Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
ADP Core Aqua
(cds_legacy_armor_heavy_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Inspect
→
Equiptowear
3:
Place
→
Openinventoryui
4:
Store
→
Openlootingui
5:
Carry
6:
Drop
ADP Core Imperial
(cds_legacy_armor_heavy_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Setgreenlight
→
Place
1:
Setbluelight
→
Store
2:
Setyellowlight
→
Equiptowear
3:
Setpurplelight
→
Openinventoryui
4:
Retrieve
→
Openlootingui
5:
Idle
→
Carry
6:
Drop
ADP Core Hurston Edition
(cds_legacy_armor_heavy_core_01_01_hd_sec)
Changed
6 changes
stdItem
Interactions
1:
Idle
→
Store
2:
Order
→
Equiptowear
3:
Takeorder
→
Openinventoryui
4:
Take
→
Openlootingui
5:
Carry
6:
Drop
ADP Core (Modified)
(cds_legacy_armor_heavy_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_leverstate_down
→
Place
1:
On
→
Store
2:
Off
→
Equiptowear
3:
Toggle
→
Openinventoryui
4:
Proccliptriggeredleverdown
→
Openlootingui
5:
Proccliptriggeredleverup
→
Carry
6:
Proccliptriggeredleverswitch
→
Drop
ADP Core Crusader Edition
(cds_legacy_armor_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Shopidle
→
Place
1:
Idle
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Balor HCH Helmet Yellow
(cds_legacy_armor_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Pressurecyclecomplete
1:
Offhandstore
→
Set_airlockconnected
2:
Disablechipinteractions
→
Open
3:
Enablechipinteractions
→
Close
4:
Carry
→
Lock
5:
Drop
→
Override
6:
Inspect
→
Stepthrough
Balor HCH Helmet Imperial
(cds_legacy_armor_heavy_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Search
→
Gate_close
1:
Openinventoryui
→
Set_pressurenormalized
2:
Loot
→
Set_pressuredifferential
3:
Setstate_powered
4:
Setstate_unpowered
5:
Setstate_blocked
6:
Setstate_unblocked
ADP Legs Green
(cds_legacy_armor_heavy_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Activate remote camera
→
Pressurecycle
1:
Turret_gyro_mode
→
Pressurecyclecomplete
2:
Torear
→
Set_airlockconnected
3:
Tofront
→
Glow
4:
Cycleturretposition
→
Dissolve
5:
Bespokeplace
→
Reset
6:
Print
→
Pilotenter
ADP Legs Seagreen
(cds_legacy_armor_heavy_legs_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Onprintcompleted
→
Pilotexit
1:
Reset
→
Pilotenter
2:
Place
→
Request
3:
Poweron
→
Cancelstop
4:
Onlensdetached
5:
Turnon
6:
Turnoff
ADP Legs Black
(cds_legacy_armor_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Hangerhang
→
Override
1:
Hangerswap
→
Stepthrough
2:
Hangerswapall
→
Toggle
3:
Hangerequipall
→
Unlock
4:
Hangerhangall
→
Overrideclose
5:
Hangerequip
→
Opencomplete
6:
Closecomplete
PAB-1 Arms Red
(cds_legacy_armor_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Open
1:
Setstate_noaccess
→
Close
2:
Setstate_access
→
Lock
3:
Pressurecycle
→
Override
4:
Pressurecyclecomplete
→
Stepthrough
PAB-1 Arms Sienna
(cds_legacy_armor_light_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Allowclose
1:
Unlockself
→
Gate_close
2:
Openrequest
→
Set_pressurenormalized
3:
Closerequest
→
Set_pressuredifferential
4:
Closetrigger
→
Setstate_powered
PAB-1 Arms Tan
(cds_legacy_armor_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Setstate_unpowered
1:
Allowclose
→
Setstate_blocked
2:
Gate_close
→
Setstate_unblocked
3:
Set_pressurenormalized
→
Setstate_noaccess
4:
Set_pressuredifferential
→
Setstate_access
PAB-1 Core Black
(cds_legacy_armor_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Carry
1:
Setstate_blocked
→
Drop
2:
Setstate_unblocked
→
Place
3:
Setstate_noaccess
→
Store
4:
Setstate_access
→
Equiptowear
5:
Pressurecycle
6:
Pressurecyclecomplete
PAB-1 Core Twilight
(cds_legacy_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Place
1:
Allowopen
2:
Locktrigger
3:
Unlocktrigger
4:
Lockself
5:
Unlockself
6:
Openrequest
PAB-1 Core Imperial
(cds_legacy_armor_light_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Setthresholdstate_under
1:
Unlock
→
Setthresholdstate_over
2:
Overrideclose
→
Setflowstate_active
3:
Opencomplete
→
Setflowstate_inactive
4:
Closecomplete
→
Usecontrolpanel
5:
Opentrigger
→
Onvalidinput
6:
Openself
CBH-3 Helmet Green
(cds_legacy_armor_light_helmet_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Openexternalinventory
→
Store
1:
Activate
→
Equiptowear
2:
Deactivate
→
Carry
3:
Relayregister
→
Drop
4:
Place
CBH-3 Helmet Olive
(cds_legacy_armor_light_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Closehatch
→
Equiptowear
1:
Openhatch
→
Carry
2:
Print
→
Drop
3:
Open
→
Place
4:
Close
→
Store
5:
Enableproximitysensor
6:
Disableproximitysensor
PAB-1 Legs Green
(cds_legacy_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Disableweapons
→
Closetrigger
1:
Setlagpips
→
Closeself
2:
Setleadpips
→
Allowclose
3:
Setgimballock
→
Gate_close
4:
Setfreegimbal
→
Set_pressurenormalized
5:
Setaimassist
→
Set_pressuredifferential
6:
Setstaggeredfire
→
Setstate_powered
ORC-mkV Arms Desert
(cds_legacy_armor_medium_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Pressurecyclecomplete
1:
Setstate_blocked
→
Set_airlockconnected
2:
Setstate_unblocked
→
Open
3:
Setstate_noaccess
→
Close
4:
Setstate_access
→
Lock
ORC-mkV Core Yellow
(cds_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Unlockself
1:
Opentrigger
→
Openrequest
2:
Openself
→
Closerequest
3:
Allowopen
→
Closetrigger
4:
Locktrigger
→
Closeself
5:
Unlocktrigger
→
Allowclose
6:
Lockself
→
Gate_close
ORC-mkV Core White
(cds_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Set_pressurenormalized
1:
Openrequest
→
Set_pressuredifferential
2:
Closerequest
→
Setstate_powered
3:
Closetrigger
→
Setstate_unpowered
4:
Closeself
→
Setstate_blocked
5:
Allowclose
→
Setstate_unblocked
6:
Gate_close
→
Setstate_noaccess
ORC-mkV Core Imperial
(cds_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Open
1:
Closetrigger
→
Close
2:
Closeself
→
Lock
3:
Allowclose
→
Override
4:
Gate_close
→
Stepthrough
5:
Set_pressurenormalized
→
Toggle
6:
Set_pressuredifferential
→
Unlock
G-2 Helmet Green
(cds_legacy_armor_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Equiptowear
1:
Open
→
Openinventoryui
2:
Close
→
Openlootingui
3:
Lock
→
Carry
4:
Override
→
Drop
5:
Stepthrough
→
Place
6:
Toggle
→
Store
G-2 Helmet Grey
(cds_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Equiptowear
1:
Setstate_noaccess
→
Openinventoryui
2:
Setstate_access
→
Openlootingui
3:
Pressurecycle
→
Carry
4:
Pressurecyclecomplete
→
Drop
5:
Set_airlockconnected
→
Place
6:
Open
→
Store
G-2 Helmet Desert
(cds_legacy_armor_medium_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Equiptowear
1:
Closerequest
→
Openinventoryui
2:
Closetrigger
→
Openlootingui
3:
Closeself
→
Carry
4:
Allowclose
→
Drop
5:
Gate_close
→
Place
6:
Set_pressurenormalized
→
Store
ORC-mkV Legs Black
(cds_legacy_armor_medium_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Setstate_noaccess
1:
Store
→
Setstate_access
2:
Equiptowear
→
Pressurecycle
3:
Carry
→
Pressurecyclecomplete
4:
Drop
→
Set_airlockconnected
5:
Open
6:
Close
ORC-mkV Legs Sienna
(cds_legacy_armor_medium_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Locktrigger
1:
Place
→
Unlocktrigger
2:
Store
→
Lockself
3:
Equiptowear
→
Unlockself
4:
Carry
→
Openrequest
5:
Closerequest
6:
Closetrigger
ORC-mkV Legs Twilight
(cds_legacy_armor_medium_legs_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Closerequest
1:
Equiptowear
→
Closetrigger
2:
Carry
→
Closeself
3:
Drop
→
Allowclose
4:
Place
→
Gate_close
5:
Set_pressurenormalized
6:
Set_pressuredifferential
ORC-mkV Legs Covalex Edition
(cds_legacy_armor_medium_legs_01_01_covalex)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Unlockself
1:
Equiptowear
→
Openrequest
2:
Carry
→
Closerequest
3:
Drop
→
Closetrigger
4:
Place
→
Closeself
5:
Allowclose
6:
Gate_close
ORC-mkV Legs Cry-Astro Edition
(cds_legacy_armor_medium_legs_01_01_cryastro)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Closeself
1:
Equiptowear
→
Allowclose
2:
Tray01_open
→
Gate_close
3:
Tray01_close
→
Set_pressurenormalized
4:
Tray01_lock
→
Set_pressuredifferential
5:
Tray01_unlock
→
Setstate_powered
6:
Tray01_animationcomplete
→
Setstate_unpowered
ORC-mkV Legs Greycat Edition
(cds_legacy_armor_medium_legs_01_01_greycat)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Setstate_powered
1:
Drop
→
Setstate_unpowered
2:
Place
→
Setstate_blocked
3:
Store
→
Setstate_unblocked
4:
Equiptowear
→
Setstate_noaccess
5:
Setstate_access
6:
Pressurecycle
ORC-mkV Legs (Modified)
(cds_legacy_armor_medium_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Pressurecyclecomplete
1:
Store
→
Set_airlockconnected
2:
Equiptowear
→
Open
3:
Carry
→
Close
4:
Drop
→
Lock
5:
Override
6:
Stepthrough
ORC-mkV Legs Crusader Edition
(cds_legacy_armor_medium_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Unlock
1:
Carry
→
Overrideclose
2:
Drop
→
Opencomplete
3:
Place
→
Closecomplete
4:
Store
→
Opentrigger
5:
Openself
6:
Allowopen
FBL-8u Undersuit SecondWind
(cds_undersuit_01_02_02)
Changed
6 changes
stdItem
Interactions
0:
Allowopen
→
Closecomplete
1:
Locktrigger
→
Opentrigger
2:
Unlocktrigger
→
Openself
3:
Lockself
→
Allowopen
4:
Unlockself
→
Locktrigger
5:
Openrequest
→
Unlocktrigger
Badami Helmet Graphite
(clda_combat_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Lighton
→
Tray03_close
1:
Lightoff
→
Tray03_lock
2:
Tray03_unlock
3:
Tray03_animationcomplete
4:
Tray04_open
5:
Tray04_close
6:
Tray04_lock
Novikov "Expo" Exploration Suit
(clda_env_armor_heavy_suit_01_01_expo)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Offhandholster
→
Closinghatch
1:
Store
→
Rear_component_door_left_open
2:
Offhandstore
→
Rear_component_door_left_close
3:
Drop
→
Rear_component_door_right_open
4:
Carrylowered
→
Rear_component_door_right_close
5:
Inspect
→
Fuelfiller_door_open
6:
Place
→
Fuelfiller_door_close
Novikov Exploration Suit (Modified)
(clda_env_armor_heavy_suit_01_9tails_01)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Chakmafirstselecttake
→
Ejectcargo
1:
Chakmatake
→
Activate remote camera
2:
Customize
→
Turret_gyro_mode
3:
Bespokeplace
→
Seatenterright
4:
Holdready
→
Seatenterleft
5:
Holster
→
Seatexitright
6:
Offhandholster
→
Seatexitleft
Novikov Backpack Smolder
(clda_env_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Setstate_blocked
1:
Stepthrough
→
Setstate_unblocked
2:
Toggle
→
Setstate_noaccess
3:
Unlock
→
Setstate_access
4:
Overrideclose
→
Pressurecycle
5:
Opencomplete
→
Pressurecyclecomplete
6:
Closecomplete
→
Set_airlockconnected
Novikov Backpack Halcyon
(clda_env_heavy_backpack_01_02_04)
Changed
7 changes
stdItem
Interactions
0:
Chakmatake
→
Open
1:
Customize
→
Close
2:
Bespokeplace
→
Lock
3:
Holdready
→
Override
4:
Holster
→
Stepthrough
5:
Offhandholster
→
Toggle
6:
Store
→
Unlock
Novikov Backpack Mire
(clda_env_heavy_backpack_01_02_16)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Overrideclose
1:
Drop
→
Opencomplete
2:
Carrylowered
→
Closecomplete
3:
Inspect
→
Opentrigger
4:
Place
→
Openself
5:
Chakmafirstselecttake
→
Allowopen
6:
Chakmatake
→
Locktrigger
Novikov Backpack Patina
(clda_env_heavy_backpack_01_02_17)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Cycle
1:
Offhandstore
→
Carrylowered
3:
Carrylowered
→
Inspect
4:
Inspect
→
Place
5:
Place
→
Equip
6:
Chakmafirstselecttake
→
Store
Pembroke Helmet RSI Sunburst Edition
(clda_utility_heavy_helmet_02_01_04)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Inspect
→
Equiptowear
3:
Place
→
Carry
4:
Store
→
Drop
5:
Offhandstore
Pembroke Helmet Starchaser Edition
(clda_utility_heavy_helmet_02_01_iae2024)
Changed
6 changes
stdItem
Interactions
1:
Inspect
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Offhandstore
→
Carry
5:
Consume
6:
Carry
Pembroke Helmet RSI Edition (Modified)
(clda_utility_heavy_helmet_02_9tails_01)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Inspect
→
Equiptowear
2:
Place
→
Carry
3:
Store
→
Drop
4:
Offhandstore
→
Place
5:
Carry
Stirling Exploration Helmet Tungsten Edition
(clda_utility_heavy_helmet_04_01_18)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Offhandstore
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
4:
Inspect
→
Carry
5:
Place
Stirling Exploration Helmet Transistor Edition
(clda_utility_heavy_helmet_05_02_01)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Carry
3:
Inspect
→
Drop
5:
Store
Pembroke Exploration Suit RSI Sunburst Edition
(clda_utility_heavy_suit_02_01_04)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Carrylowered
→
Opencomplete
1:
Inspect
→
Closecomplete
2:
Place
→
Usetoilet
3:
Chakmafirstselecttake
→
Exit
4:
Chakmatake
→
Inputinglasert1
5:
Customize
→
Inputinglasert2
6:
Bespokeplace
→
Inputinglasert3
Pembroke Exploration Suit RSI Edition (Modified)
(clda_utility_heavy_suit_02_9tails_01)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Holdready
→
Inputinglasert4
1:
Holster
→
Activate
2:
Offhandholster
→
Outputinglasert1
3:
Store
→
Outputinglasert2
4:
Offhandstore
→
Outputinglasert3
5:
Drop
→
Outputinglasert4
6:
Carrylowered
→
Stoplaser
Stirling Exploration Suit Sediment Edition
(clda_utility_heavy_suit_03_01_02)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Bespokeplace
→
Unlockguarddoor
1:
Holdready
→
Activate remote camera
2:
Holster
→
Turret_gyro_mode
3:
Offhandholster
→
Openinnerdoor
4:
Store
→
Closealldoors
5:
Offhandstore
→
Openinnerdoorfinished
6:
Drop
→
Closeinnerdoorfinished