→
Toggle
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Parallax "Shock Trooper" Energy Assault Rifle
(volt_rifle_energy_01_camo01)
Changed
16 changes
stdItem
Interactions
0:
Enableesp
→
Drop
1:
Disableesp
→
Place
2:
Enablecruise
→
Store
3:
Disablecruise
→
Equip
4:
Enablevtol
→
Openlootingui
5:
Disablevtol
→
Carry
6:
Enableproximityassist
7:
Disableproximityassist
8:
Carry
9:
Drop
10:
Place
11:
Store
12:
Equiptowear
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Parallax "Fun Military Skull" Energy Assault Rifle
(volt_rifle_energy_01_collector03)
Changed
16 changes
stdItem
Interactions
0:
Disablecruise
→
Openlootingui
1:
Enablevtol
→
Carry
2:
Disablevtol
→
Drop
3:
Enableproximityassist
→
Place
4:
Disableproximityassist
→
Store
5:
Engineon
→
Equip
6:
Engineoff
7:
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Parallax "Fun Military Tooth" Energy Assault Rifle
(volt_rifle_energy_01_collector04)
Changed
16 changes
stdItem
Interactions
0:
Engineon
→
Place
1:
Engineoff
→
Store
2:
Enabledecoupled
→
Equip
3:
Disabledecoupled
→
Openlootingui
4:
Enablegsafe
→
Carry
5:
Disablegsafe
→
Drop
6:
Enableesp
7:
Disableesp
8:
Enablecruise
9:
Disablecruise
10:
Enablevtol
11:
Disablevtol
12:
Enableproximityassist
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Parallax "Piconalia" Energy Assault Rifle
(volt_rifle_energy_01_lumi01)
Changed
16 changes
stdItem
Interactions
0:
Enablecruise
→
Openlootingui
1:
Disablecruise
→
Carry
2:
Enablevtol
→
Drop
3:
Disablevtol
→
Place
4:
Enableproximityassist
→
Store
5:
Disableproximityassist
→
Equip
6:
Engineon
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Parallax "ArcCorp" Energy Assault Rifle
(volt_rifle_energy_01_red01)
Changed
16 changes
stdItem
Interactions
0:
Enablecruise
→
Carry
1:
Disablecruise
→
Drop
2:
Enablevtol
→
Place
3:
Disablevtol
→
Store
4:
Enableproximityassist
→
Equip
5:
Disableproximityassist
→
Openlootingui
6:
Engineon
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT