Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Aztalan Galena Core
(thp_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Openrequest
1:
Lock
→
Closerequest
2:
Override
→
Closetrigger
3:
Stepthrough
→
Closeself
4:
Toggle
→
Allowclose
5:
Unlock
→
Gate_close
6:
Overrideclose
→
Set_pressurenormalized
Door Control
(Door_Ship_Exterior_Herald_Ladder_Attachable)
Changed
14 changes
stdItem
Interactions
0:
Carry
→
Disablecruise
1:
Drop
→
Enablevtol
2:
Place
→
Disablevtol
3:
Store
→
Enableproximityassist
4:
Equip
→
Disableproximityassist
5:
Openexternalinventory
→
Engineon
6:
Engineoff
7:
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
13:
Enablecruise
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad)
Changed
7 changes
stdItem
Interactions
0:
Lighton
→
Store
1:
Lightoff
→
Equiptowear
2:
Keypadsuccess
→
Openinventoryui
3:
Open
→
Openlootingui
4:
Close
→
Carry
5:
Onunlocked
→
Drop
6:
Lockeddisplay
→
Place
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad_Ground_Fuelport)
Changed
18 changes
stdItem
Interactions
0:
Consumeactor
→
Poweroff
1:
Commstap
→
On
2:
Lookat
→
Off
3:
Talk
→
Open
4:
Order
→
Close
5:
Serve
→
Movetoopen
6:
Takeorder
→
Movetoclose
7:
Refill ammo
→
Cook
8:
Refill grenades
→
Seatenter
9:
Medpen
→
Seatexit
10:
Bodydrag
→
Place
11:
Bodydrop
→
Opencomplete
12:
Turnover
→
Closecomplete
13:
Openinventoryui
→
Ladderopen
14:
Unrestrain
→
Ladderclose
15:
Swapoutfit
16:
Restrain
17:
Openlootingui
Door
(Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Front)
Changed
34 changes
stdItem
Interactions
0:
Comp_top_open
→
Disableproximityassist
1:
Comp_top_close
→
Engineon
2:
Comp_bottom_open
→
Engineoff
3:
Comp_bottom_close
→
Enabledecoupled
4:
Ground_fuel_open
→
Disabledecoupled
5:
Ground_fuel_close
→
Enablegsafe
6:
Ladderopen
→
Disablegsafe
7:
Ladderclose
→
Enableesp
8:
Canopyopen
→
Disableesp
9:
Canopyclose
→
Enablecruise
10:
Seatenterladder
→
Disablecruise
11:
Seatexitladder
→
Enablevtol
12:
Seatenterzerog
→
Disablevtol
13:
Seatexitzerog
→
Enableproximityassist
14:
Seatenterladderoneway
15:
Seatexitladderoneway
16:
Seatenter
17:
Seatexit
18:
Lockself
19:
Unlockself
20:
Reportlock
21:
Reportunlock
22:
Sync
23:
Reporterror
24:
Repair
25:
Open
26:
Close
27:
Toggle
28:
Lock
29:
Unlock
30:
Openfinished
31:
Closefinished
32:
Lightson
33:
Lightslow
Door
(Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Rear)
Changed
34 changes
stdItem
Interactions
0:
Close
→
Gimbaltype_setgimbal
1:
Sit
→
Gimbaltype_setaimassist
2:
Exit
→
Firepattern_setstaggered
3:
Type
→
Firepattern_setsynchronized
4:
Order
→
Piptype_setlead
5:
Drink
→
Piptype_setlag
6:
Open
→
Landinggear_invalid
7:
Selfdestruct_engage
8:
Selfdestruct_disengage
9:
Hailtarget_start
10:
Hailtarget_stop
11:
Sensors_on
12:
Sensors_off
13:
Scan_enable
14:
Scan_disable
15:
Shields_on
16:
Shields_off
17:
Missiles_armmissile
18:
Missiles_disarmmissiles
19:
Missiles_cyclemissiles
20:
Missiles_firemissiles
21:
Weapons_on
22:
Weapons_off
23:
Countermeasures_fire
24:
Headlights_on
25:
Headlights_off
26:
Vtol_setactive
27:
Vtol_setinactive
28:
Proximityassist_setactive
29:
Proximityassist_setinactive
30:
Flighthud_invalid
31:
Scanninghud_invalid
32:
Comms_acceptcall
33:
Comms_declinecall
Door
(Door_RN_RoomConnector_Breachable_OpenClose_DRAK_Ironclad_Docking)
Changed
34 changes
stdItem
Interactions
0:
Ascend
→
Medpen
1:
Descend
→
Refill grenades
2:
Elevatorarrived
→
Swap outfit
3:
Pickup
→
Seatenter
4:
Place
→
Seatexit
5:
Use_lever
→
Activate remote camera
6:
Override
→
Turret_gyro_mode
7:
Activate
→
Makecoffee
8:
Carrylowered
→
On
9:
Drop
→
Off
10:
Inspect
→
Pilotenter
11:
Store
→
Pilotexit
12:
Open
→
Canopyopen
13:
Close
→
Canopyclose
14:
Hack
→
Seat_deploy
15:
Repair
→
Seat_retract
16:
Syncopen
→
Weaponrack_deploy
17:
Syncclose
→
Weaponrack_retract
18:
Opencomplete
→
Dashboarddeploy
19:
Closecomplete
→
Dashboardretract
20:
Openhatch
→
Openweaponracklarge
21:
Closehatch
→
Closeweaponracklarge
22:
Enableproximitysensor
→
Opencomponentpanelrr
23:
Disableproximitysensor
→
Closecomponentpanelrr
24:
Proximitysensoroccupied
→
Opencomponentpanelrc
25:
Proximitysensorunoccupied
→
Closecomponentpanelrc
26:
Opencomponentpanelrl
27:
Closecomponentpanelrl
28:
Opencomponentpanelfr
29:
Closecomponentpanelfr
30:
Dooropen
31:
Doorclose
32:
Ascentrequest
33:
Descentrequest
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Airlock_Interior)
Changed
32 changes
stdItem
Interactions
0:
Place
→
Enableinteraction
1:
Open
→
Disableinteraction
2:
Close
→
Unlockself
3:
Opencomplete
→
Lockself
4:
Closecomplete
→
Grip
5:
Toggle
→
Release
6:
Lock
→
Lightson
7:
Openfinished
→
Lightsoff
8:
Closefinished
→
Activate remote camera
9:
Batteryopen
→
Turret_gyro_mode
10:
Batteryclose
→
Gunnerenter
11:
Computeropen
→
Gunnerexit
12:
Computerclose
→
Take
13:
Coolerleft_open
→
Place
14:
Coolerleft_close
→
Open
15:
Coolerright_open
→
Close
16:
Coolerright_close
→
Opencomplete
17:
Gravitygenerator_open
→
Closecomplete
18:
Gravitygenerator_close
→
Requestascent
19:
Powerplant_open
→
Requestdescent
20:
Powerplant_close
→
Elevatorarrived
21:
Quantumdrive_open
→
Seatenter
22:
Quantumdrive_close
→
Seatexit
23:
Radar_open
24:
Radar_close
25:
Shieldgen_left_open
26:
Shieldgen_left_close
27:
Shieldgen_right_open
28:
Shieldgen_right_close
29:
Turretenter
30:
Turretexit
31:
Seatenter
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Int_Docking)
Changed
31 changes
stdItem
Interactions
0:
Carry
→
Pilotretractdashboard
1:
Drop
→
Attach
2:
Place
→
Open
3:
Seatenter
→
Close
4:
Seatexit
→
Lockerequipall
5:
Refill ammo
→
Lockerswapall
6:
Pick up
→
Extractor_disabled_trigger
7:
Medpen
→
Extractor_active_trigger
8:
Refill grenades
→
Left_scan
9:
Swap outfit
→
Left_extract
10:
Activate remote camera
→
Left_fracture
11:
Turret_gyro_mode
→
Right_scan
12:
Makecoffee
→
Right_extract
13:
On
→
Right_fracture
14:
Off
→
Center_scan
15:
Pilotenter
→
Center_extract
16:
Pilotexit
→
Center_fracture
17:
Canopyopen
→
Top_scan
18:
Canopyclose
→
Top_extract
19:
Seat_deploy
→
Top_fracture
20:
Seat_retract
→
Insert
21:
Weaponrack_deploy
→
Onfunctional
22:
Weaponrack_retract
→
Onnonfunctional
23:
Dashboarddeploy
→
Place
24:
Dashboardretract
→
Take
25:
Openweaponracklarge
→
Requestdescent
26:
Closeweaponracklarge
→
Elevatorarrived
27:
Opencomponentpanelrr
→
Cockpitopen
28:
Closecomponentpanelrr
→
Cockpitclose
29:
Pilotseatenterright
30:
Pilotseatenterleft
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad_Command_Module)
Changed
34 changes
stdItem
Interactions
0:
Setstate_powered
→
Cooler_open
1:
Setstate_unpowered
→
Cooler_close
2:
Setstate_blocked
→
Avionics_open
3:
Setstate_unblocked
→
Avionics_close
4:
Setstate_noaccess
→
Fuel_open
5:
Setstate_access
→
Fuel_close
6:
Pressurecycle
→
Turretenter
7:
Pressurecyclecomplete
→
Turretexit
8:
Set_airlockconnected
→
Use
9:
Close_blocked
→
Enableinteraction
10:
Close_unblocked
→
Disableinteraction
11:
Seatenter
→
Unlockself
12:
Seatexit
→
Lockself
13:
Activate remote camera
→
Light1On
14:
Turret_gyro_mode
→
Light2on
15:
Requestfloor0
→
Light3on
16:
Requestfloor
→
Ondepth
17:
Requestfloor2
→
Ondepth2
18:
Elevatorarrived
→
Ondepth3
19:
Ascend
→
Advancetime
20:
Descend
→
Batterypoweron
21:
Place
→
Laseroff
22:
Open
→
Laseron
23:
Close
→
Setstate_leverstate_up
24:
Opencomplete
→
Poweradded
25:
Closecomplete
→
Modifytimerdepth
26:
Usetoilet
→
Modifytimerdepth3
27:
Exit
→
Starttimer
28:
Inputinglasert1
→
Pausetimer
29:
Inputinglasert2
→
Leverdown
30:
Inputinglasert
→
Finshedtimer
31:
Inputinglasert4
→
Reset
32:
Activate
→
Advancedepth
33:
Damage
Drake Ironclad Assault
(DRAK_Ironclad_Assault)
Changed
6 changes
stdItem
Interactions
0:
Engineoff
→
Right_open
1:
Enabledecoupled
→
Right_close
2:
Disabledecoupled
→
Login
3:
Enablegsafe
4:
Disablegsafe
5:
Enableesp
Drake Pitbull
(DRAK_Pitbull_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Drop
1:
Setstate_noaccess
→
Inspect
Drake Pitbull
(DRAK_Pitbull_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Setstate_access
→
Place
1:
Pressurecycle
→
Store
Warden Backpack Epoque
(vgl_backpack_heavy_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Setstate_noaccess
1:
Override
→
Setstate_access
2:
Stepthrough
→
Pressurecycle
3:
Toggle
→
Pressurecyclecomplete
4:
Unlock
→
Set_airlockconnected
5:
Overrideclose
→
Copilotseatenter
6:
Opencomplete
→
Copilotseatexit
Warden Backpack HighSec
(vgl_combat_heavy_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Pilot_exit_rear
→
Gate_close
1:
Cockpit_glass_open
→
Set_pressurenormalized
2:
Cockpit_glass_close
→
Set_pressuredifferential
3:
Pilot_enter_zerog
→
Setstate_powered
4:
Pilot_exit_zerog
→
Setstate_unpowered
5:
Open
→
Setstate_blocked
6:
Close
→
Setstate_unblocked
Warden Backpack Hemlock Camo
(vgl_combat_heavy_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Onsuccess
1:
Set_pressuredifferential
→
Enter
2:
Setstate_powered
→
Alignmentcomplete
3:
Setstate_unpowered
→
Success
4:
Setstate_blocked
→
Carry
5:
Setstate_unblocked
→
Drop
6:
Setstate_noaccess
→
Inspect
Tailwind Flight Helmet Kruger
(vgl_flightsuit_helmet_05_01_01)
Changed
7 changes
stdItem
Interactions
0:
Stopblinking_notshown
→
Enablevtol
1:
Open
→
Disablevtol
2:
Close
→
Enableproximityassist
3:
Open panel
→
Disableproximityassist
4:
Close panel
→
Engineon
5:
Override
→
Engineoff
6:
Pump
→
Enabledecoupled
Sangar Helmet Orange/Black
(vgl_specialist_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Pressurecycle
1:
Openinventoryui
→
Pressurecyclecomplete
2:
Openlootingui
→
Set_airlockconnected
3:
Carry
→
Open
4:
Drop
→
Close
5:
Place
→
Lock
6:
Store
→
Override
Sangar Helmet (Modified)
(vgl_specialist_heavy_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Stepthrough
1:
Openinventoryui
→
Toggle
2:
Openlootingui
→
Unlock
3:
Instigatehack
→
Overrideclose
4:
Onhacksucceeded_hidden
→
Opencomplete
5:
Onhackfailed_hidden
→
Closecomplete
6:
Opentrigger
BR-2 Shotgun
(vlk_spewgun_ballistic_reference)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equiptowear
→
Carry
5:
Openinventoryui
6:
Openlootingui
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo_Ext)
Changed
19 changes
stdItem
Interactions
0:
Store
→
Closetrigger
1:
Equiptowear
→
Closeself
2:
Carry
→
Allowclose
3:
Drop
→
Gate_close
4:
Place
→
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
7:
Setstate_unpowered
8:
Setstate_blocked
9:
Setstate_unblocked
10:
Setstate_noaccess
11:
Setstate_access
12:
Pressurecycle
13:
Pressurecyclecomplete
14:
Set_airlockconnected
15:
Open
16:
Close
17:
Lock
18:
Override
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vulture_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Liedown
→
Esp_setinactive
1:
Sit
→
Quantumspool_setactive
2:
Exit
→
Quantumspool_setinactive
3:
Sleep
→
Quantumtravel_setactive
4:
Situp
→
Quantumtravel_setinactive
5:
Dooropeninginteraction
→
Weaponcontroller_setactive
6:
Doorclosinginteraction
→
Weaponcontroller_setinactive
7:
Lockdoorinteraction
→
Gimbaltype_setfixed
8:
Gimbaltype_setgimbal
9:
Gimbaltype_setaimassist
10:
Firepattern_setstaggered
11:
Firepattern_setsynchronized
12:
Piptype_setlead
13:
Piptype_setlag
14:
Landinggear_invalid
15:
Selfdestruct_engage
16:
Selfdestruct_disengage
17:
Hailtarget_start
18:
Hailtarget_stop
19:
Sensors_on
20:
Sensors_off
21:
Scan_enable
22:
Scan_disable
23:
Shields_on
24:
Shields_off
25:
Missiles_armmissile
26:
Missiles_disarmmissiles
27:
Missiles_cyclemissiles
28:
Missiles_firemissiles
29:
Weapons_on
30:
Weapons_off
31:
Countermeasures_fire
32:
Headlights_on
33:
Headlights_off
Esperia Glaive
(VNCL_Glaive_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Medpen
1:
Carry
→
Bodydrag
Vanduul Mauler Destroyer
(VNCL_Mauler_PU_AI_VAN)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Restrain
1:
Carry
→
Openlootingui
2:
Drop
→
Consumeactor
Drake Vulture
(DRAK_Vulture_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0:
Open
→
Lock_01
1:
Close
→
Lock_02
2:
Carry
→
Lock_03
3:
Drop
→
Unlock_01
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler_Drop)
Changed
32 changes
stdItem
Interactions
0:
Dooropen
→
Hangerequip
1:
Doorclose
→
Hangerhang
2:
Carry
→
Hangerswap
3:
Drop
→
Hangerswapall
4:
Inspect
→
Hangerequipall
5:
Place
→
Hangerhangall
6:
Attach
→
Useconsole
7:
Store
8:
Activate
9:
Ascend
10:
Descend
11:
Elevatorarrived
12:
Lightson
13:
Lightslow
14:
Requestfloor
15:
Poweron
16:
Poweroff
17:
Reducetimer
18:
Clean_mop
19:
Startcracking
20:
Onglow
21:
Onpiece1dissolved
22:
Onpiece2Dissolved
23:
Onpiece3dissolved
24:
Onpiece4dissolved
25:
Onpiece5dissolved
26:
Onpiece6dissolved
27:
Onpiece78dissolved
28:
Teststartglow
29:
Testpiece
30:
Testpiece
31:
Testpiece
Door Control
(ControlPanel_Screen_DoorControl_Physical_Prowler_Utility_Right_Interior)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Carry
1:
Close
→
Drop
2:
Openlootingui
→
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
6:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler)
Changed
34 changes
stdItem
Interactions
0:
Retract
→
Quantumspool_setactive
1:
Extend
→
Quantumspool_setinactive
2:
Keypadsuccess
→
Quantumtravel_setactive
3:
Open
→
Quantumtravel_setinactive
4:
Close
→
Weaponcontroller_setactive
5:
Onunlocked
→
Weaponcontroller_setinactive
6:
Lockeddisplay
→
Gimbaltype_setfixed
7:
Unlocktrigger
→
Gimbaltype_setgimbal
8:
Place_fuse
→
Gimbaltype_setaimassist
9:
Fix
→
Firepattern_setstaggered
10:
Break
→
Firepattern_setsynchronized
11:
Onenter_damagestate_damaged
→
Piptype_setlead
12:
Onenter_damagestate_notdamaged
→
Piptype_setlag
13:
Applydamagemap_pristine
→
Landinggear_invalid
14:
Applydamagemap_damaged
→
Selfdestruct_engage
15:
Applydamagemap_repaired
→
Selfdestruct_disengage
16:
Carrylowered
→
Hailtarget_start
17:
Drop
→
Hailtarget_stop
18:
Inspect
→
Sensors_on
19:
Place
→
Sensors_off
20:
Store
→
Scan_enable
21:
Scan_disable
22:
Shields_on
23:
Shields_off
24:
Missiles_armmissile
25:
Missiles_disarmmissiles
26:
Missiles_cyclemissiles
27:
Missiles_firemissiles
28:
Weapons_on
29:
Weapons_off
30:
Countermeasures_fire
31:
Headlights_on
32:
Headlights_off
33:
Vtol_setactive
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Left_Cargo)
Changed
34 changes
stdItem
Interactions
0:
Store
→
Esp_setinactive
1:
Carrylowered
→
Quantumspool_setactive
2:
Drop
→
Quantumspool_setinactive
3:
Inspect
→
Quantumtravel_setactive
4:
Place
→
Quantumtravel_setinactive
5:
Open
→
Weaponcontroller_setactive
6:
Close
→
Weaponcontroller_setinactive
7:
Hack
→
Gimbaltype_setfixed
8:
Repair
→
Gimbaltype_setgimbal
9:
Syncopen
→
Gimbaltype_setaimassist
10:
Syncclose
→
Firepattern_setstaggered
11:
Opencomplete
→
Firepattern_setsynchronized
12:
Closecomplete
→
Piptype_setlead
13:
Deploy
→
Piptype_setlag
14:
Retract
→
Landinggear_invalid
15:
Syncdeploy
→
Selfdestruct_engage
16:
Syncretract
→
Selfdestruct_disengage
17:
Retractclose
→
Hailtarget_start
18:
Hailtarget_stop
19:
Sensors_on
20:
Sensors_off
21:
Scan_enable
22:
Scan_disable
23:
Shields_on
24:
Shields_off
25:
Missiles_armmissile
26:
Missiles_disarmmissiles
27:
Missiles_cyclemissiles
28:
Missiles_firemissiles
29:
Weapons_on
30:
Weapons_off
31:
Countermeasures_fire
32:
Headlights_on
33:
Headlights_off
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Right_Cargo)
Changed
34 changes
stdItem
Interactions
0:
Opendoor
→
Unlock
1:
Closedoor
→
Openlootingui
2:
Radar_open
→
Openinventoryui
3:
Radar_close
→
Close
4:
Components_rear_open
→
Accesscargogrid
5:
Components_rear_close
→
Open
6:
Cooler_open
→
Lock
7:
Cooler_close
8:
Avionics_open
9:
Avionics_close
10:
Fuel_open
11:
Fuel_close
12:
Turretenter
13:
Turretexit
14:
Use
15:
Enableinteraction
16:
Disableinteraction
17:
Unlockself
18:
Lockself
19:
Light1On
20:
Light2On
21:
Light3on
22:
Ondepth1
23:
Ondepth
24:
Ondepth3
25:
Advancetime
26:
Batterypoweron
27:
Laseroff
28:
Laseron
29:
Setstate_leverstate_up
30:
Poweradded
31:
Modifytimerdepth2
32:
Modifytimerdepth
33:
Starttimer
Door Control
(ESPR_Prowler_Door_Ladder_Int)
Changed
14 changes
stdItem
Interactions
0:
Open
→
Disableesp
1:
Close
→
Enablecruise
2:
Activate pump
→
Disablecruise
3:
Detach
→
Enablevtol
4:
Purge
→
Disablevtol
5:
Enableproximityassist
6:
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
13:
Enableesp
Esperia Prowler
(ESPR_Prowler_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Descend
1:
Store
→
Elevatorarrived
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_B_03)
Changed
2 changes
stdItem
Interactions
0:
Closecomplete
→
Quantumspool_setinactive
1:
Opentrigger
→
Quantumtravel_setactive
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_C_05)
Changed
2 changes
stdItem
Interactions
0:
Setstate_powered
→
Navfilter_ispoi
1:
Setstate_unpowered
→
Navfilter_isquantum
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_C_07)
Changed
2 changes
stdItem
Interactions
0:
Allowclose
→
Firepattern_setsynchronized
1:
Gate_close
→
Piptype_setlead
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_C_09)
Changed
2 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Exteriorlights_off
1:
Setstate_access
→
Interiorlights_on
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_C_11)
Changed
2 changes
stdItem
Interactions
0:
Setstate_blocked
→
Landinggear_invalid
1:
Setstate_unblocked
→
Exteriorlights_on
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_C_12)
Changed
2 changes
stdItem
Interactions
0:
Openrequest
→
Gimbaltype_setfixed
1:
Closerequest
→
Gimbaltype_setgimbal
Esperia Prowler Utility
(ESPR_Prowler_Utility)
Changed
2 changes
stdItem
Interactions
0:
Disablecruise
→
Lean
1:
Enablevtol
→
Retractrequest
Aopoa Nox Wikelo Special
(XIAN_Nox_Collector_Mod)
Changed
2 changes
stdItem
Interactions
0:
Engineoff
→
Place
1:
Enabledecoupled
Esperia Talon Shrike
(ESPR_Talon_Shrike_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Lockself
1:
Store
→
Unlockself
Esperia Talon Shrike
(ESPR_Talon_Shrike_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Openself
1:
Equiptowear
→
Allowopen
Esperia Talon Shrike
(ESPR_Talon_Shrike_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Locktrigger
1:
Drop
→
Unlocktrigger
P8-SC "Stormfall" SMG
(behr_smg_ballistic_01_white01)
Changed
13 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Disabledecoupled
1:
Turret_fire_mode
→
Enablegsafe
2:
Turret_gyro_mode
→
Disablegsafe
3:
Turret_sensitivity_increase
→
Enableesp
4:
Turret_sensitivity_decrease
→
Disableesp
5:
Enablecruise
6:
Disablecruise
7:
Enablevtol
8:
Disablevtol
9:
Enableproximityassist
10:
Disableproximityassist
11:
Engineon
12:
Engineoff
ORC-mkX Core SecondWind
(cds_combat_medium_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_powered
→
Onstate_puzzlestate_unsolved
1:
Setstate_unpowered
→
Onstate_puzzlestate_resetting
2:
Setstate_blocked
→
Onplayersjoined
3:
Setstate_unblocked
→
Activateencounter
4:
Setstate_noaccess
→
Reset
5:
Setstate_access
→
Onreset
6:
Pressurecycle
→
Encounterdone
Door
(Door_RN_RoomConnector_Breachable_OpenClose_GAMA_Railen_RearAirlock)
Changed
31 changes
stdItem
Interactions
0:
Savegamelogoutll
→
Closedoor
1:
Place
→
Cleanup
2:
Activate remote camera
→
Ladderopen
3:
Ascend
→
Ladderclose
4:
Descend
→
Canopyopen
5:
Elevatorarrived
→
Canopyclose
6:
Grip
→
Seatenterladder
7:
Release
→
Seatexitladder
8:
Turnhoveron
→
Seatenterzerog
9:
Turnhoveroff
→
Seatexitzerog
10:
Turretenter
→
Inventory_open
11:
Turretexit
→
Inventory_close
12:
Turretenter180
→
Loot
13:
Open
→
Dooropen
14:
Close
→
Doorclose
15:
Toggle
→
Ascentrequest
16:
Lock
→
Descentrequest
17:
Openfinished
→
Cancelstop
18:
Closefinished
→
Gatewayopen
19:
Turnon
→
Open
20:
Turnoff
→
Close
21:
Hail
→
Pilotenter
22:
Dance
→
Pilotexit
23:
Taunt
→
Openinnerdoor
24:
Acknowledge
→
Closealldoors
25:
Cry
→
Openinnerdoorfinished
26:
Play
→
Closeinnerdoorfinished
27:
Idle
→
Poweron
28:
Stage
→
Poweroff
29:
Stage
→
Sharedinteractionattached
30:
Win
→
Sharedinteractiondetached
Strata Backpack
(grin_utility_medium_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Set_pressuredifferential
1:
Setstate_unblocked
→
Setstate_powered
2:
Setstate_noaccess
→
Setstate_unpowered
3:
Setstate_access
→
Setstate_blocked
4:
Pressurecycle
→
Setstate_unblocked
5:
Pressurecyclecomplete
→
Setstate_noaccess
6:
Set_airlockconnected
→
Setstate_access
Door Control
(ControlPanel_Screen_DoorControl_1x1_3D_Gama_Railen_Basic_Ext_Elevator)
Changed
19 changes
stdItem
Interactions
0:
Openself
→
Drop
1:
Allowopen
→
Place
2:
Locktrigger
→
Store
3:
Unlocktrigger
→
Equiptowear
4:
Lockself
→
Openinventoryui
5:
Unlockself
→
Openlootingui
6:
Openrequest
→
Carry
7:
Closerequest
8:
Closetrigger
9:
Closeself
10:
Allowclose
11:
Gate_close
12:
Set_pressurenormalized
13:
Set_pressuredifferential
14:
Setstate_powered
15:
Setstate_unpowered
16:
Setstate_blocked
17:
Setstate_unblocked
18:
Setstate_noaccess
Door Control
(ControlPanel_Screen_DoorControl_1x1_3D_Gama_Railen_Basic_Parent)
Changed
19 changes
stdItem
Interactions
0:
Lockself
→
Equiptowear
1:
Unlockself
→
Openinventoryui
2:
Openrequest
→
Openlootingui
3:
Closerequest
→
Carry
4:
Closetrigger
→
Drop
5:
Closeself
→
Place
6:
Allowclose
→
Store
7:
Gate_close
8:
Set_pressurenormalized
9:
Set_pressuredifferential
10:
Setstate_powered
11:
Setstate_unpowered
12:
Setstate_blocked
13:
Setstate_unblocked
14:
Setstate_noaccess
15:
Setstate_access
16:
Pressurecycle
17:
Pressurecyclecomplete
18:
Set_airlockconnected
Door Control
(ControlPanel_Screen_DoorControl_1x1_3D_Gama_Railen_Basic_Parent_SendCall)
Changed
14 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Enableesp
1:
Turret_fire_mode
→
Disableesp
2:
Ai_use
→
Enablecruise
3:
Retractturret
→
Disablecruise
4:
Turret_sensitivity_decrease
→
Enablevtol
5:
Turret_gyro_mode
→
Disablevtol
6:
Turret_sensitivity_increase
→
Enableproximityassist
7:
Turret_enter
→
Disableproximityassist
8:
Turret_exit
→
Engineon
9:
Turretenter
→
Engineoff
10:
Enabledecoupled
11:
Disabledecoupled
12:
Enablegsafe
13:
Disablegsafe