Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
ADP Core Aqua (cds_legacy_armor_heavy_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Inspect → Equiptowear
3: Place → Openinventoryui
4: Store → Openlootingui
5: Carry
6: Drop
ADP Core Imperial (cds_legacy_armor_heavy_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Setgreenlight → Place
1: Setbluelight → Store
2: Setyellowlight → Equiptowear
3: Setpurplelight → Openinventoryui
4: Retrieve → Openlootingui
5: Idle → Carry
6: Drop
ADP Core Hurston Edition (cds_legacy_armor_heavy_core_01_01_hd_sec)
Changed
6 changes
stdItem
Interactions
1: Idle → Store
2: Order → Equiptowear
3: Takeorder → Openinventoryui
4: Take → Openlootingui
5: Carry
6: Drop
ADP Core (Modified) (cds_legacy_armor_heavy_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_leverstate_down → Place
1: On → Store
2: Off → Equiptowear
3: Toggle → Openinventoryui
4: Proccliptriggeredleverdown → Openlootingui
5: Proccliptriggeredleverup → Carry
6: Proccliptriggeredleverswitch → Drop
ADP Core Crusader Edition (cds_legacy_armor_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Shopidle → Place
1: Idle → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Balor HCH Helmet Yellow (cds_legacy_armor_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Store → Pressurecyclecomplete
1: Offhandstore → Set_airlockconnected
2: Disablechipinteractions → Open
3: Enablechipinteractions → Close
4: Carry → Lock
5: Drop → Override
6: Inspect → Stepthrough
Balor HCH Helmet Imperial (cds_legacy_armor_heavy_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Search → Gate_close
1: Openinventoryui → Set_pressurenormalized
2: Loot → Set_pressuredifferential
3: Setstate_powered
4: Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
ADP Legs Green (cds_legacy_armor_heavy_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Activate remote camera → Pressurecycle
1: Turret_gyro_mode → Pressurecyclecomplete
2: Torear → Set_airlockconnected
3: Tofront → Glow
4: Cycleturretposition → Dissolve
5: Bespokeplace → Reset
6: Print → Pilotenter
ADP Legs Seagreen (cds_legacy_armor_heavy_legs_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Onprintcompleted → Pilotexit
1: Reset → Pilotenter
2: Place → Request
3: Poweron → Cancelstop
4: Onlensdetached
5: Turnon
6: Turnoff
ADP Legs Black (cds_legacy_armor_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Hangerhang → Override
1: Hangerswap → Stepthrough
2: Hangerswapall → Toggle
3: Hangerequipall → Unlock
4: Hangerhangall → Overrideclose
5: Hangerequip → Opencomplete
6: Closecomplete
PAB-1 Arms Red (cds_legacy_armor_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Open
1: Setstate_noaccess → Close
2: Setstate_access → Lock
3: Pressurecycle → Override
4: Pressurecyclecomplete → Stepthrough
PAB-1 Arms Sienna (cds_legacy_armor_light_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0: Lockself → Allowclose
1: Unlockself → Gate_close
2: Openrequest → Set_pressurenormalized
3: Closerequest → Set_pressuredifferential
4: Closetrigger → Setstate_powered
PAB-1 Arms Tan (cds_legacy_armor_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Closeself → Setstate_unpowered
1: Allowclose → Setstate_blocked
2: Gate_close → Setstate_unblocked
3: Set_pressurenormalized → Setstate_noaccess
4: Set_pressuredifferential → Setstate_access
PAB-1 Core Black (cds_legacy_armor_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Setstate_unpowered → Carry
1: Setstate_blocked → Drop
2: Setstate_unblocked → Place
3: Setstate_noaccess → Store
4: Setstate_access → Equiptowear
5: Pressurecycle
6: Pressurecyclecomplete
PAB-1 Core Twilight (cds_legacy_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Openself → Place
1: Allowopen
2: Locktrigger
3: Unlocktrigger
4: Lockself
5: Unlockself
6: Openrequest
PAB-1 Core Imperial (cds_legacy_armor_light_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Toggle → Setthresholdstate_under
1: Unlock → Setthresholdstate_over
2: Overrideclose → Setflowstate_active
3: Opencomplete → Setflowstate_inactive
4: Closecomplete → Usecontrolpanel
5: Opentrigger → Onvalidinput
6: Openself
CBH-3 Helmet Green (cds_legacy_armor_light_helmet_01_01_05)
Changed
5 changes
stdItem
Interactions
0: Openexternalinventory → Store
1: Activate → Equiptowear
2: Deactivate → Carry
3: Relayregister → Drop
4: Place
CBH-3 Helmet Olive (cds_legacy_armor_light_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Closehatch → Equiptowear
1: Openhatch → Carry
2: Print → Drop
3: Open → Place
4: Close → Store
5: Enableproximitysensor
6: Disableproximitysensor
PAB-1 Legs Green (cds_legacy_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Disableweapons → Closetrigger
1: Setlagpips → Closeself
2: Setleadpips → Allowclose
3: Setgimballock → Gate_close
4: Setfreegimbal → Set_pressurenormalized
5: Setaimassist → Set_pressuredifferential
6: Setstaggeredfire → Setstate_powered
ORC-mkV Arms Desert (cds_legacy_armor_medium_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Pressurecyclecomplete
1: Setstate_blocked → Set_airlockconnected
2: Setstate_unblocked → Open
3: Setstate_noaccess → Close
4: Setstate_access → Lock
ORC-mkV Core Yellow (cds_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Unlockself
1: Opentrigger → Openrequest
2: Openself → Closerequest
3: Allowopen → Closetrigger
4: Locktrigger → Closeself
5: Unlocktrigger → Allowclose
6: Lockself → Gate_close
ORC-mkV Core White (cds_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Set_pressurenormalized
1: Openrequest → Set_pressuredifferential
2: Closerequest → Setstate_powered
3: Closetrigger → Setstate_unpowered
4: Closeself → Setstate_blocked
5: Allowclose → Setstate_unblocked
6: Gate_close → Setstate_noaccess
ORC-mkV Core Imperial (cds_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Open
1: Closetrigger → Close
2: Closeself → Lock
3: Allowclose → Override
4: Gate_close → Stepthrough
5: Set_pressurenormalized → Toggle
6: Set_pressuredifferential → Unlock
G-2 Helmet Green (cds_legacy_armor_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Equiptowear
1: Open → Openinventoryui
2: Close → Openlootingui
3: Lock → Carry
4: Override → Drop
5: Stepthrough → Place
6: Toggle → Store
G-2 Helmet Grey (cds_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Equiptowear
1: Setstate_noaccess → Openinventoryui
2: Setstate_access → Openlootingui
3: Pressurecycle → Carry
4: Pressurecyclecomplete → Drop
5: Set_airlockconnected → Place
6: Open → Store
G-2 Helmet Desert (cds_legacy_armor_medium_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Equiptowear
1: Closerequest → Openinventoryui
2: Closetrigger → Openlootingui
3: Closeself → Carry
4: Allowclose → Drop
5: Gate_close → Place
6: Set_pressurenormalized → Store
ORC-mkV Legs Black (cds_legacy_armor_medium_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Place → Setstate_noaccess
1: Store → Setstate_access
2: Equiptowear → Pressurecycle
3: Carry → Pressurecyclecomplete
4: Drop → Set_airlockconnected
5: Open
6: Close
ORC-mkV Legs Sienna (cds_legacy_armor_medium_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Drop → Locktrigger
1: Place → Unlocktrigger
2: Store → Lockself
3: Equiptowear → Unlockself
4: Carry → Openrequest
5: Closerequest
6: Closetrigger
ORC-mkV Legs Twilight (cds_legacy_armor_medium_legs_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Store → Closerequest
1: Equiptowear → Closetrigger
2: Carry → Closeself
3: Drop → Allowclose
4: Place → Gate_close
5: Set_pressurenormalized
6: Set_pressuredifferential
ORC-mkV Legs Covalex Edition (cds_legacy_armor_medium_legs_01_01_covalex)
Changed
7 changes
stdItem
Interactions
0: Store → Unlockself
1: Equiptowear → Openrequest
2: Carry → Closerequest
3: Drop → Closetrigger
4: Place → Closeself
5: Allowclose
6: Gate_close
ORC-mkV Legs Cry-Astro Edition (cds_legacy_armor_medium_legs_01_01_cryastro)
Changed
7 changes
stdItem
Interactions
0: Store → Closeself
1: Equiptowear → Allowclose
2: Tray01_open → Gate_close
3: Tray01_close → Set_pressurenormalized
4: Tray01_lock → Set_pressuredifferential
5: Tray01_unlock → Setstate_powered
6: Tray01_animationcomplete → Setstate_unpowered
ORC-mkV Legs Greycat Edition (cds_legacy_armor_medium_legs_01_01_greycat)
Changed
7 changes
stdItem
Interactions
0: Carry → Setstate_powered
1: Drop → Setstate_unpowered
2: Place → Setstate_blocked
3: Store → Setstate_unblocked
4: Equiptowear → Setstate_noaccess
5: Setstate_access
6: Pressurecycle
ORC-mkV Legs (Modified) (cds_legacy_armor_medium_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Place → Pressurecyclecomplete
1: Store → Set_airlockconnected
2: Equiptowear → Open
3: Carry → Close
4: Drop → Lock
5: Override
6: Stepthrough
ORC-mkV Legs Crusader Edition (cds_legacy_armor_medium_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Unlock
1: Carry → Overrideclose
2: Drop → Opencomplete
3: Place → Closecomplete
4: Store → Opentrigger
5: Openself
6: Allowopen
FBL-8u Undersuit SecondWind (cds_undersuit_01_02_02)
Changed
6 changes
stdItem
Interactions
0: Allowopen → Closecomplete
1: Locktrigger → Opentrigger
2: Unlocktrigger → Openself
3: Lockself → Allowopen
4: Unlockself → Locktrigger
5: Openrequest → Unlocktrigger
Badami Helmet Graphite (clda_combat_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Lighton → Tray03_close
1: Lightoff → Tray03_lock
2: Tray03_unlock
3: Tray03_animationcomplete
4: Tray04_open
5: Tray04_close
6: Tray04_lock
Novikov "Expo" Exploration Suit (clda_env_armor_heavy_suit_01_01_expo)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Offhandholster → Closinghatch
1: Store → Rear_component_door_left_open
2: Offhandstore → Rear_component_door_left_close
3: Drop → Rear_component_door_right_open
4: Carrylowered → Rear_component_door_right_close
5: Inspect → Fuelfiller_door_open
6: Place → Fuelfiller_door_close
Novikov Exploration Suit (Modified) (clda_env_armor_heavy_suit_01_9tails_01)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Chakmafirstselecttake → Ejectcargo
1: Chakmatake → Activate remote camera
2: Customize → Turret_gyro_mode
3: Bespokeplace → Seatenterright
4: Holdready → Seatenterleft
5: Holster → Seatexitright
6: Offhandholster → Seatexitleft
Novikov Backpack Smolder (clda_env_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Override → Setstate_blocked
1: Stepthrough → Setstate_unblocked
2: Toggle → Setstate_noaccess
3: Unlock → Setstate_access
4: Overrideclose → Pressurecycle
5: Opencomplete → Pressurecyclecomplete
6: Closecomplete → Set_airlockconnected
Novikov Backpack Halcyon (clda_env_heavy_backpack_01_02_04)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Open
1: Customize → Close
2: Bespokeplace → Lock
3: Holdready → Override
4: Holster → Stepthrough
5: Offhandholster → Toggle
6: Store → Unlock
Novikov Backpack Mire (clda_env_heavy_backpack_01_02_16)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Overrideclose
1: Drop → Opencomplete
2: Carrylowered → Closecomplete
3: Inspect → Opentrigger
4: Place → Openself
5: Chakmafirstselecttake → Allowopen
6: Chakmatake → Locktrigger
Novikov Backpack Patina (clda_env_heavy_backpack_01_02_17)
Changed
6 changes
stdItem
Interactions
0: Store → Cycle
1: Offhandstore → Carrylowered
3: Carrylowered → Inspect
4: Inspect → Place
5: Place → Equip
6: Chakmafirstselecttake → Store
Pembroke Helmet RSI Sunburst Edition (clda_utility_heavy_helmet_02_01_04)
Changed
6 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Inspect → Equiptowear
3: Place → Carry
4: Store → Drop
5: Offhandstore
Pembroke Helmet Starchaser Edition (clda_utility_heavy_helmet_02_01_iae2024)
Changed
6 changes
stdItem
Interactions
1: Inspect → Place
2: Place → Store
3: Store → Equiptowear
4: Offhandstore → Carry
5: Consume
6: Carry
Pembroke Helmet RSI Edition (Modified) (clda_utility_heavy_helmet_02_9tails_01)
Changed
6 changes
stdItem
Interactions
0: Drop → Store
1: Inspect → Equiptowear
2: Place → Carry
3: Store → Drop
4: Offhandstore → Place
5: Carry
Stirling Exploration Helmet Tungsten Edition (clda_utility_heavy_helmet_04_01_18)
Changed
6 changes
stdItem
Interactions
0: Store → Drop
1: Offhandstore → Place
2: Carry → Store
3: Drop → Equiptowear
4: Inspect → Carry
5: Place
Stirling Exploration Helmet Transistor Edition (clda_utility_heavy_helmet_05_02_01)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Store
1: Carry → Equiptowear
2: Drop → Carry
3: Inspect → Drop
5: Store
Pembroke Exploration Suit RSI Sunburst Edition (clda_utility_heavy_suit_02_01_04)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Carrylowered → Opencomplete
1: Inspect → Closecomplete
2: Place → Usetoilet
3: Chakmafirstselecttake → Exit
4: Chakmatake → Inputinglasert1
5: Customize → Inputinglasert2
6: Bespokeplace → Inputinglasert3
Pembroke Exploration Suit RSI Edition (Modified) (clda_utility_heavy_suit_02_9tails_01)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Holdready → Inputinglasert4
1: Holster → Activate
2: Offhandholster → Outputinglasert1
3: Store → Outputinglasert2
4: Offhandstore → Outputinglasert3
5: Drop → Outputinglasert4
6: Carrylowered → Stoplaser
Stirling Exploration Suit Sediment Edition (clda_utility_heavy_suit_03_01_02)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Bespokeplace → Unlockguarddoor
1: Holdready → Activate remote camera
2: Holster → Turret_gyro_mode
3: Offhandholster → Openinnerdoor
4: Store → Closealldoors
5: Offhandstore → Openinnerdoorfinished
6: Drop → Closeinnerdoorfinished