Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Oracle Helmet Violet (outlaw_legacy_armor_light_helmet_01_04_09)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Seatexit
1: Closeself → Seatenter
2: Allowclose
3: Gate_close
4: Set_pressurenormalized
5: Set_pressuredifferential
6: Setstate_powered
Oracle Helmet Black (outlaw_legacy_armor_light_helmet_01_04_12)
Changed
7 changes
stdItem
Interactions
0: Closeself → Equiptowear
1: Allowclose → Openinventoryui
2: Gate_close → Openlootingui
3: Set_pressurenormalized → Carry
4: Set_pressuredifferential → Drop
5: Setstate_powered → Place
6: Setstate_unpowered → Store
Oracle Helmet Dark Red (outlaw_legacy_armor_light_helmet_01_04_13)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Equiptowear
1: Opencomplete → Openinventoryui
2: Closecomplete → Openlootingui
3: Opentrigger → Carry
4: Openself → Drop
5: Allowopen → Place
6: Locktrigger → Store
Oracle Helmet Sienna (outlaw_legacy_armor_light_helmet_01_04_14)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Equiptowear
1: Gate_close → Openinventoryui
2: Set_pressurenormalized → Openlootingui
3: Set_pressuredifferential → Carry
4: Setstate_powered → Drop
5: Setstate_unpowered → Place
6: Setstate_blocked → Store
Oracle Helmet (Modified) (outlaw_legacy_armor_light_helmet_01_04_9tails)
Changed
7 changes
stdItem
Interactions
0: Setstate_unpowered → Seatenter
1: Setstate_blocked → Seatexit
2: Setstate_unblocked
3: Setstate_noaccess
4: Setstate_access
5: Pressurecycle
6: Pressurecyclecomplete
Oracle Helmet White (outlaw_legacy_armor_light_helmet_01_05_10)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Overrideclose
1: Set_airlockconnected → Datapad_check_floor
2: Open → Datapad_check_low
3: Close → Datapad_check_high
4: Lock
5: Override
6: Stepthrough
Oracle Helmet Grey (outlaw_legacy_armor_light_helmet_01_05_11)
Changed
7 changes
stdItem
Interactions
0: Openself → Drop
1: Allowopen → Place
2: Locktrigger → Store
3: Unlocktrigger → Equip
4: Lockself → Openexternalinventory
5: Unlockself → Carry
6: Openrequest
Oracle Helmet Twilight (outlaw_legacy_armor_light_helmet_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Place
1: Closetrigger → Store
2: Closeself → Equip
3: Allowclose → Openexternalinventory
4: Gate_close → Carry
5: Set_pressurenormalized → Drop
6: Set_pressuredifferential
Oracle Helmet Imperial (outlaw_legacy_armor_light_helmet_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Toggle → Datapad_check_floor
1: Unlock → Datapad_check_low
2: Overrideclose → Datapad_check_high
3: Opencomplete → Repair
4: Closecomplete → Show hint
5: Opentrigger → Activate remote camera
6: Openself → Turret_gyro_mode
Lynx Legs Draas (outlaw_legacy_armor_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Useconsole → Closecomplete
1: Pilot_enter → Opentrigger
2: Pilot_exit → Openself
3: Allowopen
4: Locktrigger
5: Unlocktrigger
6: Lockself
Lynx Legs Lichen (outlaw_legacy_armor_light_legs_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Chakmafirstselecttake → Force_atmospherestate_breathable
1: Chakmatake → Force_atmospherestate_toxic
2: Bespokeplace → Updatepressureevaluation
3: Holdready → Cyclebegin
4: Holster → Cyclecomplete
5: Offhandholster → Cycle
6: Store → Initializedifferential
Lynx Legs Red (outlaw_legacy_armor_light_legs_01_04_02)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Setstate_noaccess
1: Bespokeplace → Setstate_access
2: Holdready → Pressurecycle
3: Holster → Pressurecyclecomplete
4: Offhandholster → Set_airlockconnected
5: Store → Close_blocked
6: Offhandstore → Close_unblocked
Lynx Legs Orange (outlaw_legacy_armor_light_legs_01_04_03)
Changed
7 changes
stdItem
Interactions
0: Holdready → Disablechipinteractions
1: Holster → Enablechipinteractions
2: Offhandholster → Activate remote camera
3: Store → Turret_gyro_mode
4: Offhandstore → Open
5: Drop
6: Carrylowered
Lynx Legs Yellow (outlaw_legacy_armor_light_legs_01_04_04)
Changed
7 changes
stdItem
Interactions
0: Store → Gate_close
1: Offhandstore → Set_pressurenormalized
2: Drop → Set_pressuredifferential
3: Carrylowered → Setstate_powered
4: Inspect → Setstate_unpowered
5: Place → Setstate_blocked
6: Chakmafirstselecttake → Setstate_unblocked
Lynx Legs Green (outlaw_legacy_armor_light_legs_01_04_05)
Changed
7 changes
stdItem
Interactions
0: Inspect → Close
1: Place → Lock
2: Chakmafirstselecttake → Override
3: Chakmatake → Stepthrough
4: Bespokeplace → Toggle
5: Holdready → Unlock
6: Holster → Overrideclose
Lynx Legs Seagreen (outlaw_legacy_armor_light_legs_01_04_06)
Changed
6 changes
stdItem
Interactions
0: Drop → Poweron
1: Carrylowered → Poweroff
2: Inspect → Activate
4: Chakmafirstselecttake → Turretenter
5: Chakmatake → Turretexit
6: Customize
Lynx Legs Blue (outlaw_legacy_armor_light_legs_01_04_07)
Changed
7 changes
stdItem
Interactions
0: Customize → Firedfail
1: Bespokeplace → Deploy
2: Holdready → Retract
3: Holster → Loot
4: Offhandholster → Openinventoryui
5: Store → Retrieve
6: Offhandstore → Cancel
Lynx Legs Purple (outlaw_legacy_armor_light_legs_01_04_08)
Changed
7 changes
stdItem
Interactions
0: Chakmafirstselecttake → Lockself
1: Chakmatake → Unlockself
2: Customize → Openrequest
3: Bespokeplace → Closerequest
4: Holdready → Closetrigger
5: Holster → Closeself
6: Offhandholster → Allowclose
Lynx Legs Violet (outlaw_legacy_armor_light_legs_01_04_09)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Opencomplete
1: Store → Closecomplete
2: Offhandstore → Opentrigger
3: Drop → Openself
4: Carrylowered → Allowopen
5: Inspect → Locktrigger
6: Place → Unlocktrigger
Lynx Legs Dark Red (outlaw_legacy_armor_light_legs_01_04_13)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Open
1: Holdready → Close
2: Holster → Opencomplete
3: Offhandholster → Closecomplete
4: Store → Pilot_enter
5: Offhandstore → Pilot_exit
6: Drop → Carry
Lynx Legs Pariah (outlaw_legacy_armor_light_legs_01_06_04)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Dispatchclose
1: Store → Closecompleted
2: Offhandstore → Force_airlockstate_sealed
3: Drop → Force_airlockstate_opened
4: Carrylowered → Force_airlockstate_cycling
5: Inspect → Force_pressurestate_pressurized
6: Place → Force_pressurestate_depressurized
Lynx Legs Ferrum (outlaw_legacy_armor_light_legs_01_06_11)
Changed
7 changes
stdItem
Interactions
0: Inspect → Powerplant_request_open
1: Place → Powerplant_request_close
2: Chakmafirstselecttake → Seatenter_zerog
3: Chakmatake → Seatexit_zerog
4: Bespokeplace → Openrequested
5: Holdready → Allowopen
6: Holster → Closerequested
Inquisitor Arms Seagreen (outlaw_legacy_armor_medium_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Closerequest
1: Locktrigger → Closetrigger
2: Unlocktrigger → Closeself
3: Lockself → Allowclose
4: Unlockself → Gate_close
Inquisitor Arms Black (outlaw_legacy_armor_medium_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Set_airlockconnected
1: Setstate_unblocked → Open
2: Setstate_noaccess → Close
3: Setstate_access → Lock
4: Pressurecycle → Override
Inquisitor Arms Sienna (outlaw_legacy_armor_medium_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Set_pressuredifferential
1: Closetrigger → Setstate_powered
2: Closeself → Setstate_unpowered
3: Allowclose → Setstate_blocked
4: Gate_close → Setstate_unblocked
Inquisitor Core Red (outlaw_legacy_armor_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Enter
1: Closerequest → Exit
2: Closetrigger → Savegamelogout
3: Closeself
4: Allowclose
5: Gate_close
6: Set_pressurenormalized
Inquisitor Core Dark Red (outlaw_legacy_armor_medium_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Turret_gyro_mode
1: Set_pressurenormalized → Activate remote camera
2: Set_pressuredifferential
3: Setstate_powered
4: Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
Inquisitor Core Olive (outlaw_legacy_armor_medium_core_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Turret_gyro_mode
1: Openrequest → Seatenter
2: Closerequest → Seatexit
3: Closetrigger → Tbleftseatenter
4: Closeself → Tbleftseatexit
5: Allowclose → Tbrightseatenter
6: Gate_close → Tbrightseatexit
Morningstar Helmet Grey (outlaw_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Setphase_01_startup → Place
1: Setphase_02_bios → Store
2: Setphase_03_idle → Offhandstore
3: Setphase_04_engaged → Equiptoweapon
4: Setphase_05_shutdown → Carry
5: Setpairing → Drop
6: Setpairingcomplete → Inspect
Morningstar Helmet Black (outlaw_legacy_armor_medium_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Openrequest
1: Openinventoryui → Lockeddisplay
2: Openlootingui → Closetrigger
3: Carry → Closeself
4: Drop → Allowclose
5: Place → Gate_close
6: Store → Set_pressurenormalized
Morningstar Helmet Dark Red (outlaw_legacy_armor_medium_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Setpairingcomplete → Vendorinspect
1: Cycle → Vendorreturn
2: Oncyclecompleted → Vendorkeep
3: Reset → Holdready
4: Purchase → Equiptosuit
5: Select_01 → Offhandequiptosuit
6: Select_02 → Store
Morningstar Helmet Sienna (outlaw_legacy_armor_medium_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Prereqsmet → Drop
1: Prereqsunmet → Carrylowered
2: Download → Inspect
3: Purchase → Place
4: Select_01 → Vendorinspect
5: Select_02 → Vendorreturn
6: Select_03 → Vendorkeep
Morningstar Helmet Tan (outlaw_legacy_armor_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Strutlinkageonline → Opentrigger
1: Strutlinkageoffline → Openself
2: Strutsconnected → Allowopen
3: Carry → Locktrigger
4: Drop → Unlocktrigger
5: Place → Lockself
6: Store → Unlockself
Inquisitor Legs Sienna (outlaw_legacy_armor_medium_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Inspect → Closecomplete
1: Carry → Opentrigger
2: Drop → Openself
3: Place → Allowopen
4: Store → Locktrigger
5: Offhandstore → Unlocktrigger
6: Equip → Lockself
Inquisitor Legs Scorched (outlaw_legacy_armor_medium_legs_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Store → Unlock
1: Equiptowear → Overrideclose
2: Carry → Opencomplete
3: Drop → Closecomplete
4: Place → Opentrigger
5: Openself
6: Allowopen
Fortifier Helmet Ignitor (outlaw_legacy_heavy_armor_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Requestunlock → Gate_close
1: Requestlockandclose → Set_pressurenormalized
2: Requestunlockandopen → Set_pressuredifferential
3: Stepthrough → Setstate_powered
4: Onlocked → Setstate_unpowered
5: Onunlocked → Setstate_blocked
6: Observe → Setstate_unblocked
Fortifier Helmet Roughshod (outlaw_legacy_heavy_armor_helmet_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Panelcycle → Lock
1: Legdeploy → Override
2: Legretract → Stepthrough
3: Legcycle → Toggle
4: Open → Unlock
5: Savegamelogout → Overrideclose
6: Exitbed → Opencomplete
Citadel Legs Roughshod (outlaw_legacy_heavy_armor_legs_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Force_airlockstate_sealed → Place
1: Force_airlockstate_opened → Store
2: Force_airlockstate_cycling → Equiptowear
3: Force_pressurestate_pressurized → Carry
4: Force_pressurestate_depressurized → Drop
5: Force_atmospherestate_breathable
6: Force_atmospherestate_toxic
Citadel Legs Outcrop (outlaw_legacy_heavy_armor_legs_01_02_18)
Changed
7 changes
stdItem
Interactions
0: Setstate_airlockopened → Drop
1: Deploy → Place
2: Retract → Store
3: Loot → Equiptowear
4: Openinventoryui → Carry
5: Retrieve
6: Cancel
Citadel Legs Earthwork (outlaw_legacy_heavy_armor_legs_01_02_20)
Changed
5 changes
stdItem
Interactions
0: Store → Carry
1: Activate → Drop
3: Store
4: Equiptowear
5: Seatenter
Inquisitor Arms Earthwork (outlaw_legacy_medium_armor_arms_01_02_20)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Lock
1: Pressurecycle → Override
2: Pressurecyclecomplete → Stepthrough
3: Set_airlockconnected → Toggle
4: Open → Unlock
Inquisitor Core Brimstone (outlaw_legacy_medium_armor_core_01_02_04)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Unlock
1: Setstate_powered → Overrideclose
2: Setstate_unpowered → Opencomplete
3: Setstate_blocked → Closecomplete
4: Setstate_unblocked → Opentrigger
5: Setstate_noaccess → Openself
6: Setstate_access → Allowopen
Inquisitor Core Ignitor (outlaw_legacy_medium_armor_core_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Locktrigger
1: Pressurecyclecomplete → Unlocktrigger
2: Set_airlockconnected → Lockself
3: Open → Unlockself
4: Close → Openrequest
5: Lock → Closerequest
6: Override → Closetrigger
Inquisitor Core Roughshod (outlaw_legacy_medium_armor_core_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Set_airlockconnected
1: Closerequest → Open
2: Closetrigger → Close
3: Closeself → Lock
4: Allowclose → Override
5: Gate_close → Stepthrough
6: Set_pressurenormalized → Toggle
Inquisitor Core Earthwork (outlaw_legacy_medium_armor_core_01_02_20)
Changed
7 changes
stdItem
Interactions
0: Openself → Setstate_blocked
1: Allowopen → Setstate_unblocked
2: Locktrigger → Setstate_noaccess
3: Unlocktrigger → Setstate_access
4: Lockself → Pressurecycle
5: Unlockself → Pressurecyclecomplete
6: Openrequest → Set_airlockconnected
Inquisitor Core Black Steel (outlaw_legacy_medium_armor_core_02_01_10)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Pressurecyclecomplete
1: Setstate_unpowered → Set_airlockconnected
2: Setstate_blocked → Open
3: Setstate_unblocked → Close
4: Setstate_noaccess → Lock
5: Setstate_access → Override
6: Pressurecycle → Stepthrough
Morningstar Helmet Brimstone (outlaw_legacy_medium_armor_helmet_01_02_04)
Changed
7 changes
stdItem
Interactions
0: Cycledoor1 → Carry
1: Cycledoor2 → Drop
2: Closedoor1 → Place
3: Closedoor2 → Store
4: Cycle → Equiptowear
5: Opendoor1
6: Opendoor2
Morningstar Helmet Ignitor (outlaw_legacy_medium_armor_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Cycledoor1 → Store
1: Cycledoor2 → Equiptowear
2: Closedoor1 → Carry
3: Closedoor2 → Drop
4: Cycle → Place
5: Opendoor1
6: Opendoor2
Morningstar Helmet Roughshod (outlaw_legacy_medium_armor_helmet_01_02_12)
Changed
5 changes
stdItem
Interactions
0: Idle_search → Equiptowear
1: Cycle → Carry
2: Opendoor1 → Drop
3: Opendoor2 → Place
4: Store
Morningstar Helmet Rager (outlaw_legacy_medium_armor_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Door_hangar_close → Tray02_open
1: Door_blastfore_open → Tray02_close
2: Door_blastfore_close → Tray02_lock
3: Door_blastport_open → Tray02_unlock
4: Door_blastport_close → Tray02_animationcomplete
5: Door_blaststbd_open → Tray03_open
6: Door_blaststbd_close → Tray03_close