Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
R97 Shotgun
(gmni_shotgun_ballistic_01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Opentop
1:
Holster
→
Closetop
2:
Offhandholster
→
Openbottom
3:
Store
→
Closebottom
4:
Offhandstore
→
Opentriggertop
5:
Drop
→
Closetriggerbottom
6:
Carrylowered
→
Opentriggerbottom
7:
Inspect
→
Closetriggertop
8:
Place
→
Activate
9:
Chakmafirstselecttake
→
Deactivate
10:
Chakmatake
→
Place
11:
Customize
→
Open
12:
Bespokeplace
→
Close
Morozov-SH Legs Snowdrift
(rrs_specialist_heavy_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Requestpoweroffandcloseandlock
→
Cycle
1:
Requestlock
→
Open
2:
Requestunlock
→
Close
3:
Requestlockandclose
→
Lock
4:
Requestunlockandopen
→
Override
5:
Stepthrough
6:
Onlocked
Morozov-SH Helmet Thule
(rrs_specialist_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Seatexitright
→
Gate_close
1:
Seatenterleftzerog
→
Set_pressurenormalized
2:
Seatexitleftzerog
→
Set_pressuredifferential
3:
Seatenterrightzerog
→
Setstate_powered
4:
Seatexitrightzerog
→
Setstate_unpowered
5:
Seatentercargo
→
Setstate_blocked
6:
Seatexitcargo
→
Setstate_unblocked
Morozov-SH Helmet Snowdrift
(rrs_specialist_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openleftdoor
→
Lockself
1:
Closeleftdoor
→
Unlockself
2:
Openrightdoor
→
Openrequest
3:
Closerightdoor
→
Closerequest
4:
Seatenterleft
→
Closetrigger
5:
Seatexitleft
→
Closeself
6:
Seatenterright
→
Allowclose
CBH-3 Helmet Grey
(cds_legacy_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Movetoclose
→
Store
1:
Holdready
→
Equiptowear
2:
Equiptosuit
→
Carry
3:
Offhandequiptosuit
→
Drop
4:
Store
→
Place
5:
Offhandstore
6:
Drop
FBL-8a Arms Imperial Red
(cds_armor_light_arms_02_01_02)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Set_pressurenormalized
1:
Opencomplete
→
Set_pressuredifferential
2:
Closecomplete
→
Setstate_powered
3:
Opentrigger
→
Setstate_unpowered
4:
Openself
→
Setstate_blocked
Morozov-SH Arms Thule
(rrs_specialist_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Toggle
1:
Stepthrough
→
Unlock
2:
Toggle
→
Overrideclose
3:
Unlock
→
Locked
4:
Overrideclose
→
Closecomplete
MacFlex Arms Black
(rsi_deckcrew_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Setstate_blocked
1:
Allowopen
→
Setstate_unblocked
2:
Locktrigger
→
Setstate_noaccess
3:
Unlocktrigger
→
Setstate_access
4:
Lockself
→
Pressurecycle
G-2 Helmet Woodland
(cds_legacy_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Set_pressuredifferential
1:
Openinventoryui
→
Setstate_powered
2:
Openlootingui
→
Setstate_unpowered
3:
Carry
→
Setstate_blocked
4:
Drop
→
Setstate_unblocked
5:
Place
→
Setstate_noaccess
6:
Store
→
Setstate_access
Venture Arms Violet
(rsi_explorer_armor_light_arms_01_01_09)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Setstate_unpowered
1:
Unlockself
→
Setstate_blocked
2:
Openrequest
→
Setstate_unblocked
3:
Closerequest
→
Setstate_noaccess
4:
Closetrigger
→
Setstate_access
ORC-mkV Core Desert
(cds_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Opencomplete
1:
Lock
→
Closecomplete
2:
Override
→
Opentrigger
3:
Stepthrough
→
Openself
4:
Toggle
→
Allowopen
5:
Unlock
→
Locktrigger
6:
Overrideclose
→
Unlocktrigger
MacFlex Core Yellow
(rsi_deckcrew_armor_light_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Turnoff
1:
Setstate_unblocked
→
Turnon
2:
Setstate_noaccess
3:
Setstate_access
4:
Pressurecycle
5:
Pressurecyclecomplete
6:
Set_airlockconnected
Horizon Helmet Black
(rsi_deckcrew_armor_light_helmet_01_01_12)
Changed
6 changes
stdItem
Interactions
0:
Seatenter
→
Deactivate
1:
Seatexit
→
Open
2:
Observe
→
Close
3:
Open
→
Insert
4:
Close
→
Eject
5:
Oninserted
FBL-8a Legs Imperial Red
(cds_armor_light_legs_02_01_02)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Setstate_access
1:
Overrideclose
→
Pressurecycle
2:
Opencomplete
→
Pressurecyclecomplete
3:
Closecomplete
→
Set_airlockconnected
4:
Opentrigger
→
Open
5:
Openself
→
Close
6:
Allowopen
→
Lock
ORC-mkV Legs Violet
(cds_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Tray02_open
→
Setstate_blocked
1:
Tray02_close
→
Setstate_unblocked
2:
Tray02_lock
→
Setstate_noaccess
3:
Tray02_unlock
→
Setstate_access
4:
Tray02_animationcomplete
→
Pressurecycle
5:
Tray03_open
→
Pressurecyclecomplete
6:
Tray03_close
→
Set_airlockconnected
MacFlex Legs Green
(rsi_deckcrew_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Open
1:
Openself
→
Close
2:
Allowopen
→
Lock
3:
Locktrigger
→
Override
4:
Unlocktrigger
→
Stepthrough
5:
Lockself
→
Toggle
6:
Unlockself
→
Unlock
Venture Legs Dark Red
(rsi_explorer_armor_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Vendorreturn
→
Setstate_powered
1:
Vendorkeep
→
Setstate_unpowered
2:
Holdready
→
Setstate_blocked
3:
Equiptosuit
→
Setstate_unblocked
4:
Offhandequiptosuit
→
Setstate_noaccess
5:
Store
→
Setstate_access
6:
Offhandstore
→
Pressurecycle
Venture Legs Tan
(rsi_explorer_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Setstate_unblocked
1:
Equiptoweapon
→
Setstate_noaccess
2:
Carry
→
Setstate_access
3:
Drop
→
Pressurecycle
4:
Inspect
→
Pressurecyclecomplete
5:
Place
→
Set_airlockconnected
6:
Store
→
Open
CBH-3 Helmet Aqua
(cds_legacy_armor_light_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Hack
→
Drop
2:
Repair
→
Place
3:
Syncopen
→
Store
4:
Syncclose
→
Equiptowear
5:
Opencomplete
6:
Closecomplete
<= PLACEHOLDER =>
(Kareah_Datapad_Backstory_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Unlock
→
Disablecruise
<= PLACEHOLDER =>
(Kareah_Datapad_MissingBenny_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Lock
→
Enablecruise
Venture Arms Grey
(rsi_explorer_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Setstate_powered
1:
Closeself
→
Setstate_unpowered
2:
Allowclose
→
Setstate_blocked
3:
Gate_close
→
Setstate_unblocked
4:
Set_pressurenormalized
→
Setstate_noaccess
Venture Arms Black
(rsi_explorer_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Unlock
1:
Close
→
Overrideclose
2:
Lock
→
Opencomplete
3:
Override
→
Closecomplete
4:
Stepthrough
→
Opentrigger
ADP Core Tan
(cds_legacy_armor_heavy_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Proccliptriggeredleverup
→
Place
1:
Proccliptriggeredleverswitch
→
Store
2:
Break
→
Equiptowear
3:
Setstate_leverstate_down
→
Openinventoryui
4:
Grabspoon
→
Openlootingui
5:
Enter
→
Carry
6:
Exit
→
Drop
PAB-1 Core Grey
(cds_legacy_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Place
1:
Unlock
→
Store
2:
Overrideclose
→
Equiptowear
3:
Opencomplete
→
Carry
4:
Closecomplete
→
Drop
5:
Opentrigger
6:
Openself
ORC-mkV Core Dark Green
(cds_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Lockself
1:
Closecomplete
→
Unlockself
2:
Opentrigger
→
Openrequest
3:
Openself
→
Closerequest
4:
Allowopen
→
Closetrigger
5:
Locktrigger
→
Closeself
6:
Unlocktrigger
→
Allowclose
Lumin V "SecondWind" SMG
(klwe_smg_energy_01_mr01)
Changed
13 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Disablecruise
1:
Turret_fire_mode
→
Enablevtol
2:
Turret_gyro_mode
→
Disablevtol
3:
Turret_sensitivity_increase
→
Enableproximityassist
4:
Turret_sensitivity_decrease
→
Disableproximityassist
5:
Engineon
6:
Engineoff
7:
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
Arrowhead "Nightstalker" Sniper Rifle
(klwe_sniper_energy_01_black02)
Changed
11 changes
stdItem
Interactions
0:
Poweron
→
Drop
1:
Poweroff
→
Place
2:
Landinglights_overrideon
→
Store
3:
Landinglights_overrideoff
→
Equiptowear
4:
Landinglights_auto
→
Openinventoryui
5:
Signal_poweron
→
Openlootingui
6:
Signal_poweroff
→
Carry
7:
Shiptransformdeploy
8:
Shiptransformretract
9:
Shiptransformcycle
10:
Shipforceretract
Arrowhead "Executive" Sniper Rifle
(klwe_sniper_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0:
Poweron
→
Carry
1:
Poweroff
→
Drop
2:
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
6:
Openlootingui
Balor HCH Helmet Black
(cds_legacy_armor_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Powerplant_open
→
Set_pressurenormalized
1:
Powerplant_close
→
Set_pressuredifferential
2:
Groundfuel_open
→
Setstate_powered
3:
Groundfuel_close
→
Setstate_unpowered
4:
Avionics_request_open
→
Setstate_blocked
5:
Avionics_request_close
→
Setstate_unblocked
6:
Coolerleft_request_open
→
Setstate_noaccess
Horizon Helmet Tan
(rsi_deckcrew_armor_light_helmet_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Writedata
1:
Lock
→
Insert
2:
Openfinished
→
Eject
3:
Closefinished
→
Oninserted
4:
Activate remote camera
5:
Turret_gyro_mode
Odyssey II Racing Helmet Grey
(rsi_odyssey_undersuit_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Enterquantummode
→
Enablepowerplant
1:
Openaccesspoints
→
Disablepowerplant
2:
Closeaccesspoints
→
Enable
3:
Flight_ready
→
Disable
4:
Dummyinteraction
5:
Commsinteraction
6:
Opencanopy
Odyssey II Racing Helmet Tan
(rsi_odyssey_undersuit_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Disablepowerplant
1:
Comms_declinecall
→
Enable
2:
Shiptransformextend
→
Disable
3:
Shiptransformretract
→
Enablepowerplant
4:
Ejection
5:
Enterdefaultmode
6:
Enterscanmode
PAB-1 Legs Grey
(cds_legacy_armor_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Onchecksucceeded
→
Toggle
1:
Reset
→
Unlock
2:
Enableweapons
→
Overrideclose
3:
Disableweapons
→
Opencomplete
4:
Setlagpips
→
Closecomplete
5:
Setleadpips
→
Opentrigger
6:
Setgimballock
→
Openself
MacFlex Legs Tan
(rsi_deckcrew_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Overrideclose
1:
Closerequest
→
Opencomplete
2:
Closetrigger
→
Closecomplete
3:
Closeself
→
Opentrigger
4:
Allowclose
→
Openself
5:
Gate_close
→
Allowopen
6:
Set_pressurenormalized
→
Locktrigger
Custodian "Big Boss" SMG
(ksar_smg_energy_01_black_green01)
Changed
8 changes
stdItem
Interactions
0:
Useconsole
→
Open
1:
Exitconsole
→
Close
2:
Insert
→
Open panel
3:
Eject
→
Close panel
4:
Abort
→
Override
5:
Logoutrequest
→
Pump
6:
Registerplayer
→
Engineon
7:
Login
Atzkav "Mirage" Sniper Rifle
(lbco_sniper_energy_01_chromic01)
Changed
10 changes
stdItem
Interactions
0:
Poweroff
→
Equiptowear
1:
Shiptransformdeploy
→
Openinventoryui
2:
Shiptransformretract
→
Openlootingui
3:
Shiptransformcycle
→
Carry
4:
Poweron
→
Drop
5:
Place
6:
Store
Manufacturer
Name:
<= PLACEHOLDER =>
→
Lightning Bolt Co.
Code:
LBCO
manufacturer:
LBCO
Morozov-SH Legs Aftershock
(rrs_specialist_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Dooropen
1:
Close
→
Doorclose
2:
Onopened
→
Ascentrequest
3:
Onclosed
→
Descentrequest
4:
Unlock
→
Elevatorcancelstop
5:
Lock
→
Callelevator
6:
Requestopen
→
Enable
Calico Legs Desert
(slaver_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Pressurecycle
1:
Equiptowear
→
Pressurecyclecomplete
2:
Carry
→
Set_airlockconnected
3:
Drop
→
Open
4:
Place
→
Close
5:
Lock
6:
Override
DustUp Legs Desert
(slaver_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Swapammomag
→
Allowclose
1:
Carry
→
Gate_close
2:
Equiptosuit
→
Set_pressurenormalized
3:
Offhandequiptosuit
→
Set_pressuredifferential
4:
Store
→
Setstate_powered
5:
Offhandstore
→
Setstate_unpowered
6:
Drop
→
Setstate_blocked
Lumin V SMG
(klwe_smg_energy_01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Closealldoors
1:
Holster
→
Openinnerdoorfinished
2:
Offhandholster
→
Closeinnerdoorfinished
3:
Store
→
Grip
4:
Offhandstore
→
Release
5:
Drop
→
Playerinteract
6:
Carrylowered
→
Activate
7:
Inspect
→
Deactivate
8:
Place
→
Tap
9:
Chakmafirstselecttake
→
Swipeleft
10:
Chakmatake
→
Swiperight
11:
Customize
→
Swipeup
12:
Bespokeplace
→
Swipedown
<= PLACEHOLDER =>
(Locker_Prop_Template_01)
Changed
8 changes
stdItem
Interactions
0:
Store
→
Setstate_access
1:
Equiptowear
→
Pressurecycle
2:
Carry
→
Pressurecyclecomplete
3:
Drop
→
Set_airlockconnected
4:
Place
→
Open
5:
Close
6:
Lock
7:
Override
Venture Core White
(rsi_explorer_armor_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Close
1:
Allowopen
→
Enableproximitysensor
2:
Locktrigger
→
Disableproximitysensor
3:
Unlocktrigger
→
Hack
4:
Lockself
→
Poweron
5:
Unlockself
→
Poweroff
6:
Openrequest
→
Turretenter
Horizon Helmet Orange
(rsi_deckcrew_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Lean
→
Setlagpips
1:
Setleadpips
2:
Setgimballock
3:
Setfreegimbal
4:
Setaimassist
5:
Setstaggeredfire
6:
Setsynchronousfire
<= PLACEHOLDER =>
(Locker_Spacesuit_Lootable)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Place
1:
Shiptransformextend
→
Store
2:
Shiptransformretract
→
Offhandstore
3:
Shiptransformcycle
→
Carry
4:
Engineon
→
Drop
5:
Engineoff
→
Inspect
Odyssey II Racing Helmet White
(rsi_odyssey_undersuit_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Cockpit_glass_open
→
Ifcs_esp_setactive
1:
Cockpit_glass_close
→
Ifcs_esp_setinactive
2:
Openaccesspoints
→
Ifcs_cruisecontrol_setactive
3:
Closeaccesspoints
→
Ifcs_cruisecontrol_setinactive
4:
Flight_ready
→
Ifcs_proximityassist_setactive
5:
Dummyinteraction
→
Ifcs_proximityassist_setinactive
6:
Commsinteraction
→
Vtol_setactive
<= PLACEHOLDER =>
(Locker_Suit_Left_AEGS_TEST)
Changed
6 changes
stdItem
Interactions
0:
Disableesp
→
Place
1:
Enablecruise
→
Store
2:
Disablecruise
→
Offhandstore
3:
Enablevtol
→
Carry
4:
Disablevtol
→
Drop
5:
Enableproximityassist
→
Inspect
<= PLACEHOLDER =>
(Locker_Suit_RSI_Apollo)
Changed
5 changes
stdItem
Interactions
0:
Enabledecoupled
→
Store
1:
Disabledecoupled
→
Offhandstore
2:
Enablegsafe
→
Carry
3:
Disablegsafe
→
Drop
4:
Enableesp
→
Inspect
ADP Arms Imperial
(cds_legacy_armor_heavy_arms_01_01_19)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Unlockself
1:
Lockself
→
Openrequest
2:
Unlockself
→
Closerequest
3:
Openrequest
→
Closetrigger
4:
Closerequest
→
Closeself
PAB-1 Arms Orange
(cds_legacy_armor_light_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Unlock
1:
Close
→
Overrideclose
2:
Lock
→
Opencomplete
3:
Override
→
Closecomplete
4:
Stepthrough
→
Opentrigger