Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Lynx Legs Bloodstorm
(outlaw_legacy_armor_light_legs_01_06_12)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Powerplant_open
1:
Carrylowered
→
Powerplant_close
2:
Inspect
→
Groundfuel_open
3:
Place
→
Groundfuel_close
4:
Chakmafirstselecttake
→
Avionics_request_open
5:
Chakmatake
→
Avionics_request_close
6:
Bespokeplace
→
Coolerleft_request_open
Lynx Legs Abyss
(outlaw_legacy_armor_light_legs_01_06_18)
Changed
7 changes
stdItem
Interactions
0:
Chakmatake
→
Avionicsclose
1:
Bespokeplace
→
Coolerleft_open
2:
Holdready
→
Coolerleft_close
3:
Holster
→
Coolerright_open
4:
Offhandholster
→
Coolerright_close
5:
Store
→
Radar_open
6:
Offhandstore
→
Radar_close
Lynx Legs Rager
(outlaw_legacy_armor_light_legs_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Shadowboxing
→
Override
1:
Situps
→
Stepthrough
2:
Squats
→
Toggle
3:
Windmills
→
Unlock
4:
Warmup
→
Overrideclose
5:
Mobiglas
→
Opencomplete
6:
Burpee
→
Closecomplete
Inquisitor Arms Red
(outlaw_legacy_armor_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Locktrigger
→
Closetrigger
1:
Unlocktrigger
→
Closeself
2:
Lockself
→
Allowclose
3:
Unlockself
→
Gate_close
4:
Openrequest
→
Set_pressurenormalized
Inquisitor Arms Orange
(outlaw_legacy_armor_medium_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Openrequest
1:
Allowopen
→
Closerequest
2:
Locktrigger
→
Closetrigger
3:
Unlocktrigger
→
Closeself
4:
Lockself
→
Allowclose
Inquisitor Arms Yellow
(outlaw_legacy_armor_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Unlocktrigger
1:
Closecomplete
→
Lockself
2:
Opentrigger
→
Unlockself
3:
Openself
→
Openrequest
4:
Allowopen
→
Closerequest
Inquisitor Arms Green
(outlaw_legacy_armor_medium_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_blocked
1:
Gate_close
→
Setstate_unblocked
2:
Set_pressurenormalized
→
Setstate_noaccess
3:
Set_pressuredifferential
→
Setstate_access
4:
Setstate_powered
→
Pressurecycle
Inquisitor Arms Blue
(outlaw_legacy_armor_medium_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Opencomplete
1:
Override
→
Closecomplete
2:
Stepthrough
→
Opentrigger
3:
Toggle
→
Openself
4:
Unlock
→
Allowopen
Inquisitor Arms Purple
(outlaw_legacy_armor_medium_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_noaccess
1:
Set_pressuredifferential
→
Setstate_access
2:
Setstate_powered
→
Pressurecycle
3:
Setstate_unpowered
→
Pressurecyclecomplete
4:
Setstate_blocked
→
Set_airlockconnected
Inquisitor Arms Violet
(outlaw_legacy_armor_medium_arms_01_01_09)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Override
1:
Pressurecyclecomplete
→
Stepthrough
2:
Set_airlockconnected
→
Toggle
3:
Open
→
Unlock
4:
Close
→
Overrideclose
Inquisitor Arms White
(outlaw_legacy_armor_medium_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Setstate_unblocked
1:
Set_pressurenormalized
→
Setstate_noaccess
2:
Set_pressuredifferential
→
Setstate_access
3:
Setstate_powered
→
Pressurecycle
4:
Setstate_unpowered
→
Pressurecyclecomplete
Inquisitor Arms Grey
(outlaw_legacy_armor_medium_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Set_pressurenormalized
1:
Closerequest
→
Set_pressuredifferential
2:
Closetrigger
→
Setstate_powered
3:
Closeself
→
Setstate_unpowered
4:
Allowclose
→
Setstate_blocked
Inquisitor Arms Tan
(outlaw_legacy_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Open
1:
Setstate_noaccess
→
Close
2:
Setstate_access
→
Lock
3:
Pressurecycle
→
Override
4:
Pressurecyclecomplete
→
Stepthrough
Inquisitor Arms Dark Green
(outlaw_legacy_armor_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Stepthrough
1:
Set_airlockconnected
→
Toggle
2:
Open
→
Unlock
3:
Close
→
Overrideclose
4:
Lock
→
Opencomplete
Inquisitor Arms Aqua
(outlaw_legacy_armor_medium_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Gate_close
1:
Openrequest
→
Set_pressurenormalized
2:
Closerequest
→
Set_pressuredifferential
3:
Closetrigger
→
Setstate_powered
4:
Closeself
→
Setstate_unpowered
Inquisitor Arms Twilight
(outlaw_legacy_armor_medium_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Toggle
1:
Open
→
Unlock
2:
Close
→
Overrideclose
3:
Lock
→
Locked
4:
Override
→
Closecomplete
Inquisitor Arms Imperial
(outlaw_legacy_armor_medium_arms_01_01_19)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Closecomplete
1:
Stepthrough
→
Opentrigger
2:
Toggle
→
Openself
3:
Unlock
→
Allowopen
4:
Overrideclose
→
Locktrigger
Inquisitor Arms Olive
(outlaw_legacy_armor_medium_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Locktrigger
1:
Opencomplete
→
Unlocktrigger
2:
Closecomplete
→
Lockself
3:
Opentrigger
→
Unlockself
4:
Openself
→
Openrequest
Inquisitor Arms Brimstone
(outlaw_legacy_medium_armor_arms_01_02_04)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Gate_close
1:
Openrequest
→
Set_pressurenormalized
2:
Closerequest
→
Set_pressuredifferential
3:
Closetrigger
→
Setstate_powered
4:
Closeself
→
Setstate_unpowered
Inquisitor Arms Ignitor
(outlaw_legacy_medium_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Allowopen
1:
Overrideclose
→
Locktrigger
2:
Opencomplete
→
Unlocktrigger
3:
Closecomplete
→
Lockself
4:
Opentrigger
→
Unlockself
Inquisitor Arms Roughshod
(outlaw_legacy_medium_armor_arms_01_02_12)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Overrideclose
1:
Lock
→
Opencomplete
2:
Override
→
Closecomplete
3:
Stepthrough
→
Opentrigger
4:
Toggle
→
Openself
Inquisitor Arms Outcrop
(outlaw_legacy_medium_armor_arms_01_02_18)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Openrequest
1:
Allowopen
→
Closerequest
2:
Locktrigger
→
Closetrigger
3:
Unlocktrigger
→
Closeself
4:
Lockself
→
Allowclose
Inquisitor Core Orange
(outlaw_legacy_armor_medium_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Inspect
1:
Lock
→
Place
2:
Override
→
Store
3:
Stepthrough
→
Offhandstore
4:
Toggle
→
Carry
5:
Unlock
→
Drop
6:
Overrideclose
Inquisitor Core Yellow
(outlaw_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Tbrightseatexit
1:
Pressurecycle
→
Copilotseatenter
2:
Pressurecyclecomplete
→
Copilotseatexit
3:
Set_airlockconnected
→
Enter
4:
Open
→
Exit
5:
Close
→
Savegamelogout
6:
Lock
Inquisitor Core Green
(outlaw_legacy_armor_medium_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Locked
1:
Allowopen
→
Lockdownon
2:
Locktrigger
→
Lockdownoff
3:
Unlocktrigger
→
On_lockdownon
4:
Lockself
→
On_lockdownoff
5:
Unlockself
→
Setstate_unitstate_01_up
6:
Openrequest
→
Setstate_unitstate_01_down
Inquisitor Core Seagreen
(outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Eject
1:
Opentrigger
→
Lock
2:
Openself
→
Unlock
3:
Allowopen
→
Disablechipinteractions
4:
Locktrigger
→
Onlocked
5:
Unlocktrigger
→
Onunlocked
6:
Lockself
→
Activate remote camera
Inquisitor Core Blue
(outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Drop
1:
Setstate_noaccess
→
Inspect
2:
Setstate_access
→
Place
3:
Pressurecycle
→
Store
4:
Pressurecyclecomplete
→
Offhandstore
5:
Set_airlockconnected
→
Carry
6:
Open
Inquisitor Core Purple
(outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Carry
1:
Gate_close
→
Drop
2:
Set_pressurenormalized
→
Inspect
3:
Set_pressuredifferential
→
Place
4:
Setstate_powered
→
Store
5:
Setstate_unpowered
→
Offhandstore
6:
Setstate_blocked
Inquisitor Core Violet
(outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Exit
1:
Stepthrough
→
Savegamelogout
2:
Toggle
→
Enter
3:
Unlock
4:
Overrideclose
5:
Opencomplete
6:
Closecomplete
Inquisitor Core White
(outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Eject
1:
Override
→
Lock
2:
Stepthrough
→
Unlock
3:
Toggle
→
Disablechipinteractions
4:
Unlock
→
Onlocked
5:
Overrideclose
→
Onunlocked
6:
Locked
→
Insert
Inquisitor Core Grey
(outlaw_legacy_armor_medium_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Savegamelogout
1:
Pressurecyclecomplete
→
Enter
2:
Set_airlockconnected
→
Exit
3:
Open
4:
Close
5:
Lock
6:
Override
Inquisitor Core Sienna
(outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Enter
1:
Toggle
→
Exit
2:
Unlock
→
Savegamelogout
3:
Overrideclose
→
Poweron
4:
Opencomplete
→
Poweroff
5:
Closecomplete
→
Open
6:
Opentrigger
→
Pull(wasclose)
Inquisitor Core Tan
(outlaw_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Savegamelogout
1:
Openself
→
Enter
2:
Allowopen
→
Exit
3:
Locktrigger
4:
Unlocktrigger
5:
Lockself
6:
Unlockself
Inquisitor Core Dark Green
(outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Exit
1:
Setstate_powered
→
Savegamelogout
2:
Setstate_unpowered
→
Enter
3:
Setstate_blocked
4:
Setstate_unblocked
5:
Setstate_noaccess
6:
Setstate_access
Inquisitor Core Aqua
(outlaw_legacy_armor_medium_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Copilotenterright
1:
Lockself
→
Copilotexit
2:
Unlockself
→
Turretenter
3:
Openrequest
→
Turretexit
4:
Closerequest
→
Copilotenterleft
5:
Closetrigger
6:
Closeself
Inquisitor Core Twilight
(outlaw_legacy_armor_medium_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Place
1:
Closecomplete
→
Store
2:
Opentrigger
→
Offhandstore
3:
Openself
→
Take
4:
Allowopen
5:
Locktrigger
6:
Unlocktrigger
Inquisitor Core Imperial
(outlaw_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Take
1:
Unlockself
→
Place
2:
Openrequest
→
Activate remote camera
3:
Closerequest
4:
Closetrigger
5:
Closeself
6:
Allowclose
Inquisitor Core Olive
(outlaw_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Droneleftseatenter
1:
Set_pressuredifferential
→
Droneleftseatexit
2:
Setstate_powered
→
Dronerightseatenter
3:
Setstate_unpowered
→
Dronerightseatexit
4:
Setstate_blocked
→
Tbleftseatenter
5:
Setstate_unblocked
→
Tbleftseatexit
6:
Setstate_noaccess
→
Tbrightseatenter
Morningstar Helmet Orange
(outlaw_legacy_armor_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Setdata_operable
→
Place
1:
Setdata_malfunctioning
→
Store
2:
Setdata_inoperable
→
Offhandstore
3:
Setpower_normal
→
Equiptoweapon
4:
Setpower_low
→
Carry
5:
Setpower_lost
→
Drop
6:
Setphase_00_off
→
Inspect
Morningstar Helmet Green
(outlaw_legacy_armor_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Setpower_normal
→
Place
1:
Setpower_low
→
Vendorinspect
2:
Setpower_lost
→
Vendorreturn
3:
Setphase_00_off
→
Vendorkeep
4:
Setphase_01_startup
→
Holdready
5:
Setphase_02_bios
→
Equiptosuit
6:
Setphase_03_idle
→
Offhandequiptosuit
Morningstar Helmet Seagreen
(outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Setscreen_off
→
Place
1:
Setscreen_on
→
Store
2:
Cyclepairingmode
→
Offhandstore
3:
Setstate_01_fresh
→
Equiptoweapon
4:
Setstate_02_weathered
→
Carry
5:
Setstate_03_critical
→
Drop
6:
Setstate_04_dead
→
Inspect
Morningstar Helmet Blue
(outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Setpower_lost
→
Carrylowered
1:
Setphase_00_off
→
Inspect
2:
Setphase_01_startup
→
Place
3:
Setphase_02_bios
→
Vendorinspect
4:
Setphase_03_idle
→
Vendorreturn
5:
Setphase_04_engaged
→
Vendorkeep
6:
Setphase_05_shutdown
→
Holdready
Morningstar Helmet Purple
(outlaw_legacy_armor_medium_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Select_03
→
Offhandstore
1:
Vvvv_pe_interactions_vvvv
→
Drop
2:
Setinteractionoperable
→
Carrylowered
3:
Setinteractioninoperable
→
Inspect
4:
Failedinteraction
→
Place
5:
Setinteractionmalfunctioning
→
Vendorinspect
6:
Setprojectoroperable
→
Vendorreturn
Morningstar Helmet Violet
(outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Enable
→
Place
1:
Disable
→
Store
2:
Toggle
→
Offhandstore
3:
Download
→
Equiptoweapon
4:
Downloadauthorised
→
Open
5:
Downloadunauthorised
→
Close
6:
Onprereqmet
→
Lock
Morningstar Helmet White
(outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Vvvv_pe_interactions_vvvv
→
Holdready
1:
Setinteractionoperable
→
Equiptosuit
2:
Setinteractioninoperable
→
Offhandequiptosuit
3:
Failedinteraction
→
Store
4:
Setinteractionmalfunctioning
→
Offhandstore
5:
Setprojectoroperable
→
Drop
6:
Setprojectormalfunctioning
→
Carrylowered
Morningstar Helmet (Modified)
(outlaw_legacy_armor_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Setpairing
→
Equiptosuit
1:
Setpairingcomplete
→
Offhandequiptosuit
2:
Purchase
→
Store
3:
Select_01
→
Offhandstore
4:
Select_02
→
Drop
5:
Select_03
→
Carrylowered
6:
Vvvv_pe_interactions_vvvv
→
Inspect
Morningstar Helmet Outcrop
(outlaw_legacy_medium_armor_helmet_01_02_18)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Drop
1:
Cycledoor2
→
Place
2:
Closedoor1
→
Store
3:
Closedoor2
→
Equiptowear
4:
Cycle
→
Carry
5:
Opendoor1
6:
Opendoor2
Morningstar Helmet Earthwork
(outlaw_legacy_medium_armor_helmet_01_02_20)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Place
1:
Cycledoor2
→
Store
2:
Closedoor1
→
Equiptowear
3:
Closedoor2
→
Carry
4:
Cycle
→
Drop
5:
Opendoor1
6:
Opendoor2
Inquisitor Legs Red
(outlaw_legacy_armor_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_blocked
1:
Carry
→
Setstate_unblocked
2:
Drop
→
Setstate_noaccess
3:
Place
→
Setstate_access
4:
Store
→
Pressurecycle
5:
Pressurecyclecomplete
6:
Set_airlockconnected
Inquisitor Legs Orange
(outlaw_legacy_armor_medium_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Lockself
1:
Drop
→
Unlockself
2:
Place
→
Openrequest
3:
Store
→
Closerequest
4:
Equiptowear
→
Closetrigger
5:
Closeself
6:
Allowclose