Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Asgard 2955 Ship Showdown Poster (Carryable_1H_CY_flair_poster_HT_BIS_3_b)
Changed
8 changes
stdItem
Interactions
0: Openfinished → Enabledecoupled
1: Closefinished → Disabledecoupled
2: Take → Enablegsafe
3: Place → Disablegsafe
4: Drop → Enableesp
5: Use → Disableesp
6: Enableinteraction → Enablecruise
7: Disableinteraction → Disablecruise
2954 Red Festival Poster (Carryable_1H_CY_flair_poster_HT_feb2023_1_b)
Changed
8 changes
stdItem
Interactions
0: Stepthrough → Enablevtol
1: Requestfloor0 → Disablevtol
2: Requestfloor1 → Enableproximityassist
3: Requestfloor2 → Disableproximityassist
4: Requestfloor3 → Engineon
5: Requestfloor4 → Engineoff
6: Elevatorarrived → Enabledecoupled
7: Requestsurface → Disabledecoupled
UEE 6th Platoon Medal (Worn) (Carryable_1H_CY_medal_1_worn_b)
Changed
5 changes
stdItem
Interactions
0: Engineon → Exit
1: Engineoff → Sit
2: Enabledecoupled
3: Disabledecoupled
4: Enablegsafe
Government Cartography Agency Medal (Worn) (Carryable_1H_CY_medal_1_worn_d)
Changed
5 changes
stdItem
Interactions
0: Engineoff → Exit
1: Enabledecoupled → Sit
2: Disabledecoupled
3: Enablegsafe
4: Disablegsafe
Datapad (Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0: Accessgranted → Equip
1: Accessdenied → Openlootingui
2: Button1 → Carry
3: Button2 → Drop
4: Button3 → Place
Datapad (Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0: Close → Enableproximityassist
1: Toggle → Disableproximityassist
2: Lock → Engineon
3: Openfinished → Engineoff
4: Closefinished → Enabledecoupled
Datapad (Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0: Select1 → Store
1: Select2 → Equip
2: Select3 → Openlootingui
3: Lockbuttons → Carry
4: Unlockbuttons → Drop
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Turretenter → Disablecruise
1: Turretexit → Enablevtol
2: Seatenter → Disablevtol
3: Seatexit → Enableproximityassist
4: Copilotseatenter → Disableproximityassist
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_HardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Powerplant_open → Disableproximityassist
1: Powerplant_close → Engineon
2: Quantumdrive_open → Engineoff
3: Quantumdrive_close → Enabledecoupled
4: Radar_open → Disabledecoupled
SLAM (Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0: Copilotenter → Shipenter
1: Copilotexit → Shipexit
2: Openinventoryui → Shipzerogenter
3: Openlootingui → Shipzerogexit
4: Close → Exit
Ship Showdown '52 C8X Pisces Coin (Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0: Opencomponentpanelrr → Enabledecoupled
1: Closecomponentpanelrr → Disabledecoupled
2: Opencomponentpanelrc → Enablegsafe
3: Closecomponentpanelrc → Disablegsafe
4: Opencomponentpanelrl → Enableesp
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
32 changes
stdItem
Interactions
0: Openinnerdoorfinished → 1to2
1: Closeinnerdoorfinished → To3
2: Activate remote camera → To1
3: Turret_gyro_mode → 2to2
4: Pickup → 2to3
5: Equip → 3to1
6: Inspect → 3to2
7: Deploylandinggear → 3to3
8: Retractlandinggear → Xtox
9: Open → Xtoy
10: Close → Xtoz
11: Toggle → Ytox
12: Burpee → Ytoy
13: Cherrypick → Ytoz
14: Legraises → Ztox
15: Lunges → Ztoy
16: Mountainclimbertwist → Ztoz
17: Plankjacks → Open
18: Planks → Close
19: Pushups → Toggle
20: Shadowboxing → Lock
21: Situps → Openfinished
22: Squats → Closefinished
23: Windmills → Override
24: Warmup → Enter
25: Mobiglas → Exit
26: Struttransformextend → Use
27: Struttransformretract → Place
28: Off → Placeonhook
29: On → Gundeployrequested
30: Deactivate → Doorcloserequested
31: Insert
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MXC_Entrance_Door)
Changed
33 changes
stdItem
Interactions
0: Copilotenterleft → Fuse_placed
1: Copilotenterright → Place
2: Copilotexit → Open
3: Turretenter → Close
4: Turretexit → Fuse_removed
5: Shopidle → Sitdown
6: Escpodupperrightenter → Seatenterright
7: Escpodupperrightexit → Seatexitright
8: Savegamelogoutur → Seatenterleft
9: On → Seatexitleft
10: Off → Activate remote camera
11: Place → Turret_gyro_mode
12: Deployrails → Wash
13: Retractrails → Exit
14: Deployelevator → Lean
15: Retractelevator → Runwater
16: Lock_interactions → Inactive
17: Unlock_interactions
18: Carry
19: Drop
20: Inspect
21: Store
22: Offhandstore
23: Requestascent
24: Elevatorarrived
25: Seatenter
26: Seatexit
27: Seatenter_right
28: Seatexit_right
29: Seatenter_zerog
30: Seatexit_zerog
31: Canopyopen
32: Canopyclose
Ship Showdown '52 Carrack Coin (Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0: Countermeasures_flare → Enableesp
1: Doors_lockall → Disableesp
2: Doors_unlockall → Enablecruise
3: Deployweaponrack → Disablecruise
4: Retractweaponrack → Enablevtol
Ship Showdown '52 Coin (Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0: Doorclose → Disableesp
1: Dooropen → Enablecruise
2: Poweron → Disablecruise
3: Poweroff → Enablevtol
4: Disablevtol
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Engineoff
1: Enablepowerplant → Enabledecoupled
2: Disabledecoupled
3: Enablegsafe
4: Disablegsafe
Stella Fortuna '54 Coin (Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0: Exteriorlights_off → Engineon
1: Interiorlights_on → Engineoff
2: Interiorlights_off → Enabledecoupled
3: Selfdestruct_engage → Disabledecoupled
4: Selfdestruct_disengage → Enablegsafe
Coramor '54 Coin (Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Disablecruise
1: Enablepowerplant → Enablevtol
2: Disablevtol
3: Enableproximityassist
4: Disableproximityassist
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0: Shields_on → Engineoff
1: Shields_off → Enabledecoupled
2: Weapons_on → Disabledecoupled
3: Weapons_off → Enablegsafe
4: Countermeasures_chaff → Disablegsafe
First Contact Day ’54 Coin (Carryable_1H_SQ_Flair_Coin_1_p)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Disablevtol
1: Activate remote camera → Enableproximityassist
2: Turret_gyro_mode → Disableproximityassist
3: Engineon
4: Engineoff
Death Mask '54 Coin (Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0: Poweron → Enablecruise
1: Poweroff → Disablecruise
2: Outrigger_toggle → Enablevtol
3: Outrigger_deploy → Disablevtol
4: Outrigger_retract → Enableproximityassist
CitizenCon '54 Coin (Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0: Flightready → Enabledecoupled
1: Exteriorlights_on → Disabledecoupled
2: Exteriorlights_off → Enablegsafe
3: Selfdestruct_engage → Disablegsafe
4: Selfdestruct_disengage → Enableesp
ADP-mk4 Core Justified (cds_armor_heavy_helmet_02_04_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Requestunlockandopen → Unlocktrigger
1: Stepthrough → Lockself
2: Onlocked → Unlockself
3: Onunlocked → Openrequest
4: Open → Closerequest
5: Close → Closetrigger
6: Onopened → Closeself
CSP-68H Backpack Red Alert (cds_combat_heavy_backpack_01_iae2022_01)
Changed
7 changes
stdItem
Interactions
0: Close → Opencomplete
1: Dooropen → Closecomplete
2: Doorclose → Opentrigger
3: Place → Openself
4: Open → Allowopen
5: Opencomplete → Locktrigger
6: Unlocktrigger
DCP Armor Core Cobalt Camo (cds_combat_heavy_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Datapad_check_low
1: Set_pressurenormalized → Datapad_check_high
2: Set_pressuredifferential → Datapad_check_floor
3: Setstate_powered → Repair
4: Setstate_unpowered → Show hint
5: Setstate_blocked
6: Setstate_unblocked
DCP Armor Core Jungle Camo (cds_combat_heavy_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Openexternalinventory
1: Setstate_noaccess → Carry
2: Setstate_access → Drop
3: Pressurecycle → Place
4: Pressurecyclecomplete → Store
5: Set_airlockconnected → Equip
6: Open
DCP Armor Core True Valor (cds_combat_heavy_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Drop
1: Closecomplete → Place
2: Opentrigger → Store
3: Openself → Equip
4: Allowopen → Openinventoryui
5: Locktrigger → Openlootingui
6: Unlocktrigger → Close
DCP Armor Core New Dawn (cds_combat_heavy_core_03_06_01)
Changed
7 changes
stdItem
Interactions
0: Close → Carry
1: Lock → Drop
2: Override → Place
3: Stepthrough → Store
4: Toggle → Equip
5: Unlock → Openexternalinventory
6: Overrideclose
DCP Armor Helmet Cobalt Camo (cds_combat_heavy_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Outputinglasert3 → Override
1: Outputinglasert4 → Stepthrough
2: Stoplaser → Toggle
3: Reset → Unlock
4: Onopeningcompleted → Overrideclose
5: Outputinglasert1top → Opencomplete
6: Outputinglasert2top → Closecomplete
DCP Armor Helmet Clawed Steel (cds_combat_heavy_helmet_03_05_01)
Changed
7 changes
stdItem
Interactions
0: Close → Set_pressuredifferential
1: Toggle → Setstate_powered
2: Lock → Setstate_unpowered
3: Openfinished → Setstate_blocked
4: Closefinished → Setstate_unblocked
5: Open → Setstate_noaccess
6: Setstate_access
DCP Armor Legs True Valor (cds_combat_heavy_legs_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Outputinglasert1bottom → Vendorkeep
1: Outputinglasert2bottom → Holdready
2: Outputinglasert3bottom → Equiptosuit
3: Outputinglasert4bottom → Offhandequiptosuit
4: Ontopactivated → Store
5: Onbottomactivated → Offhandstore
6: Addonearrayvalue → Drop
DCP Armor Legs New Dawn (cds_combat_heavy_legs_03_06_01)
Changed
7 changes
stdItem
Interactions
0: Close → Inspect
1: Opencomplete → Place
2: Closecomplete → Vendorinspect
3: Place → Vendorreturn
4: Open → Vendorkeep
5: Holdready
6: Equiptosuit
Geist Backpack Whiteout (cds_combat_light_backpack_01_02_10)
Changed
7 changes
stdItem
Interactions
0: Close → Setstate_access
1: Movetoopen → Pressurecycle
2: Movetoclose → Pressurecyclecomplete
3: Swap outfit → Set_airlockconnected
4: Carry → Open
5: Drop → Close
6: Place → Lock
Geist Backpack Desert (cds_combat_light_backpack_01_02_15)
Changed
7 changes
stdItem
Interactions
0: Close → Unlockself
1: Open → Openrequest
2: Movetoopen → Closerequest
3: Movetoclose → Closetrigger
4: Closeself
5: Allowclose
6: Gate_close
Geist Backpack Forest (cds_combat_light_backpack_01_02_16)
Changed
7 changes
stdItem
Interactions
0: Swap outfit → Set_pressurenormalized
1: Open → Set_pressuredifferential
2: Close → Setstate_powered
3: Movetoopen → Setstate_unpowered
4: Movetoclose → Setstate_blocked
5: Setstate_unblocked
6: Setstate_noaccess
CSP-68L Backpack Forest Camo (cds_combat_light_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Vendcomplete
1: Inspect → Error
2: Place → Stealcomplete
3: Chakmafirstselecttake → Door_open
4: Chakmatake → Door_close
5: Customize → Dispenser_up
6: Bespokeplace → Dispenser_down
CSP-68L Backpack Night Camo (cds_combat_light_backpack_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Holdready → Opencargodoor
1: Holster → Closecargodoor
2: Offhandholster → Opencargomech
3: Store → Closecargomech
4: Offhandstore → Infect
5: Drop → Fix
6: Carrylowered → Insert
FBL-8a Helmet Righteous (cds_combat_light_helmet_03_02_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Close → Column02_openbottom
1: Onunlocked → Column02_switchtotop
2: Lockeddisplay → Column02_switchtobottom
3: Unlocktrigger → Column01_allclosed
4: Keypadsuccess → Column02_allclosed
5: Open → Place
6: Activate remote camera
FBL-8a Helmet Justified (cds_combat_light_helmet_03_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Onunlocked → Turret_gyro_mode
1: Lockeddisplay → Wash
2: Unlocktrigger → Exit
3: Keypadsuccess → Activateshower
4: Open → Deactivateshower
5: Close → Carry
6: Drop
ORC-mkX Helmet Justified (cds_combat_medium_helmet_03_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Processed → Dooropen
1: Driveremoved → Doorclose
2: Ondownloaded → Ascentrequest
3: Enable → Descentrequest
4: Disable → Elevatorcancelstop
5: Toggle
6: Enterinternalscreen
ORC-mkX Helmet (XenoThreat v2) (cds_combat_medium_helmet_04_01_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Gsafe_setinactive → Tray03_close
1: Esp_setactive → Tray03_lock
2: Esp_setinactive → Tray03_unlock
3: Quantumspool_setactive → Tray03_animationcomplete
4: Quantumspool_setinactive → Tray04_open
5: Quantumtravel_setactive → Tray04_close
6: Quantumtravel_setinactive → Tray04_lock
ORC-mkX Legs Righteous (cds_combat_medium_legs_03_02_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Drop → Open
1: Inspect → Close
2: Place → Lock
3: Swapammomag → Override
4: Carry → Stepthrough
5: Equiptosuit → Toggle
6: Offhandequiptosuit → Unlock
ORC-mkX Legs Justified (cds_combat_medium_legs_03_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Store → Overrideclose
1: Offhandstore → Opencomplete
2: Drop → Closecomplete
3: Inspect → Opentrigger
4: Place → Openself
5: Swapammomag → Allowopen
6: Carry → Locktrigger
H4-PBF Ammo Carrier Snow Camo (cds_combat_superheavy_backpack_01_03_01)
Changed
8 changes
stdItem
Interactions
0: Bespokeplace → Setlagpips
1: Holdready → Setleadpips
2: Holster → Setgimballock
3: Offhandholster → Setfreegimbal
4: Store → Setaimassist
5: Offhandstore → Setstaggeredfire
6: Drop → Setsynchronousfire
7: Carrylowered → Fireweapongroup1
BUL-H4 Armor Snow Camo (cds_combat_superheavy_suit_01_03_01)
Changed
6 changes
stdItem
Interactions
0: Setstate_powered → Lockself
1: Setstate_unpowered → Unlockself
2: Setstate_blocked → Openrequest
3: Setstate_unblocked → Closerequest
4: Setstate_noaccess → Closetrigger
5: Setstate_access → Closeself
ADP Arms Green (cds_legacy_armor_heavy_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Set_airlockconnected
1: Pressurecyclecomplete → Open
2: Set_airlockconnected → Close
3: Open → Lock
4: Close → Override
ADP Arms Olive (cds_legacy_armor_heavy_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Pressurecycle
1: Setstate_access → Pressurecyclecomplete
2: Pressurecycle → Set_airlockconnected
3: Pressurecyclecomplete → Open
4: Set_airlockconnected → Close
ADP Arms Crusader Edition (cds_legacy_armor_heavy_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0: Closeself → Gate_close
1: Allowclose → Set_pressurenormalized
2: Gate_close → Set_pressuredifferential
3: Set_pressurenormalized → Setstate_powered
4: Set_pressuredifferential → Setstate_unpowered
ADP Core Yellow (cds_legacy_armor_heavy_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Open → Place
1: Close → Store
2: Take → Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
ADP Core Green (cds_legacy_armor_heavy_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Inspect → Place
1: Place → Store
2: Store → Equiptowear
3: Carry → Openinventoryui
4: Drop → Openlootingui
5: Carry
6: Drop