Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Antium Helmet Maroon
(qrt_specialist_heavy_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Setmisfire_none
→
Unlocktrigger
1:
Setmisfire_trivial
→
Lockself
2:
Setmisfire_minor
→
Unlockself
3:
Setmisfire_major
→
Openrequest
4:
Setmisfire_catastrophic
→
Closerequest
5:
Unlock
→
Closetrigger
6:
Lock
→
Closeself
Antium Helmet Sand
(qrt_specialist_heavy_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Panel_left_close
→
Open
1:
Loot
→
Close
2:
Openinventory
→
Lock
3:
Setlightson
→
Override
4:
Setlightsoff
→
Stepthrough
5:
Setlightslow
→
Toggle
6:
Setlightsalarm
→
Unlock
Antium Helmet Moss Camo
(qrt_specialist_heavy_helmet_01_02_16)
Changed
7 changes
stdItem
Interactions
0:
Enterquantummode
→
Store
1:
Shiptransformcycle
→
Offhandstore
2:
Openblastshield
→
Drop
3:
Closeblastshield
→
Carrylowered
4:
Openaccesspoints
→
Inspect
5:
Closeaccesspoints
→
Place
6:
Flight_ready
→
Vendorinspect
Antium Helmet Midnight Sun
(qrt_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Dummyinteraction
→
Vendorreturn
1:
Commsinteraction
→
Vendorkeep
2:
Opencanopy
→
Carry
3:
Closecanopy
→
Drop
4:
Landinggear_deploy
→
Inspect
5:
Landinggear_retract
→
Place
6:
Coupled_setcoupled
→
Store
Antium Legs Storm
(qrt_specialist_heavy_legs_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Locked
→
Place
1:
Open
→
Store
2:
Close
→
Equiptowear
3:
Lock
→
Carry
4:
Drop
Antium Legs Jet
(qrt_specialist_heavy_legs_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Open
→
Drop
2:
Place
3:
Store
4:
Equiptowear
Antium Legs Sand
(qrt_specialist_heavy_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Equiptowear
1:
Open
→
Carry
2:
Loot
→
Drop
3:
Openinventoryui
→
Place
4:
Store
Artimex Core Chairman's Club
(qrt_specialist_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Carry
1:
Overrideclose
→
Drop
2:
Opencomplete
→
Place
3:
Closecomplete
→
Store
4:
Opentrigger
→
Equip
5:
Openself
→
Inspect
6:
Allowopen
Artimex Core Canuto
(qrt_specialist_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Toggle
1:
Allowclose
→
Lock
2:
Gate_close
→
Openfinished
3:
Set_pressurenormalized
→
Closefinished
4:
Set_pressuredifferential
→
Pickup
5:
Setstate_powered
→
Activate remote camera
6:
Setstate_unpowered
→
Turret_gyro_mode
Artimex Helmet Canuto
(qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Overrideclose
1:
Openinventoryui
→
Opencomplete
2:
Openlootingui
→
Closecomplete
3:
Carry
→
Opentrigger
4:
Drop
→
Openself
5:
Place
→
Allowopen
6:
Store
→
Locktrigger
Artimex Helmet Lodestone
(qrt_specialist_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Lockself
1:
Openinventoryui
→
Unlockself
2:
Openlootingui
→
Openrequest
3:
Carry
→
Closerequest
4:
Drop
→
Closetrigger
5:
Place
→
Closeself
6:
Store
→
Allowclose
Artimex Helmet Wildwood
(qrt_specialist_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Close
1:
Openinventoryui
→
Lock
2:
Openlootingui
→
Override
3:
Carry
→
Stepthrough
4:
Drop
→
Toggle
5:
Place
→
Unlock
6:
Store
→
Overrideclose
Artimex Helmet Red Alert
(qrt_specialist_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Allowclose
1:
Openinventoryui
→
Gate_close
2:
Openlootingui
→
Set_pressurenormalized
3:
Carry
→
Set_pressuredifferential
4:
Drop
→
Setstate_powered
5:
Place
→
Setstate_unpowered
6:
Store
→
Setstate_blocked
Artimex Legs Chairman's Club
(qrt_specialist_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Setstate_access
1:
Carry
→
Pressurecycle
2:
Drop
→
Pressurecyclecomplete
3:
Place
→
Set_airlockconnected
4:
Store
→
Open
5:
Offhandstore
→
Close
6:
Equip
→
Lock
Palatino Arms Daystar
(qrt_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_unblocked
1:
Setstate_blocked
→
Setstate_noaccess
2:
Setstate_unblocked
→
Setstate_access
3:
Setstate_noaccess
→
Pressurecycle
4:
Setstate_access
→
Pressurecyclecomplete
Palatino Arms Moonfall
(qrt_utility_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Set_airlockconnected
1:
Pressurecyclecomplete
→
Open
2:
Set_airlockconnected
→
Close
3:
Open
→
Lock
4:
Close
→
Override
Palatino Helmet Sunstone
(qrt_utility_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Ladderclose
→
Allowopen
1:
Canopyopen
→
Locktrigger
2:
Canopyclose
→
Unlocktrigger
3:
Seatenterladder
→
Lockself
4:
Seatexitladder
→
Unlockself
5:
Seatenterzerog
→
Openrequest
6:
Seatexitzerog
→
Closerequest
Palatino Helmet Daystar
(qrt_utility_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Closerequest
1:
Enterseat
→
Closetrigger
2:
Open
→
Closeself
3:
Allowclose
4:
Gate_close
5:
Set_pressurenormalized
6:
Set_pressuredifferential
Palatino Helmet Moonfall
(qrt_utility_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Pressurecyclecomplete
1:
Close
→
Set_airlockconnected
2:
Sit
→
Open
3:
Exit
→
Close
4:
Sleep
→
Lock
5:
Savegamelogout
→
Override
6:
Liedown
→
Stepthrough
Palatino Helmet Metropolis
(qrt_utility_heavy_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Toggle
1:
Close
→
Unlock
2:
Enterseat
→
Overrideclose
3:
Ladderopen
→
Opencomplete
4:
Closecomplete
5:
Opentrigger
6:
Openself
Palatino Legs Sunstone
(qrt_utility_heavy_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Open
1:
Carry
→
Close
2:
Drop
→
Lock
3:
Place
→
Override
4:
Store
→
Stepthrough
5:
Disable
6:
Unlock
Palatino Legs Daystar
(qrt_utility_heavy_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Closeself
1:
Drop
→
Allowclose
2:
Place
→
Gate_close
3:
Store
→
Set_pressurenormalized
4:
Equiptowear
→
Set_pressuredifferential
5:
Setstate_powered
6:
Setstate_unpowered
Palatino Legs Moonfall
(qrt_utility_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Locktrigger
1:
Equiptowear
→
Unlocktrigger
2:
Carry
→
Lockself
3:
Drop
→
Unlockself
4:
Place
→
Openrequest
5:
Closerequest
6:
Closetrigger
Palatino Legs Necropolis
(qrt_utility_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Unlocktrigger
1:
Equiptowear
→
Lockself
2:
Carry
→
Unlockself
3:
Drop
→
Openrequest
4:
Place
→
Closerequest
5:
Closetrigger
6:
Closeself
Origin X1 Force
(ORIG_X1_Force)
Changed
14 changes
stdItem
Interactions
0:
Disableesp
→
Open
1:
Enablecruise
→
Close
2:
Disablecruise
→
Turn on
3:
Enablevtol
→
Turn off
4:
Disablevtol
→
Extend
5:
Enableproximityassist
→
Retract
6:
Disableproximityassist
→
Play
7:
Engineon
→
Idle
8:
Engineoff
→
Stage
9:
Enabledecoupled
→
Stage2
10:
Disabledecoupled
→
Win
11:
Enablegsafe
→
Lose
12:
Disablegsafe
13:
Enableesp
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T2_Apollo)
Changed
9 changes
stdItem
Interactions
1:
Activate
→
Store
2:
Deactivate
→
Equiptowear
3:
Store
→
Carry
4:
Offhandstore
→
Drop
5:
Equip
6:
Offhandequip
7:
Prime
8:
Unprime
9:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Ramp)
Changed
29 changes
stdItem
Interactions
0:
Ladderdeploy
→
Open
1:
Ladderretract
→
Close
2:
Seatenter_exterior
→
Place
3:
Seatexit_exterior
→
Closed
4:
Seatenter_zerog
→
Opened
5:
Seatexit_zerog
→
Toggle
6:
Seatenter
→
Lock
7:
Seatexit
→
Openfinished
8:
Pilotenter
→
Closefinished
9:
Pilotexit
→
Pilotenter
10:
Openinnerdoor
→
Pilotexit
11:
Closealldoors
→
Seatenterzerog
12:
Openinnerdoorfinished
→
Seatexitzerog
13:
Closeinnerdoorfinished
→
Opendoor
14:
Idle_guard
→
Closedoor
15:
Activate remote camera
→
Openinventoryui
16:
Turret_gyro_mode
→
Openlootingui
17:
Turret_sensitivity_increase
→
Cooleropen
18:
Turret_sensitivity_decrease
→
Coolerclose
19:
Turret_sensitivity_reset
→
Fuelopen
20:
Turretdeploy
→
Fuelclose
21:
Turretretract
→
Quantiumdriveopen
22:
Carry
→
Quantiumdriveclose
23:
Place
→
Powerplantopen
24:
Drop
→
Powerplantclose
25:
Stow
→
Shieldgeneratorleftopen
26:
Inspect
→
Shieldgeneratorleftclose
27:
Startgrinder
→
Shieldgeneratorrightopen
28:
Stopgrinder
→
Shieldgeneratorrightclose
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T3_Apollo)
Changed
6 changes
stdItem
Interactions
0:
Seatenterladder
→
Store
1:
Seatexitladder
→
Equiptowear
2:
Seatenterzerog
→
Carry
3:
Seatexitzerog
→
Drop
4:
Seatenter
→
Place
5:
Seatexit
RSI Apollo Medivac
(RSI_Apollo_Medivac_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Activate remote camera
1:
Carry
→
Turret_gyro_mode
Morozov-SH Arms Spite
(rrs_specialist_heavy_arms_01_03_04)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Set_pressurenormalized
1:
Gate_close
→
Set_pressuredifferential
2:
Set_pressurenormalized
→
Setstate_powered
3:
Set_pressuredifferential
→
Setstate_unpowered
4:
Setstate_powered
→
Setstate_blocked
Morozov-SH Arms Smokescreen
(rrs_specialist_heavy_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Override
1:
Lock
→
Stepthrough
2:
Override
→
Toggle
3:
Stepthrough
→
Unlock
4:
Toggle
→
Overrideclose
Morozov-SH Arms Spitfire
(rrs_specialist_heavy_arms_01_03_12)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Opencomplete
1:
Overrideclose
→
Closecomplete
2:
Opencomplete
→
Opentrigger
3:
Closecomplete
→
Openself
4:
Opentrigger
→
Allowopen
Morozov-SH Arms Terrene
(rrs_specialist_heavy_arms_01_03_18)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Locktrigger
1:
Allowopen
→
Unlocktrigger
2:
Locktrigger
→
Lockself
3:
Unlocktrigger
→
Unlockself
4:
Lockself
→
Openrequest
Morozov-SH Arms Terracotta
(rrs_specialist_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Closetrigger
1:
Closerequest
→
Closeself
2:
Closetrigger
→
Allowclose
3:
Closeself
→
Gate_close
4:
Allowclose
→
Set_pressurenormalized
Morozov-SH Arms (Modified)
(rrs_specialist_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Setstate_noaccess
1:
Setstate_unblocked
→
Setstate_access
2:
Setstate_noaccess
→
Pressurecycle
3:
Setstate_access
→
Pressurecyclecomplete
4:
Pressurecycle
→
Set_airlockconnected
Morozov-SH-S Helmet Scorched
(rrs_specialist_heavy_helmet_03_01_02)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Closecomplete
1:
Openinventoryui
→
Opentrigger
2:
Openlootingui
→
Openself
3:
Carry
→
Allowopen
4:
Drop
→
Locktrigger
5:
Place
→
Unlocktrigger
6:
Store
→
Lockself
PH
(rrs_specialist_light_helmet_01_05_01)
Changed
4 changes
stdItem
Interactions
0:
Seatenter
→
Closecargodoor
1:
Seatexit
→
Opencargomech
2:
Requestcontrol
→
Closecargomech
3:
Useconsole
Seat
(Seat_Couch_Left_RSI_Apollo_Booth)
Changed
2 changes
stdItem
Interactions
0:
Onunlocked
→
Hailtarget_stop
1:
Insert
→
Sensors_on
MacFlex Arms Aqua
(rsi_deckcrew_armor_light_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Closeself
1:
Toggle
→
Allowclose
2:
Unlock
→
Gate_close
3:
Overrideclose
→
Set_pressurenormalized
4:
Opencomplete
→
Set_pressuredifferential
MacFlex Arms Olive
(rsi_deckcrew_armor_light_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Overrideclose
1:
Setstate_unpowered
→
Opencomplete
2:
Setstate_blocked
→
Closecomplete
3:
Setstate_unblocked
→
Opentrigger
4:
Setstate_noaccess
→
Openself
MacFlex Core Blue
(rsi_deckcrew_armor_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Turnon
1:
Overrideclose
→
Turnoff
2:
Opencomplete
3:
Closecomplete
4:
Opentrigger
5:
Openself
6:
Allowopen
MacFlex Core Tan
(rsi_deckcrew_armor_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Open
1:
Opentrigger
→
Close
2:
Openself
→
Toggle
3:
Allowopen
→
Lock
4:
Locktrigger
→
Openfinished
5:
Unlocktrigger
→
Closefinished
6:
Lockself
→
Counter_idle_cinetest
MacFlex Core Olive
(rsi_deckcrew_armor_light_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Turnon
1:
Closecomplete
→
Turnoff
2:
Opentrigger
3:
Openself
4:
Allowopen
5:
Locktrigger
6:
Unlocktrigger
MacFlex Core "Rucksack"
(rsi_deckcrew_armor_light_core_01_01_cargo)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Turnoff
1:
Place
→
Turnon
2:
Allowclose
3:
Gate_close
4:
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
MacFlex Core "Rust Society"
(rsi_deckcrew_armor_light_core_01_01_ruso)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Turnoff
1:
Unlock
→
Turnon
2:
Overrideclose
3:
Opencomplete
4:
Closecomplete
5:
Opentrigger
6:
Openself
Horizon Helmet Red
(rsi_deckcrew_armor_light_helmet_01_01_02)
Changed
4 changes
stdItem
Interactions
0:
Shiptransformretract
→
Insert
1:
Shiptransformcycle
→
Eject
2:
Shiptransformextend
→
Oninserted
3:
Applydata
Horizon Helmet White
(rsi_deckcrew_armor_light_helmet_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Idle
→
Exit
1:
Place
→
Rummage
2:
Open
→
Enter
3:
Close
→
Shiptransformextend
4:
Shiptransformretract
Horizon Helmet
(rsi_deckcrew_armor_light_helmet_01_01_carrack)
Changed
7 changes
stdItem
Interactions
0:
Toptobottom
→
Fireweapongroup1
1:
Bottomtotop
→
Fireweapongroup2
2:
Snaptobottomstate
→
Enableweapons
3:
Snaptotopstate
→
Disableweapons
4:
Cycleturretposition
→
Setlagpips
5:
Reset
→
Setleadpips
6:
Pickup
→
Setgimballock
MacFlex Legs Blue
(rsi_deckcrew_armor_light_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Pressurecyclecomplete
1:
Closecomplete
→
Set_airlockconnected
2:
Opentrigger
→
Open
3:
Openself
→
Close
4:
Allowopen
→
Lock
5:
Locktrigger
→
Override
6:
Unlocktrigger
→
Stepthrough
Venture Arms Yellow
(rsi_explorer_armor_light_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Openrequest
1:
Overrideclose
→
Closerequest
2:
Opencomplete
→
Closetrigger
3:
Closecomplete
→
Closeself
4:
Opentrigger
→
Allowclose