Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Lynx Legs Bloodstorm (outlaw_legacy_armor_light_legs_01_06_12)
Changed
7 changes
stdItem
Interactions
0: Drop → Powerplant_open
1: Carrylowered → Powerplant_close
2: Inspect → Groundfuel_open
3: Place → Groundfuel_close
4: Chakmafirstselecttake → Avionics_request_open
5: Chakmatake → Avionics_request_close
6: Bespokeplace → Coolerleft_request_open
Lynx Legs Abyss (outlaw_legacy_armor_light_legs_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Avionicsclose
1: Bespokeplace → Coolerleft_open
2: Holdready → Coolerleft_close
3: Holster → Coolerright_open
4: Offhandholster → Coolerright_close
5: Store → Radar_open
6: Offhandstore → Radar_close
Lynx Legs Rager (outlaw_legacy_armor_light_legs_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Shadowboxing → Override
1: Situps → Stepthrough
2: Squats → Toggle
3: Windmills → Unlock
4: Warmup → Overrideclose
5: Mobiglas → Opencomplete
6: Burpee → Closecomplete
Inquisitor Arms Red (outlaw_legacy_armor_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Closetrigger
1: Unlocktrigger → Closeself
2: Lockself → Allowclose
3: Unlockself → Gate_close
4: Openrequest → Set_pressurenormalized
Inquisitor Arms Orange (outlaw_legacy_armor_medium_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Openself → Openrequest
1: Allowopen → Closerequest
2: Locktrigger → Closetrigger
3: Unlocktrigger → Closeself
4: Lockself → Allowclose
Inquisitor Arms Yellow (outlaw_legacy_armor_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Unlocktrigger
1: Closecomplete → Lockself
2: Opentrigger → Unlockself
3: Openself → Openrequest
4: Allowopen → Closerequest
Inquisitor Arms Green (outlaw_legacy_armor_medium_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Setstate_blocked
1: Gate_close → Setstate_unblocked
2: Set_pressurenormalized → Setstate_noaccess
3: Set_pressuredifferential → Setstate_access
4: Setstate_powered → Pressurecycle
Inquisitor Arms Blue (outlaw_legacy_armor_medium_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0: Lock → Opencomplete
1: Override → Closecomplete
2: Stepthrough → Opentrigger
3: Toggle → Openself
4: Unlock → Allowopen
Inquisitor Arms Purple (outlaw_legacy_armor_medium_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_noaccess
1: Set_pressuredifferential → Setstate_access
2: Setstate_powered → Pressurecycle
3: Setstate_unpowered → Pressurecyclecomplete
4: Setstate_blocked → Set_airlockconnected
Inquisitor Arms Violet (outlaw_legacy_armor_medium_arms_01_01_09)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Override
1: Pressurecyclecomplete → Stepthrough
2: Set_airlockconnected → Toggle
3: Open → Unlock
4: Close → Overrideclose
Inquisitor Arms White (outlaw_legacy_armor_medium_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Setstate_unblocked
1: Set_pressurenormalized → Setstate_noaccess
2: Set_pressuredifferential → Setstate_access
3: Setstate_powered → Pressurecycle
4: Setstate_unpowered → Pressurecyclecomplete
Inquisitor Arms Grey (outlaw_legacy_armor_medium_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Set_pressurenormalized
1: Closerequest → Set_pressuredifferential
2: Closetrigger → Setstate_powered
3: Closeself → Setstate_unpowered
4: Allowclose → Setstate_blocked
Inquisitor Arms Tan (outlaw_legacy_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Open
1: Setstate_noaccess → Close
2: Setstate_access → Lock
3: Pressurecycle → Override
4: Pressurecyclecomplete → Stepthrough
Inquisitor Arms Dark Green (outlaw_legacy_armor_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Stepthrough
1: Set_airlockconnected → Toggle
2: Open → Unlock
3: Close → Overrideclose
4: Lock → Opencomplete
Inquisitor Arms Aqua (outlaw_legacy_armor_medium_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Gate_close
1: Openrequest → Set_pressurenormalized
2: Closerequest → Set_pressuredifferential
3: Closetrigger → Setstate_powered
4: Closeself → Setstate_unpowered
Inquisitor Arms Twilight (outlaw_legacy_armor_medium_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Toggle
1: Open → Unlock
2: Close → Overrideclose
3: Lock → Locked
4: Override → Closecomplete
Inquisitor Arms Imperial (outlaw_legacy_armor_medium_arms_01_01_19)
Changed
5 changes
stdItem
Interactions
0: Override → Closecomplete
1: Stepthrough → Opentrigger
2: Toggle → Openself
3: Unlock → Allowopen
4: Overrideclose → Locktrigger
Inquisitor Arms Olive (outlaw_legacy_armor_medium_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Locktrigger
1: Opencomplete → Unlocktrigger
2: Closecomplete → Lockself
3: Opentrigger → Unlockself
4: Openself → Openrequest
Inquisitor Arms Brimstone (outlaw_legacy_medium_armor_arms_01_02_04)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Gate_close
1: Openrequest → Set_pressurenormalized
2: Closerequest → Set_pressuredifferential
3: Closetrigger → Setstate_powered
4: Closeself → Setstate_unpowered
Inquisitor Arms Ignitor (outlaw_legacy_medium_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0: Unlock → Allowopen
1: Overrideclose → Locktrigger
2: Opencomplete → Unlocktrigger
3: Closecomplete → Lockself
4: Opentrigger → Unlockself
Inquisitor Arms Roughshod (outlaw_legacy_medium_armor_arms_01_02_12)
Changed
5 changes
stdItem
Interactions
0: Close → Overrideclose
1: Lock → Opencomplete
2: Override → Closecomplete
3: Stepthrough → Opentrigger
4: Toggle → Openself
Inquisitor Arms Outcrop (outlaw_legacy_medium_armor_arms_01_02_18)
Changed
5 changes
stdItem
Interactions
0: Openself → Openrequest
1: Allowopen → Closerequest
2: Locktrigger → Closetrigger
3: Unlocktrigger → Closeself
4: Lockself → Allowclose
Inquisitor Core Orange (outlaw_legacy_armor_medium_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Close → Inspect
1: Lock → Place
2: Override → Store
3: Stepthrough → Offhandstore
4: Toggle → Carry
5: Unlock → Drop
6: Overrideclose
Inquisitor Core Yellow (outlaw_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Tbrightseatexit
1: Pressurecycle → Copilotseatenter
2: Pressurecyclecomplete → Copilotseatexit
3: Set_airlockconnected → Enter
4: Open → Exit
5: Close → Savegamelogout
6: Lock
Inquisitor Core Green (outlaw_legacy_armor_medium_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Openself → Locked
1: Allowopen → Lockdownon
2: Locktrigger → Lockdownoff
3: Unlocktrigger → On_lockdownon
4: Lockself → On_lockdownoff
5: Unlockself → Setstate_unitstate_01_up
6: Openrequest → Setstate_unitstate_01_down
Inquisitor Core Seagreen (outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Eject
1: Opentrigger → Lock
2: Openself → Unlock
3: Allowopen → Disablechipinteractions
4: Locktrigger → Onlocked
5: Unlocktrigger → Onunlocked
6: Lockself → Activate remote camera
Inquisitor Core Blue (outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Drop
1: Setstate_noaccess → Inspect
2: Setstate_access → Place
3: Pressurecycle → Store
4: Pressurecyclecomplete → Offhandstore
5: Set_airlockconnected → Carry
6: Open
Inquisitor Core Purple (outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Carry
1: Gate_close → Drop
2: Set_pressurenormalized → Inspect
3: Set_pressuredifferential → Place
4: Setstate_powered → Store
5: Setstate_unpowered → Offhandstore
6: Setstate_blocked
Inquisitor Core Violet (outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Override → Exit
1: Stepthrough → Savegamelogout
2: Toggle → Enter
3: Unlock
4: Overrideclose
5: Opencomplete
6: Closecomplete
Inquisitor Core White (outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Lock → Eject
1: Override → Lock
2: Stepthrough → Unlock
3: Toggle → Disablechipinteractions
4: Unlock → Onlocked
5: Overrideclose → Onunlocked
6: Locked → Insert
Inquisitor Core Grey (outlaw_legacy_armor_medium_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Savegamelogout
1: Pressurecyclecomplete → Enter
2: Set_airlockconnected → Exit
3: Open
4: Close
5: Lock
6: Override
Inquisitor Core Sienna (outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Enter
1: Toggle → Exit
2: Unlock → Savegamelogout
3: Overrideclose → Poweron
4: Opencomplete → Poweroff
5: Closecomplete → Open
6: Opentrigger → Pull(wasclose)
Inquisitor Core Tan (outlaw_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Savegamelogout
1: Openself → Enter
2: Allowopen → Exit
3: Locktrigger
4: Unlocktrigger
5: Lockself
6: Unlockself
Inquisitor Core Dark Green (outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Exit
1: Setstate_powered → Savegamelogout
2: Setstate_unpowered → Enter
3: Setstate_blocked
4: Setstate_unblocked
5: Setstate_noaccess
6: Setstate_access
Inquisitor Core Aqua (outlaw_legacy_armor_medium_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Copilotenterright
1: Lockself → Copilotexit
2: Unlockself → Turretenter
3: Openrequest → Turretexit
4: Closerequest → Copilotenterleft
5: Closetrigger
6: Closeself
Inquisitor Core Twilight (outlaw_legacy_armor_medium_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Place
1: Closecomplete → Store
2: Opentrigger → Offhandstore
3: Openself → Take
4: Allowopen
5: Locktrigger
6: Unlocktrigger
Inquisitor Core Imperial (outlaw_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Lockself → Take
1: Unlockself → Place
2: Openrequest → Activate remote camera
3: Closerequest
4: Closetrigger
5: Closeself
6: Allowclose
Inquisitor Core Olive (outlaw_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Droneleftseatenter
1: Set_pressuredifferential → Droneleftseatexit
2: Setstate_powered → Dronerightseatenter
3: Setstate_unpowered → Dronerightseatexit
4: Setstate_blocked → Tbleftseatenter
5: Setstate_unblocked → Tbleftseatexit
6: Setstate_noaccess → Tbrightseatenter
Morningstar Helmet Orange (outlaw_legacy_armor_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Setdata_operable → Place
1: Setdata_malfunctioning → Store
2: Setdata_inoperable → Offhandstore
3: Setpower_normal → Equiptoweapon
4: Setpower_low → Carry
5: Setpower_lost → Drop
6: Setphase_00_off → Inspect
Morningstar Helmet Green (outlaw_legacy_armor_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Setpower_normal → Place
1: Setpower_low → Vendorinspect
2: Setpower_lost → Vendorreturn
3: Setphase_00_off → Vendorkeep
4: Setphase_01_startup → Holdready
5: Setphase_02_bios → Equiptosuit
6: Setphase_03_idle → Offhandequiptosuit
Morningstar Helmet Seagreen (outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Setscreen_off → Place
1: Setscreen_on → Store
2: Cyclepairingmode → Offhandstore
3: Setstate_01_fresh → Equiptoweapon
4: Setstate_02_weathered → Carry
5: Setstate_03_critical → Drop
6: Setstate_04_dead → Inspect
Morningstar Helmet Blue (outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Setpower_lost → Carrylowered
1: Setphase_00_off → Inspect
2: Setphase_01_startup → Place
3: Setphase_02_bios → Vendorinspect
4: Setphase_03_idle → Vendorreturn
5: Setphase_04_engaged → Vendorkeep
6: Setphase_05_shutdown → Holdready
Morningstar Helmet Purple (outlaw_legacy_armor_medium_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Select_03 → Offhandstore
1: Vvvv_pe_interactions_vvvv → Drop
2: Setinteractionoperable → Carrylowered
3: Setinteractioninoperable → Inspect
4: Failedinteraction → Place
5: Setinteractionmalfunctioning → Vendorinspect
6: Setprojectoroperable → Vendorreturn
Morningstar Helmet Violet (outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Enable → Place
1: Disable → Store
2: Toggle → Offhandstore
3: Download → Equiptoweapon
4: Downloadauthorised → Open
5: Downloadunauthorised → Close
6: Onprereqmet → Lock
Morningstar Helmet White (outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Vvvv_pe_interactions_vvvv → Holdready
1: Setinteractionoperable → Equiptosuit
2: Setinteractioninoperable → Offhandequiptosuit
3: Failedinteraction → Store
4: Setinteractionmalfunctioning → Offhandstore
5: Setprojectoroperable → Drop
6: Setprojectormalfunctioning → Carrylowered
Morningstar Helmet (Modified) (outlaw_legacy_armor_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Setpairing → Equiptosuit
1: Setpairingcomplete → Offhandequiptosuit
2: Purchase → Store
3: Select_01 → Offhandstore
4: Select_02 → Drop
5: Select_03 → Carrylowered
6: Vvvv_pe_interactions_vvvv → Inspect
Morningstar Helmet Outcrop (outlaw_legacy_medium_armor_helmet_01_02_18)
Changed
7 changes
stdItem
Interactions
0: Cycledoor1 → Drop
1: Cycledoor2 → Place
2: Closedoor1 → Store
3: Closedoor2 → Equiptowear
4: Cycle → Carry
5: Opendoor1
6: Opendoor2
Morningstar Helmet Earthwork (outlaw_legacy_medium_armor_helmet_01_02_20)
Changed
7 changes
stdItem
Interactions
0: Cycledoor1 → Place
1: Cycledoor2 → Store
2: Closedoor1 → Equiptowear
3: Closedoor2 → Carry
4: Cycle → Drop
5: Opendoor1
6: Opendoor2
Inquisitor Legs Red (outlaw_legacy_armor_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_blocked
1: Carry → Setstate_unblocked
2: Drop → Setstate_noaccess
3: Place → Setstate_access
4: Store → Pressurecycle
5: Pressurecyclecomplete
6: Set_airlockconnected
Inquisitor Legs Orange (outlaw_legacy_armor_medium_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Carry → Lockself
1: Drop → Unlockself
2: Place → Openrequest
3: Store → Closerequest
4: Equiptowear → Closetrigger
5: Closeself
6: Allowclose