Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Antium Helmet Maroon (qrt_specialist_heavy_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Setmisfire_none → Unlocktrigger
1: Setmisfire_trivial → Lockself
2: Setmisfire_minor → Unlockself
3: Setmisfire_major → Openrequest
4: Setmisfire_catastrophic → Closerequest
5: Unlock → Closetrigger
6: Lock → Closeself
Antium Helmet Sand (qrt_specialist_heavy_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Panel_left_close → Open
1: Loot → Close
2: Openinventory → Lock
3: Setlightson → Override
4: Setlightsoff → Stepthrough
5: Setlightslow → Toggle
6: Setlightsalarm → Unlock
Antium Helmet Moss Camo (qrt_specialist_heavy_helmet_01_02_16)
Changed
7 changes
stdItem
Interactions
0: Enterquantummode → Store
1: Shiptransformcycle → Offhandstore
2: Openblastshield → Drop
3: Closeblastshield → Carrylowered
4: Openaccesspoints → Inspect
5: Closeaccesspoints → Place
6: Flight_ready → Vendorinspect
Antium Helmet Midnight Sun (qrt_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Dummyinteraction → Vendorreturn
1: Commsinteraction → Vendorkeep
2: Opencanopy → Carry
3: Closecanopy → Drop
4: Landinggear_deploy → Inspect
5: Landinggear_retract → Place
6: Coupled_setcoupled → Store
Antium Legs Storm (qrt_specialist_heavy_legs_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Locked → Place
1: Open → Store
2: Close → Equiptowear
3: Lock → Carry
4: Drop
Antium Legs Jet (qrt_specialist_heavy_legs_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Close → Carry
1: Open → Drop
2: Place
3: Store
4: Equiptowear
Antium Legs Sand (qrt_specialist_heavy_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Close → Equiptowear
1: Open → Carry
2: Loot → Drop
3: Openinventoryui → Place
4: Store
Artimex Core Chairman's Club (qrt_specialist_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Unlock → Carry
1: Overrideclose → Drop
2: Opencomplete → Place
3: Closecomplete → Store
4: Opentrigger → Equip
5: Openself → Inspect
6: Allowopen
Artimex Core Canuto (qrt_specialist_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Closeself → Toggle
1: Allowclose → Lock
2: Gate_close → Openfinished
3: Set_pressurenormalized → Closefinished
4: Set_pressuredifferential → Pickup
5: Setstate_powered → Activate remote camera
6: Setstate_unpowered → Turret_gyro_mode
Artimex Helmet Canuto (qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Overrideclose
1: Openinventoryui → Opencomplete
2: Openlootingui → Closecomplete
3: Carry → Opentrigger
4: Drop → Openself
5: Place → Allowopen
6: Store → Locktrigger
Artimex Helmet Lodestone (qrt_specialist_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Lockself
1: Openinventoryui → Unlockself
2: Openlootingui → Openrequest
3: Carry → Closerequest
4: Drop → Closetrigger
5: Place → Closeself
6: Store → Allowclose
Artimex Helmet Wildwood (qrt_specialist_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Close
1: Openinventoryui → Lock
2: Openlootingui → Override
3: Carry → Stepthrough
4: Drop → Toggle
5: Place → Unlock
6: Store → Overrideclose
Artimex Helmet Red Alert (qrt_specialist_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Allowclose
1: Openinventoryui → Gate_close
2: Openlootingui → Set_pressurenormalized
3: Carry → Set_pressuredifferential
4: Drop → Setstate_powered
5: Place → Setstate_unpowered
6: Store → Setstate_blocked
Artimex Legs Chairman's Club (qrt_specialist_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Inspect → Setstate_access
1: Carry → Pressurecycle
2: Drop → Pressurecyclecomplete
3: Place → Set_airlockconnected
4: Store → Open
5: Offhandstore → Close
6: Equip → Lock
Palatino Arms Daystar (qrt_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Setstate_unblocked
1: Setstate_blocked → Setstate_noaccess
2: Setstate_unblocked → Setstate_access
3: Setstate_noaccess → Pressurecycle
4: Setstate_access → Pressurecyclecomplete
Palatino Arms Moonfall (qrt_utility_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Set_airlockconnected
1: Pressurecyclecomplete → Open
2: Set_airlockconnected → Close
3: Open → Lock
4: Close → Override
Palatino Helmet Sunstone (qrt_utility_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Ladderclose → Allowopen
1: Canopyopen → Locktrigger
2: Canopyclose → Unlocktrigger
3: Seatenterladder → Lockself
4: Seatexitladder → Unlockself
5: Seatenterzerog → Openrequest
6: Seatexitzerog → Closerequest
Palatino Helmet Daystar (qrt_utility_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Close → Closerequest
1: Enterseat → Closetrigger
2: Open → Closeself
3: Allowclose
4: Gate_close
5: Set_pressurenormalized
6: Set_pressuredifferential
Palatino Helmet Moonfall (qrt_utility_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Open → Pressurecyclecomplete
1: Close → Set_airlockconnected
2: Sit → Open
3: Exit → Close
4: Sleep → Lock
5: Savegamelogout → Override
6: Liedown → Stepthrough
Palatino Helmet Metropolis (qrt_utility_heavy_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Open → Toggle
1: Close → Unlock
2: Enterseat → Overrideclose
3: Ladderopen → Opencomplete
4: Closecomplete
5: Opentrigger
6: Openself
Palatino Legs Sunstone (qrt_utility_heavy_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Open
1: Carry → Close
2: Drop → Lock
3: Place → Override
4: Store → Stepthrough
5: Disable
6: Unlock
Palatino Legs Daystar (qrt_utility_heavy_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Carry → Closeself
1: Drop → Allowclose
2: Place → Gate_close
3: Store → Set_pressurenormalized
4: Equiptowear → Set_pressuredifferential
5: Setstate_powered
6: Setstate_unpowered
Palatino Legs Moonfall (qrt_utility_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Store → Locktrigger
1: Equiptowear → Unlocktrigger
2: Carry → Lockself
3: Drop → Unlockself
4: Place → Openrequest
5: Closerequest
6: Closetrigger
Palatino Legs Necropolis (qrt_utility_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Store → Unlocktrigger
1: Equiptowear → Lockself
2: Carry → Unlockself
3: Drop → Openrequest
4: Place → Closerequest
5: Closetrigger
6: Closeself
Origin X1 Force (ORIG_X1_Force)
Changed
14 changes
stdItem
Interactions
0: Disableesp → Open
1: Enablecruise → Close
2: Disablecruise → Turn on
3: Enablevtol → Turn off
4: Disablevtol → Extend
5: Enableproximityassist → Retract
6: Disableproximityassist → Play
7: Engineon → Idle
8: Engineoff → Stage
9: Enabledecoupled → Stage2
10: Disabledecoupled → Win
11: Enablegsafe → Lose
12: Disablegsafe
13: Enableesp
Medical Bed (Bed_Single_Medical_Ship_NoCanister_T2_Apollo)
Changed
9 changes
stdItem
Interactions
1: Activate → Store
2: Deactivate → Equiptowear
3: Store → Carry
4: Offhandstore → Drop
5: Equip
6: Offhandequip
7: Prime
8: Unprime
9: Carry
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Ramp)
Changed
29 changes
stdItem
Interactions
0: Ladderdeploy → Open
1: Ladderretract → Close
2: Seatenter_exterior → Place
3: Seatexit_exterior → Closed
4: Seatenter_zerog → Opened
5: Seatexit_zerog → Toggle
6: Seatenter → Lock
7: Seatexit → Openfinished
8: Pilotenter → Closefinished
9: Pilotexit → Pilotenter
10: Openinnerdoor → Pilotexit
11: Closealldoors → Seatenterzerog
12: Openinnerdoorfinished → Seatexitzerog
13: Closeinnerdoorfinished → Opendoor
14: Idle_guard → Closedoor
15: Activate remote camera → Openinventoryui
16: Turret_gyro_mode → Openlootingui
17: Turret_sensitivity_increase → Cooleropen
18: Turret_sensitivity_decrease → Coolerclose
19: Turret_sensitivity_reset → Fuelopen
20: Turretdeploy → Fuelclose
21: Turretretract → Quantiumdriveopen
22: Carry → Quantiumdriveclose
23: Place → Powerplantopen
24: Drop → Powerplantclose
25: Stow → Shieldgeneratorleftopen
26: Inspect → Shieldgeneratorleftclose
27: Startgrinder → Shieldgeneratorrightopen
28: Stopgrinder → Shieldgeneratorrightclose
Medical Bed (Bed_Single_Medical_Ship_NoCanister_T3_Apollo)
Changed
6 changes
stdItem
Interactions
0: Seatenterladder → Store
1: Seatexitladder → Equiptowear
2: Seatenterzerog → Carry
3: Seatexitzerog → Drop
4: Seatenter → Place
5: Seatexit
RSI Apollo Medivac (RSI_Apollo_Medivac_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Store → Activate remote camera
1: Carry → Turret_gyro_mode
Morozov-SH Arms Spite (rrs_specialist_heavy_arms_01_03_04)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Set_pressurenormalized
1: Gate_close → Set_pressuredifferential
2: Set_pressurenormalized → Setstate_powered
3: Set_pressuredifferential → Setstate_unpowered
4: Setstate_powered → Setstate_blocked
Morozov-SH Arms Smokescreen (rrs_specialist_heavy_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0: Close → Override
1: Lock → Stepthrough
2: Override → Toggle
3: Stepthrough → Unlock
4: Toggle → Overrideclose
Morozov-SH Arms Spitfire (rrs_specialist_heavy_arms_01_03_12)
Changed
5 changes
stdItem
Interactions
0: Unlock → Opencomplete
1: Overrideclose → Closecomplete
2: Opencomplete → Opentrigger
3: Closecomplete → Openself
4: Opentrigger → Allowopen
Morozov-SH Arms Terrene (rrs_specialist_heavy_arms_01_03_18)
Changed
5 changes
stdItem
Interactions
0: Openself → Locktrigger
1: Allowopen → Unlocktrigger
2: Locktrigger → Lockself
3: Unlocktrigger → Unlockself
4: Lockself → Openrequest
Morozov-SH Arms Terracotta (rrs_specialist_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Closetrigger
1: Closerequest → Closeself
2: Closetrigger → Allowclose
3: Closeself → Gate_close
4: Allowclose → Set_pressurenormalized
Morozov-SH Arms (Modified) (rrs_specialist_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Setstate_noaccess
1: Setstate_unblocked → Setstate_access
2: Setstate_noaccess → Pressurecycle
3: Setstate_access → Pressurecyclecomplete
4: Pressurecycle → Set_airlockconnected
Morozov-SH-S Helmet Scorched (rrs_specialist_heavy_helmet_03_01_02)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Closecomplete
1: Openinventoryui → Opentrigger
2: Openlootingui → Openself
3: Carry → Allowopen
4: Drop → Locktrigger
5: Place → Unlocktrigger
6: Store → Lockself
PH (rrs_specialist_light_helmet_01_05_01)
Changed
4 changes
stdItem
Interactions
0: Seatenter → Closecargodoor
1: Seatexit → Opencargomech
2: Requestcontrol → Closecargomech
3: Useconsole
Seat (Seat_Couch_Left_RSI_Apollo_Booth)
Changed
2 changes
stdItem
Interactions
0: Onunlocked → Hailtarget_stop
1: Insert → Sensors_on
MacFlex Arms Aqua (rsi_deckcrew_armor_light_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Closeself
1: Toggle → Allowclose
2: Unlock → Gate_close
3: Overrideclose → Set_pressurenormalized
4: Opencomplete → Set_pressuredifferential
MacFlex Arms Olive (rsi_deckcrew_armor_light_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Setstate_powered → Overrideclose
1: Setstate_unpowered → Opencomplete
2: Setstate_blocked → Closecomplete
3: Setstate_unblocked → Opentrigger
4: Setstate_noaccess → Openself
MacFlex Core Blue (rsi_deckcrew_armor_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Unlock → Turnon
1: Overrideclose → Turnoff
2: Opencomplete
3: Closecomplete
4: Opentrigger
5: Openself
6: Allowopen
MacFlex Core Tan (rsi_deckcrew_armor_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Open
1: Opentrigger → Close
2: Openself → Toggle
3: Allowopen → Lock
4: Locktrigger → Openfinished
5: Unlocktrigger → Closefinished
6: Lockself → Counter_idle_cinetest
MacFlex Core Olive (rsi_deckcrew_armor_light_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Turnon
1: Closecomplete → Turnoff
2: Opentrigger
3: Openself
4: Allowopen
5: Locktrigger
6: Unlocktrigger
MacFlex Core "Rucksack" (rsi_deckcrew_armor_light_core_01_01_cargo)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Turnoff
1: Place → Turnon
2: Allowclose
3: Gate_close
4: Set_pressurenormalized
5: Set_pressuredifferential
6: Setstate_powered
MacFlex Core "Rust Society" (rsi_deckcrew_armor_light_core_01_01_ruso)
Changed
7 changes
stdItem
Interactions
0: Toggle → Turnoff
1: Unlock → Turnon
2: Overrideclose
3: Opencomplete
4: Closecomplete
5: Opentrigger
6: Openself
Horizon Helmet Red (rsi_deckcrew_armor_light_helmet_01_01_02)
Changed
4 changes
stdItem
Interactions
0: Shiptransformretract → Insert
1: Shiptransformcycle → Eject
2: Shiptransformextend → Oninserted
3: Applydata
Horizon Helmet White (rsi_deckcrew_armor_light_helmet_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Idle → Exit
1: Place → Rummage
2: Open → Enter
3: Close → Shiptransformextend
4: Shiptransformretract
Horizon Helmet (rsi_deckcrew_armor_light_helmet_01_01_carrack)
Changed
7 changes
stdItem
Interactions
0: Toptobottom → Fireweapongroup1
1: Bottomtotop → Fireweapongroup2
2: Snaptobottomstate → Enableweapons
3: Snaptotopstate → Disableweapons
4: Cycleturretposition → Setlagpips
5: Reset → Setleadpips
6: Pickup → Setgimballock
MacFlex Legs Blue (rsi_deckcrew_armor_light_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Pressurecyclecomplete
1: Closecomplete → Set_airlockconnected
2: Opentrigger → Open
3: Openself → Close
4: Allowopen → Lock
5: Locktrigger → Override
6: Unlocktrigger → Stepthrough
Venture Arms Yellow (rsi_explorer_armor_light_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Unlock → Openrequest
1: Overrideclose → Closerequest
2: Opencomplete → Closetrigger
3: Closecomplete → Closeself
4: Opentrigger → Allowclose