Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Command_Module)
Changed
34 changes
stdItem
Interactions
0: Opendoor → Turretupperenter
1: Closedoor → Turretupperexit
2: Close → Turretlowerenter
3: Openinventoryui → Turretlowerexit
4: Openlootingui → Turretdoors_upperopen
5: Components_front_open → Turretdoors_upperclose
6: Components_front_close → Turretdoors_loweropen
7: Fuel_open → Turretdoors_lowerclose
8: Fuel_close → Onstate_itemportstate_empty
9: Components_right_open → Onstate_itemportstate_filled
10: Components_right_close → Blast
11: Components_left_open → Seatenter
12: Components_left_close → Seatexit
13: Components_top_open → Open
14: Components_top_close → Close
15: Storage_open → Toggle
16: Storage_close → Lock
17: Place → Openfinished
18: Ascend → Closefinished
19: Descend → Ladderopen
20: Elevatorarrived → Ladderclose
21: Retrieve → Canopyopen
22: Useconsole → Canopyclose
23: Openinnerdoor → Seatenterladder
24: Closealldoors → Seatexitladder
25: Openinnerdoorfinished → Seatenterzerog
26: Closeinnerdoorfinished → Seatexitzerog
27: Unlockguarddoor → Inventory_open
28: Activate remote camera → Inventory_close
29: Turret_gyro_mode → Loot
30: Lock_01
31: Lock_02
32: Unlock_01
33: Unlock_02
RSI Ursa (RSI_Ursa_Rover_Unmanned_FF)
Changed
2 changes
stdItem
Interactions
0: Enablegsafe → Idle_search
1: Disablegsafe
Zeus Exploration Backpack Solar (rsi_utility_heavy_backpack_01_01_03)
Changed
10 changes
name: Zeus Exploration Suit Backpack Solar → Zeus Exploration Backpack Solar
stdItem
Name: Zeus Exploration Suit Backpack Solar → Zeus Exploration Backpack Solar
Interactions
0: Offhandholster → Canopyclose
1: Store → Seat_deploy
2: Offhandstore → Seat_retract
3: Drop → Weaponrack_deploy
4: Carrylowered → Weaponrack_retract
5: Inspect → Dashboarddeploy
6: Place → Dashboardretract
DescriptionData
Carrying Capacity: 180K SP → 180K µSCU
Door Control (ControlPanel_Screen_DoorControl_Physical_Corsair_Ramp)
Changed
17 changes
stdItem
Interactions
0: Bodydrop → Sit
1: Turnover → Use
2: Openinventoryui → Place
3: Unrestrain → Ascend
4: Swapoutfit → Descend
5: Restrain → Elevatorarrived
6: Openlootingui → Stand-console_idle_medium
7: Consumeactor → Startchargeinteraction
8: Commstap → Cancelchargeinteraction
9: Lookat → Disperseinteraction
10: Talk → Setjammerswitchon
11: Order → Setjammerswitchoff
12: Serve → Maindeviceswitchon
13: Takeorder → Maindeviceswitchoff
14: Refill ammo → Activate remote camera
15: Refill grenades → Turret_gyro_mode
16: Medpen → Enter
Door (Door_RN_RoomConnector_Breachable_OpenClose_Corsair_Ramp)
Changed
36 changes
stdItem
Interactions
0: Ascend → Poweroff
1: Descend → Activate
2: Elevatorarrived → Place
3: Playsolved → Turretenter
4: Onplaying → Turretexit
5: Onstopped → Open
6: Playunsolved → Close
7: Playreset → Opencomplete
8: Onstate_playstate_stoppedpipeconnected → Closecomplete
9: Onstate_playstate_stoppedpipedisconnected → Pilot_enter
10: Debug_togglestate_gunkstate → Pilot_exit
11: Scannerenter → Carry
12: Scannerexit → Drop
13: Scanner2enter → Inspect
14: Scanner2exit → Equip
15: Turretenter → Offhandequip
16: Turretexit → Store
17: Turret2enter → Offhandstore
18: Turret2exit → Disablechipinteractions
19: Deactivate → Enablechipinteractions
20: Activate → Activate remote camera
21: Maindeviceswitchon → Turret_gyro_mode
22: Maindeviceswitchoff → Lock
23: Startchargeinteraction → Override
24: Cancelchargeinteraction → Stepthrough
25: Disperseinteraction → Toggle
26: Setjammerswitchon → Unlock
27: Setjammerswitchoff → Overrideclose
28: Seatenter
29: Seatexit
30: Copilotseatenter
31: Copilotseatexit
32: Pilotenter
33: Pilotexit
34: Seatopen
35: Seatclose
Door (Door_RN_RoomConnector_Exterior_Corsair_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Offhandequip → Power_panel_right_open
1: Store → Power_panel_right_close
2: Offhandstore → Cooler_left_open
3: Disablechipinteractions → Cooler_left_close
4: Enablechipinteractions → Life_support_open
5: Activate remote camera → Life_support_close
6: Turret_gyro_mode → Seatenterladder_gunner
7: Open → Seatenterzerog_gunner
8: Close → Seatexitladder_gunner
9: Lock → Seatexitzerog_gunner
10: Override → Shield_generator_open
11: Stepthrough → Shield_generator_close
12: Toggle → Avionics_open
13: Unlock → Avionics_close
14: Overrideclose → Battery_open
15: Opencomplete → Battery_close
16: Closecomplete → Openinventoryui
17: Opentrigger → Close
18: Openself → Openlootingui
19: Allowopen → Accesscargogrid
20: Locktrigger → Hack
21: Unlocktrigger → Hacked
22: Lockself → Work
23: Unlockself → Open
24: Openrequest → Opencomplete
25: Closerequest → Closecomplete
26: Closetrigger → Seatenter
27: Closeself → Seatexit
28: Allowclose → Opendoor
29: Gate_close → Closedoor
30: Set_pressurenormalized → Radar_open
31: Set_pressuredifferential → Radar_close
32: Components_rear_open
33: Components_rear_close
Drake Corsair (DRAK_Corsair_AI_Super)
Changed
7 changes
stdItem
Interactions
0: Carry → Lifesupport_open
1: Drop → Lifesupport_close
2: Inspect → Radar_open
3: Place → Radar_close
4: Store → Fake
5: Fake_2
6: Openinventoryui
Drake Corsair (DRAK_Corsair_AI_Super_CIV)
Changed
7 changes
stdItem
Interactions
0: Tray03_lock → Unlock
1: Tray03_unlock → Overrideclose
2: Tray03_animationcomplete → Opencomplete
3: Tray04_open → Closecomplete
4: Tray04_close → Opentrigger
5: Tray04_lock → Openself
6: Tray04_unlock → Allowopen
Door Control (DRAK_Corsair_Door_Ramp_Portal2_Trigger)
Changed
36 changes
stdItem
Interactions
0: Seatexitleft → Openinventoryui
1: Sidedooropen → Close
2: Sidedoorclose → Accesscargogrid
3: Seatenterzerog → Open
4: Seatexitzerog → Lock
5: Useconsole → Unlock
6: Pilot_enter → Openlootingui
7: Pilot_exit
8: Request
9: Elevatorarrived
10: Openinnerdoor
11: Closealldoors
12: Openinnerdoorfinished
13: Closeinnerdoorfinished
14: Activate remote camera
15: Turret_gyro_mode
16: Pickup
17: Equip
18: Inspect
19: Deploylandinggear
20: Retractlandinggear
21: Open
22: Close
23: Toggle
24: Burpee
25: Cherrypick
26: Legraises
27: Lunges
28: Mountainclimbertwist
29: Plankjacks
30: Planks
31: Pushups
32: Shadowboxing
33: Situps
34: Squats
35: Windmills
Manned Turret (DRAK_Corsair_Turret_Manned)
Changed
1 change
stdItem
Seat
Dashboard
PowerForObservedItemsToggle: 1 → 0
Drake Corsair (DRAK_Corsair_Unmanned_Salvage)
Changed
7 changes
stdItem
Interactions
0: Drop → Toggle
1: Inspect → Lockdoor
2: Place → Unlockdoor
3: Store → Openfinished
4: Carry → Closefinished
5: Place
6: Runcheck
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
7 changes
stdItem
Interactions
0: Drop → Sit
1: Place → Exit
2: Store
3: Equiptowear
4: Openinventoryui
5: Openlootingui
6: Carry
Drake Cutlass Black (DRAK_Cutlass_Black_AI_Derelict_Nose_A)
Changed
2 changes
stdItem
Interactions
0: Set_pressurenormalized → Openinventoryui
1: Set_pressuredifferential → Openlootingui
Drake Cutlass Black (DRAK_Cutlass_Black_AI_Derelict_Tail_A)
Changed
2 changes
stdItem
Interactions
0: Setstate_powered → Carry
1: Setstate_unpowered → Drop
Drake Cutlass Black (DRAK_Cutlass_Black_AI_Super)
Changed
2 changes
stdItem
Interactions
0: Drop → Refill ammo
1: Inspect → Refill grenades
Drake Cutlass Black (DRAK_Cutlass_Black_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0: Drop → Pressurecycle
1: Place → Pressurecyclecomplete
Drake Cutlass Black (DRAK_Cutlass_Black_BIS2950)
Changed
2 changes
stdItem
Interactions
0: Disablevtol → Open
1: Enableproximityassist → Close
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_CRIM_QIG)
Changed
2 changes
stdItem
Interactions
0: Place → Overrideclose
1: Store → Opencomplete
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_PIR_Elite)
Changed
2 changes
stdItem
Interactions
0: Drop → Serve
1: Inspect → Takeorder
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_SEC_Crusader)
Changed
2 changes
stdItem
Interactions
0: Carry → Commstap
1: Drop → Lookat
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_SEC_Crusader_QIG)
Changed
2 changes
stdItem
Interactions
0: Carry → Lockself
1: Drop → Unlockself
Drake Cutlass Black (DRAK_Cutlass_Black_PU_Boarding)
Changed
2 changes
stdItem
Interactions
0: Store → Openinventoryui
1: Carry → Unrestrain
Drake Cutlass Black (DRAK_Cutlass_Black_PU_Pirate_Crewless)
Changed
2 changes
stdItem
Interactions
0: Store → Locktrigger
1: Equiptowear → Unlocktrigger
Drake Cutlass 2949 Best In Show Edition (DRAK_Cutlass_Black_ShipShowdown)
Changed
2 changes
stdItem
Interactions
0: Disablecruise → Turnoff
1: Enablevtol → Toggle
Drake Cutlass Black (DRAK_Cutlass_Black_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0: Inspect → Commstap
1: Place → Lookat
Drake Cutlass Black (DRAK_Cutlass_Black_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Store → Talk
1: Carry → Order
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass)
Changed
34 changes
stdItem
Interactions
0: Openinventoryui → Activate pump
1: Close → Detach
2: Openlootingui → Purge
3: Ladderopen → Request
4: Ladderclose → Elevatorarrived
5: Canopyopen → Pilotenter
6: Canopyclose → Pilotexit
7: Seatenterzerog → Pilotentereva
8: Seatexitzerog → Pilotexiteva
9: Battery_open → Inventory_open
10: Battery_close → Inventory_close
11: Cooler_left_open → Loot
12: Cooler_left_close → Seatenter
13: Cooler_right_open → Seatexit
14: Cooler_right_close → Activate remote camera
15: Lifesupport_open → Turret_gyro_mode
16: Lifesupport_close → Copilotseatenter
17: Powerplant_open → Copilotseatexit
18: Powerplant_close → Suprightseatenter
19: Quantumdrive_open → Suprightseatexit
20: Quantumdrive_close → Captainseatenter
21: Shieldgen_left_open → Captainseatexit
22: Shieldgen_left_close → Open
23: Shieldgen_right_open → Close
24: Shieldgen_right_close → Seatenterright
25: Computer_open → Seatenterleft
26: Computer_close → Place
27: Sidedooropen → Pickup
28: Sidedoorclose → Poweron
29: Sidedoorenter → Poweroff
30: Sidedoorexit
31: Sidedoorenterzerog
32: Sidedoorexitzerog
33: Lookat
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Seatexit → Close
1: Copilotseatenter → Toggle
2: Copilotseatexit → Lock
3: Captainseatenter → Openfinished
4: Captainseatexit → Closefinished
5: Craneseatexit → Sit
6: Craneseatenter → Requestlobbytop
7: Pilot_enter → Requestlobbybottom
8: Pilot_exit → Elevatorarrived
9: Seatenterright → Requestsurface
10: Seatenterleft → On
11: Seatexitright → Off
12: Seatexitleft → Pilot_enter_front
13: Sidedooropen → Pilot_exit_front
14: Sidedoorclose → Pilot_enter_rear
15: Sidedoorenter → Pilot_exit_rear
16: Sidedoorexit → Cockpit_glass_open
17: Sidedoorenterzerog → Cockpit_glass_close
18: Sidedoorexitzerog → Cockpit_dome_open
19: Opening → Cockpit_dome_close
20: Closing → Pilot_enter_zerog
21: Closed → Pilot_exit_zerog
22: Opened → Activate remote camera
23: Activate remote camera → Requestdescent
24: Turret_gyro_mode → Requestascent
25: Dooropen → Turret_gyro_mode
26: Doorclose
27: Ascentrequest
28: Descentrequest
29: Instagatehack
30: Debug_bypasshacksucceed
31: Debug_bypasshackfail
32: Debug_resethack
33: Onhacksucceed_notshown
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0: Carry → Sit
1: Drop → Exit
2: Place
3: Store
4: Equiptowear
5: Openinventoryui
6: Openlootingui
Drake Cutter Rambler (DRAK_Cutter_Rambler_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Drop → Pilot_exit_rear
1: Inspect → Cockpit_glass_open
2: Place → Cockpit_glass_close
3: Store → Pilot_enter_zerog
Drake Cutter Rambler (DRAK_Cutter_Rambler_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0: Carry → Pilot_exit_zerog
1: Drop → Open
2: Inspect → Close
3: Place → Lock
Drake Cutter Rambler (DRAK_Cutter_Rambler_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Inspect → Use
1: Place → Pilot_enter_front
2: Store → Pilot_exit_front
3: Carry → Pilot_enter_rear
Drake Cutter (DRAK_Cutter_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0: Place → Opencomplete
1: Store → Closecomplete
2: Carry → Useconsole
3: Drop → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
28 changes
stdItem
Interactions
0: Close → Open
1: Toggle → Close
2: Lock → Enableproximitysensor
3: Openfinished → Disableproximitysensor
4: Closefinished → Activate remote camera
5: Idle_stare → Turret_gyro_mode
6: Place → Bespokeplace
7: Login → Enablepowerplant
8: Pilotenter → Disablepowerplant
9: Pilotexit → Place
10: Copilotenter → Fuse_removed
11: Copilotexit
12: Openinventoryui
13: Openlootingui
14: Open panel
15: Close panel
16: Cycle
17: Activate remote camera
18: Turret_gyro_mode
19: Carry
20: Drop
21: Inspect
22: Open
23: Insert
24: Eject
25: Pilotenterleft
26: Pilotenterright
27: Seatexit
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
29 changes
stdItem
Interactions
0: Onenabled → Redeye
1: Ondisabled → Grip
2: Poweron → Release
3: Enable → Liedown
4: Disable → Exit
5: Toggle → Draguserout
6: Deploy → Dropuserin
7: Retract → Proccliplowertoenter
8: Open → Procclipraisetoenter
9: Close → Enable
10: Cook → Disable
11: Open → Toggle
12: Close → Enterinternalscreen
13: Openlootingui → Downloadauthorised
14: Place → Downloadunauthorised
15: Openracktrigger → Prereqsmet
16: Closeracktrigger → Prereqsunmet
17: Turnon → Download
18: Turnoff
19: Turnoninternal
20: Turnoffinternal
21: Stow
22: Dooropen
23: Doorclose
24: Liedown
25: Sit
26: Exit
27: Sleep
28: Situp
Drake Dragonfly (DRAK_Dragonfly_Unmanned_FF)
Changed
2 changes
stdItem
Interactions
0: Drop → Blinkinglight_notshown
1: Inspect → Stopblinking_notshown
Overlord Arms Predator (srvl_armor_heavy_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Setstate_unpowered
1: Closetrigger → Setstate_blocked
2: Closeself → Setstate_unblocked
3: Allowclose → Setstate_noaccess
4: Gate_close → Setstate_access
Overlord Arms Riptide (srvl_armor_heavy_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Lockself
1: Opencomplete → Unlockself
2: Closecomplete → Openrequest
3: Opentrigger → Closerequest
4: Openself → Closetrigger
Overlord Arms Mirador (srvl_armor_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Unlock
1: Set_airlockconnected → Overrideclose
2: Open → Opencomplete
3: Close → Closecomplete
4: Lock → Opentrigger
Overlord Arms Skimmer (srvl_armor_heavy_arms_01_01_10blue)
Changed
5 changes
stdItem
Interactions
0: Override → Openself
1: Stepthrough → Allowopen
2: Toggle → Locktrigger
3: Unlock → Unlocktrigger
4: Overrideclose → Lockself
Overlord Arms Tempered (srvl_armor_heavy_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Allowclose
1: Unlocktrigger → Gate_close
2: Lockself → Set_pressurenormalized
3: Unlockself → Set_pressuredifferential
4: Openrequest → Setstate_powered
Overlord Arms Cardinal (srvl_armor_heavy_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Lock
1: Setstate_noaccess → Override
2: Setstate_access → Stepthrough
3: Pressurecycle → Toggle
4: Pressurecyclecomplete → Unlock
Overlord Arms Switchback (srvl_armor_heavy_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Setstate_access
1: Set_pressurenormalized → Pressurecycle
2: Set_pressuredifferential → Pressurecyclecomplete
3: Setstate_powered → Set_airlockconnected
4: Setstate_unpowered → Open
Overlord Arms Gilded (srvl_armor_heavy_arms_01_01_gld)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Closeself
1: Locktrigger → Allowclose
2: Unlocktrigger → Gate_close
3: Lockself → Set_pressurenormalized
4: Unlockself → Set_pressuredifferential
Wrecker Core Ashen (srvl_combat_heavy_core_03_03_01)
Changed
6 changes
stdItem
Interactions
1: Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Wrecker Legs Payback (srvl_combat_heavy_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Open → Setleadpips
1: Close → Setgimballock
2: Locked → Setfreegimbal
3: Setaimassist
4: Setstaggeredfire
5: Setsynchronousfire
6: Fireweapongroup1
Wrecker Legs Ashen (srvl_combat_heavy_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Locked → Fireweapongroup2
1: Open → Enableweapons
2: Close → Disableweapons
3: Setlagpips
4: Setleadpips
5: Setgimballock
6: Setfreegimbal
Overlord Legs Stinger (srvl_armor_heavy_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Coolerleft_close → Equiptowear
1: Coolerright_open → Carry
2: Coolerright_close → Drop
3: Radar_open → Place
4: Radar_close → Store
5: Powerplant_open
6: Powerplant_close
Deadhead Helmet (srvl_helmet_01_01_14_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_blocked
1: Openinventoryui → Setstate_unblocked
2: Openlootingui → Setstate_noaccess
3: Carry → Setstate_access
4: Drop → Pressurecycle
5: Place → Pressurecyclecomplete
6: Store → Set_airlockconnected
Xanthule Tahn Flight Helmet (syfb_flightsuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Exit
1: Weaponcontroller_setinactive → Carry
2: Gimbaltype_setfixed → Drop
3: Gimbaltype_setgimbal → Place
4: Gimbaltype_setaimassist → Store
5: Firepattern_setstaggered
6: Firepattern_setsynchronized