Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Command_Module)
Changed
34 changes
stdItem
Interactions
0:
Opendoor
→
Turretupperenter
1:
Closedoor
→
Turretupperexit
2:
Close
→
Turretlowerenter
3:
Openinventoryui
→
Turretlowerexit
4:
Openlootingui
→
Turretdoors_upperopen
5:
Components_front_open
→
Turretdoors_upperclose
6:
Components_front_close
→
Turretdoors_loweropen
7:
Fuel_open
→
Turretdoors_lowerclose
8:
Fuel_close
→
Onstate_itemportstate_empty
9:
Components_right_open
→
Onstate_itemportstate_filled
10:
Components_right_close
→
Blast
11:
Components_left_open
→
Seatenter
12:
Components_left_close
→
Seatexit
13:
Components_top_open
→
Open
14:
Components_top_close
→
Close
15:
Storage_open
→
Toggle
16:
Storage_close
→
Lock
17:
Place
→
Openfinished
18:
Ascend
→
Closefinished
19:
Descend
→
Ladderopen
20:
Elevatorarrived
→
Ladderclose
21:
Retrieve
→
Canopyopen
22:
Useconsole
→
Canopyclose
23:
Openinnerdoor
→
Seatenterladder
24:
Closealldoors
→
Seatexitladder
25:
Openinnerdoorfinished
→
Seatenterzerog
26:
Closeinnerdoorfinished
→
Seatexitzerog
27:
Unlockguarddoor
→
Inventory_open
28:
Activate remote camera
→
Inventory_close
29:
Turret_gyro_mode
→
Loot
30:
Lock_01
31:
Lock_02
32:
Unlock_01
33:
Unlock_02
RSI Ursa
(RSI_Ursa_Rover_Unmanned_FF)
Changed
2 changes
stdItem
Interactions
0:
Enablegsafe
→
Idle_search
1:
Disablegsafe
Zeus Exploration Backpack Solar
(rsi_utility_heavy_backpack_01_01_03)
Changed
10 changes
name:
Zeus Exploration Suit Backpack Solar
→
Zeus Exploration Backpack Solar
stdItem
Name:
Zeus Exploration Suit Backpack Solar
→
Zeus Exploration Backpack Solar
Interactions
0:
Offhandholster
→
Canopyclose
1:
Store
→
Seat_deploy
2:
Offhandstore
→
Seat_retract
3:
Drop
→
Weaponrack_deploy
4:
Carrylowered
→
Weaponrack_retract
5:
Inspect
→
Dashboarddeploy
6:
Place
→
Dashboardretract
DescriptionData
Carrying Capacity:
180K SP
→
180K µSCU
Door Control
(ControlPanel_Screen_DoorControl_Physical_Corsair_Ramp)
Changed
17 changes
stdItem
Interactions
0:
Bodydrop
→
Sit
1:
Turnover
→
Use
2:
Openinventoryui
→
Place
3:
Unrestrain
→
Ascend
4:
Swapoutfit
→
Descend
5:
Restrain
→
Elevatorarrived
6:
Openlootingui
→
Stand-console_idle_medium
7:
Consumeactor
→
Startchargeinteraction
8:
Commstap
→
Cancelchargeinteraction
9:
Lookat
→
Disperseinteraction
10:
Talk
→
Setjammerswitchon
11:
Order
→
Setjammerswitchoff
12:
Serve
→
Maindeviceswitchon
13:
Takeorder
→
Maindeviceswitchoff
14:
Refill ammo
→
Activate remote camera
15:
Refill grenades
→
Turret_gyro_mode
16:
Medpen
→
Enter
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Corsair_Ramp)
Changed
36 changes
stdItem
Interactions
0:
Ascend
→
Poweroff
1:
Descend
→
Activate
2:
Elevatorarrived
→
Place
3:
Playsolved
→
Turretenter
4:
Onplaying
→
Turretexit
5:
Onstopped
→
Open
6:
Playunsolved
→
Close
7:
Playreset
→
Opencomplete
8:
Onstate_playstate_stoppedpipeconnected
→
Closecomplete
9:
Onstate_playstate_stoppedpipedisconnected
→
Pilot_enter
10:
Debug_togglestate_gunkstate
→
Pilot_exit
11:
Scannerenter
→
Carry
12:
Scannerexit
→
Drop
13:
Scanner2enter
→
Inspect
14:
Scanner2exit
→
Equip
15:
Turretenter
→
Offhandequip
16:
Turretexit
→
Store
17:
Turret2enter
→
Offhandstore
18:
Turret2exit
→
Disablechipinteractions
19:
Deactivate
→
Enablechipinteractions
20:
Activate
→
Activate remote camera
21:
Maindeviceswitchon
→
Turret_gyro_mode
22:
Maindeviceswitchoff
→
Lock
23:
Startchargeinteraction
→
Override
24:
Cancelchargeinteraction
→
Stepthrough
25:
Disperseinteraction
→
Toggle
26:
Setjammerswitchon
→
Unlock
27:
Setjammerswitchoff
→
Overrideclose
28:
Seatenter
29:
Seatexit
30:
Copilotseatenter
31:
Copilotseatexit
32:
Pilotenter
33:
Pilotexit
34:
Seatopen
35:
Seatclose
Door
(Door_RN_RoomConnector_Exterior_Corsair_DockingCollar)
Changed
34 changes
stdItem
Interactions
0:
Offhandequip
→
Power_panel_right_open
1:
Store
→
Power_panel_right_close
2:
Offhandstore
→
Cooler_left_open
3:
Disablechipinteractions
→
Cooler_left_close
4:
Enablechipinteractions
→
Life_support_open
5:
Activate remote camera
→
Life_support_close
6:
Turret_gyro_mode
→
Seatenterladder_gunner
7:
Open
→
Seatenterzerog_gunner
8:
Close
→
Seatexitladder_gunner
9:
Lock
→
Seatexitzerog_gunner
10:
Override
→
Shield_generator_open
11:
Stepthrough
→
Shield_generator_close
12:
Toggle
→
Avionics_open
13:
Unlock
→
Avionics_close
14:
Overrideclose
→
Battery_open
15:
Opencomplete
→
Battery_close
16:
Closecomplete
→
Openinventoryui
17:
Opentrigger
→
Close
18:
Openself
→
Openlootingui
19:
Allowopen
→
Accesscargogrid
20:
Locktrigger
→
Hack
21:
Unlocktrigger
→
Hacked
22:
Lockself
→
Work
23:
Unlockself
→
Open
24:
Openrequest
→
Opencomplete
25:
Closerequest
→
Closecomplete
26:
Closetrigger
→
Seatenter
27:
Closeself
→
Seatexit
28:
Allowclose
→
Opendoor
29:
Gate_close
→
Closedoor
30:
Set_pressurenormalized
→
Radar_open
31:
Set_pressuredifferential
→
Radar_close
32:
Components_rear_open
33:
Components_rear_close
Drake Corsair
(DRAK_Corsair_AI_Super)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Lifesupport_open
1:
Drop
→
Lifesupport_close
2:
Inspect
→
Radar_open
3:
Place
→
Radar_close
4:
Store
→
Fake
5:
Fake_2
6:
Openinventoryui
Drake Corsair
(DRAK_Corsair_AI_Super_CIV)
Changed
7 changes
stdItem
Interactions
0:
Tray03_lock
→
Unlock
1:
Tray03_unlock
→
Overrideclose
2:
Tray03_animationcomplete
→
Opencomplete
3:
Tray04_open
→
Closecomplete
4:
Tray04_close
→
Opentrigger
5:
Tray04_lock
→
Openself
6:
Tray04_unlock
→
Allowopen
Door Control
(DRAK_Corsair_Door_Ramp_Portal2_Trigger)
Changed
36 changes
stdItem
Interactions
0:
Seatexitleft
→
Openinventoryui
1:
Sidedooropen
→
Close
2:
Sidedoorclose
→
Accesscargogrid
3:
Seatenterzerog
→
Open
4:
Seatexitzerog
→
Lock
5:
Useconsole
→
Unlock
6:
Pilot_enter
→
Openlootingui
7:
Pilot_exit
8:
Request
9:
Elevatorarrived
10:
Openinnerdoor
11:
Closealldoors
12:
Openinnerdoorfinished
13:
Closeinnerdoorfinished
14:
Activate remote camera
15:
Turret_gyro_mode
16:
Pickup
17:
Equip
18:
Inspect
19:
Deploylandinggear
20:
Retractlandinggear
21:
Open
22:
Close
23:
Toggle
24:
Burpee
25:
Cherrypick
26:
Legraises
27:
Lunges
28:
Mountainclimbertwist
29:
Plankjacks
30:
Planks
31:
Pushups
32:
Shadowboxing
33:
Situps
34:
Squats
35:
Windmills
Manned Turret
(DRAK_Corsair_Turret_Manned)
Changed
1 change
stdItem
Seat
Dashboard
PowerForObservedItemsToggle:
1
→
0
Drake Corsair
(DRAK_Corsair_Unmanned_Salvage)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Toggle
1:
Inspect
→
Lockdoor
2:
Place
→
Unlockdoor
3:
Store
→
Openfinished
4:
Carry
→
Closefinished
5:
Place
6:
Runcheck
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Sit
1:
Place
→
Exit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
6:
Carry
Drake Cutlass Black
(DRAK_Cutlass_Black_AI_Derelict_Nose_A)
Changed
2 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Openinventoryui
1:
Set_pressuredifferential
→
Openlootingui
Drake Cutlass Black
(DRAK_Cutlass_Black_AI_Derelict_Tail_A)
Changed
2 changes
stdItem
Interactions
0:
Setstate_powered
→
Carry
1:
Setstate_unpowered
→
Drop
Drake Cutlass Black
(DRAK_Cutlass_Black_AI_Super)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Refill ammo
1:
Inspect
→
Refill grenades
Drake Cutlass Black
(DRAK_Cutlass_Black_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Pressurecycle
1:
Place
→
Pressurecyclecomplete
Drake Cutlass Black
(DRAK_Cutlass_Black_BIS2950)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Open
1:
Enableproximityassist
→
Close
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_CRIM_QIG)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Overrideclose
1:
Store
→
Opencomplete
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_PIR_Elite)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Serve
1:
Inspect
→
Takeorder
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_SEC_Crusader)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Commstap
1:
Drop
→
Lookat
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_SEC_Crusader_QIG)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Lockself
1:
Drop
→
Unlockself
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_Boarding)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Openinventoryui
1:
Carry
→
Unrestrain
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_Pirate_Crewless)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Locktrigger
1:
Equiptowear
→
Unlocktrigger
Drake Cutlass 2949 Best In Show Edition
(DRAK_Cutlass_Black_ShipShowdown)
Changed
2 changes
stdItem
Interactions
0:
Disablecruise
→
Turnoff
1:
Enablevtol
→
Toggle
Drake Cutlass Black
(DRAK_Cutlass_Black_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Commstap
1:
Place
→
Lookat
Drake Cutlass Black
(DRAK_Cutlass_Black_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Talk
1:
Carry
→
Order
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass)
Changed
34 changes
stdItem
Interactions
0:
Openinventoryui
→
Activate pump
1:
Close
→
Detach
2:
Openlootingui
→
Purge
3:
Ladderopen
→
Request
4:
Ladderclose
→
Elevatorarrived
5:
Canopyopen
→
Pilotenter
6:
Canopyclose
→
Pilotexit
7:
Seatenterzerog
→
Pilotentereva
8:
Seatexitzerog
→
Pilotexiteva
9:
Battery_open
→
Inventory_open
10:
Battery_close
→
Inventory_close
11:
Cooler_left_open
→
Loot
12:
Cooler_left_close
→
Seatenter
13:
Cooler_right_open
→
Seatexit
14:
Cooler_right_close
→
Activate remote camera
15:
Lifesupport_open
→
Turret_gyro_mode
16:
Lifesupport_close
→
Copilotseatenter
17:
Powerplant_open
→
Copilotseatexit
18:
Powerplant_close
→
Suprightseatenter
19:
Quantumdrive_open
→
Suprightseatexit
20:
Quantumdrive_close
→
Captainseatenter
21:
Shieldgen_left_open
→
Captainseatexit
22:
Shieldgen_left_close
→
Open
23:
Shieldgen_right_open
→
Close
24:
Shieldgen_right_close
→
Seatenterright
25:
Computer_open
→
Seatenterleft
26:
Computer_close
→
Place
27:
Sidedooropen
→
Pickup
28:
Sidedoorclose
→
Poweron
29:
Sidedoorenter
→
Poweroff
30:
Sidedoorexit
31:
Sidedoorenterzerog
32:
Sidedoorexitzerog
33:
Lookat
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0:
Seatexit
→
Close
1:
Copilotseatenter
→
Toggle
2:
Copilotseatexit
→
Lock
3:
Captainseatenter
→
Openfinished
4:
Captainseatexit
→
Closefinished
5:
Craneseatexit
→
Sit
6:
Craneseatenter
→
Requestlobbytop
7:
Pilot_enter
→
Requestlobbybottom
8:
Pilot_exit
→
Elevatorarrived
9:
Seatenterright
→
Requestsurface
10:
Seatenterleft
→
On
11:
Seatexitright
→
Off
12:
Seatexitleft
→
Pilot_enter_front
13:
Sidedooropen
→
Pilot_exit_front
14:
Sidedoorclose
→
Pilot_enter_rear
15:
Sidedoorenter
→
Pilot_exit_rear
16:
Sidedoorexit
→
Cockpit_glass_open
17:
Sidedoorenterzerog
→
Cockpit_glass_close
18:
Sidedoorexitzerog
→
Cockpit_dome_open
19:
Opening
→
Cockpit_dome_close
20:
Closing
→
Pilot_enter_zerog
21:
Closed
→
Pilot_exit_zerog
22:
Opened
→
Activate remote camera
23:
Activate remote camera
→
Requestdescent
24:
Turret_gyro_mode
→
Requestascent
25:
Dooropen
→
Turret_gyro_mode
26:
Doorclose
27:
Ascentrequest
28:
Descentrequest
29:
Instagatehack
30:
Debug_bypasshacksucceed
31:
Debug_bypasshackfail
32:
Debug_resethack
33:
Onhacksucceed_notshown
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
6:
Openlootingui
Drake Cutter Rambler
(DRAK_Cutter_Rambler_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Pilot_exit_rear
1:
Inspect
→
Cockpit_glass_open
2:
Place
→
Cockpit_glass_close
3:
Store
→
Pilot_enter_zerog
Drake Cutter Rambler
(DRAK_Cutter_Rambler_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Pilot_exit_zerog
1:
Drop
→
Open
2:
Inspect
→
Close
3:
Place
→
Lock
Drake Cutter Rambler
(DRAK_Cutter_Rambler_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0:
Inspect
→
Use
1:
Place
→
Pilot_enter_front
2:
Store
→
Pilot_exit_front
3:
Carry
→
Pilot_enter_rear
Drake Cutter
(DRAK_Cutter_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Opencomplete
1:
Store
→
Closecomplete
2:
Carry
→
Useconsole
3:
Drop
→
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
28 changes
stdItem
Interactions
0:
Close
→
Open
1:
Toggle
→
Close
2:
Lock
→
Enableproximitysensor
3:
Openfinished
→
Disableproximitysensor
4:
Closefinished
→
Activate remote camera
5:
Idle_stare
→
Turret_gyro_mode
6:
Place
→
Bespokeplace
7:
Login
→
Enablepowerplant
8:
Pilotenter
→
Disablepowerplant
9:
Pilotexit
→
Place
10:
Copilotenter
→
Fuse_removed
11:
Copilotexit
12:
Openinventoryui
13:
Openlootingui
14:
Open panel
15:
Close panel
16:
Cycle
17:
Activate remote camera
18:
Turret_gyro_mode
19:
Carry
20:
Drop
21:
Inspect
22:
Open
23:
Insert
24:
Eject
25:
Pilotenterleft
26:
Pilotenterright
27:
Seatexit
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
29 changes
stdItem
Interactions
0:
Onenabled
→
Redeye
1:
Ondisabled
→
Grip
2:
Poweron
→
Release
3:
Enable
→
Liedown
4:
Disable
→
Exit
5:
Toggle
→
Draguserout
6:
Deploy
→
Dropuserin
7:
Retract
→
Proccliplowertoenter
8:
Open
→
Procclipraisetoenter
9:
Close
→
Enable
10:
Cook
→
Disable
11:
Open
→
Toggle
12:
Close
→
Enterinternalscreen
13:
Openlootingui
→
Downloadauthorised
14:
Place
→
Downloadunauthorised
15:
Openracktrigger
→
Prereqsmet
16:
Closeracktrigger
→
Prereqsunmet
17:
Turnon
→
Download
18:
Turnoff
19:
Turnoninternal
20:
Turnoffinternal
21:
Stow
22:
Dooropen
23:
Doorclose
24:
Liedown
25:
Sit
26:
Exit
27:
Sleep
28:
Situp
Drake Dragonfly
(DRAK_Dragonfly_Unmanned_FF)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Blinkinglight_notshown
1:
Inspect
→
Stopblinking_notshown
Overlord Arms Predator
(srvl_armor_heavy_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Setstate_unpowered
1:
Closetrigger
→
Setstate_blocked
2:
Closeself
→
Setstate_unblocked
3:
Allowclose
→
Setstate_noaccess
4:
Gate_close
→
Setstate_access
Overlord Arms Riptide
(srvl_armor_heavy_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Lockself
1:
Opencomplete
→
Unlockself
2:
Closecomplete
→
Openrequest
3:
Opentrigger
→
Closerequest
4:
Openself
→
Closetrigger
Overlord Arms Mirador
(srvl_armor_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Unlock
1:
Set_airlockconnected
→
Overrideclose
2:
Open
→
Opencomplete
3:
Close
→
Closecomplete
4:
Lock
→
Opentrigger
Overlord Arms Skimmer
(srvl_armor_heavy_arms_01_01_10blue)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Openself
1:
Stepthrough
→
Allowopen
2:
Toggle
→
Locktrigger
3:
Unlock
→
Unlocktrigger
4:
Overrideclose
→
Lockself
Overlord Arms Tempered
(srvl_armor_heavy_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Locktrigger
→
Allowclose
1:
Unlocktrigger
→
Gate_close
2:
Lockself
→
Set_pressurenormalized
3:
Unlockself
→
Set_pressuredifferential
4:
Openrequest
→
Setstate_powered
Overlord Arms Cardinal
(srvl_armor_heavy_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Lock
1:
Setstate_noaccess
→
Override
2:
Setstate_access
→
Stepthrough
3:
Pressurecycle
→
Toggle
4:
Pressurecyclecomplete
→
Unlock
Overlord Arms Switchback
(srvl_armor_heavy_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Setstate_access
1:
Set_pressurenormalized
→
Pressurecycle
2:
Set_pressuredifferential
→
Pressurecyclecomplete
3:
Setstate_powered
→
Set_airlockconnected
4:
Setstate_unpowered
→
Open
Overlord Arms Gilded
(srvl_armor_heavy_arms_01_01_gld)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Closeself
1:
Locktrigger
→
Allowclose
2:
Unlocktrigger
→
Gate_close
3:
Lockself
→
Set_pressurenormalized
4:
Unlockself
→
Set_pressuredifferential
Wrecker Core Ashen
(srvl_combat_heavy_core_03_03_01)
Changed
6 changes
stdItem
Interactions
1:
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Wrecker Legs Payback
(srvl_combat_heavy_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Setleadpips
1:
Close
→
Setgimballock
2:
Locked
→
Setfreegimbal
3:
Setaimassist
4:
Setstaggeredfire
5:
Setsynchronousfire
6:
Fireweapongroup1
Wrecker Legs Ashen
(srvl_combat_heavy_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Fireweapongroup2
1:
Open
→
Enableweapons
2:
Close
→
Disableweapons
3:
Setlagpips
4:
Setleadpips
5:
Setgimballock
6:
Setfreegimbal
Overlord Legs Stinger
(srvl_armor_heavy_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Coolerleft_close
→
Equiptowear
1:
Coolerright_open
→
Carry
2:
Coolerright_close
→
Drop
3:
Radar_open
→
Place
4:
Radar_close
→
Store
5:
Powerplant_open
6:
Powerplant_close
Deadhead Helmet
(srvl_helmet_01_01_14_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_blocked
1:
Openinventoryui
→
Setstate_unblocked
2:
Openlootingui
→
Setstate_noaccess
3:
Carry
→
Setstate_access
4:
Drop
→
Pressurecycle
5:
Place
→
Pressurecyclecomplete
6:
Store
→
Set_airlockconnected
Xanthule Tahn Flight Helmet
(syfb_flightsuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Weaponcontroller_setactive
→
Exit
1:
Weaponcontroller_setinactive
→
Carry
2:
Gimbaltype_setfixed
→
Drop
3:
Gimbaltype_setgimbal
→
Place
4:
Gimbaltype_setaimassist
→
Store
5:
Firepattern_setstaggered
6:
Firepattern_setsynchronized