Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Venture Legs White
(rsi_explorer_armor_light_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Close
1:
Equiptoweapon
→
Lock
2:
Open
→
Override
3:
Close
→
Stepthrough
4:
Lock
→
Toggle
5:
Override
→
Unlock
6:
Stepthrough
→
Overrideclose
Constellation Mk IV Dark Green Livery
(Paint_Constellation_Invictus_Dark_Green)
Changed
2 changes
name:
Constellation Dark Green Livery
→
Constellation Mk IV Dark Green Livery
stdItem
Name:
Constellation Dark Green Livery
→
Constellation Mk IV Dark Green Livery
MacFlex Legs Sienna
(rsi_deckcrew_armor_light_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Toggle
1:
Unlockself
→
Unlock
2:
Openrequest
→
Overrideclose
3:
Closerequest
→
Opencomplete
4:
Closetrigger
→
Closecomplete
5:
Closeself
→
Opentrigger
6:
Allowclose
→
Openself
TrueDef-Pro Legs Black/Gold/Silver
(vgl_armor_light_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Locktrigger
1:
Store
→
Unlocktrigger
2:
Equiptowear
→
Lockself
3:
Carry
→
Unlockself
4:
Drop
→
Openrequest
5:
Closerequest
6:
Closetrigger
Hyaoklo Meditation Focus
(PlayerDeco_Flair_Xian_Incense_Burner_1_a)
Changed
2 changes
name:
Ochelo
→
Hyaoklo Meditation Focus
stdItem
Name:
Ochelo
→
Hyaoklo Meditation Focus
Crusader Accent Chair
(PlayerDeco_Seat_Chair_CRUS_starlifter_1_a)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Subtarget_setnone
1:
Enableproximitysensor
→
Subtarget_setengines
MacFlex Arms Violet
(rsi_deckcrew_armor_light_arms_01_01_09)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Opentrigger
1:
Setstate_noaccess
→
Openself
2:
Setstate_access
→
Allowopen
3:
Pressurecycle
→
Locktrigger
4:
Pressurecyclecomplete
→
Unlocktrigger
RSI Accent Chair
(PlayerDeco_Seat_Chair_RSI_phoenix_1_a)
Changed
2 changes
stdItem
Interactions
0:
Disableproximitysensor
→
Shields_on
1:
Open
→
Shields_off
Jumping Limes
(Carryable_TBO_FL_8SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0:
Scanninghud_invalid
→
Stepthrough
1:
Comms_acceptcall
→
Disable
2:
Comms_declinecall
→
Unlock
Argus Helmet Black/Aqua/Silver
(vgl_armor_light_helmet_01_01_17)
Changed
6 changes
stdItem
Interactions
0:
Openexternalinventory
→
Place
1:
Place
→
Store
2:
Opentopsub
→
Equiptowear
3:
Closetopsub
→
Carry
4:
Openbottomsub
→
Drop
5:
Closebottomsub
<= PLACEHOLDER =>
(puree_utensil_chunk_1_a)
Changed
6 changes
stdItem
Interactions
0:
Closefinished
→
Enablevtol
1:
Insert
→
Disablevtol
2:
Eject
→
Enableproximityassist
3:
Pilotenterleft
→
Disableproximityassist
4:
Pilotenterright
→
Engineon
5:
Seatexit
→
Engineoff
Artimex Arms (Modified)
(qrt_specialist_medium_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Pressurecycle
1:
Setstate_access
→
Pressurecyclecomplete
2:
Pressurecycle
→
Set_airlockconnected
3:
Pressurecyclecomplete
→
Open
4:
Set_airlockconnected
→
Close
Artimex Helmet Elysium
(qrt_specialist_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Unlocktrigger
1:
Openinventoryui
→
Lockself
2:
Openlootingui
→
Unlockself
3:
Carry
→
Openrequest
4:
Drop
→
Closerequest
5:
Place
→
Closetrigger
6:
Store
→
Closeself
Palatino Arms Sunstone
(qrt_utility_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Unlocktrigger
1:
Locktrigger
→
Lockself
2:
Unlocktrigger
→
Unlockself
3:
Lockself
→
Openrequest
4:
Unlockself
→
Closerequest
Boreal Quasi Grazer Egg
(Harvestable_Trophy_1H_QuasigrazerEgg_BorealForest)
Changed
6 changes
stdItem
Interactions
0:
Oninterlude_03
→
Exteriorlights_off
1:
Onstage_final
→
Interiorlights_on
2:
Encountercompleted
→
Interiorlights_off
3:
Playersjoined
→
Selfdestruct_engage
4:
Nextstage
→
Selfdestruct_disengage
5:
Reset
→
Alarm_on
Pembroke Backpack
(clda_utility_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Setstate_unpowered
1:
Override
→
Setstate_blocked
2:
Stepthrough
→
Setstate_unblocked
3:
Toggle
→
Setstate_noaccess
4:
Unlock
→
Setstate_access
5:
Overrideclose
→
Pressurecycle
6:
Opencomplete
→
Pressurecyclecomplete
Venture Arms Red
(rsi_explorer_armor_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Gate_close
1:
Allowopen
→
Set_pressurenormalized
2:
Locktrigger
→
Set_pressuredifferential
3:
Unlocktrigger
→
Setstate_powered
4:
Lockself
→
Setstate_unpowered
Venture Legs Sienna
(rsi_explorer_armor_light_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Closetrigger
1:
Store
→
Closeself
2:
Offhandstore
→
Allowclose
3:
Drop
→
Gate_close
4:
Carrylowered
→
Set_pressurenormalized
5:
Inspect
→
Set_pressuredifferential
6:
Place
→
Setstate_powered
Venture Helmet White
(rsi_explorer_armor_light_helmet_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Store
1:
Openlootingui
→
Equiptowear
2:
Open
→
Carry
3:
Drop
4:
Place
PAB-1 Arms Dark Green
(cds_legacy_armor_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Set_pressuredifferential
1:
Closetrigger
→
Setstate_powered
2:
Closeself
→
Setstate_unpowered
3:
Allowclose
→
Setstate_blocked
4:
Gate_close
→
Setstate_unblocked
ORC-mkX Core Nightfire
(cds_armor_medium_core_02_01_03)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Openself
1:
Setstate_access
→
Allowopen
2:
Pressurecycle
→
Locktrigger
3:
Pressurecyclecomplete
→
Unlocktrigger
4:
Set_airlockconnected
→
Lockself
5:
Open
→
Unlockself
6:
Close
→
Openrequest
ORC-mkX Legs Desert
(cds_armor_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Column01_switchtobottom
→
Opencomplete
1:
Column02_opentop
→
Closecomplete
2:
Column02_openbottom
→
Opentrigger
3:
Column02_switchtotop
→
Openself
4:
Column02_switchtobottom
→
Allowopen
5:
Column01_allclosed
→
Locktrigger
6:
Column02_allclosed
→
Unlocktrigger
ORC-mkX Helmet Arctic
(cds_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Setphase_01_startup
→
Lock
1:
Setphase_02_bios
→
Override
2:
Setphase_03_idle
→
Cycle
3:
Setphase_04_engaged
→
Open
4:
Setphase_05_shutdown
→
Close
5:
Setpairing
6:
Setpairingcomplete
ORC-mkX Helmet Autumn
(cds_armor_medium_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Setinteractionoperable
→
Override
1:
Setinteractioninoperable
→
Cycle
2:
Failedinteraction
→
Open
3:
Setinteractionmalfunctioning
→
Close
4:
Setprojectoroperable
→
Lock
5:
Setprojectormalfunctioning
6:
Setprojectorinoperable
ADP-mk4 Helmet Woodland
(cds_armor_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Landinglights_overrideon
→
Offhandstore
1:
Landinglights_overrideoff
→
Equiptoweapon
2:
Landinglights_auto
→
Carry
3:
Signal_poweron
→
Drop
4:
Signal_poweroff
→
Inspect
5:
Openaccesspoints
→
Place
6:
Closeaccesspoints
→
Store
Balor HCH Helmet Olive
(cds_legacy_armor_heavy_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Stepthrough
1:
Attach
→
Toggle
2:
Store
→
Unlock
3:
Activate
→
Overrideclose
4:
Opencomplete
5:
Closecomplete
6:
Opentrigger
Arden-CL Backpack
(rrs_combat_light_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Set_pressuredifferential
1:
Close
→
Setstate_powered
2:
Lock
→
Setstate_unpowered
3:
Override
→
Setstate_blocked
4:
Stepthrough
→
Setstate_unblocked
5:
Toggle
→
Setstate_noaccess
6:
Unlock
→
Setstate_access
Morozov-CH Backpack Thule
(rrs_combat_heavy_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Closealldoors
→
Setstate_noaccess
1:
Openinnerdoorfinished
→
Setstate_access
2:
Closeinnerdoorfinished
→
Pressurecycle
3:
Ascend
→
Pressurecyclecomplete
4:
Descend
→
Set_airlockconnected
5:
Elevatorarrived
→
Activate remote camera
6:
Seatenter
→
Turret_gyro_mode
Bed
(Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Dummyinteraction
1:
Exit
→
Commsinteraction
2:
Opencanopy
3:
Closecanopy
4:
Landinggear_deploy
5:
Landinggear_retract
TrueDef-Pro Core Base
(vgl_armor_light_core_01_01_microtech)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Setstate_leverstate_down
1:
Override
→
Place
2:
Stepthrough
→
Reset
3:
Toggle
→
On
4:
Unlock
→
Off
5:
Overrideclose
→
Toggle
6:
Proccliptriggeredleverdown
CBH-3 Helmet Base
(cds_legacy_armor_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0:
Loot
→
Seatexit
1:
Openinventoryui
→
Seatenter
2:
Ejection
3:
Enterbed
4:
Exitbed
5:
Savegamelogout
Venture Legs Grey
(rsi_explorer_armor_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Open
1:
Offhandstore
→
Close
2:
Drop
→
Lock
3:
Carrylowered
→
Override
4:
Inspect
→
Stepthrough
5:
Place
→
Toggle
6:
Vendorinspect
→
Unlock
Morozov-SH Core Vesper
(rrs_specialist_heavy_core_01_03_20)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Inspect
→
Equiptowear
3:
Place
→
Openinventoryui
4:
Store
→
Openlootingui
5:
Carry
6:
Drop
MacFlex Arms White
(rsi_deckcrew_armor_light_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Openself
1:
Setstate_access
→
Allowopen
2:
Pressurecycle
→
Locktrigger
3:
Pressurecyclecomplete
→
Unlocktrigger
4:
Set_airlockconnected
→
Lockself
PAB-1 Legs White
(cds_legacy_armor_light_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Enableweapons
→
Overrideclose
1:
Disableweapons
→
Opencomplete
2:
Setlagpips
→
Closecomplete
3:
Setleadpips
→
Opentrigger
4:
Setgimballock
→
Openself
5:
Setfreegimbal
→
Allowopen
6:
Setaimassist
→
Locktrigger
Venture Core Imperial
(rsi_explorer_armor_light_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Seatenterright
1:
Set_pressurenormalized
→
Seatenterleft
2:
Set_pressuredifferential
→
Seatexit
3:
Setstate_powered
4:
Setstate_unpowered
5:
Setstate_blocked
6:
Setstate_unblocked
TrueDef-Pro Core Black/White/Violet
(vgl_armor_light_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Idle
1:
Unlockself
→
Shopidle
2:
Openrequest
→
On
3:
Closerequest
4:
Closetrigger
5:
Closeself
6:
Allowclose
Morozov-CH Backpack Brushdrift
(rrs_combat_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Allowclose
1:
Pressurecyclecomplete
→
Gate_close
2:
Set_airlockconnected
→
Set_pressurenormalized
3:
Open
→
Set_pressuredifferential
4:
Close
→
Setstate_powered
5:
Lock
→
Setstate_unpowered
6:
Override
→
Setstate_blocked
RSI Apollo Triage
(RSI_Apollo_Triage_Tier_1)
Changed
2 changes
stdItem
Interactions
0:
Disablecruise
→
Lean
1:
Enablevtol
RSI Apollo Triage
(RSI_Apollo_Triage_Tier_2)
Changed
2 changes
stdItem
Interactions
0:
Engineoff
→
Lean
1:
Enabledecoupled
<= PLACEHOLDER =>
(RSI_Aurora_GS_SE_Pilot_Dashboard)
Changed
14 changes
stdItem
Interactions
0:
Openinventoryui
→
Disableesp
1:
Close
→
Enablecruise
2:
Accesscargogrid
→
Disablecruise
3:
Open
→
Enablevtol
4:
Lock
→
Disablevtol
5:
Unlock
→
Enableproximityassist
6:
Openlootingui
→
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
13:
Enableesp
Breakfast Dog
(Food_hotdog_01_breakfast_a)
Changed
6 changes
stdItem
Interactions
0:
Weaponbay_right_close
→
Disabledecoupled
1:
Weaponbay_left_open
→
Enablegsafe
2:
Weaponbay_left_close
→
Disablegsafe
3:
Radar_open
→
Enableesp
4:
Radar_close
→
Disableesp
5:
Place
→
Enablecruise
Chicken Wham
(Food_burger_wham_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Enablecruise
1:
Open
→
Disablecruise
2:
Close
→
Enablevtol
3:
Toggle
→
Disablevtol
4:
Lock
→
Enableproximityassist
5:
Openfinished
→
Disableproximityassist
Veggie Wham
(Food_burger_wham_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0:
Activate
→
Disablevtol
1:
Kopionconsumed
→
Enableproximityassist
2:
Humanconsumed
→
Disableproximityassist
3:
Consumed
→
Engineon
4:
Turretenter
→
Engineoff
5:
Turretexit
→
Enabledecoupled
RSI Bengal Carrier
(RSI_Bengal_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Unrestrain
RSI Bengal Carrier
(RSI_Bengal_PU_AI_UEE_FleetWeek_2021)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Openrequest
1:
Place
→
Closerequest
Cruiser Dog
(Food_hotdog_01_cruiser_a)
Changed
6 changes
stdItem
Interactions
0:
Seatexitzerog
→
Disablevtol
1:
Battery_open
→
Enableproximityassist
2:
Battery_close
→
Disableproximityassist
3:
Componentbay_open
→
Engineon
4:
Componentbay_close
→
Engineoff
5:
Weaponbay_right_open
→
Enabledecoupled
Morozov-SH Arms Red Alert
(rrs_specialist_heavy_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Opentrigger
1:
Closecomplete
→
Openself
2:
Opentrigger
→
Allowopen
3:
Openself
→
Locktrigger
4:
Allowopen
→
Unlocktrigger
Bed
(Bed_Bunk_Scrap_01)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Disablecruise
1:
Accesscargogrid
→
Enablevtol
2:
Open
→
Disablevtol
3:
Lock
→
Enableproximityassist
4:
Unlock
→
Disableproximityassist
5:
Openlootingui
→
Engineon
J-5 Helmet Bracken
(gys_helmet_02_01_15)
Changed
7 changes
stdItem
Interactions
0:
Enterquantummode
→
Openlootingui
1:
Openaccesspoints
→
Carry
2:
Closeaccesspoints
→
Drop
3:
Flight_ready
→
Place
4:
Dummyinteraction
→
Store
5:
Commsinteraction
6:
Opencanopy