Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Aegis Tiburon (AEGS_Tiburon_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Place → Takeorder
1: Makecoffee → Consumeactor
Aegis Vanguard Warden (AEGS_Vanguard_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0: Inspect → Turretenter
1: Place → Turretexit
Aegis Vanguard Harbinger (AEGS_Vanguard_Harbinger_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Carry → Take
1: Drop → Place
Constellation Mk IV Aquila Standard Flight Blade (Controller_Flight_RSI_Constellation_Aquila)
Changed
7 changes
name: Flight Blade → Constellation Mk IV Aquila Standard Flight Blade
stdItem
Name: Flight Blade → Constellation Mk IV Aquila Standard Flight Blade
Manufacturer
Code: UNKN → RSI
Name: Unknown Manufacturer → Roberts Space Industries
UUID: 00000000-0000-0000-0000-000000000000 → 093e6eba-93fa-4dad-b3dd-38966934e34e
DescriptionData
Type: Flight Blade
Manufacturer: Roberts Space Industries
manufacturer: RSI
Anvil Asgard Wikelo War Special (ANVL_Asgard_Collector_Military)
Changed
2 changes
stdItem
Interactions
0: Enablegsafe → Shiptransformcycle
1: Disablegsafe → Shiptransformextend
Anvil Asgard (ANVL_Asgard_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Place → Unlock
1: Store → Lock
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Aquila)
Changed
34 changes
stdItem
Interactions
0: Allowopen → Stepthrough
1: Locktrigger → Toggle
2: Unlocktrigger → Unlock
3: Lockself → Overrideclose
4: Unlockself → Opencomplete
5: Openrequest → Closecomplete
6: Closerequest → Opentrigger
7: Closetrigger → Openself
8: Closeself → Allowopen
9: Allowclose → Locktrigger
10: Gate_close → Unlocktrigger
11: Set_pressurenormalized → Lockself
12: Set_pressuredifferential → Unlockself
13: Setstate_powered → Openrequest
14: Setstate_unpowered → Closerequest
15: Setstate_blocked → Closetrigger
16: Setstate_unblocked → Closeself
17: Setstate_noaccess → Allowclose
18: Setstate_access → Gate_close
19: Pressurecycle → Set_pressurenormalized
20: Pressurecyclecomplete → Set_pressuredifferential
21: Set_airlockconnected → Setstate_powered
22: Open → Setstate_unpowered
23: Close → Setstate_blocked
24: Lock → Setstate_unblocked
25: Override → Setstate_noaccess
26: Stepthrough → Setstate_access
27: Toggle → Pressurecycle
28: Unlock → Pressurecyclecomplete
29: Overrideclose → Set_airlockconnected
30: Opencomplete → Open
31: Closecomplete → Close
32: Opentrigger → Lock
33: Openself → Override
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
34 changes
stdItem
Interactions
0: Allowopen → Locktrigger
1: Locktrigger → Unlocktrigger
2: Unlocktrigger → Lockself
3: Lockself → Unlockself
4: Unlockself → Openrequest
5: Openrequest → Closerequest
6: Closerequest → Closetrigger
7: Closetrigger → Closeself
8: Closeself → Allowclose
9: Allowclose → Gate_close
10: Gate_close → Set_pressurenormalized
11: Set_pressurenormalized → Set_pressuredifferential
12: Set_pressuredifferential → Setstate_powered
13: Setstate_powered → Setstate_unpowered
14: Setstate_unpowered → Setstate_blocked
15: Setstate_blocked → Setstate_unblocked
16: Setstate_unblocked → Setstate_noaccess
17: Setstate_noaccess → Setstate_access
18: Setstate_access → Pressurecycle
19: Pressurecycle → Pressurecyclecomplete
20: Pressurecyclecomplete → Set_airlockconnected
21: Set_airlockconnected → Open
22: Open → Close
23: Close → Lock
24: Lock → Override
25: Override → Stepthrough
26: Stepthrough → Toggle
27: Toggle → Unlock
28: Unlock → Overrideclose
29: Overrideclose → Opencomplete
30: Opencomplete → Closecomplete
31: Closecomplete → Opentrigger
32: Opentrigger → Openself
33: Openself → Allowopen
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_ANVL_Asgard)
Changed
7 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equiptowear
2: Store → Carry
3: Equiptowear → Drop
4: Openinventoryui → Place
5: Openlootingui
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenClose_Asgard_Rear)
Changed
32 changes
stdItem
Interactions
0: Requestdescent → Close
1: Elevatorarrived → Open
2: Keypadsuccess → Request
3: Open → Elevatorarrived
4: Close → Movetoopen
5: Onunlocked → Movetoclose
6: Lockeddisplay → Swap outfit
7: Unlocktrigger → Seatenter
8: Place_fuse → Seatexit
9: Attack → Turnon
10: Defend → Turnoff
11: Formup → Place
12: Disperse → Carry
13: Place → Drop
14: Opencomplete → Refill ammo
15: Closecomplete → Pick up
16: Lightson
17: Lightsoff
18: Activate
19: Deactivate
20: Lockself
21: Unlockself
22: Reportlock
23: Reportunlock
24: Sync
25: Reporterror
26: Repair
27: Seatenter
28: Seatexit
29: Set_operable
30: Set_inoperable
31: Activate remote camera
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_L)
Changed
34 changes
stdItem
Interactions
0: Allowopen → Stepthrough
1: Locktrigger → Toggle
2: Unlocktrigger → Unlock
3: Lockself → Overrideclose
4: Unlockself → Opencomplete
5: Openrequest → Closecomplete
6: Closerequest → Opentrigger
7: Closetrigger → Openself
8: Closeself → Allowopen
9: Allowclose → Locktrigger
10: Gate_close → Unlocktrigger
11: Set_pressurenormalized → Lockself
12: Set_pressuredifferential → Unlockself
13: Setstate_powered → Openrequest
14: Setstate_unpowered → Closerequest
15: Setstate_blocked → Closetrigger
16: Setstate_unblocked → Closeself
17: Setstate_noaccess → Allowclose
18: Setstate_access → Gate_close
19: Pressurecycle → Set_pressurenormalized
20: Pressurecyclecomplete → Set_pressuredifferential
21: Set_airlockconnected → Setstate_powered
22: Open → Setstate_unpowered
23: Close → Setstate_blocked
24: Lock → Setstate_unblocked
25: Override → Setstate_noaccess
26: Stepthrough → Setstate_access
27: Toggle → Pressurecycle
28: Unlock → Pressurecyclecomplete
29: Overrideclose → Set_airlockconnected
30: Opencomplete → Open
31: Closecomplete → Close
32: Opentrigger → Lock
33: Openself → Override
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_R)
Changed
22 changes
stdItem
Interactions
0: Seatexit → Outputinglasert2top
1: Opendoor → Outputinglasert3top
2: Closedoor → Outputinglasert4top
3: Enterdefaultmode → Outputinglasert1bottom
4: Enterquantummode → Outputinglasert2bottom
5: Enterscanmode → Outputinglasert3bottom
6: Flightready → Outputinglasert4bottom
7: Seatenter → Ontopactivated
8: Openmissiles → Onbottomactivated
9: Closemissiles → Addonearrayvalue
10: Open → Addtwoarrayvalue
11: Close → Addthreearrayvalue
12: Stow → Idle_stare
13: Open
14: Close
15: Toggle
16: Lock
17: Openfinished
18: Closefinished
19: Onunlocked
20: Enable
21: Disable
Anvil Ballista (ANVL_Ballista_EA_Outlaw)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Place
1: Disablevtol
Anvil Ballista (ANVL_Ballista_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0: Enableproximityassist → Place
1: Disableproximityassist
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Ballista)
Changed
6 changes
stdItem
Interactions
0: Carry → Onenabled
1: Drop → Ondisabled
2: Place → Enable
3: Store → Disable
4: Equip → Toggle
5: Openlootingui → Acceptcontract
Manned Turret (RSI_Constellation_Aquila_SCItem_Turret_Radar)
Changed
5 changes
stdItem
Interactions
0: Disablegsafe → Drop
1: Enableesp → Place
2: Disableesp → Store
3: Enablecruise → Equip
4: Disablecruise → Openexternalinventory
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Hermes_Ramp)
Changed
14 changes
stdItem
Interactions
0: Place → Equiptowear
1: Store → Openinventoryui
2: Equip → Openlootingui
3: Openlootingui → Carry
4: Carry → Drop
5: Drop → Place
6: Store
7: Enter
8: Exit
9: Enable
10: Disable
11: Toggle
12: Onenabled
13: Ondisabled
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces)
Changed
21 changes
stdItem
Interactions
0: Carry → Acceptcontract
1: Drop → Enable
2: Place → Disable
3: Store → Toggle
4: Equip → Onenabled
5: Openlootingui → Ondisabled
6: Onanimcomplete
7: Playeruseable_enable
8: Playeruseable_disable
9: Raiselever
10: Lowerlever
11: Onleverraised
12: Onleverlowered
13: Proc_onleverup
14: Proc_onleverdown
15: Poweron
16: Deploy
17: Retract
18: Open
19: Close
20: Cook
Anvil C8 Pisces (ANVL_C8_Pisces_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Drop → Bodydrop
1: Inspect → Turnover
Anvil C8 Pisces (ANVL_C8_Pisces_Tutorial)
Changed
2 changes
stdItem
Interactions
0: Disablevtol → Turret_gyro_mode
1: Enableproximityassist → Activate remote camera
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces_C8R)
Changed
15 changes
stdItem
Interactions
0: Enableproximityassist → Refill extinguisher
1: Disableproximityassist → Bespokeplace
2: Engineon → Riderenter
3: Engineoff → Riderexit
4: Enabledecoupled → Activate
5: Disabledecoupled → Deactivate
6: Enablegsafe → Nextstep
7: Disablegsafe → Previousstep
8: Enableesp → Setstep_01
9: Disableesp → Setstep_0
10: Enablecruise → Onstepcomplete
11: Disablecruise → Onfinalstepcomplete
12: Enablevtol → Onfirststepcomplete
13: Disablevtol → Open
14: Close
Anvil Carrack (ANVL_Carrack_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Dispose → Carry
1: Prepare → Drop
TRGT. STATUS (ANVL_Carrack_SCItem_Seat_Drone_Right)
Changed
5 changes
stdItem
Interactions
0: Override → Selfdestruct_engage
1: Stepthrough → Selfdestruct_disengage
2: Toggle → Alarm_on
3: Unlock → Alarm_off
4: Overrideclose → Hailtarget_start
TRGT. STATUS (ANVL_Carrack_SCItem_Seat_Support_Right)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Navfilter_isquantum
1: Pressurecycle → Landinggear_invalid
2: Pressurecyclecomplete → Cyclefriendly
3: Set_airlockconnected → Cyclehostile
4: Emergencyoverride_forceopen → Cycleall
Bed (Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0: Sit → Landinglights_overrideon
1: Exit → Landinglights_overrideoff
2: Landinglights_auto
3: Signal_poweron
4: Signal_poweroff
5: Door_hangar_open
Anvil Carrack (ANVL_Carrack_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Place → Order
1: Serve
Bed (Bed_Single_Side_ANVL_Carrack_Captain)
Changed
6 changes
stdItem
Interactions
0: Place → Comms_declinecall
1: Lean → Shiptransformextend
2: Shiptransformretract
3: Ejection
4: Enterdefaultmode
5: Enterscanmode
Screen (Console_Standing_Upright_MedicalBed_FreeStanding_ANVL_Carrack)
Changed
13 changes
stdItem
Interactions
0: Setstate_noaccess → Drop
1: Setstate_access → Inspect
2: Pressurecycle → Place
3: Pressurecyclecomplete → Store
4: Set_airlockconnected → Carry
5: Open
6: Close
7: Lock
8: Override
9: Stepthrough
10: Toggle
11: Unlock
12: Overrideclose
Medical Bed (Bed_Single_Medical_Carrack)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Drop
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
18 changes
stdItem
Interactions
0: Equip → Open
1: Openlootingui → Close
2: Carry → Openlootingui
3: Drop → Place
4: Place → Openracktrigger
5: Store → Closeracktrigger
6: Turnon
7: Turnoff
8: Turnoninternal
9: Turnoffinternal
10: Stow
11: Dooropen
12: Doorclose
13: Liedown
14: Sit
15: Exit
16: Sleep
17: Situp
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_EVA_Door)
Changed
14 changes
stdItem
Interactions
0: Disableesp → Locked
1: Enablecruise → Open
2: Disablecruise → Close
3: Enablevtol
4: Disablevtol
5: Enableproximityassist
6: Disableproximityassist
7: Engineon
8: Engineoff
9: Enabledecoupled
10: Disabledecoupled
11: Enablegsafe
12: Disablegsafe
13: Enableesp
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Hanger)
Changed
14 changes
stdItem
Interactions
0: Disableproximityassist → Close
1: Engineon → Open
2: Engineoff → Locked
3: Enabledecoupled
4: Disabledecoupled
5: Enablegsafe
6: Disablegsafe
7: Enableesp
8: Disableesp
9: Enablecruise
10: Disablecruise
11: Enablevtol
12: Disablevtol
13: Enableproximityassist
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Ramp)
Changed
17 changes
stdItem
Interactions
0: Enablegsafe → Locked
1: Disablegsafe → Open
2: Enableesp → Close
3: Disableesp
4: Enablecruise
5: Disablecruise
6: Enablevtol
7: Disablevtol
8: Enableproximityassist
9: Disableproximityassist
10: Transformdeploy
11: Transformretract
12: Transformcycle
13: Engineon
14: Engineoff
15: Enabledecoupled
16: Disabledecoupled
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0: Onhackfailed_notshown → Activate remote camera
1: Onhackreset_notshown → Turret_gyro_mode
2: Seatenterright → Open
3: Seatexit → Close
4: Lift_open → Enableproximitysensor
5: Lift_close → Disableproximitysensor
6: Ramp_open
7: Ramp_close
8: Open
9: Close
10: Toggle
11: Lock
12: Openfinished
13: Closefinished
14: Take
15: Place
16: Drop
17: Use
18: Enableinteraction
19: Disableinteraction
20: Unlockself
21: Lockself
22: Light1on
23: Light2On
24: Light3on
25: Ondepth1
26: Ondepth
27: Ondepth3
28: Advancetime
29: Battery3attach
30: Battery2attach
31: Battery1Attach
32: Battery1detach
33: Battery2detach
34: Battery3Detach
35: Batterypoweron
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
14 changes
stdItem
Interactions
0: Openlootingui → Sit
1: Carry → Exit
2: Drop → Enter_l2
3: Place → Enter_r2
4: Store → Place
5: Equiptowear → Next
6: Openinventoryui → Back
7: Enter → Login
8: Exit
9: Enable
10: Disable
11: Toggle
12: Onenabled
13: Ondisabled
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Centurion)
Changed
12 changes
stdItem
Interactions
0: Place → Exit
1: Store → Sit
2: Equip → Dooropeninginteraction
3: Openlootingui → Doorclosinginteraction
4: Carry → Lockdoorinteraction
5: Drop → Unlockdoorinteraction
6: Dooropenlightinteraction
7: Doorclosedlightinteraction
8: Place
9: Open
10: Close
11: Openlootingui
Door Control (ControlPanel_Screen_DoorControl_Physical_Spartan)
Changed
19 changes
stdItem
Interactions
0: Turnon → Setdata_malfunctioning
1: Turnoff → Setdata_inoperable
2: Flightready → Setpower_normal
3: Openaccesspoints → Setpower_low
4: Closeaccesspoints → Setpower_lost
5: Deploydashboard → Setphase_00_off
6: Retractdashboard → Setphase_01_startup
7: Seatenter → Setphase_02_bios
8: Setphase_03_idle
9: Setphase_04_engaged
10: Setphase_05_shutdown
11: Setpairing
12: Setpairingcomplete
13: Startmissionconfirmed
14: Startmissionrequest
15: Reset
16: Missioncompleted
17: Enable
18: Disable
Anvil Hawk (ANVL_Hawk_AI_Override)
Changed
2 changes
stdItem
Interactions
0: Store → Serve
1: Consume → Takeorder
Anvil Hawk (ANVL_Hawk_PU_AI_BH)
Changed
2 changes
stdItem
Interactions
0: Inspect → Medpen
1: Place → Bodydrag
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_ANVL_Hawk_Bounty_Pod)
Changed
31 changes
stdItem
Interactions
0: Pilotdeploydashboard → Openingdoor
1: Pilotretractdashboard → Closingdoor
2: Attach → Reset
3: Open → Spawnmineable
4: Close → Reacttoblast
5: Lockerequipall → Spawncanister
6: Lockerswapall → Canisterdetached
7: Extractor_disabled_trigger → Open
8: Extractor_active_trigger → Savegamelogout
9: Left_scan → Exitbed
10: Left_extract → Close
11: Left_fracture → Enterbed
12: Right_scan
13: Right_extract
14: Right_fracture
15: Center_scan
16: Center_extract
17: Center_fracture
18: Top_scan
19: Top_extract
20: Top_fracture
21: Insert
22: Onfunctional
23: Onnonfunctional
24: Place
25: Take
26: Requestdescent
27: Elevatorarrived
28: Cockpitopen
29: Cockpitclose
30: Pilotseatenterright
TRGT. STATUS (ANVL_Hornet_F7CM_Mk2_Seat_Copilot)
Changed
1 change
stdItem
Interactions
0: Toggle → Markfriendly
Anvil F7 Hornet Mk Wikelo (ANVL_Hornet_F7_Mk2_Collector_Mod)
Changed
2 changes
stdItem
Interactions
0: Store → Seatenterright
1: Carry → Seatexitright
Anvil F7A Hornet Mk II (ANVL_Hornet_F7A_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0: Setstate_unpowered → Carry
1: Setstate_blocked → Drop
Anvil F7A Hornet Mk II (ANVL_Hornet_F7A_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0: Column01_switchtobottom → Closeself
1: Column02_opentop → Allowclose
TRGT. STATUS (ANVL_Hornet_F7C_Mk2_Seat_Pilot)
Changed
1 change
stdItem
Interactions
0: Stepthrough → Markhostile
Anvil Hurricane (ANVL_Hurricane_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Closed
Anvil F8A Lightning (ANVL_Lightning_F8_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Bodydrag
1: Store → Bodydrop
Anvil F8A Lightning (ANVL_Lightning_F8_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Close
1: Carry → Lock
Anvil F8A Lightning (ANVL_Lightning_F8_Fleetweek)
Changed
2 changes
stdItem
Interactions
0: Disablevtol → Exit
1: Enableproximityassist → Sit
Anvil F8A Lightning (ANVL_Lightning_F8_Fleetweek_DarkBlue)
Changed
2 changes
stdItem
Interactions
0: Login → Restrain
1: Carry → Openlootingui