Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Inquisitor Legs Yellow (outlaw_legacy_armor_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_unblocked
1: Carry → Setstate_noaccess
2: Drop → Setstate_access
3: Place → Pressurecycle
4: Store → Pressurecyclecomplete
5: Set_airlockconnected
6: Open
Inquisitor Legs Green (outlaw_legacy_armor_medium_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Carry → Locktrigger
1: Drop → Unlocktrigger
2: Place → Lockself
3: Store → Unlockself
4: Equiptowear → Openrequest
5: Closerequest
6: Closetrigger
Inquisitor Legs Seagreen (outlaw_legacy_armor_medium_legs_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_noaccess
1: Carry → Setstate_access
2: Drop → Pressurecycle
3: Place → Pressurecyclecomplete
4: Store → Set_airlockconnected
5: Open
6: Close
Inquisitor Legs Blue (outlaw_legacy_armor_medium_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Store → Overrideclose
1: Equiptowear → Opencomplete
2: Carry → Closecomplete
3: Drop → Opentrigger
4: Place → Openself
5: Allowopen
6: Locktrigger
Inquisitor Legs Purple (outlaw_legacy_armor_medium_legs_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Drop → Opencomplete
1: Place → Closecomplete
2: Store → Opentrigger
3: Equiptowear → Openself
4: Carry → Allowopen
5: Locktrigger
6: Unlocktrigger
Inquisitor Legs Violet (outlaw_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Place → Closeself
1: Store → Allowclose
2: Equiptowear → Gate_close
3: Carry → Set_pressurenormalized
4: Drop → Set_pressuredifferential
5: Setstate_powered
6: Setstate_unpowered
Inquisitor Legs White (outlaw_legacy_armor_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Inspect → Unlockself
1: Carry → Openrequest
2: Drop → Closerequest
3: Place → Closetrigger
4: Store → Closeself
5: Offhandstore → Allowclose
6: Equip → Gate_close
Inquisitor Legs Grey (outlaw_legacy_armor_medium_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Place → Allowclose
1: Store → Gate_close
2: Equiptowear → Set_pressurenormalized
3: Carry → Set_pressuredifferential
4: Drop → Setstate_powered
5: Setstate_unpowered
6: Setstate_blocked
Inquisitor Legs Black (outlaw_legacy_armor_medium_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Place → Setstate_noaccess
1: Store → Setstate_access
2: Equiptowear → Pressurecycle
3: Carry → Pressurecyclecomplete
4: Drop → Set_airlockconnected
5: Open
6: Close
Inquisitor Legs Dark Red (outlaw_legacy_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Carry → Unlocktrigger
1: Drop → Lockself
2: Place → Unlockself
3: Store → Openrequest
4: Equiptowear → Closerequest
5: Closetrigger
6: Closeself
Inquisitor Legs Tan (outlaw_legacy_armor_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Store → Opencomplete
1: Equiptowear → Closecomplete
2: Carry → Opentrigger
3: Drop → Openself
4: Place → Allowopen
5: Locktrigger
6: Unlocktrigger
Inquisitor Legs Dark Green (outlaw_legacy_armor_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Store → Lockself
1: Equiptowear → Unlockself
2: Carry → Openrequest
3: Drop → Closerequest
4: Place → Closetrigger
5: Closeself
6: Allowclose
Inquisitor Legs Aqua (outlaw_legacy_armor_medium_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Drop → Close
1: Place → Lock
2: Store → Override
3: Equiptowear → Stepthrough
4: Carry → Toggle
5: Unlock
6: Overrideclose
Inquisitor Legs Twilight (outlaw_legacy_armor_medium_legs_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Carry → Gate_close
1: Drop → Set_pressurenormalized
2: Place → Set_pressuredifferential
3: Store → Setstate_powered
4: Equiptowear → Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
Inquisitor Legs Imperial (outlaw_legacy_armor_medium_legs_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Drop → Open
1: Place → Close
2: Store → Lock
3: Equiptowear → Override
4: Carry → Stepthrough
5: Toggle
6: Unlock
Inquisitor Legs Olive (outlaw_legacy_armor_medium_legs_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Place → Gate_close
1: Store → Set_pressurenormalized
2: Equiptowear → Set_pressuredifferential
3: Carry → Setstate_powered
4: Drop → Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
Citadel-SE Arms White (outlaw_legacy_heavy_armor_arms_02_01_10)
Changed
5 changes
stdItem
Interactions
0: Close → Pressurecyclecomplete
1: Lock → Set_airlockconnected
2: Override → Open
3: Stepthrough → Close
4: Toggle → Lock
Citadel-SE Arms Dark Green (outlaw_legacy_heavy_armor_arms_02_01_16)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Setstate_blocked
1: Pressurecycle → Setstate_unblocked
2: Pressurecyclecomplete → Setstate_noaccess
3: Set_airlockconnected → Setstate_access
4: Open → Pressurecycle
Citadel-SE Core White (outlaw_legacy_heavy_armor_core_02_01_10)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Place
1: Pressurecycle → Store
2: Pressurecyclecomplete → Equiptowear
3: Set_airlockconnected → Openinventoryui
4: Open → Openlootingui
5: Close → Carry
6: Lock → Drop
Citadel-SE Core Dark Green (outlaw_legacy_heavy_armor_core_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Override → Place
1: Stepthrough → Store
2: Toggle → Equiptowear
3: Proximitysensordisable → Openinventoryui
4: Overrideclose → Openlootingui
5: Proximitysensorenable → Carry
6: Closecomplete → Drop
Citadel-SE Legs White (outlaw_legacy_heavy_armor_legs_02_01_10)
Changed
7 changes
stdItem
Interactions
0: Disablechipinteractions → Descentrequest
1: Enablechipinteractions → Elevatorcancelstop
2: Carry → Dooropen
3: Drop → Doorclose
4: Inspect → Ascentrequest
5: Place
6: Equip
Citadel-SE Legs Dark Green (outlaw_legacy_heavy_armor_legs_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Offhandequip → Dooropen
1: Store → Doorclose
2: Offhandstore → Ascentrequest
3: Disablechipinteractions → Descentrequest
4: Enablechipinteractions → Elevatorcancelstop
5: Carry
6: Drop
Aegis Retaliator (AEGS_Retaliator_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Drop → Lookat
1: Inspect → Talk
Aegis Retaliator (AEGS_Retaliator_PU_AI_MTS)
Changed
2 changes
stdItem
Interactions
0: Store → Consumeactor
1: Carry → Commstap
Manned Turret (AEGS_Retaliator_SCItem_Turret_Lower_Rear)
Changed
5 changes
stdItem
Interactions
0: Engineoff → Closebottomsub
1: Enabledecoupled → Callelevator
2: Disabledecoupled → Opentrigger
3: Enablegsafe → Close
4: Disablegsafe
Aegis Sabre Firebird (AEGS_Sabre_Firebird_AI_Template)
Changed
2 changes
stdItem
Interactions
0: Gate_close → Off
1: Set_pressurenormalized → Toggle
Aegis Vanguard Harbinger (AEGS_Vanguard_Harbinger_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Inspect → Request
1: Place → Elevatorarrived
Aegis Vanguard Warden (AEGS_Vanguard_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Inspect → Override
1: Place → Pump
Aegis Vanguard Sentinel (AEGS_Vanguard_Sentinel)
Changed
2 changes
stdItem
Interactions
0: Enableproximityassist → Carry
1: Disableproximityassist
Aegis Vanguard Sentinel (AEGS_Vanguard_Sentinel_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Store → Set_airlockconnected
1: Equiptowear → Open
Aegis Vanguard Warden (AEGS_Vanguard_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Place → Activate remote camera
1: Store → Turret_gyro_mode
Anvil Arrow (ANVL_Arrow_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Store → Restrain
1: Carry → Openlootingui
Anvil Arrow (ANVL_Arrow_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Carry → Turnover
1: Drop → Openinventoryui
Anvil Carrack (ANVL_Carrack_BIS2950)
Changed
2 changes
stdItem
Interactions
0: Enablegsafe → Turnhoveroff
1: Disablegsafe → Openinventoryui
Door Control (ANVL_Carrack_eva_door)
Changed
26 changes
stdItem
Interactions
0: Headlights_off → Turret_fire_mode
1: Vtol_setactive → Turret_gyro_mode
2: Vtol_setinactive → Turret_sensitivity_increase
3: Proximityassist_setactive → Turret_sensitivity_decrease
4: Proximityassist_setinactive → Turret_sensitivity_reset
5: Flighthud_invalid → Seatenter
6: Scanninghud_invalid → Seatexit
7: Comms_acceptcall → Open
8: Comms_declinecall → Close
9: Subtarget_cycle → Activate pump
10: Flight_ready → Detach
11: Flightready → Purge
12: Openaccesspoints
13: Closeaccesspoints
14: Dummyinteraction
15: Commsinteraction
16: Opencanopy
17: Closecanopy
18: Landinggear_deploy
19: Landinggear_retract
20: Coupled_setcoupled
21: Coupled_setdecoupled
22: Gsafe_setactive
23: Gsafe_setinactive
24: Esp_setactive
25: Esp_setinactive
Anvil Carrack Expedition (ANVL_Carrack_Expedition)
Changed
2 changes
stdItem
Interactions
0: Enableesp → Openlootingui
1: Disableesp → Turnon
Door Control (ANVL_Centurion_Side_Entrance)
Changed
34 changes
stdItem
Interactions
0: Cruisecontrol_setinactive → Drop
1: Quantumspool_setactive → Carry
2: Quantumspool_setinactive → Store
3: Quantumtravel_setactive → Offhandstore
4: Quantumtravel_setinactive → Place
5: Navfilter_setnone → Equip
6: Navfilter_setpoi → Inspect
7: Navfilter_setquantum
8: Weaponcontroller_setactive
9: Weaponcontroller_setinactive
10: Gimbaltype_setfixed
11: Gimbaltype_setgimbal
12: Gimbaltype_setaimassist
13: Firepattern_setstaggered
14: Firepattern_setsynchronized
15: Piptype_setlead
16: Piptype_setlag
17: Navfilter_isnone
18: Navfilter_ispoi
19: Navfilter_isquantum
20: Landinggear_invalid
21: Cyclefriendly
22: Cyclehostile
23: Cycleall
24: Cyclepinned
25: Exteriorlights_on
26: Exteriorlights_off
27: Interiorlights_on
28: Interiorlights_off
29: Selfdestruct_engage
30: Selfdestruct_disengage
31: Alarm_on
32: Alarm_off
33: Hailtarget_start
Anvil Gladiator (ANVL_Gladiator_BMBRCK_S03_TEST)
Changed
2 changes
stdItem
Interactions
0: Engineon → Drop
1: Engineoff → Inspect
Anvil Gladiator (ANVL_Gladiator_BMBRCK_S05_TEST)
Changed
2 changes
stdItem
Interactions
0: Enabledecoupled → Place
1: Disabledecoupled → Store
Anvil Gladiator (ANVL_Gladiator_PU_AI_UEE)
Changed
1 change
stdItem
Interactions
1: Carry → Offhandstore
Anvil F7C-M Super Hornet Mk I (ANVL_Hornet_F7CM_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Store → Insert
1: Carry → Lock
Anvil Hurricane (ANVL_Hurricane_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Drop → Turret_gyro_mode
1: Inspect → Overheat
Anvil Hurricane (ANVL_Hurricane_PU_AI_MTS)
Changed
2 changes
stdItem
Interactions
0: Inspect → Opened
1: Place → Take
Anvil F8C Lightning (ANVL_Lightning_F8C)
Changed
2 changes
stdItem
Interactions
0: Disablecruise → Exit
1: Enablevtol → Sit
Anvil F8C Lightning (ANVL_Lightning_F8C_BIS2024_Temp)
Changed
2 changes
stdItem
Interactions
0: Place → Lookat
1: Store → Talk
Anvil F8C Lightning Wikelo War Special (ANVL_Lightning_F8C_Collector_Military)
Changed
2 changes
stdItem
Interactions
0: Store → Restrain
1: Carry → Openlootingui
Anvil F8C Lightning Executive Edition (ANVL_Lightning_F8C_Exec)
Changed
2 changes
stdItem
Interactions
0: Place → Refill grenades
1: Store → Medpen
Anvil Paladin (ANVL_Paladin_AI_Super_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Allowclose
1: Drop → Gate_close
Anvil Paladin (ANVL_Paladin_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0: Store → Closetrigger
1: Equiptowear → Closeself
Anvil Paladin (ANVL_Paladin_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Inspect → Swapoutfit
1: Place → Restrain