Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Lynx Arms Seagreen (outlaw_legacy_armor_light_arms_01_04_06)
Changed
5 changes
stdItem
Interactions
0: Close → Sidedoorexit
1: Dispose → Sidedoorenterzerog
2: Pilot_enter → Sidedoorexitzerog
3: Pilot_exit → Opening
4: Copilot_enter → Closing
Lynx Arms Blue (outlaw_legacy_armor_light_arms_01_04_07)
Changed
5 changes
stdItem
Interactions
0: Dockingportopen → Seatexitright
1: Dockingportclose → Seatexitleft
2: Idle_stare → Sidedooropen
3: Place → Sidedoorclose
4: Open → Sidedoorenter
Lynx Arms Purple (outlaw_legacy_armor_light_arms_01_04_08)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Copilotseatenter
1: Open → Copilotseatexit
2: Close → Captainseatenter
3: Toggle → Captainseatexit
4: Craneseatexit
Lynx Arms Violet (outlaw_legacy_armor_light_arms_01_04_09)
Changed
5 changes
stdItem
Interactions
0: Turretbottom_exit → Debug_bypasshackfail
1: Tractorbeamleft_enter → Debug_resethack
2: Tractorbeamleft_exit → Onhacksucceed_notshown
3: Tractorbeamright_enter → Onhackfailed_notshown
4: Tractorbeamright_exit → Onhackreset_notshown
Lynx Arms Black (outlaw_legacy_armor_light_arms_01_04_12)
Changed
5 changes
stdItem
Interactions
0: Engineering_enter → Doorclose
1: Engineering_exit → Ascentrequest
2: Turrettop_enter → Descentrequest
3: Turrettop_exit → Instagatehack
4: Turretbottom_enter → Debug_bypasshacksucceed
Lynx Arms Dark Red (outlaw_legacy_armor_light_arms_01_04_13)
Changed
5 changes
stdItem
Interactions
0: Seatenter → Shieldgen_right_close
1: Seatexit → Turretenter
2: Activate remote camera → Turretexit
3: Turret_gyro_mode → Seatenter
4: Turnon → Seatexit
Lynx Arms Sienna (outlaw_legacy_armor_light_arms_01_04_14)
Changed
5 changes
stdItem
Interactions
0: Lock → Craneseatenter
1: Openfinished → Pilot_enter
2: Closefinished → Pilot_exit
3: Copilotleftenter → Seatenterright
4: Copilotleftexit → Seatenterleft
Lynx Arms (Modified) (outlaw_legacy_armor_light_arms_01_04_9tails)
Changed
5 changes
stdItem
Interactions
0: Copilot_exit → Closed
1: Supportseatleft_enter → Opened
2: Supportseatleft_exit → Activate remote camera
3: Supportseatright_enter → Turret_gyro_mode
4: Supportseatright_exit → Dooropen
Lynx Arms White (outlaw_legacy_armor_light_arms_01_05_10)
Changed
5 changes
stdItem
Interactions
0: Turretexit → Open
1: Pilotenter → Close
2: Pilotexit → Enableproximitysensor
3: Copilotenter → Disableproximitysensor
4: Copilotexit → Turretenter
Lynx Arms Grey (outlaw_legacy_armor_light_arms_01_05_11)
Changed
5 changes
stdItem
Interactions
0: Rearcanopyopen → Place
1: Rearcanopyclose → Open
2: Pilotladderenter → Close
3: Pilotladderexit → Opencomplete
4: Copilotladderenter → Closecomplete
Lynx Arms Tan (outlaw_legacy_armor_light_arms_01_05_15)
Changed
5 changes
stdItem
Interactions
0: Emergency override → Trigger_doorunlock
1: Cinematic override → Cargodeploy
2: Open → Cargoretract
3: Close → Opencomplete
4: Turretenter → Closecomplete
Lynx Arms Dark Green (outlaw_legacy_armor_light_arms_01_05_16)
Changed
5 changes
stdItem
Interactions
0: Components_top_front_close → Seatexitladder
1: Components_top_rear_open → Seatenterzerog
2: Components_top_rear_close → Seatexitzerog
3: Use → Inventory_open
4: Exit → Loot
Lynx Arms Aqua (outlaw_legacy_armor_light_arms_01_05_17)
Changed
5 changes
stdItem
Interactions
0: Activate remote camera → Turretexit
1: Turret_gyro_mode → Seatenter
2: Take → Seatexit
3: Place → Destination_a
4: Request → Destination_b
Lynx Core Black (outlaw_legacy_armor_light_core_01_04_12)
Changed
7 changes
stdItem
Interactions
0: Pilotexit → Take
1: Openinnerdoor → Place
2: Closealldoors → Activate
3: Openinnerdoorfinished → Kopionconsumed
4: Closeinnerdoorfinished → Humanconsumed
5: Idle_guard → Consumed
6: Activate remote camera → Turretenter
Lynx Core Dark Red (outlaw_legacy_armor_light_core_01_04_13)
Changed
7 changes
stdItem
Interactions
0: Escpodlowerleftexit → Escpodupperrightexit
1: Escpodlowerrightenter → Savegamelogoutur
2: Escpodlowerrightexit → On
3: Escpodrearleftenter → Off
4: Escpodrearleftexit → Place
5: Escpodrearrightenter → Deployrails
6: Escpodrearrightexit → Retractrails
Lynx Core Grey (outlaw_legacy_armor_light_core_01_05_11)
Changed
7 changes
stdItem
Interactions
0: Ascend → User_stop
1: Descend → Insert
2: Elevatorarrived → Eject
3: Stand-console_idle_medium → Pilotenter
4: Startchargeinteraction → Pilotexit
5: Cancelchargeinteraction → Turretenter
6: Disperseinteraction → Turretexit
Lynx Core Tan (outlaw_legacy_armor_light_core_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Openinnerdoorfinished → Battery2detach
1: Closeinnerdoorfinished → Battery3detach
2: Turnon → Batterypoweron
3: Turnoff → Debug_charge
4: Sit → Enter_on_state
5: Use → Enter_off_state
6: Place → User_start
Lynx Core Dark Green (outlaw_legacy_armor_light_core_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Refill ammo → Ondepth2
1: Pick up → Ondepth3
2: Medpen → Advancetime
3: Refill grenades → Battery3Attach
4: Swap outfit → Battery2attach
5: Openinnerdoor → Battery1attach
6: Closealldoors → Battery1detach
Lynx Core Twilight (outlaw_legacy_armor_light_core_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Toggle → Disableinteraction
1: Lock → Unlockself
2: Openfinished → Lockself
3: Closefinished → Light1on
4: Activate remote camera → Light2on
5: Turret_gyro_mode → Light3on
6: Place → Ondepth1
Lynx Core Imperial (outlaw_legacy_armor_light_core_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Setjammerswitchon → Turretenter18
1: Setjammerswitchoff → Place
2: Maindeviceswitchon → Pickup
3: Maindeviceswitchoff → Drop
4: Activate remote camera → Pilotenter
5: Turret_gyro_mode → Pilotexit
6: Enter → Dockingportopen
Lynx Core Olive (outlaw_legacy_armor_light_core_01_05_20)
Changed
7 changes
stdItem
Interactions
0: Exit → Dockingportclose
1: Copilotenter → Deactivate
2: Copilotexit → Sidedooropen
3: Open → Sidedoorclose
4: Close → Sidedoorenter
5: Lock → Sidedoorexit
6: Unlocktrigger → Sidedoorenterzerog
Lynx Core Frostline (outlaw_legacy_armor_light_core_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Override
1: Gate_close → Stepthrough
2: Set_pressurenormalized → Toggle
3: Set_pressuredifferential → Proximitysensordisable
4: Setstate_powered → Overrideclose
5: Setstate_unpowered → Proximitysensorenable
6: Setstate_blocked → Closecomplete
Lynx Core Pariah (outlaw_legacy_armor_light_core_01_06_04)
Changed
7 changes
stdItem
Interactions
0: Turret_gyro_mode → Place
1: Requestascent → Activate remote camera
2: Elevatorarrived → Turret_gyro_mode
3: Place → Seatenter
4: Open → Seatexit
5: Close
6: Opencomplete
Lynx Core Ferrum (outlaw_legacy_armor_light_core_01_06_11)
Changed
6 changes
stdItem
Interactions
1: Turnon → Store
2: Turnoff → Offhandstore
3: Next → Requestascent
4: Previous → Elevatorarrived
5: Seatenter
6: Seatexit
Lynx Core Bloodstorm (outlaw_legacy_armor_light_core_01_06_12)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Pilotenter
1: Activate remote camera → Pilotexit
2: Turret_gyro_mode → Copilotenter
3: Open → Copilotexit
4: Close → Pilotdeploydashboard
5: Place → Pilotretractdashboard
6: Copilotdeploydashboard
Lynx Core Abyss (outlaw_legacy_armor_light_core_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Close → Copilotretractdashboard
1: Seatenter_left → Linkeddooranim
2: Seatexit_left → Open
3: Seatenter_right → Close
4: Seatexit_right → Toggle
5: Seatenter_zerog → Lock
6: Seatexit_zerog → Openfinished
Lynx Core Rager (outlaw_legacy_armor_light_core_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Setstate_access
1: Lockself → Pressurecycle
2: Unlockself → Pressurecyclecomplete
3: Openrequest → Set_airlockconnected
4: Closerequest → Open
5: Closetrigger → Close
6: Closeself → Lock
Oracle Helmet Lichen (outlaw_legacy_armor_light_helmet_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Place
1: Set_pressuredifferential → Store
2: Setstate_powered → Equip
3: Setstate_unpowered → Inspect
4: Setstate_blocked → Carry
5: Setstate_unblocked → Drop
6: Setstate_noaccess
Oracle Helmet Red (outlaw_legacy_armor_light_helmet_01_04_02)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Equiptowear
1: Lockself → Openinventoryui
2: Unlockself → Openlootingui
3: Openrequest → Carry
4: Closerequest → Drop
5: Closetrigger → Place
6: Closeself → Store
Oracle Helmet Orange (outlaw_legacy_armor_light_helmet_01_04_03)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Equiptowear
1: Unlocktrigger → Openinventoryui
2: Lockself → Openlootingui
3: Unlockself → Carry
4: Openrequest → Drop
5: Closerequest → Place
6: Closetrigger → Store
Oracle Helmet Tan (outlaw_legacy_armor_light_helmet_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Store
1: Setstate_unpowered → Equip
2: Setstate_blocked → Openinventoryui
3: Setstate_unblocked → Openlootingui
4: Setstate_noaccess → Close
5: Setstate_access → Overrideclose
6: Pressurecycle
Oracle Helmet Dark Green (outlaw_legacy_armor_light_helmet_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Onstate_itemportstate_empty
1: Locktrigger → Onstate_itemportstate_filled
2: Unlocktrigger → Blast
3: Lockself → Consumecanister
4: Unlockself → Seatenter
5: Openrequest → Seatexit
6: Closerequest
Oracle Helmet Aqua (outlaw_legacy_armor_light_helmet_01_05_17)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Openexternalinventory
1: Pressurecyclecomplete → Carry
2: Set_airlockconnected → Drop
3: Open → Place
4: Close → Store
5: Lock → Equip
6: Override
Oracle Helmet Olive (outlaw_legacy_armor_light_helmet_01_05_20)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Carry
1: Toggle → Drop
2: Unlock → Place
3: Overrideclose → Store
4: Opencomplete → Equip
5: Closecomplete → Openexternalinventory
6: Opentrigger
Oracle Helmet Frostline (outlaw_legacy_armor_light_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Dispenserclose → Equiptowear
1: Ejectcargobox → Carry
2: Conveyorreset → Drop
3: Onconveyordeployed → Place
4: Onconveyorretracted → Store
5: Resourcetobusy
6: Resourcetoidle
Oracle Helmet Pariah (outlaw_legacy_armor_light_helmet_01_06_04)
Changed
7 changes
stdItem
Interactions
0: Override → Openfinished
1: Stepthrough → Closefinished
2: Toggle → Pickup
3: Unlock → Activate remote camera
4: Overrideclose → Turret_gyro_mode
5: Openfinished → Open
6: Opencomplete
Oracle Helmet Ferrum (outlaw_legacy_armor_light_helmet_01_06_11)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Equip
1: Setstate_powered → Openexternalinventory
2: Setstate_unpowered → Carry
3: Setstate_blocked → Drop
4: Setstate_unblocked → Place
5: Setstate_noaccess → Store
6: Setstate_access
Oracle Helmet Bloodstorm (outlaw_legacy_armor_light_helmet_01_06_12)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Store
1: Closerequest → Equip
2: Closetrigger → Openexternalinventory
3: Closefinished → Carry
4: Allowclose → Drop
5: Gate_close → Place
6: Set_pressurenormalized
Oracle Helmet Abyss (outlaw_legacy_armor_light_helmet_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Closecomplete
1: Openself → Open
2: Allowopen → Opencomplete
3: Locktrigger → Carry
4: Unlocktrigger → Drop
5: Lockself → Place
6: Unlockself
Oracle Helmet Rager (outlaw_legacy_armor_light_helmet_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equiptowear
2: Store → Carry
3: Equip → Drop
4: Ejectcargobox → Place
5: Conveyorreset
6: Onconveyordeployed
Lynx Legs Black (outlaw_legacy_armor_light_legs_01_04_12)
Changed
5 changes
stdItem
Interactions
0: Carrylowered → Drop
3: Chakmafirstselecttake → Equip
4: Chakmatake → Offhandequip
5: Customize → Store
6: Bespokeplace → Offhandstore
Lynx Legs Sienna (outlaw_legacy_armor_light_legs_01_04_14)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Initializeairlockconnection
1: Drop → Setstate_airlockdisabled
2: Carrylowered → Setstate_airlockopened
3: Inspect → Reacttoblastsuccess
4: Place → Reacttoblastfail
5: Chakmafirstselecttake → Consumecanister
6: Chakmatake → Firedsuccess
Lynx Legs White (outlaw_legacy_armor_light_legs_01_05_10)
Changed
7 changes
stdItem
Interactions
0: Store → Blad_2_open
1: Offhandstore → Blad_3_open
2: Drop → Canopyopen
3: Carrylowered → Canopyclose
4: Inspect → Seatenter
5: Place → Seatexit
6: Chakmafirstselecttake → Avionicsopen
Lynx Legs Grey (outlaw_legacy_armor_light_legs_01_05_11)
Changed
7 changes
stdItem
Interactions
0: Holster → Sit
1: Offhandholster → Sidedooropen
2: Store → Sidedoorclose
3: Offhandstore → Sidedoorenter
4: Drop → Sidedoorexit
5: Carrylowered → Turnon
6: Inspect → Turnoff
Lynx Legs Tan (outlaw_legacy_armor_light_legs_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Canopyclose
1: Inspect → Inventory_open
2: Place → Loot
3: Chakmafirstselecttake → Activate remote camera
4: Chakmatake → Turret_gyro_mode
5: Customize → Withdraw
6: Bespokeplace → Shutdown
Lynx Legs Dark Green (outlaw_legacy_armor_light_legs_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Inspect → Toptobottom
1: Place → Bottomtotop
2: Chakmafirstselecttake → Snaptobottomstate
3: Chakmatake → Snaptotopstate
4: Customize → Cycleturretposition
5: Bespokeplace → Loot
6: Holdready → Openinventoryui
Lynx Legs Twilight (outlaw_legacy_armor_light_legs_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Holdready → Cancel
1: Holster → Activate
2: Offhandholster → Deactivate
3: Store → Open
4: Offhandstore → Close
5: Drop → Activate remote camera
6: Carrylowered → Turret_gyro_mode
Lynx Legs Imperial (outlaw_legacy_armor_light_legs_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Chakmafirstselecttake → Sit_console_a
1: Chakmatake → Sit_console_b
2: Customize → Sit_console_c
3: Bespokeplace → Sit_console_d
4: Holdready → Sit_console_e
5: Holster → Sit_console_f
6: Offhandholster → Blad_1_open
Lynx Legs Olive (outlaw_legacy_armor_light_legs_01_05_20)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Requestascent
1: Store → Elevatorarrived
2: Offhandstore → Opendockingcollarlarge
3: Drop → Closedockingcollarlarge
4: Carrylowered → Sit
5: Inspect → Exit
6: Place → Jump
Lynx Legs Frostline (outlaw_legacy_armor_light_legs_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Deploylandinggear → Set_pressurenormalized
1: Retractlandinggear → Set_pressuredifferential
2: Burpee → Setstate_powered
3: Setstate_unpowered
4: Setstate_blocked
5: Setstate_unblocked
6: Setstate_noaccess