Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
R97 Shotgun (gmni_shotgun_ballistic_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Opentop
1: Holster → Closetop
2: Offhandholster → Openbottom
3: Store → Closebottom
4: Offhandstore → Opentriggertop
5: Drop → Closetriggerbottom
6: Carrylowered → Opentriggerbottom
7: Inspect → Closetriggertop
8: Place → Activate
9: Chakmafirstselecttake → Deactivate
10: Chakmatake → Place
11: Customize → Open
12: Bespokeplace → Close
Morozov-SH Legs Snowdrift (rrs_specialist_heavy_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Requestpoweroffandcloseandlock → Cycle
1: Requestlock → Open
2: Requestunlock → Close
3: Requestlockandclose → Lock
4: Requestunlockandopen → Override
5: Stepthrough
6: Onlocked
Morozov-SH Helmet Thule (rrs_specialist_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Seatexitright → Gate_close
1: Seatenterleftzerog → Set_pressurenormalized
2: Seatexitleftzerog → Set_pressuredifferential
3: Seatenterrightzerog → Setstate_powered
4: Seatexitrightzerog → Setstate_unpowered
5: Seatentercargo → Setstate_blocked
6: Seatexitcargo → Setstate_unblocked
Morozov-SH Helmet Snowdrift (rrs_specialist_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Openleftdoor → Lockself
1: Closeleftdoor → Unlockself
2: Openrightdoor → Openrequest
3: Closerightdoor → Closerequest
4: Seatenterleft → Closetrigger
5: Seatexitleft → Closeself
6: Seatenterright → Allowclose
CBH-3 Helmet Grey (cds_legacy_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Movetoclose → Store
1: Holdready → Equiptowear
2: Equiptosuit → Carry
3: Offhandequiptosuit → Drop
4: Store → Place
5: Offhandstore
6: Drop
FBL-8a Arms Imperial Red (cds_armor_light_arms_02_01_02)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Set_pressurenormalized
1: Opencomplete → Set_pressuredifferential
2: Closecomplete → Setstate_powered
3: Opentrigger → Setstate_unpowered
4: Openself → Setstate_blocked
Morozov-SH Arms Thule (rrs_specialist_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Override → Toggle
1: Stepthrough → Unlock
2: Toggle → Overrideclose
3: Unlock → Locked
4: Overrideclose → Closecomplete
MacFlex Arms Black (rsi_deckcrew_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Openself → Setstate_blocked
1: Allowopen → Setstate_unblocked
2: Locktrigger → Setstate_noaccess
3: Unlocktrigger → Setstate_access
4: Lockself → Pressurecycle
G-2 Helmet Woodland (cds_legacy_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Set_pressuredifferential
1: Openinventoryui → Setstate_powered
2: Openlootingui → Setstate_unpowered
3: Carry → Setstate_blocked
4: Drop → Setstate_unblocked
5: Place → Setstate_noaccess
6: Store → Setstate_access
Venture Arms Violet (rsi_explorer_armor_light_arms_01_01_09)
Changed
5 changes
stdItem
Interactions
0: Lockself → Setstate_unpowered
1: Unlockself → Setstate_blocked
2: Openrequest → Setstate_unblocked
3: Closerequest → Setstate_noaccess
4: Closetrigger → Setstate_access
ORC-mkV Core Desert (cds_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Close → Opencomplete
1: Lock → Closecomplete
2: Override → Opentrigger
3: Stepthrough → Openself
4: Toggle → Allowopen
5: Unlock → Locktrigger
6: Overrideclose → Unlocktrigger
MacFlex Core Yellow (rsi_deckcrew_armor_light_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Turnoff
1: Setstate_unblocked → Turnon
2: Setstate_noaccess
3: Setstate_access
4: Pressurecycle
5: Pressurecyclecomplete
6: Set_airlockconnected
Horizon Helmet Black (rsi_deckcrew_armor_light_helmet_01_01_12)
Changed
6 changes
stdItem
Interactions
0: Seatenter → Deactivate
1: Seatexit → Open
2: Observe → Close
3: Open → Insert
4: Close → Eject
5: Oninserted
FBL-8a Legs Imperial Red (cds_armor_light_legs_02_01_02)
Changed
7 changes
stdItem
Interactions
0: Unlock → Setstate_access
1: Overrideclose → Pressurecycle
2: Opencomplete → Pressurecyclecomplete
3: Closecomplete → Set_airlockconnected
4: Opentrigger → Open
5: Openself → Close
6: Allowopen → Lock
ORC-mkV Legs Violet (cds_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Tray02_open → Setstate_blocked
1: Tray02_close → Setstate_unblocked
2: Tray02_lock → Setstate_noaccess
3: Tray02_unlock → Setstate_access
4: Tray02_animationcomplete → Pressurecycle
5: Tray03_open → Pressurecyclecomplete
6: Tray03_close → Set_airlockconnected
MacFlex Legs Green (rsi_deckcrew_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Open
1: Openself → Close
2: Allowopen → Lock
3: Locktrigger → Override
4: Unlocktrigger → Stepthrough
5: Lockself → Toggle
6: Unlockself → Unlock
Venture Legs Dark Red (rsi_explorer_armor_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Vendorreturn → Setstate_powered
1: Vendorkeep → Setstate_unpowered
2: Holdready → Setstate_blocked
3: Equiptosuit → Setstate_unblocked
4: Offhandequiptosuit → Setstate_noaccess
5: Store → Setstate_access
6: Offhandstore → Pressurecycle
Venture Legs Tan (rsi_explorer_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Setstate_unblocked
1: Equiptoweapon → Setstate_noaccess
2: Carry → Setstate_access
3: Drop → Pressurecycle
4: Inspect → Pressurecyclecomplete
5: Place → Set_airlockconnected
6: Store → Open
CBH-3 Helmet Aqua (cds_legacy_armor_light_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Close → Carry
1: Hack → Drop
2: Repair → Place
3: Syncopen → Store
4: Syncclose → Equiptowear
5: Opencomplete
6: Closecomplete
<= PLACEHOLDER => (Kareah_Datapad_Backstory_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Unlock → Disablecruise
<= PLACEHOLDER => (Kareah_Datapad_MissingBenny_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Lock → Enablecruise
Venture Arms Grey (rsi_explorer_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Setstate_powered
1: Closeself → Setstate_unpowered
2: Allowclose → Setstate_blocked
3: Gate_close → Setstate_unblocked
4: Set_pressurenormalized → Setstate_noaccess
Venture Arms Black (rsi_explorer_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Open → Unlock
1: Close → Overrideclose
2: Lock → Opencomplete
3: Override → Closecomplete
4: Stepthrough → Opentrigger
ADP Core Tan (cds_legacy_armor_heavy_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Proccliptriggeredleverup → Place
1: Proccliptriggeredleverswitch → Store
2: Break → Equiptowear
3: Setstate_leverstate_down → Openinventoryui
4: Grabspoon → Openlootingui
5: Enter → Carry
6: Exit → Drop
PAB-1 Core Grey (cds_legacy_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Toggle → Place
1: Unlock → Store
2: Overrideclose → Equiptowear
3: Opencomplete → Carry
4: Closecomplete → Drop
5: Opentrigger
6: Openself
ORC-mkV Core Dark Green (cds_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Lockself
1: Closecomplete → Unlockself
2: Opentrigger → Openrequest
3: Openself → Closerequest
4: Allowopen → Closetrigger
5: Locktrigger → Closeself
6: Unlocktrigger → Allowclose
Lumin V "SecondWind" SMG (klwe_smg_energy_01_mr01)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Disablecruise
1: Turret_fire_mode → Enablevtol
2: Turret_gyro_mode → Disablevtol
3: Turret_sensitivity_increase → Enableproximityassist
4: Turret_sensitivity_decrease → Disableproximityassist
5: Engineon
6: Engineoff
7: Enabledecoupled
8: Disabledecoupled
9: Enablegsafe
10: Disablegsafe
11: Enableesp
12: Disableesp
Arrowhead "Nightstalker" Sniper Rifle (klwe_sniper_energy_01_black02)
Changed
11 changes
stdItem
Interactions
0: Poweron → Drop
1: Poweroff → Place
2: Landinglights_overrideon → Store
3: Landinglights_overrideoff → Equiptowear
4: Landinglights_auto → Openinventoryui
5: Signal_poweron → Openlootingui
6: Signal_poweroff → Carry
7: Shiptransformdeploy
8: Shiptransformretract
9: Shiptransformcycle
10: Shipforceretract
Arrowhead "Executive" Sniper Rifle (klwe_sniper_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0: Poweron → Carry
1: Poweroff → Drop
2: Place
3: Store
4: Equiptowear
5: Openinventoryui
6: Openlootingui
Balor HCH Helmet Black (cds_legacy_armor_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Powerplant_open → Set_pressurenormalized
1: Powerplant_close → Set_pressuredifferential
2: Groundfuel_open → Setstate_powered
3: Groundfuel_close → Setstate_unpowered
4: Avionics_request_open → Setstate_blocked
5: Avionics_request_close → Setstate_unblocked
6: Coolerleft_request_open → Setstate_noaccess
Horizon Helmet Tan (rsi_deckcrew_armor_light_helmet_01_01_15)
Changed
6 changes
stdItem
Interactions
0: Toggle → Writedata
1: Lock → Insert
2: Openfinished → Eject
3: Closefinished → Oninserted
4: Activate remote camera
5: Turret_gyro_mode
Odyssey II Racing Helmet Grey (rsi_odyssey_undersuit_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Enterquantummode → Enablepowerplant
1: Openaccesspoints → Disablepowerplant
2: Closeaccesspoints → Enable
3: Flight_ready → Disable
4: Dummyinteraction
5: Commsinteraction
6: Opencanopy
Odyssey II Racing Helmet Tan (rsi_odyssey_undersuit_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Comms_acceptcall → Disablepowerplant
1: Comms_declinecall → Enable
2: Shiptransformextend → Disable
3: Shiptransformretract → Enablepowerplant
4: Ejection
5: Enterdefaultmode
6: Enterscanmode
PAB-1 Legs Grey (cds_legacy_armor_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Onchecksucceeded → Toggle
1: Reset → Unlock
2: Enableweapons → Overrideclose
3: Disableweapons → Opencomplete
4: Setlagpips → Closecomplete
5: Setleadpips → Opentrigger
6: Setgimballock → Openself
MacFlex Legs Tan (rsi_deckcrew_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Overrideclose
1: Closerequest → Opencomplete
2: Closetrigger → Closecomplete
3: Closeself → Opentrigger
4: Allowclose → Openself
5: Gate_close → Allowopen
6: Set_pressurenormalized → Locktrigger
Custodian "Big Boss" SMG (ksar_smg_energy_01_black_green01)
Changed
8 changes
stdItem
Interactions
0: Useconsole → Open
1: Exitconsole → Close
2: Insert → Open panel
3: Eject → Close panel
4: Abort → Override
5: Logoutrequest → Pump
6: Registerplayer → Engineon
7: Login
Atzkav "Mirage" Sniper Rifle (lbco_sniper_energy_01_chromic01)
Changed
10 changes
stdItem
Interactions
0: Poweroff → Equiptowear
1: Shiptransformdeploy → Openinventoryui
2: Shiptransformretract → Openlootingui
3: Shiptransformcycle → Carry
4: Poweron → Drop
5: Place
6: Store
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
Morozov-SH Legs Aftershock (rrs_specialist_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Open → Dooropen
1: Close → Doorclose
2: Onopened → Ascentrequest
3: Onclosed → Descentrequest
4: Unlock → Elevatorcancelstop
5: Lock → Callelevator
6: Requestopen → Enable
Calico Legs Desert (slaver_armor_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Store → Pressurecycle
1: Equiptowear → Pressurecyclecomplete
2: Carry → Set_airlockconnected
3: Drop → Open
4: Place → Close
5: Lock
6: Override
DustUp Legs Desert (slaver_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Swapammomag → Allowclose
1: Carry → Gate_close
2: Equiptosuit → Set_pressurenormalized
3: Offhandequiptosuit → Set_pressuredifferential
4: Store → Setstate_powered
5: Offhandstore → Setstate_unpowered
6: Drop → Setstate_blocked
Lumin V SMG (klwe_smg_energy_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Closealldoors
1: Holster → Openinnerdoorfinished
2: Offhandholster → Closeinnerdoorfinished
3: Store → Grip
4: Offhandstore → Release
5: Drop → Playerinteract
6: Carrylowered → Activate
7: Inspect → Deactivate
8: Place → Tap
9: Chakmafirstselecttake → Swipeleft
10: Chakmatake → Swiperight
11: Customize → Swipeup
12: Bespokeplace → Swipedown
<= PLACEHOLDER => (Locker_Prop_Template_01)
Changed
8 changes
stdItem
Interactions
0: Store → Setstate_access
1: Equiptowear → Pressurecycle
2: Carry → Pressurecyclecomplete
3: Drop → Set_airlockconnected
4: Place → Open
5: Close
6: Lock
7: Override
Venture Core White (rsi_explorer_armor_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Openself → Close
1: Allowopen → Enableproximitysensor
2: Locktrigger → Disableproximitysensor
3: Unlocktrigger → Hack
4: Lockself → Poweron
5: Unlockself → Poweroff
6: Openrequest → Turretenter
Horizon Helmet Orange (rsi_deckcrew_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Lean → Setlagpips
1: Setleadpips
2: Setgimballock
3: Setfreegimbal
4: Setaimassist
5: Setstaggeredfire
6: Setsynchronousfire
<= PLACEHOLDER => (Locker_Spacesuit_Lootable)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Place
1: Shiptransformextend → Store
2: Shiptransformretract → Offhandstore
3: Shiptransformcycle → Carry
4: Engineon → Drop
5: Engineoff → Inspect
Odyssey II Racing Helmet White (rsi_odyssey_undersuit_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Cockpit_glass_open → Ifcs_esp_setactive
1: Cockpit_glass_close → Ifcs_esp_setinactive
2: Openaccesspoints → Ifcs_cruisecontrol_setactive
3: Closeaccesspoints → Ifcs_cruisecontrol_setinactive
4: Flight_ready → Ifcs_proximityassist_setactive
5: Dummyinteraction → Ifcs_proximityassist_setinactive
6: Commsinteraction → Vtol_setactive
<= PLACEHOLDER => (Locker_Suit_Left_AEGS_TEST)
Changed
6 changes
stdItem
Interactions
0: Disableesp → Place
1: Enablecruise → Store
2: Disablecruise → Offhandstore
3: Enablevtol → Carry
4: Disablevtol → Drop
5: Enableproximityassist → Inspect
<= PLACEHOLDER => (Locker_Suit_RSI_Apollo)
Changed
5 changes
stdItem
Interactions
0: Enabledecoupled → Store
1: Disabledecoupled → Offhandstore
2: Enablegsafe → Carry
3: Disablegsafe → Drop
4: Enableesp → Inspect
ADP Arms Imperial (cds_legacy_armor_heavy_arms_01_01_19)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Unlockself
1: Lockself → Openrequest
2: Unlockself → Closerequest
3: Openrequest → Closetrigger
4: Closerequest → Closeself
PAB-1 Arms Orange (cds_legacy_armor_light_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Open → Unlock
1: Close → Overrideclose
2: Lock → Opencomplete
3: Override → Closecomplete
4: Stepthrough → Opentrigger