Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Devastator "Executive Edition" Shotgun (ksar_shotgun_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Carry
3: Place → Drop
4: Store → Place
5: Equiptowear
6: Openinventoryui
Devastator "Pathfinder" Shotgun (ksar_shotgun_energy_01_imp01)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
3: Store → Equiptowear
4: Equiptowear → Carry
5: Openinventoryui
6: Openlootingui
Custodian "Scorched" SMG (ksar_smg_energy_01_firerats01)
Changed
13 changes
stdItem
Interactions
0: Turret_fire_mode → Enableproximityassist
1: Ai_use → Disableproximityassist
2: Retractturret → Engineon
3: Turret_gyro_mode → Engineoff
4: Turret_sensitivity_reset → Enabledecoupled
5: Disabledecoupled
6: Enablegsafe
7: Disablegsafe
8: Enableesp
9: Disableesp
10: Enablecruise
11: Disablecruise
12: Enablevtol
Yubarev "Venom" Pistol (lbco_pistol_energy_01_acid01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Elevatorarrived
1: Holster → Poweron
2: Offhandholster → Poweroff
3: Store → Clean_mop
4: Offhandstore → Startcracking
5: Drop → Onglow
6: Carrylowered → Onpiece1dissolved
7: Inspect → Onpiece2dissolved
8: Place → Onpiece3dissolved
9: Chakmafirstselecttake → Onpiece4dissolved
10: Chakmatake → Onpiece5dissolved
11: Customize → Onpiece6dissolved
12: Bespokeplace → Onpiece78dissolved
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
Door Control (KRIG_S65_Stingray_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0: Gimbaltype_setfixed → Enablepowerplant
1: Gimbaltype_setgimbal → Disablepowerplant
2: Gimbaltype_setaimassist
3: Firepattern_setstaggered
4: Firepattern_setsynchronized
5: Piptype_setlead
6: Piptype_setlag
7: Navfilter_isnone
8: Navfilter_ispoi
9: Navfilter_isquantum
10: Landinggear_invalid
11: Cyclefriendly
12: Cyclehostile
13: Cycleall
14: Cyclepinned
15: Exteriorlights_on
16: Exteriorlights_off
17: Interiorlights_on
18: Interiorlights_off
19: Selfdestruct_engage
20: Selfdestruct_disengage
21: Alarm_on
22: Alarm_off
23: Hailtarget_start
24: Hailtarget_stop
25: Sensors_on
26: Sensors_off
27: Ping
28: Scan_enable
29: Scan_disable
30: Shields_on
31: Shields_off
32: Subtarget_setnone
33: Subtarget_setengines
Neutrino Racing Helmet BlackFire (mrai_flightsuit_helmet_01_07_12)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Carry
1: Place → Drop
2: Activate remote camera → Place
3: Turret_gyro_mode → Store
4: Equiptowear
Pulverizer "Hemlock Camo" LMG (none_lmg_ballistic_01_tint05)
Changed
2 changes
stdItem
Interactions
5: Equip → Equiptowear
6: Openinventoryui
Tripledown "Heatwave" Pistol (none_pistol_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Unlock_01
1: Holster → Unlock_02
2: Offhandholster → Unlock_03
3: Store → Mainlock
4: Offhandstore → Mainunlock
5: Drop → Consumekeys
6: Carrylowered → Stepthrough
7: Inspect → Carry
8: Place → Drop
9: Chakmafirstselecttake → Inspect
10: Chakmatake → Place
11: Customize → Equip
12: Bespokeplace → Offhandequip
Tripledown "Dark" Pistol (none_pistol_ballistic_01_tint01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Exit
1: Holster → Open
2: Offhandholster → Close
3: Store → Open panel
4: Offhandstore → Close panel
5: Drop → Override
6: Carrylowered → Pump
7: Inspect → Override disabled
8: Place → Off override
9: Chakmafirstselecttake → Default override
10: Chakmatake → Auxiliary override
11: Customize → Emergency override
12: Bespokeplace → Cinematic override
Deadrig "Smudge" Shotgun (none_shotgun_ballistic_01_tint01)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Carry
4: Openinventoryui → Drop
5: Openlootingui
6: Carry
Boomtube "Clanguard" Rocket Launcher (none_special_ballistic_01_collector01)
Changed
12 changes
stdItem
Interactions
0: Holdready → Openfinished
1: Holster → Closefinished
2: Offhandholster → Place
3: Store → Runcheck
4: Offhandstore → Open
5: Drop → Close
6: Carrylowered → Enableproximitysensor
7: Inspect → Disableproximitysensor
8: Place → Activate
9: Chakmafirstselecttake → Deactivate
10: Chakmatake → Activate remote camera
11: Bespokeplace → Turret_gyro_mode
Boomtube "Mean Green" Rocket Launcher (none_special_ballistic_01_tint02)
Changed
12 changes
stdItem
Interactions
0: Holdready → Bespokeplace
1: Holster → Ascend
2: Offhandholster → Descend
3: Store → Elevatorarrived
4: Offhandstore → Ladderopen
5: Drop → Ladderclose
6: Carrylowered → Canopyopen
7: Inspect → Canopyclose
8: Place → Seatenterladder
9: Chakmafirstselecttake → Seatexitladder
10: Chakmatake → Seatenterzerog
11: Bespokeplace → Seatexitzerog
OMNI-AFS-Sapphire Flight Helmet Alpine (nvs_pilot_flightsuit_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Turretexit → Place
1: Turretenter → Store
2: Equip
3: Openexternalinventory
4: Prepare
5: Selection
6: Payment
Tau Plus "Scorched" (4x Telescopic) (nvtc_optics_tsco_x4_s2_firerats01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Doorrear_open
1: Openlootingui → Doorrear_close
2: Carry → Flightready
3: Drop → Flight_ready
4: Place → Openaccesspoints
5: Store → Closeaccesspoints
6: Equiptowear
Theta Pro LL (8x Telescopic) (nvtc_optics_tsco_x8_s3_LAMP)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Navfilter_isquantum
1: Openlootingui → Landinggear_invalid
2: Carry → Cyclefriendly
3: Drop → Cyclehostile
4: Place → Cycleall
5: Store → Cyclepinned
6: Equiptowear → Exteriorlights_on
FieldLite "Scorched" Flashlight (nvtc_ubarrel_flsh_s1_firerats01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Headlights_off
1: Openlootingui → Vtol_setactive
2: Carry → Vtol_setinactive
3: Drop → Proximityassist_setactive
4: Place → Proximityassist_setinactive
5: Store → Flighthud_invalid
6: Equiptowear → Scanninghud_invalid
Sol-III Flight Helmet Aviator (nvy_flightsuit_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Landinggear_invalid → Store
1: Selfdestruct_engage → Carry
2: Selfdestruct_disengage → Drop
3: Hailtarget_start → Place
4: Hailtarget_stop → Inspect
5: Sensors_on
6: Sensors_off
Corbel Arms Patina (omc_utility_heavy_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Override → Toggle
1: Stepthrough → Unlock
2: Toggle → Overrideclose
3: Unlock → Openfinished
4: Overrideclose → Closefinished
Corbel Helmet Crush (omc_utility_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Missiles_disarmmissiles → Column02_opentop
1: Missiles_cyclemissiles → Column02_openbottom
2: Missiles_firemissiles → Column02_switchtotop
3: Weapons_on → Column02_switchtobottom
4: Weapons_off → Column01_allclosed
5: Countermeasures_fire → Column02_allclosed
6: Headlights_on → Place
Corbel Legs Halcyon (omc_utility_heavy_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Drop → Doorclose
1: Inspect → Ascentrequest
2: Place → Descentrequest
3: Equip → Elevatorcancelstop
4: Offhandequip → Dooropen
5: Store
6: Offhandstore
Corbel Legs Mire (omc_utility_heavy_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Inspect → Makecoffee
1: Place → Dooropen
2: Store → Doorclose
3: Offhandstore → Ascentrequest
4: Disablechipinteractions → Descentrequest
5: Enablechipinteractions → Elevatorcancelstop
6: Carry
Corbel Legs Patina (omc_utility_heavy_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Activate → Seatexit
1: Place → Seatenter
2: Stow → Activate remote camera
3: Turretenter → Turret_gyro_mode
4: Turretexit
5: Carry
6: Drop
Origin 100i (ORIG_100i_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Store → Unrestrain
1: Consume → Swapoutfit
Origin 135c (ORIG_135c_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Inspect → Takeorder
1: Place → Refill ammo
Origin 135c (ORIG_135c_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Store → Refill grenades
1: Consume → Medpen
Giocoso Racing Helmet Obsidian (orig_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_unblocked
1: Openinventoryui → Setstate_noaccess
2: Openlootingui → Setstate_access
3: Carry → Pressurecycle
4: Drop → Pressurecyclecomplete
5: Place → Set_airlockconnected
6: Store → Open
Coffee Machine (orig_machine_coffee_2_b)
Changed
2 changes
stdItem
Interactions
0: Unlocktrigger → Countermeasures_flare
1: Lockself → Countermeasures_fire
Lynx Arms Red (outlaw_legacy_armor_light_arms_01_04_02)
Changed
5 changes
stdItem
Interactions
0: Closetop → Coolerleft_open
1: Use → Coolerleft_close
2: Place → Coolerright_open
3: Placeonhook → Coolerright_close
4: Pilot_enter → Gravitygenerator_open
Lynx Arms Orange (outlaw_legacy_armor_light_arms_01_04_03)
Changed
5 changes
stdItem
Interactions
0: Showbutton → Radar_open
1: Pressbutton → Radar_close
2: Reset → Shieldgen_left_open
3: Turnon → Shieldgen_left_close
4: Turnoff → Shieldgen_right_open
Lynx Arms Yellow (outlaw_legacy_armor_light_arms_01_04_04)
Changed
5 changes
stdItem
Interactions
0: Pilot_exit → Gravitygenerator_close
1: Open → Powerplant_open
2: Exit → Powerplant_close
3: Enter → Quantumdrive_open
4: Heatinghands → Quantumdrive_close
Lynx Arms Olive (outlaw_legacy_armor_light_arms_01_05_20)
Changed
5 changes
stdItem
Interactions
0: Pump → Open
1: Override disabled → Close
2: Off override → Trigger_dooropen
3: Default override → Trigger_doorclose
4: Auxiliary override → Trigger_doorlock
Lynx Arms Pariah (outlaw_legacy_armor_light_arms_01_06_04)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Toggle
1: Open → Unlock
2: Close → Overrideclose
3: Lock → Opencomplete
4: Override → Closecomplete
Lynx Arms Ferrum (outlaw_legacy_armor_light_arms_01_06_11)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_noaccess
1: Set_pressuredifferential → Setstate_access
2: Setstate_powered → Pressurecycle
3: Setstate_unpowered → Pressurecyclecomplete
4: Setstate_blocked → Set_airlockconnected
Lynx Arms Bloodstorm (outlaw_legacy_armor_light_arms_01_06_12)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Open
1: Setstate_noaccess → Close
2: Setstate_access → Lock
3: Pressurecycle → Override
4: Pressurecyclecomplete → Stepthrough
Lynx Arms Abyss (outlaw_legacy_armor_light_arms_01_06_18)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Closetrigger
1: Unlocktrigger → Closeself
2: Lockself → Allowclose
3: Unlockself → Gate_close
4: Openrequest → Set_pressurenormalized
Lynx Core Draas (outlaw_legacy_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Closecomplete
1: Setstate_unblocked → Opentrigger
2: Setstate_noaccess → Openself
3: Setstate_access → Allowopen
4: Pressurecycle → Locktrigger
5: Pressurecyclecomplete → Unlocktrigger
6: Set_airlockconnected → Lockself
Lynx Core Lichen (outlaw_legacy_armor_light_core_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Print → Raise
1: Seatenter → Stepthrough
2: Seatexit → Requestfloor0
3: Canopyopen → Requestfloor1
4: Canopyclose → Requestfloor2
5: Ladderdeploy → Requestfloor3
6: Ladderretract → Requestfloor4
Lynx Core Red (outlaw_legacy_armor_light_core_01_04_02)
Changed
7 changes
stdItem
Interactions
0: Carry → Place
1: Inspect → Login
2: Startgrinder → Pilotenter
3: Stopgrinder → Pilotexit
4: Activate remote camera → Copilotenter
5: Turret_gyro_mode → Copilotexit
6: Turretenter → Openinventoryui
Lynx Core Orange (outlaw_legacy_armor_light_core_01_04_03)
Changed
7 changes
stdItem
Interactions
0: Onprinting → Copilotenterleft
1: Consumelens → Copilotenterright
2: Escpodupperleftenter → Copilotexit
3: Escpodupperleftexit → Turretenter
4: Escpodupperrightenter → Turretexit
5: Escpodupperrightexit → Shopidle
6: Escpodlowerleftenter → Escpodupperrightenter
Lynx Core Seagreen (outlaw_legacy_armor_light_core_01_04_06)
Changed
7 changes
stdItem
Interactions
0: Seatenter_exterior → Elevatorarrived
1: Seatexit_exterior → Requestsurface
2: Seatenter_zerog → Place
3: Seatexit_zerog → Open
4: Seatenter → Close
5: Seatexit → Opencomplete
6: Pilotenter → Closecomplete
Lynx Core Blue (outlaw_legacy_armor_light_core_01_04_07)
Changed
7 changes
stdItem
Interactions
0: Outputinglasert2 → Openfinished
1: Outputinglasert3 → Closefinished
2: Outputinglasert4 → Insert
3: Stoplaser → Eject
4: Printlens → Pilotenterleft
5: Onprintcompleted → Pilotenterright
6: Onlensdetached → Seatexit
Lynx Core Purple (outlaw_legacy_armor_light_core_01_04_08)
Changed
7 changes
stdItem
Interactions
0: Turretretract → Open
1: Seatenter → Close
2: Seatexit → Toggle
3: Carry → Lock
4: Place → Openfinished
5: Drop → Closefinished
6: Stow → Idle_stare
Lynx Core Violet (outlaw_legacy_armor_light_core_01_04_09)
Changed
7 changes
stdItem
Interactions
0: Savegamelogoutul → Deployelevator
1: Savegamelogoutur → Retractelevator
2: Savegamelogoutll → Lock_interactions
3: Savegamelogoutlr → Unlock_interactions
4: Savegamelogoutrl → Carry
5: Savegamelogoutrr → Drop
6: Pickup → Inspect
Lynx Core Aqua (outlaw_legacy_armor_light_core_01_05_17)
Changed
7 changes
stdItem
Interactions
0: Unlock → Sidedoorexitzerog
1: Lockeddisplay → Powerplantopen
2: Activate remote camera → Powerplantclose
3: Seatenter → Pilotenter
4: Seatexit → Pilotexit
5: Lockself → Openinventoryui
6: Unlockself → Openlootingui
Oracle Helmet Draas (outlaw_legacy_armor_light_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
3: Store → Equiptowear
4: Equip → Carry
5: Openexternalinventory
Oracle Helmet Yellow (outlaw_legacy_armor_light_helmet_01_04_04)
Changed
7 changes
stdItem
Interactions
0: Open → Equiptowear
1: Close → Openinventoryui
2: Lock → Openlootingui
3: Override → Carry
4: Stepthrough → Drop
5: Toggle → Place
6: Unlock → Store
Oracle Helmet Green (outlaw_legacy_armor_light_helmet_01_04_05)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Equiptowear
1: Setstate_unblocked → Openinventoryui
2: Setstate_noaccess → Openlootingui
3: Setstate_access → Carry
4: Pressurecycle → Drop
5: Pressurecyclecomplete → Place
6: Set_airlockconnected → Store
Oracle Helmet Seagreen (outlaw_legacy_armor_light_helmet_01_04_06)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Seatexit
1: Open → Seatenter
2: Close → Carry
3: Lock → Drop
4: Override → Place
5: Stepthrough → Store
6: Toggle
Oracle Helmet Blue (outlaw_legacy_armor_light_helmet_01_04_07)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Equiptowear
1: Setstate_noaccess → Openinventoryui
2: Setstate_access → Openlootingui
3: Pressurecycle → Carry
4: Pressurecyclecomplete → Drop
5: Set_airlockconnected → Place
6: Open → Store
Oracle Helmet Purple (outlaw_legacy_armor_light_helmet_01_04_08)
Changed
7 changes
stdItem
Interactions
0: Unlock → Equiptowear
1: Overrideclose → Openinventoryui
2: Opencomplete → Openlootingui
3: Closecomplete → Carry
4: Opentrigger → Drop
5: Openself → Place
6: Allowopen → Store