Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Aegis Tiburon
(AEGS_Tiburon_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Takeorder
1:
Makecoffee
→
Consumeactor
Aegis Vanguard Warden
(AEGS_Vanguard_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Turretenter
1:
Place
→
Turretexit
Aegis Vanguard Harbinger
(AEGS_Vanguard_Harbinger_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Take
1:
Drop
→
Place
Constellation Mk IV Aquila Standard Flight Blade
(Controller_Flight_RSI_Constellation_Aquila)
Changed
7 changes
name:
Flight Blade
→
Constellation Mk IV Aquila Standard Flight Blade
stdItem
Name:
Flight Blade
→
Constellation Mk IV Aquila Standard Flight Blade
Manufacturer
Code:
UNKN
→
RSI
Name:
Unknown Manufacturer
→
Roberts Space Industries
UUID:
00000000-0000-0000-0000-000000000000
→
093e6eba-93fa-4dad-b3dd-38966934e34e
DescriptionData
Type:
Flight Blade
Manufacturer:
Roberts Space Industries
manufacturer:
RSI
Anvil Asgard Wikelo War Special
(ANVL_Asgard_Collector_Military)
Changed
2 changes
stdItem
Interactions
0:
Enablegsafe
→
Shiptransformcycle
1:
Disablegsafe
→
Shiptransformextend
Anvil Asgard
(ANVL_Asgard_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Unlock
1:
Store
→
Lock
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Aquila)
Changed
34 changes
stdItem
Interactions
0:
Allowopen
→
Stepthrough
1:
Locktrigger
→
Toggle
2:
Unlocktrigger
→
Unlock
3:
Lockself
→
Overrideclose
4:
Unlockself
→
Opencomplete
5:
Openrequest
→
Closecomplete
6:
Closerequest
→
Opentrigger
7:
Closetrigger
→
Openself
8:
Closeself
→
Allowopen
9:
Allowclose
→
Locktrigger
10:
Gate_close
→
Unlocktrigger
11:
Set_pressurenormalized
→
Lockself
12:
Set_pressuredifferential
→
Unlockself
13:
Setstate_powered
→
Openrequest
14:
Setstate_unpowered
→
Closerequest
15:
Setstate_blocked
→
Closetrigger
16:
Setstate_unblocked
→
Closeself
17:
Setstate_noaccess
→
Allowclose
18:
Setstate_access
→
Gate_close
19:
Pressurecycle
→
Set_pressurenormalized
20:
Pressurecyclecomplete
→
Set_pressuredifferential
21:
Set_airlockconnected
→
Setstate_powered
22:
Open
→
Setstate_unpowered
23:
Close
→
Setstate_blocked
24:
Lock
→
Setstate_unblocked
25:
Override
→
Setstate_noaccess
26:
Stepthrough
→
Setstate_access
27:
Toggle
→
Pressurecycle
28:
Unlock
→
Pressurecyclecomplete
29:
Overrideclose
→
Set_airlockconnected
30:
Opencomplete
→
Open
31:
Closecomplete
→
Close
32:
Opentrigger
→
Lock
33:
Openself
→
Override
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
34 changes
stdItem
Interactions
0:
Allowopen
→
Locktrigger
1:
Locktrigger
→
Unlocktrigger
2:
Unlocktrigger
→
Lockself
3:
Lockself
→
Unlockself
4:
Unlockself
→
Openrequest
5:
Openrequest
→
Closerequest
6:
Closerequest
→
Closetrigger
7:
Closetrigger
→
Closeself
8:
Closeself
→
Allowclose
9:
Allowclose
→
Gate_close
10:
Gate_close
→
Set_pressurenormalized
11:
Set_pressurenormalized
→
Set_pressuredifferential
12:
Set_pressuredifferential
→
Setstate_powered
13:
Setstate_powered
→
Setstate_unpowered
14:
Setstate_unpowered
→
Setstate_blocked
15:
Setstate_blocked
→
Setstate_unblocked
16:
Setstate_unblocked
→
Setstate_noaccess
17:
Setstate_noaccess
→
Setstate_access
18:
Setstate_access
→
Pressurecycle
19:
Pressurecycle
→
Pressurecyclecomplete
20:
Pressurecyclecomplete
→
Set_airlockconnected
21:
Set_airlockconnected
→
Open
22:
Open
→
Close
23:
Close
→
Lock
24:
Lock
→
Override
25:
Override
→
Stepthrough
26:
Stepthrough
→
Toggle
27:
Toggle
→
Unlock
28:
Unlock
→
Overrideclose
29:
Overrideclose
→
Opencomplete
30:
Opencomplete
→
Closecomplete
31:
Closecomplete
→
Opentrigger
32:
Opentrigger
→
Openself
33:
Openself
→
Allowopen
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_ANVL_Asgard)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equiptowear
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
6:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Asgard_Rear)
Changed
32 changes
stdItem
Interactions
0:
Requestdescent
→
Close
1:
Elevatorarrived
→
Open
2:
Keypadsuccess
→
Request
3:
Open
→
Elevatorarrived
4:
Close
→
Movetoopen
5:
Onunlocked
→
Movetoclose
6:
Lockeddisplay
→
Swap outfit
7:
Unlocktrigger
→
Seatenter
8:
Place_fuse
→
Seatexit
9:
Attack
→
Turnon
10:
Defend
→
Turnoff
11:
Formup
→
Place
12:
Disperse
→
Carry
13:
Place
→
Drop
14:
Opencomplete
→
Refill ammo
15:
Closecomplete
→
Pick up
16:
Lightson
17:
Lightsoff
18:
Activate
19:
Deactivate
20:
Lockself
21:
Unlockself
22:
Reportlock
23:
Reportunlock
24:
Sync
25:
Reporterror
26:
Repair
27:
Seatenter
28:
Seatexit
29:
Set_operable
30:
Set_inoperable
31:
Activate remote camera
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_L)
Changed
34 changes
stdItem
Interactions
0:
Allowopen
→
Stepthrough
1:
Locktrigger
→
Toggle
2:
Unlocktrigger
→
Unlock
3:
Lockself
→
Overrideclose
4:
Unlockself
→
Opencomplete
5:
Openrequest
→
Closecomplete
6:
Closerequest
→
Opentrigger
7:
Closetrigger
→
Openself
8:
Closeself
→
Allowopen
9:
Allowclose
→
Locktrigger
10:
Gate_close
→
Unlocktrigger
11:
Set_pressurenormalized
→
Lockself
12:
Set_pressuredifferential
→
Unlockself
13:
Setstate_powered
→
Openrequest
14:
Setstate_unpowered
→
Closerequest
15:
Setstate_blocked
→
Closetrigger
16:
Setstate_unblocked
→
Closeself
17:
Setstate_noaccess
→
Allowclose
18:
Setstate_access
→
Gate_close
19:
Pressurecycle
→
Set_pressurenormalized
20:
Pressurecyclecomplete
→
Set_pressuredifferential
21:
Set_airlockconnected
→
Setstate_powered
22:
Open
→
Setstate_unpowered
23:
Close
→
Setstate_blocked
24:
Lock
→
Setstate_unblocked
25:
Override
→
Setstate_noaccess
26:
Stepthrough
→
Setstate_access
27:
Toggle
→
Pressurecycle
28:
Unlock
→
Pressurecyclecomplete
29:
Overrideclose
→
Set_airlockconnected
30:
Opencomplete
→
Open
31:
Closecomplete
→
Close
32:
Opentrigger
→
Lock
33:
Openself
→
Override
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_R)
Changed
22 changes
stdItem
Interactions
0:
Seatexit
→
Outputinglasert2top
1:
Opendoor
→
Outputinglasert3top
2:
Closedoor
→
Outputinglasert4top
3:
Enterdefaultmode
→
Outputinglasert1bottom
4:
Enterquantummode
→
Outputinglasert2bottom
5:
Enterscanmode
→
Outputinglasert3bottom
6:
Flightready
→
Outputinglasert4bottom
7:
Seatenter
→
Ontopactivated
8:
Openmissiles
→
Onbottomactivated
9:
Closemissiles
→
Addonearrayvalue
10:
Open
→
Addtwoarrayvalue
11:
Close
→
Addthreearrayvalue
12:
Stow
→
Idle_stare
13:
Open
14:
Close
15:
Toggle
16:
Lock
17:
Openfinished
18:
Closefinished
19:
Onunlocked
20:
Enable
21:
Disable
Anvil Ballista
(ANVL_Ballista_EA_Outlaw)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Place
1:
Disablevtol
Anvil Ballista
(ANVL_Ballista_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Place
1:
Disableproximityassist
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Ballista)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Onenabled
1:
Drop
→
Ondisabled
2:
Place
→
Enable
3:
Store
→
Disable
4:
Equip
→
Toggle
5:
Openlootingui
→
Acceptcontract
Manned Turret
(RSI_Constellation_Aquila_SCItem_Turret_Radar)
Changed
5 changes
stdItem
Interactions
0:
Disablegsafe
→
Drop
1:
Enableesp
→
Place
2:
Disableesp
→
Store
3:
Enablecruise
→
Equip
4:
Disablecruise
→
Openexternalinventory
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Hermes_Ramp)
Changed
14 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Openinventoryui
2:
Equip
→
Openlootingui
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
→
Place
6:
Store
7:
Enter
8:
Exit
9:
Enable
10:
Disable
11:
Toggle
12:
Onenabled
13:
Ondisabled
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces)
Changed
21 changes
stdItem
Interactions
0:
Carry
→
Acceptcontract
1:
Drop
→
Enable
2:
Place
→
Disable
3:
Store
→
Toggle
4:
Equip
→
Onenabled
5:
Openlootingui
→
Ondisabled
6:
Onanimcomplete
7:
Playeruseable_enable
8:
Playeruseable_disable
9:
Raiselever
10:
Lowerlever
11:
Onleverraised
12:
Onleverlowered
13:
Proc_onleverup
14:
Proc_onleverdown
15:
Poweron
16:
Deploy
17:
Retract
18:
Open
19:
Close
20:
Cook
Anvil C8 Pisces
(ANVL_C8_Pisces_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Bodydrop
1:
Inspect
→
Turnover
Anvil C8 Pisces
(ANVL_C8_Pisces_Tutorial)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Turret_gyro_mode
1:
Enableproximityassist
→
Activate remote camera
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces_C8R)
Changed
15 changes
stdItem
Interactions
0:
Enableproximityassist
→
Refill extinguisher
1:
Disableproximityassist
→
Bespokeplace
2:
Engineon
→
Riderenter
3:
Engineoff
→
Riderexit
4:
Enabledecoupled
→
Activate
5:
Disabledecoupled
→
Deactivate
6:
Enablegsafe
→
Nextstep
7:
Disablegsafe
→
Previousstep
8:
Enableesp
→
Setstep_01
9:
Disableesp
→
Setstep_0
10:
Enablecruise
→
Onstepcomplete
11:
Disablecruise
→
Onfinalstepcomplete
12:
Enablevtol
→
Onfirststepcomplete
13:
Disablevtol
→
Open
14:
Close
Anvil Carrack
(ANVL_Carrack_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Dispose
→
Carry
1:
Prepare
→
Drop
TRGT. STATUS
(ANVL_Carrack_SCItem_Seat_Drone_Right)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Selfdestruct_engage
1:
Stepthrough
→
Selfdestruct_disengage
2:
Toggle
→
Alarm_on
3:
Unlock
→
Alarm_off
4:
Overrideclose
→
Hailtarget_start
TRGT. STATUS
(ANVL_Carrack_SCItem_Seat_Support_Right)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Navfilter_isquantum
1:
Pressurecycle
→
Landinggear_invalid
2:
Pressurecyclecomplete
→
Cyclefriendly
3:
Set_airlockconnected
→
Cyclehostile
4:
Emergencyoverride_forceopen
→
Cycleall
Bed
(Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Landinglights_overrideon
1:
Exit
→
Landinglights_overrideoff
2:
Landinglights_auto
3:
Signal_poweron
4:
Signal_poweroff
5:
Door_hangar_open
Anvil Carrack
(ANVL_Carrack_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Order
1:
Serve
Bed
(Bed_Single_Side_ANVL_Carrack_Captain)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Comms_declinecall
1:
Lean
→
Shiptransformextend
2:
Shiptransformretract
3:
Ejection
4:
Enterdefaultmode
5:
Enterscanmode
Screen
(Console_Standing_Upright_MedicalBed_FreeStanding_ANVL_Carrack)
Changed
13 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Drop
1:
Setstate_access
→
Inspect
2:
Pressurecycle
→
Place
3:
Pressurecyclecomplete
→
Store
4:
Set_airlockconnected
→
Carry
5:
Open
6:
Close
7:
Lock
8:
Override
9:
Stepthrough
10:
Toggle
11:
Unlock
12:
Overrideclose
Medical Bed
(Bed_Single_Medical_Carrack)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
18 changes
stdItem
Interactions
0:
Equip
→
Open
1:
Openlootingui
→
Close
2:
Carry
→
Openlootingui
3:
Drop
→
Place
4:
Place
→
Openracktrigger
5:
Store
→
Closeracktrigger
6:
Turnon
7:
Turnoff
8:
Turnoninternal
9:
Turnoffinternal
10:
Stow
11:
Dooropen
12:
Doorclose
13:
Liedown
14:
Sit
15:
Exit
16:
Sleep
17:
Situp
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_EVA_Door)
Changed
14 changes
stdItem
Interactions
0:
Disableesp
→
Locked
1:
Enablecruise
→
Open
2:
Disablecruise
→
Close
3:
Enablevtol
4:
Disablevtol
5:
Enableproximityassist
6:
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
13:
Enableesp
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Hanger)
Changed
14 changes
stdItem
Interactions
0:
Disableproximityassist
→
Close
1:
Engineon
→
Open
2:
Engineoff
→
Locked
3:
Enabledecoupled
4:
Disabledecoupled
5:
Enablegsafe
6:
Disablegsafe
7:
Enableesp
8:
Disableesp
9:
Enablecruise
10:
Disablecruise
11:
Enablevtol
12:
Disablevtol
13:
Enableproximityassist
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Ramp)
Changed
17 changes
stdItem
Interactions
0:
Enablegsafe
→
Locked
1:
Disablegsafe
→
Open
2:
Enableesp
→
Close
3:
Disableesp
4:
Enablecruise
5:
Disablecruise
6:
Enablevtol
7:
Disablevtol
8:
Enableproximityassist
9:
Disableproximityassist
10:
Transformdeploy
11:
Transformretract
12:
Transformcycle
13:
Engineon
14:
Engineoff
15:
Enabledecoupled
16:
Disabledecoupled
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0:
Onhackfailed_notshown
→
Activate remote camera
1:
Onhackreset_notshown
→
Turret_gyro_mode
2:
Seatenterright
→
Open
3:
Seatexit
→
Close
4:
Lift_open
→
Enableproximitysensor
5:
Lift_close
→
Disableproximitysensor
6:
Ramp_open
7:
Ramp_close
8:
Open
9:
Close
10:
Toggle
11:
Lock
12:
Openfinished
13:
Closefinished
14:
Take
15:
Place
16:
Drop
17:
Use
18:
Enableinteraction
19:
Disableinteraction
20:
Unlockself
21:
Lockself
22:
Light1on
23:
Light2On
24:
Light3on
25:
Ondepth1
26:
Ondepth
27:
Ondepth3
28:
Advancetime
29:
Battery3attach
30:
Battery2attach
31:
Battery1Attach
32:
Battery1detach
33:
Battery2detach
34:
Battery3Detach
35:
Batterypoweron
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
14 changes
stdItem
Interactions
0:
Openlootingui
→
Sit
1:
Carry
→
Exit
2:
Drop
→
Enter_l2
3:
Place
→
Enter_r2
4:
Store
→
Place
5:
Equiptowear
→
Next
6:
Openinventoryui
→
Back
7:
Enter
→
Login
8:
Exit
9:
Enable
10:
Disable
11:
Toggle
12:
Onenabled
13:
Ondisabled
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Centurion)
Changed
12 changes
stdItem
Interactions
0:
Place
→
Exit
1:
Store
→
Sit
2:
Equip
→
Dooropeninginteraction
3:
Openlootingui
→
Doorclosinginteraction
4:
Carry
→
Lockdoorinteraction
5:
Drop
→
Unlockdoorinteraction
6:
Dooropenlightinteraction
7:
Doorclosedlightinteraction
8:
Place
9:
Open
10:
Close
11:
Openlootingui
Door Control
(ControlPanel_Screen_DoorControl_Physical_Spartan)
Changed
19 changes
stdItem
Interactions
0:
Turnon
→
Setdata_malfunctioning
1:
Turnoff
→
Setdata_inoperable
2:
Flightready
→
Setpower_normal
3:
Openaccesspoints
→
Setpower_low
4:
Closeaccesspoints
→
Setpower_lost
5:
Deploydashboard
→
Setphase_00_off
6:
Retractdashboard
→
Setphase_01_startup
7:
Seatenter
→
Setphase_02_bios
8:
Setphase_03_idle
9:
Setphase_04_engaged
10:
Setphase_05_shutdown
11:
Setpairing
12:
Setpairingcomplete
13:
Startmissionconfirmed
14:
Startmissionrequest
15:
Reset
16:
Missioncompleted
17:
Enable
18:
Disable
Anvil Hawk
(ANVL_Hawk_AI_Override)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Serve
1:
Consume
→
Takeorder
Anvil Hawk
(ANVL_Hawk_PU_AI_BH)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Medpen
1:
Place
→
Bodydrag
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_ANVL_Hawk_Bounty_Pod)
Changed
31 changes
stdItem
Interactions
0:
Pilotdeploydashboard
→
Openingdoor
1:
Pilotretractdashboard
→
Closingdoor
2:
Attach
→
Reset
3:
Open
→
Spawnmineable
4:
Close
→
Reacttoblast
5:
Lockerequipall
→
Spawncanister
6:
Lockerswapall
→
Canisterdetached
7:
Extractor_disabled_trigger
→
Open
8:
Extractor_active_trigger
→
Savegamelogout
9:
Left_scan
→
Exitbed
10:
Left_extract
→
Close
11:
Left_fracture
→
Enterbed
12:
Right_scan
13:
Right_extract
14:
Right_fracture
15:
Center_scan
16:
Center_extract
17:
Center_fracture
18:
Top_scan
19:
Top_extract
20:
Top_fracture
21:
Insert
22:
Onfunctional
23:
Onnonfunctional
24:
Place
25:
Take
26:
Requestdescent
27:
Elevatorarrived
28:
Cockpitopen
29:
Cockpitclose
30:
Pilotseatenterright
TRGT. STATUS
(ANVL_Hornet_F7CM_Mk2_Seat_Copilot)
Changed
1 change
stdItem
Interactions
0:
Toggle
→
Markfriendly
Anvil F7 Hornet Mk Wikelo
(ANVL_Hornet_F7_Mk2_Collector_Mod)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Seatenterright
1:
Carry
→
Seatexitright
Anvil F7A Hornet Mk II
(ANVL_Hornet_F7A_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Carry
1:
Setstate_blocked
→
Drop
Anvil F7A Hornet Mk II
(ANVL_Hornet_F7A_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Column01_switchtobottom
→
Closeself
1:
Column02_opentop
→
Allowclose
TRGT. STATUS
(ANVL_Hornet_F7C_Mk2_Seat_Pilot)
Changed
1 change
stdItem
Interactions
0:
Stepthrough
→
Markhostile
Anvil Hurricane
(ANVL_Hurricane_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Closed
Anvil F8A Lightning
(ANVL_Lightning_F8_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Bodydrag
1:
Store
→
Bodydrop
Anvil F8A Lightning
(ANVL_Lightning_F8_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Close
1:
Carry
→
Lock
Anvil F8A Lightning
(ANVL_Lightning_F8_Fleetweek)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Exit
1:
Enableproximityassist
→
Sit
Anvil F8A Lightning
(ANVL_Lightning_F8_Fleetweek_DarkBlue)
Changed
2 changes
stdItem
Interactions
0:
Login
→
Restrain
1:
Carry
→
Openlootingui