Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Stirling Exploration Suit Alkaline Edition
(clda_utility_heavy_suit_03_01_03)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Carrylowered
→
Print
1:
Inspect
→
Onprintcompleted
2:
Place
→
Reset
3:
Chakmafirstselecttake
→
Place
4:
Chakmatake
→
Activate remote camera
5:
Customize
→
Turret_gyro_mode
6:
Bespokeplace
→
Open
Stirling Exploration Suit Granite Edition
(clda_utility_heavy_suit_03_01_04)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Drop
→
Place
1:
Carrylowered
→
Retrieve
2:
Inspect
→
Useconsole
3:
Place
→
Openinnerdoor
4:
Chakmafirstselecttake
→
Closealldoors
5:
Chakmatake
→
Openinnerdoorfinished
6:
Customize
→
Closeinnerdoorfinished
Stirling Exploration Suit Chroma Edition
(clda_utility_heavy_suit_03_01_13)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Inspect
→
Syncchildren
1:
Place
→
Errorreported
2:
Chakmafirstselecttake
→
Triggererror
3:
Chakmatake
→
Triggeralarm
4:
Customize
→
Open
5:
Bespokeplace
→
Close
6:
Holdready
→
Seatenter
Stirling Exploration Suit Tungsten Edition
(clda_utility_heavy_suit_03_01_18)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Holdready
→
Close
1:
Holster
→
Lockrequest
2:
Offhandholster
→
Unlockrequest
3:
Store
→
Reportlock
4:
Offhandstore
→
Reportunlock
5:
Drop
→
Lockchildren
6:
Carrylowered
→
Unlockchildren
Stirling Exploration Suit Transistor Edition
(clda_utility_heavy_suit_04_02_01)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Offhandstore
→
Fuel_open
1:
Drop
→
Fuel_close
2:
Carrylowered
→
Components_right_open
3:
Inspect
→
Components_right_close
4:
Place
→
Components_left_open
5:
Chakmafirstselecttake
→
Components_left_close
6:
Chakmatake
→
Components_top_open
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Sit
1:
Equiptowear
→
Exit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
6:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
33 changes
stdItem
Interactions
0:
Unlockself
→
Seatexit
1:
Openrequest
→
Canopyopen
2:
Closerequest
→
Canopyclose
3:
Closetrigger
→
Seatenterladder
4:
Closeself
→
Seatexitladder
5:
Allowclose
→
Seatenterzerog
6:
Gate_close
→
Seatexitzerog
7:
Set_pressurenormalized
→
Ladderopen
8:
Set_pressuredifferential
→
Ladderclose
9:
Setstate_powered
→
Inventory_open
10:
Setstate_unpowered
→
Loot
11:
Setstate_blocked
→
Open
12:
Setstate_unblocked
→
Close
13:
Setstate_noaccess
→
Toggle
14:
Setstate_access
→
Lock
15:
Pressurecycle
→
Openfinished
16:
Pressurecyclecomplete
→
Closefinished
17:
Set_airlockconnected
→
Playintro
18:
Activate remote camera
→
Ejectcargo
19:
Turret_gyro_mode
→
Openinventory
20:
Enterturret
→
Recv_openmech
21:
Power_on
→
Recv_closemech
22:
Power_off
→
Carrylowered
23:
Turret_sensitivity_increase
→
Drop
24:
Turret_sensitivity_decrease
→
Inspect
25:
Turret_sensitivity_reset
→
Place
26:
Turret_fire_mode
→
Store
27:
Activatespotlight
→
Lighton
28:
Deactivatespotlight
29:
Copilotenter
30:
Copilotexit
31:
Copilotdeploydashboard
32:
Copilotretractdashboard
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_PIR_QIG)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Openself
1:
Place
→
Allowopen
Red Renew Smoothie
(Drink_bottle_gg_01_renew_a)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Disabledecoupled
1:
Close
→
Enablegsafe
2:
Opencomplete
→
Disablegsafe
3:
Closecomplete
→
Enableesp
4:
Turretenter
→
Disableesp
5:
Turretexit
→
Enablecruise
Fizzz Muscat
(Drink_can_fizzz_01_muscat_a)
Changed
6 changes
stdItem
Interactions
0:
Copilotseatexitfront
→
Enablegsafe
1:
Copilotseatexitzerog
→
Disablegsafe
2:
Copilotseatexitfrontzerog
→
Enableesp
3:
Turn on
→
Disableesp
4:
Turn off
→
Enablecruise
5:
Sit
→
Disablecruise
Get Up Coffee (Mocha)
(Drink_can_guc_01_mocha_a)
Changed
6 changes
stdItem
Interactions
0:
Top_fracture
→
Enabledecoupled
1:
Insert
→
Disabledecoupled
2:
Onfunctional
→
Enablegsafe
3:
Onnonfunctional
→
Disablegsafe
4:
Place
→
Enableesp
5:
Open
→
Disableesp
Pips Q66
(Drink_can_pips_01_q66_a)
Changed
6 changes
stdItem
Interactions
0:
Insert
→
Enableesp
1:
Eject
→
Disableesp
2:
Pilotenter
→
Enablecruise
3:
Pilotexit
→
Disablecruise
4:
Pilotdeploydashboard
→
Enablevtol
5:
Pilotretractdashboard
→
Disablevtol
Pips Energy T17
(Drink_can_pips_01_t17_a)
Changed
6 changes
stdItem
Interactions
0:
Extractor_active_trigger
→
Enablegsafe
1:
Left_scan
→
Disablegsafe
2:
Left_extract
→
Enableesp
3:
Left_fracture
→
Disableesp
4:
Right_scan
→
Enablecruise
5:
Right_extract
→
Disablecruise
OneMeal Nutrition Bar (Spicy Salmon)
(Food_bar_onemeal_01_salmon_a)
Changed
6 changes
stdItem
Interactions
0:
Fuelport_close
→
Engineon
1:
Grille_open
→
Engineoff
2:
Grille_close
→
Enabledecoupled
3:
Step_deploy
→
Disabledecoupled
4:
Step_retract
→
Enablegsafe
5:
Boot_open
→
Disablegsafe
Snaggle Protein Stick (Pepper^3)
(Food_bar_snaggle_01_pepper_a)
Changed
6 changes
stdItem
Interactions
0:
Turretupperenter
→
Shiptransformcycle
1:
Turretupperexit
→
Shiptransformretract
2:
Turretlowerenter
→
Shiptransformdeploy
3:
Turretlowerexit
→
Engineon
4:
Turretdoors_upperopen
→
Engineoff
5:
Turretdoors_upperclose
→
Enabledecoupled
Shoyu Lapsha
(Food_box_noodle_01_ramian_a)
Changed
6 changes
stdItem
Interactions
0:
Requestascent
→
Enableproximityassist
1:
Elevatorarrived
→
Disableproximityassist
2:
Seatenter
→
Engineon
3:
Seatexit
→
Engineoff
4:
Seatenter_right
→
Enabledecoupled
5:
Seatexit_right
→
Disabledecoupled
Green Curry Primavera
(Food_box_noodle_02_curry_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenter_zerog
→
Enablegsafe
1:
Seatexit_zerog
→
Disablegsafe
2:
Canopyopen
→
Enableesp
3:
Canopyclose
→
Disableesp
4:
Take
→
Enablecruise
5:
Place
→
Disablecruise
Cheddar Ham Burrito
(Food_burrito_torp_01_ham_a)
Changed
6 changes
stdItem
Interactions
0:
Depth1laseron
→
Disableesp
1:
Debug_charge3
→
Enablecruise
2:
Debug_advance_depth_now
→
Disablecruise
3:
Wait
→
Enablevtol
4:
Seetowintro
→
Disablevtol
5:
Pickup
→
Enableproximityassist
Madras Asada Burrito
(Food_burrito_torp_01_madras_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Disableproximityassist
1:
Drop
→
Engineon
2:
Ladderopen
→
Engineoff
3:
Ladderclose
→
Enabledecoupled
4:
Canopyopen
→
Disabledecoupled
5:
Canopyclose
→
Enablegsafe
Locked-on Lentil Burrito
(Food_burrito_torp_02_lentil_a)
Changed
6 changes
stdItem
Interactions
0:
Loot
→
Disablevtol
1:
Driverseatenter
→
Enableproximityassist
2:
Driverseatexit
→
Disableproximityassist
3:
Bonnet_open
→
Transformdeploy
4:
Bonnet_close
→
Transformretract
5:
Fuelport_open
→
Transformcycle
PPC Burrito
(Food_burrito_torp_02_ppc_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterladder
→
Disablegsafe
1:
Seatexitladder
→
Enableesp
2:
Seatenterzerog
→
Disableesp
3:
Seatexitzerog
→
Enablecruise
4:
Inventory_open
→
Disablecruise
5:
Inventory_close
→
Enablevtol
Melty Dog
(Food_hotdog_01_melty_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Engineoff
1:
Print
→
Enabledecoupled
2:
Createammo
→
Disabledecoupled
3:
Tryejectcargobox
→
Enablegsafe
4:
Request
→
Disablegsafe
5:
Elevatorarrived
→
Enableesp
Pepperoni Pizza (Slice)
(Food_pizza_slice_01_pepperoni_a)
Changed
6 changes
stdItem
Interactions
0:
Life_support_open
→
Disablevtol
1:
Life_support_close
→
Enableproximityassist
2:
Seatenterladder_gunner
→
Disableproximityassist
3:
Seatenterzerog_gunner
→
Engineon
4:
Seatexitladder_gunner
→
Engineoff
5:
Seatexitzerog_gunner
→
Enabledecoupled
Bacon Club Sandwich
(Food_sandwich_twyns_01_bacon_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Disablecruise
1:
Lock
→
Enablevtol
2:
Override
→
Disablevtol
3:
Overrideclose
→
Enableproximityassist
4:
Place
→
Disableproximityassist
5:
Open
→
Engineon
Merguez Sandwich
(Food_sandwich_twyns_01_merguez_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Engineoff
1:
Opencomplete
→
Enabledecoupled
2:
Closecomplete
→
Disabledecoupled
3:
Use
→
Enablegsafe
4:
Exit
→
Disablegsafe
5:
Startfire
→
Enableesp
Bo-Go (Crawdad)
(Food_tin_bogo_01_crawdads_a)
Changed
6 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Shiptransformdeploy
1:
Set_pressuredifferential
→
Engineon
2:
Setstate_powered
→
Engineoff
3:
Setstate_unpowered
→
Enabledecoupled
4:
Setstate_blocked
→
Disabledecoupled
5:
Setstate_unblocked
→
Enablegsafe
Vegan Delight Omni Pack
(Food_tin_omni_01_vegan_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Enableproximityassist
1:
Unlock
→
Disableproximityassist
2:
Overrideclose
→
Engineon
3:
Opencomplete
→
Engineoff
4:
Closecomplete
→
Enabledecoupled
5:
Opentrigger
→
Disabledecoupled
Strata Helmet Pyrotechnic Edition
(fta_medium_helmet_01_12_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_access
1:
Openinventoryui
→
Pressurecycle
2:
Openlootingui
→
Pressurecyclecomplete
3:
Carry
→
Set_airlockconnected
4:
Drop
→
Open
5:
Place
→
Close
6:
Store
→
Lock
Strata Helmet Greycat Edition
(fta_medium_helmet_01_13_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Lockself
1:
Openinventoryui
→
Unlockself
2:
Openlootingui
→
Openrequest
3:
Carry
→
Closerequest
4:
Drop
→
Closetrigger
5:
Place
→
Closeself
6:
Store
→
Allowclose
Strata Helmet Shubin Edition
(fta_medium_helmet_01_14_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Toggle
1:
Openinventoryui
→
Unlock
2:
Openlootingui
→
Overrideclose
3:
Carry
→
Opencomplete
4:
Drop
→
Closecomplete
5:
Place
→
Opentrigger
6:
Store
→
Openself
Strata Helmet Amber
(fta_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Gate_close
1:
Openinventoryui
→
Set_pressurenormalized
2:
Openlootingui
→
Set_pressuredifferential
3:
Carry
→
Setstate_powered
4:
Drop
→
Setstate_unpowered
5:
Place
→
Setstate_blocked
6:
Store
→
Setstate_unblocked
Strata Helmet
(fta_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_powered
1:
Openinventoryui
→
Setstate_unpowered
2:
Openlootingui
→
Setstate_blocked
3:
Carry
→
Setstate_unblocked
4:
Drop
→
Setstate_noaccess
5:
Place
→
Setstate_access
6:
Store
→
Pressurecycle
Strata Helmet Lodestar
(fta_medium_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_noaccess
1:
Openinventoryui
→
Setstate_access
2:
Openlootingui
→
Pressurecycle
3:
Carry
→
Pressurecyclecomplete
4:
Drop
→
Set_airlockconnected
5:
Place
→
Open
6:
Store
→
Close
Strata Helmet Shire
(fta_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Openrequest
1:
Openinventoryui
→
Closerequest
2:
Openlootingui
→
Closetrigger
3:
Carry
→
Closeself
4:
Drop
→
Allowclose
5:
Place
→
Gate_close
6:
Store
→
Set_pressurenormalized
Strata Helmet Levski Edition
(fta_medium_helmet_01_15_16)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Pressurecyclecomplete
1:
Openinventoryui
→
Set_airlockconnected
2:
Openlootingui
→
Open
3:
Carry
→
Close
4:
Drop
→
Lock
5:
Place
→
Override
6:
Store
→
Stepthrough
Aril Arms Hazard
(grin_utility_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Close
1:
Setstate_access
→
Lock
2:
Pressurecycle
→
Override
3:
Pressurecyclecomplete
→
Stepthrough
4:
Set_airlockconnected
→
Toggle
Kruger L-21 Wolf
(KRIG_L21_Wolf_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Bodydrag
1:
Store
→
Bodydrop
2:
Carry
→
Turnover
3:
Drop
→
Openinventoryui
Kruger L-22 Alpha Wolf Wikelo War Special
(KRIG_L22_AlphaWolf_Collector_Military)
Changed
2 changes
stdItem
Interactions
0:
Shiptransformretract
→
Toggle
1:
Shiptransformcycle
→
Play_on
<= PLACEHOLDER =>
(Krig_l22_alphawolf_Pilot_Dashboard)
Changed
14 changes
stdItem
Interactions
0:
Accesscargogrid
→
Disablecruise
1:
Open
→
Enablevtol
2:
Lock
→
Disablevtol
3:
Unlock
→
Enableproximityassist
4:
Openlootingui
→
Disableproximityassist
5:
Openinventoryui
→
Engineon
6:
Close
→
Engineoff
7:
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
13:
Enablecruise
Demeco "Ultraviolet" LMG
(klwe_lmg_energy_01_purple_blue01)
Changed
7 changes
stdItem
Interactions
0:
Equip
→
Openlootingui
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Equiptowear
6:
Openinventoryui
Demeco "Streamline" LMG
(klwe_lmg_energy_01_store01)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equip
→
Store
3:
Openlootingui
→
Equiptowear
4:
Carry
→
Openinventoryui
5:
Drop
→
Openlootingui
6:
Carry
DescriptionData
Class:
Energy (Electron)
→
Energy (Laser)
Attachments:
Optics (S3), Underbarrel (S3)
→
Optics (S2), Barrel (S2), Underbarrel (S3)
Battery Size:
165
→
100
Manufacturer:
Verified Offworld Laser Technologies
→
Klaus & Werner
Effective Range:
50m
→
40 m
Rate Of Fire:
400 rpm
Arclight "Desert Shadow" Pistol
(klwe_pistol_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Elevatorarrived
1:
Holster
→
Ladderopen
2:
Offhandholster
→
Ladderclose
3:
Store
→
Frontcanopyopen
4:
Offhandstore
→
Frontcanopyclose
5:
Drop
→
Rearcanopyopen
6:
Carrylowered
→
Rearcanopyclose
7:
Inspect
→
Pilotladderenter
8:
Place
→
Pilotladderexit
9:
Chakmafirstselecttake
→
Copilotladderenter
10:
Chakmatake
→
Copilotladderexit
11:
Customize
→
Pilotcanopyenter
12:
Bespokeplace
→
Pilotcanopyexit
Microid Battle Suit Core Badland
(ksar_armor_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Turnon
1:
Override
→
Turnoff
2:
Stepthrough
3:
Toggle
4:
Unlock
5:
Overrideclose
6:
Opencomplete
Microid Battle Suit Helmet Badland
(ksar_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Store
1:
Opentop
→
Equiptowear
2:
Closetop
→
Carry
3:
Openbottom
→
Drop
4:
Closebottom
→
Place
5:
Opentriggertop
6:
Closetriggerbottom
Coda Pistol (Modified)
(ksar_pistol_ballistic_01_spc)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Place
1:
Holster
→
Turretenter
2:
Offhandholster
→
Turretexit
3:
Store
→
Start
4:
Offhandstore
→
Finishline
5:
Drop
→
Lap
6:
Carrylowered
→
Openinventoryui
7:
Inspect
→
Close
8:
Place
→
Accesscargogrid
9:
Chakmafirstselecttake
→
Open
10:
Chakmatake
→
Lock
11:
Customize
→
Unlock
12:
Bespokeplace
→
Openlootingui
Karna "Fate" Rifle
(ksar_rifle_energy_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Openinventoryui
→
Drop
5:
Openlootingui
6:
Carry
Karna "Brimstone" Rifle
(ksar_rifle_energy_01_red01)
Changed
2 changes
stdItem
Interactions
0:
Openinventoryui
→
Equip
6:
Equiptowear
Karna "Alpine Sunset" Rifle
(ksar_rifle_energy_01_red_green01)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equiptowear
→
Store
3:
Openinventoryui
→
Equip
6:
Drop
Ravager-212 "Outcast" Twin Shotgun
(ksar_shotgun_ballistic_01_green01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equip
→
Place
6:
Store
Devastator "Voyager" Shotgun
(ksar_shotgun_energy_01_cen01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Drop
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
4:
Place
→
Carry
5:
Store
6:
Equiptowear