Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Stirling Exploration Suit Alkaline Edition (clda_utility_heavy_suit_03_01_03)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Carrylowered → Print
1: Inspect → Onprintcompleted
2: Place → Reset
3: Chakmafirstselecttake → Place
4: Chakmatake → Activate remote camera
5: Customize → Turret_gyro_mode
6: Bespokeplace → Open
Stirling Exploration Suit Granite Edition (clda_utility_heavy_suit_03_01_04)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Drop → Place
1: Carrylowered → Retrieve
2: Inspect → Useconsole
3: Place → Openinnerdoor
4: Chakmafirstselecttake → Closealldoors
5: Chakmatake → Openinnerdoorfinished
6: Customize → Closeinnerdoorfinished
Stirling Exploration Suit Chroma Edition (clda_utility_heavy_suit_03_01_13)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Inspect → Syncchildren
1: Place → Errorreported
2: Chakmafirstselecttake → Triggererror
3: Chakmatake → Triggeralarm
4: Customize → Open
5: Bespokeplace → Close
6: Holdready → Seatenter
Stirling Exploration Suit Tungsten Edition (clda_utility_heavy_suit_03_01_18)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Holdready → Close
1: Holster → Lockrequest
2: Offhandholster → Unlockrequest
3: Store → Reportlock
4: Offhandstore → Reportunlock
5: Drop → Lockchildren
6: Carrylowered → Unlockchildren
Stirling Exploration Suit Transistor Edition (clda_utility_heavy_suit_04_02_01)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Offhandstore → Fuel_open
1: Drop → Fuel_close
2: Carrylowered → Components_right_open
3: Inspect → Components_right_close
4: Place → Components_left_open
5: Chakmafirstselecttake → Components_left_close
6: Chakmatake → Components_top_open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0: Store → Sit
1: Equiptowear → Exit
2: Openinventoryui
3: Openlootingui
4: Carry
5: Drop
6: Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
33 changes
stdItem
Interactions
0: Unlockself → Seatexit
1: Openrequest → Canopyopen
2: Closerequest → Canopyclose
3: Closetrigger → Seatenterladder
4: Closeself → Seatexitladder
5: Allowclose → Seatenterzerog
6: Gate_close → Seatexitzerog
7: Set_pressurenormalized → Ladderopen
8: Set_pressuredifferential → Ladderclose
9: Setstate_powered → Inventory_open
10: Setstate_unpowered → Loot
11: Setstate_blocked → Open
12: Setstate_unblocked → Close
13: Setstate_noaccess → Toggle
14: Setstate_access → Lock
15: Pressurecycle → Openfinished
16: Pressurecyclecomplete → Closefinished
17: Set_airlockconnected → Playintro
18: Activate remote camera → Ejectcargo
19: Turret_gyro_mode → Openinventory
20: Enterturret → Recv_openmech
21: Power_on → Recv_closemech
22: Power_off → Carrylowered
23: Turret_sensitivity_increase → Drop
24: Turret_sensitivity_decrease → Inspect
25: Turret_sensitivity_reset → Place
26: Turret_fire_mode → Store
27: Activatespotlight → Lighton
28: Deactivatespotlight
29: Copilotenter
30: Copilotexit
31: Copilotdeploydashboard
32: Copilotretractdashboard
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_PIR_QIG)
Changed
2 changes
stdItem
Interactions
0: Drop → Openself
1: Place → Allowopen
Red Renew Smoothie (Drink_bottle_gg_01_renew_a)
Changed
6 changes
stdItem
Interactions
0: Open → Disabledecoupled
1: Close → Enablegsafe
2: Opencomplete → Disablegsafe
3: Closecomplete → Enableesp
4: Turretenter → Disableesp
5: Turretexit → Enablecruise
Fizzz Muscat (Drink_can_fizzz_01_muscat_a)
Changed
6 changes
stdItem
Interactions
0: Copilotseatexitfront → Enablegsafe
1: Copilotseatexitzerog → Disablegsafe
2: Copilotseatexitfrontzerog → Enableesp
3: Turn on → Disableesp
4: Turn off → Enablecruise
5: Sit → Disablecruise
Get Up Coffee (Mocha) (Drink_can_guc_01_mocha_a)
Changed
6 changes
stdItem
Interactions
0: Top_fracture → Enabledecoupled
1: Insert → Disabledecoupled
2: Onfunctional → Enablegsafe
3: Onnonfunctional → Disablegsafe
4: Place → Enableesp
5: Open → Disableesp
Pips Q66 (Drink_can_pips_01_q66_a)
Changed
6 changes
stdItem
Interactions
0: Insert → Enableesp
1: Eject → Disableesp
2: Pilotenter → Enablecruise
3: Pilotexit → Disablecruise
4: Pilotdeploydashboard → Enablevtol
5: Pilotretractdashboard → Disablevtol
Pips Energy T17 (Drink_can_pips_01_t17_a)
Changed
6 changes
stdItem
Interactions
0: Extractor_active_trigger → Enablegsafe
1: Left_scan → Disablegsafe
2: Left_extract → Enableesp
3: Left_fracture → Disableesp
4: Right_scan → Enablecruise
5: Right_extract → Disablecruise
OneMeal Nutrition Bar (Spicy Salmon) (Food_bar_onemeal_01_salmon_a)
Changed
6 changes
stdItem
Interactions
0: Fuelport_close → Engineon
1: Grille_open → Engineoff
2: Grille_close → Enabledecoupled
3: Step_deploy → Disabledecoupled
4: Step_retract → Enablegsafe
5: Boot_open → Disablegsafe
Snaggle Protein Stick (Pepper^3) (Food_bar_snaggle_01_pepper_a)
Changed
6 changes
stdItem
Interactions
0: Turretupperenter → Shiptransformcycle
1: Turretupperexit → Shiptransformretract
2: Turretlowerenter → Shiptransformdeploy
3: Turretlowerexit → Engineon
4: Turretdoors_upperopen → Engineoff
5: Turretdoors_upperclose → Enabledecoupled
Shoyu Lapsha (Food_box_noodle_01_ramian_a)
Changed
6 changes
stdItem
Interactions
0: Requestascent → Enableproximityassist
1: Elevatorarrived → Disableproximityassist
2: Seatenter → Engineon
3: Seatexit → Engineoff
4: Seatenter_right → Enabledecoupled
5: Seatexit_right → Disabledecoupled
Green Curry Primavera (Food_box_noodle_02_curry_a)
Changed
6 changes
stdItem
Interactions
0: Seatenter_zerog → Enablegsafe
1: Seatexit_zerog → Disablegsafe
2: Canopyopen → Enableesp
3: Canopyclose → Disableesp
4: Take → Enablecruise
5: Place → Disablecruise
Cheddar Ham Burrito (Food_burrito_torp_01_ham_a)
Changed
6 changes
stdItem
Interactions
0: Depth1laseron → Disableesp
1: Debug_charge3 → Enablecruise
2: Debug_advance_depth_now → Disablecruise
3: Wait → Enablevtol
4: Seetowintro → Disablevtol
5: Pickup → Enableproximityassist
Madras Asada Burrito (Food_burrito_torp_01_madras_a)
Changed
6 changes
stdItem
Interactions
0: Place → Disableproximityassist
1: Drop → Engineon
2: Ladderopen → Engineoff
3: Ladderclose → Enabledecoupled
4: Canopyopen → Disabledecoupled
5: Canopyclose → Enablegsafe
Locked-on Lentil Burrito (Food_burrito_torp_02_lentil_a)
Changed
6 changes
stdItem
Interactions
0: Loot → Disablevtol
1: Driverseatenter → Enableproximityassist
2: Driverseatexit → Disableproximityassist
3: Bonnet_open → Transformdeploy
4: Bonnet_close → Transformretract
5: Fuelport_open → Transformcycle
PPC Burrito (Food_burrito_torp_02_ppc_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterladder → Disablegsafe
1: Seatexitladder → Enableesp
2: Seatenterzerog → Disableesp
3: Seatexitzerog → Enablecruise
4: Inventory_open → Disablecruise
5: Inventory_close → Enablevtol
Melty Dog (Food_hotdog_01_melty_a)
Changed
6 changes
stdItem
Interactions
0: Closecomplete → Engineoff
1: Print → Enabledecoupled
2: Createammo → Disabledecoupled
3: Tryejectcargobox → Enablegsafe
4: Request → Disablegsafe
5: Elevatorarrived → Enableesp
Pepperoni Pizza (Slice) (Food_pizza_slice_01_pepperoni_a)
Changed
6 changes
stdItem
Interactions
0: Life_support_open → Disablevtol
1: Life_support_close → Enableproximityassist
2: Seatenterladder_gunner → Disableproximityassist
3: Seatenterzerog_gunner → Engineon
4: Seatexitladder_gunner → Engineoff
5: Seatexitzerog_gunner → Enabledecoupled
Bacon Club Sandwich (Food_sandwich_twyns_01_bacon_a)
Changed
6 changes
stdItem
Interactions
0: Close → Disablecruise
1: Lock → Enablevtol
2: Override → Disablevtol
3: Overrideclose → Enableproximityassist
4: Place → Disableproximityassist
5: Open → Engineon
Merguez Sandwich (Food_sandwich_twyns_01_merguez_a)
Changed
6 changes
stdItem
Interactions
0: Close → Engineoff
1: Opencomplete → Enabledecoupled
2: Closecomplete → Disabledecoupled
3: Use → Enablegsafe
4: Exit → Disablegsafe
5: Startfire → Enableesp
Bo-Go (Crawdad) (Food_tin_bogo_01_crawdads_a)
Changed
6 changes
stdItem
Interactions
0: Set_pressurenormalized → Shiptransformdeploy
1: Set_pressuredifferential → Engineon
2: Setstate_powered → Engineoff
3: Setstate_unpowered → Enabledecoupled
4: Setstate_blocked → Disabledecoupled
5: Setstate_unblocked → Enablegsafe
Vegan Delight Omni Pack (Food_tin_omni_01_vegan_a)
Changed
6 changes
stdItem
Interactions
0: Toggle → Enableproximityassist
1: Unlock → Disableproximityassist
2: Overrideclose → Engineon
3: Opencomplete → Engineoff
4: Closecomplete → Enabledecoupled
5: Opentrigger → Disabledecoupled
Strata Helmet Pyrotechnic Edition (fta_medium_helmet_01_12_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_access
1: Openinventoryui → Pressurecycle
2: Openlootingui → Pressurecyclecomplete
3: Carry → Set_airlockconnected
4: Drop → Open
5: Place → Close
6: Store → Lock
Strata Helmet Greycat Edition (fta_medium_helmet_01_13_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Lockself
1: Openinventoryui → Unlockself
2: Openlootingui → Openrequest
3: Carry → Closerequest
4: Drop → Closetrigger
5: Place → Closeself
6: Store → Allowclose
Strata Helmet Shubin Edition (fta_medium_helmet_01_14_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Toggle
1: Openinventoryui → Unlock
2: Openlootingui → Overrideclose
3: Carry → Opencomplete
4: Drop → Closecomplete
5: Place → Opentrigger
6: Store → Openself
Strata Helmet Amber (fta_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Gate_close
1: Openinventoryui → Set_pressurenormalized
2: Openlootingui → Set_pressuredifferential
3: Carry → Setstate_powered
4: Drop → Setstate_unpowered
5: Place → Setstate_blocked
6: Store → Setstate_unblocked
Strata Helmet (fta_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_powered
1: Openinventoryui → Setstate_unpowered
2: Openlootingui → Setstate_blocked
3: Carry → Setstate_unblocked
4: Drop → Setstate_noaccess
5: Place → Setstate_access
6: Store → Pressurecycle
Strata Helmet Lodestar (fta_medium_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_noaccess
1: Openinventoryui → Setstate_access
2: Openlootingui → Pressurecycle
3: Carry → Pressurecyclecomplete
4: Drop → Set_airlockconnected
5: Place → Open
6: Store → Close
Strata Helmet Shire (fta_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Openrequest
1: Openinventoryui → Closerequest
2: Openlootingui → Closetrigger
3: Carry → Closeself
4: Drop → Allowclose
5: Place → Gate_close
6: Store → Set_pressurenormalized
Strata Helmet Levski Edition (fta_medium_helmet_01_15_16)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Pressurecyclecomplete
1: Openinventoryui → Set_airlockconnected
2: Openlootingui → Open
3: Carry → Close
4: Drop → Lock
5: Place → Override
6: Store → Stepthrough
Aril Arms Hazard (grin_utility_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Close
1: Setstate_access → Lock
2: Pressurecycle → Override
3: Pressurecyclecomplete → Stepthrough
4: Set_airlockconnected → Toggle
Kruger L-21 Wolf (KRIG_L21_Wolf_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Place → Bodydrag
1: Store → Bodydrop
2: Carry → Turnover
3: Drop → Openinventoryui
Kruger L-22 Alpha Wolf Wikelo War Special (KRIG_L22_AlphaWolf_Collector_Military)
Changed
2 changes
stdItem
Interactions
0: Shiptransformretract → Toggle
1: Shiptransformcycle → Play_on
<= PLACEHOLDER => (Krig_l22_alphawolf_Pilot_Dashboard)
Changed
14 changes
stdItem
Interactions
0: Accesscargogrid → Disablecruise
1: Open → Enablevtol
2: Lock → Disablevtol
3: Unlock → Enableproximityassist
4: Openlootingui → Disableproximityassist
5: Openinventoryui → Engineon
6: Close → Engineoff
7: Enabledecoupled
8: Disabledecoupled
9: Enablegsafe
10: Disablegsafe
11: Enableesp
12: Disableesp
13: Enablecruise
Demeco "Ultraviolet" LMG (klwe_lmg_energy_01_purple_blue01)
Changed
7 changes
stdItem
Interactions
0: Equip → Openlootingui
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Equiptowear
6: Openinventoryui
Demeco "Streamline" LMG (klwe_lmg_energy_01_store01)
Changed
13 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
2: Equip → Store
3: Openlootingui → Equiptowear
4: Carry → Openinventoryui
5: Drop → Openlootingui
6: Carry
DescriptionData
Class: Energy (Electron) → Energy (Laser)
Attachments: Optics (S3), Underbarrel (S3) → Optics (S2), Barrel (S2), Underbarrel (S3)
Battery Size: 165 → 100
Manufacturer: Verified Offworld Laser Technologies → Klaus & Werner
Effective Range: 50m → 40 m
Rate Of Fire: 400 rpm
Arclight "Desert Shadow" Pistol (klwe_pistol_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Elevatorarrived
1: Holster → Ladderopen
2: Offhandholster → Ladderclose
3: Store → Frontcanopyopen
4: Offhandstore → Frontcanopyclose
5: Drop → Rearcanopyopen
6: Carrylowered → Rearcanopyclose
7: Inspect → Pilotladderenter
8: Place → Pilotladderexit
9: Chakmafirstselecttake → Copilotladderenter
10: Chakmatake → Copilotladderexit
11: Customize → Pilotcanopyenter
12: Bespokeplace → Pilotcanopyexit
Microid Battle Suit Core Badland (ksar_armor_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Lock → Turnon
1: Override → Turnoff
2: Stepthrough
3: Toggle
4: Unlock
5: Overrideclose
6: Opencomplete
Microid Battle Suit Helmet Badland (ksar_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Locked → Store
1: Opentop → Equiptowear
2: Closetop → Carry
3: Openbottom → Drop
4: Closebottom → Place
5: Opentriggertop
6: Closetriggerbottom
Coda Pistol (Modified) (ksar_pistol_ballistic_01_spc)
Changed
13 changes
stdItem
Interactions
0: Holdready → Place
1: Holster → Turretenter
2: Offhandholster → Turretexit
3: Store → Start
4: Offhandstore → Finishline
5: Drop → Lap
6: Carrylowered → Openinventoryui
7: Inspect → Close
8: Place → Accesscargogrid
9: Chakmafirstselecttake → Open
10: Chakmatake → Lock
11: Customize → Unlock
12: Bespokeplace → Openlootingui
Karna "Fate" Rifle (ksar_rifle_energy_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Carry
4: Openinventoryui → Drop
5: Openlootingui
6: Carry
Karna "Brimstone" Rifle (ksar_rifle_energy_01_red01)
Changed
2 changes
stdItem
Interactions
0: Openinventoryui → Equip
6: Equiptowear
Karna "Alpine Sunset" Rifle (ksar_rifle_energy_01_red_green01)
Changed
5 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
2: Equiptowear → Store
3: Openinventoryui → Equip
6: Drop
Ravager-212 "Outcast" Twin Shotgun (ksar_shotgun_ballistic_01_green01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equip → Place
6: Store
Devastator "Voyager" Shotgun (ksar_shotgun_energy_01_cen01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Carry
5: Store
6: Equiptowear