Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Odyssey II Racing Helmet Purple (rsi_odyssey_undersuit_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Gsafe_setinactive → Openaccesspoints
1: Esp_setactive → Closeaccesspoints
2: Esp_setinactive → Seatenter
3: Quantumspool_setactive → Seatexit
4: Quantumspool_setinactive
5: Quantumtravel_setactive
6: Quantumtravel_setinactive
Door Control (ANVL_Pisces_C8R_Back_Door)
Changed
29 changes
stdItem
Interactions
0: Turretseatenterzerogright → Gunnerexit
1: Turretseatexitzerog → Activate remote camera
2: Openinventoryui → Take
3: Openlootingui → Place
4: Turretenter → Open
5: Turretexit → Close
6: Turretenter180 → Opencomplete
7: Activate remote camera → Closecomplete
8: Turret_gyro_mode → Requestascent
9: Place → Requestdescent
10: Open → Elevatorarrived
11: Close → Seatenter
12: Opencomplete → Seatexit
13: Closecomplete → Turret_gyro_mode
14: Idle_search → Toggle
15: Ascend → Lock
16: Descend → Openfinished
17: Elevatorarrived → Closefinished
18: Use → Sit
19: Enableinteraction → Requestlobbytop
20: Disableinteraction → Requestlobbybottom
21: Unlockself → Requestsurface
22: Lockself → On
23: Request
24: Startalign
25: Reset
26: Endalign
27: Seatenter
28: Seatexit
Anvil Terrapin (ANVL_Terrapin_BIS2024_Temp)
Changed
4 changes
stdItem
Interactions
0: Enabledecoupled → Release
1: Disabledecoupled → Turnhoveron
2: Enablegsafe → Turnhoveroff
3: Disablegsafe → Grip
Anvil Terrapin Medic (ANVL_Terrapin_Medic_AI_Template)
Changed
4 changes
stdItem
Interactions
0: Unlockself → Store
1: Openrequest → Carry
2: Closerequest → Drop
3: Closetrigger → Inspect
Anvil Terrapin Medic (ANVL_Terrapin_Medic_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Equiptowear → Setstate_blocked
1: Carry → Setstate_unblocked
2: Drop → Setstate_noaccess
3: Place → Setstate_access
Door Control (ANVL_Terrapin_Ramp)
Changed
32 changes
stdItem
Interactions
0: Cooler_left_open → Engineoff
1: Cooler_left_close → Enabledecoupled
2: Cooler_right_open → Disabledecoupled
3: Cooler_right_close → Enablegsafe
4: Lifesupport_open → Disablegsafe
5: Lifesupport_close → Enableesp
6: Powerplant_open → Disableesp
7: Powerplant_close → Enablecruise
8: Quantumdrive_open → Disablecruise
9: Quantumdrive_close → Enablevtol
10: Shieldgen_left_open → Disablevtol
11: Shieldgen_left_close → Enableproximityassist
12: Shieldgen_right_open → Disableproximityassist
13: Shieldgen_right_close → Engineon
14: Computer_open
15: Computer_close
16: Keypadsuccess
17: Open
18: Close
19: Onunlocked
20: Lockeddisplay
21: Unlocktrigger
22: Openlootingui
23: Seatenter
24: Seatexit
25: Disarm
26: Boom
27: Canopyopen
28: Canopyclose
29: Seatenterladder
30: Seatexitladder
31: Seatenterzerog
Anvil Valkyrie (ANVL_Valkyrie_BIS2950)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Offhandstore
1: Disablevtol
Anvil Valkyrie Liberator (ANVL_Valkyrie_CitizenCon)
Changed
2 changes
stdItem
Interactions
0: Engineon → Inspect
1: Engineoff → Place
Door Control (ANVL_Valkyrie_Door_Left_CitizenCon)
Changed
34 changes
stdItem
Interactions
0: Reverse05 → Activate remote camera
1: Forward06 → Turret_gyro_mode
2: Reverse06 → Torear
3: Carry → Tofront
4: Drop → Cycleturretposition
5: Inspect → Rearstate
6: Place → Frontstate
7: Store → Login
8: Offhandstore → Open
9: Activate remote camera → Close
10: Turret_gyro_mode → Change
11: Cycle → Movetoopen
12: Opendoor → Movetoclose
13: Opendoor2 → Seatenter
14: Cycledoor → Seatexit
15: Cycledoor2 → Carry
16: Closedoor → Store
17: Closedoor2 → Offhandstore
18: Initializedifferential → Place
19: Countdown → Equip
20: Playbuttonpressed → Inspect
21: Cooldown → Drop
22: Activaterelay → Use
23: Deactivaterelay → Enableinteraction
24: Focusinteraction → Disableinteraction
25: Setdropshipstate_notenroute → Unlockself
26: Setdropshipstate_enroute → Lockself
27: Turretdooropen → Grip
28: Turretdoorclose → Release
29: Turretentergroundleft → Lightson
30: Turretentergroundright → Lightsoff
31: Turretentergroundfront → Gunnerenter
32: Turretexitground
33: Turretseatenterzerogleft
Door Control (ANVL_Valkyrie_Door_Right_CitizenCon)
Changed
34 changes
stdItem
Interactions
0: Quantumtravel_setactive → Take
1: Quantumtravel_setinactive → Place
2: Navfilter_setnone → Playerinteract
3: Navfilter_setpoi → Activate
4: Navfilter_setquantum → Deactivate
5: Weaponcontroller_setactive → Serve
6: Weaponcontroller_setinactive → Clean
7: Gimbaltype_setfixed → Order
8: Gimbaltype_setgimbal → Prepareorder
9: Gimbaltype_setaimassist → Takeorder
10: Firepattern_setstaggered → Fillglas
11: Firepattern_setsynchronized → Drink
12: Piptype_setlead →
13: Piptype_setlag → 2
14: Navfilter_isnone → 3
15: Navfilter_ispoi → 4
16: Navfilter_isquantum → 5
17: Landinggear_invalid → 6
18: Exteriorlights_on → 7
19: Exteriorlights_off → 8
20: Interiorlights_on → 9
21: Interiorlights_off → Codeentered
22: Selfdestruct_engage → Seatenter
23: Selfdestruct_disengage → Seatexit
24: Alarm_on
25: Alarm_off
26: Hailtarget_start
27: Hailtarget_stop
28: Sensors_on
29: Sensors_off
30: Ping
31: Scan_enable
32: Scan_disable
33: Shields_on
Door Control (ANVL_Valkyrie_Rear_Ramp)
Changed
31 changes
stdItem
Interactions
0: Vtol_setinactive → Carry
1: Proximityassist_setactive → Drop
2: Proximityassist_setinactive → Place
3: Flighthud_invalid → Store
4: Scanninghud_invalid → Equip
5: Comms_acceptcall → Openexternalinventory
6: Comms_declinecall → Open
7: Subtarget_cycle → Close
8: Flight_ready → Offhandstore
9: Openaccesspoints → Inspect
10: Closeaccesspoints → Take
11: Dummyinteraction
12: Commsinteraction
13: Opencanopy
14: Closecanopy
15: Deployladder
16: Retractladder
17: Landinggear_deploy
18: Landinggear_retract
19: Autoland_setactive
20: Autoland_setinactive
21: Coupled_setcoupled
22: Coupled_setdecoupled
23: Gsafe_setactive
24: Gsafe_setinactive
25: Esp_setactive
26: Esp_setinactive
27: Cruisecontrol_setactive
28: Cruisecontrol_setinactive
29: Quantumspool_setactive
30: Quantumspool_setinactive
Vendetta "Siegebreaker" HMG (apar_hmg_ballistic_01_mr01)
Changed
10 changes
stdItem
Interactions
0: Holdready → Closecomplete
1: Holster → Useconsole
2: Offhandholster → Place
3: Store → Use
4: Offhandstore → Pilot_enter_front
5: Drop → Pilot_exit_front
6: Place → Pilot_enter_rear
7: Chakmafirstselecttake → Pilot_exit_rear
8: Chakmatake → Cockpit_glass_open
9: Bespokeplace → Cockpit_glass_close
Vendetta "Stronghold" HMG (apar_hmg_ballistic_01_mr02)
Changed
10 changes
stdItem
Interactions
0: Holdready → Turret_gyro_mode
1: Holster → Place
2: Offhandholster → Open
3: Store → Close
4: Offhandstore → Dooropen
5: Drop → Doorclose
6: Place → Opencomplete
7: Chakmafirstselecttake
8: Chakmatake
9: Bespokeplace
Scourge Railgun (apar_special_ballistic_01_test_inf_ammo)
Changed
11 changes
stdItem
Interactions
0: Holdready → Seatenterdocked
1: Holster → Seatexitdocked
2: Offhandholster → Componentsopen
3: Store → Componentsclose
4: Offhandstore → Pilotenter
5: Drop → Pilotexit
6: Carrylowered → Pilotdeploydashboard
7: Inspect → Pilotretractdashboard
9: Chakmafirstselecttake → Open
10: Chakmatake → Close
11: Bespokeplace → Fuse_removed
Animus "Quite Useful" Missile Launcher (apar_special_ballistic_02_mat01)
Changed
12 changes
stdItem
Interactions
0: Holdready → Lifesupport_open
1: Holster → Lifesupport_close
2: Offhandholster → Radar_open
3: Store → Radar_close
4: Offhandstore → Fake
5: Drop → Fake_2
6: Carrylowered → Openinventoryui
7: Inspect → Close
8: Place → Accesscargogrid
9: Chakmafirstselecttake → Openlootingui
10: Chakmatake → Open
11: Bespokeplace
Argo ATLS GEO (ARGO_ATLS_GEO)
Changed
5 changes
stdItem
Interactions
0: Enabledecoupled → Exit
1: Disabledecoupled → Sit
2: Enablegsafe
3: Disablegsafe
4: Enableesp
ATLS Snowland Color (ARGO_ATLS_GEO_Collector_Grad01)
Changed
5 changes
stdItem
Interactions
0: Disarm → Engineoff
1: Boom → Enabledecoupled
2: Seatenter → Disabledecoupled
3: Seatexit → Enablegsafe
4: Canopyopen → Disablegsafe
Argo ATLS GEO IKTI (ARGO_ATLS_GEO_IKTI)
Changed
5 changes
stdItem
Interactions
0: Close → Enabledecoupled
1: Toggle → Disabledecoupled
2: Lock → Enablegsafe
3: Openfinished → Disablegsafe
4: Closefinished → Enableesp
ARGO MOLE Alliance (ARGO_MOLE_BTALA)
Changed
3 changes
stdItem
Interactions
0: Disableproximityassist → Extend
1: Engineon → Retract
2: Engineoff → Open
Argo MOLE (ARGO_MOLE_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0: Carry → Refill grenades
1: Drop → Medpen
2: Inspect → Bodydrag
Argo MOLE (ARGO_MOLE_PU_AI_CIV)
Changed
3 changes
stdItem
Interactions
0: Inspect → Serve
1: Place → Takeorder
2: Store → Refill ammo
Argo MOLE (ARGO_MOLE_Unmanned_Salvage)
Changed
3 changes
stdItem
Interactions
0: Place → Bodydrop
1: Store → Turnover
2: Carry → Openinventoryui
Argo MOTH (ARGO_MOTH_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Store → Unrestrain
1: Consume → Swapoutfit
2: Carry → Restrain
3: Drop → Openlootingui
Argo MOTH (ARGO_MOTH_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Inspect → Consumeactor
1: Place → Commstap
2: Store → Lookat
3: Consume → Talk
<= PLACEHOLDER => (ARGO_MOTH_SCItem_Dashboard_CoPilot)
Changed
17 changes
stdItem
Interactions
0: Lock → Disablevtol
1: Unlock → Enableproximityassist
2: Openlootingui → Disableproximityassist
3: Openinventoryui → Transformdeploy
4: Close → Transformretract
5: Accesscargogrid → Transformcycle
6: Open → Engineon
7: Engineoff
8: Enabledecoupled
9: Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
13: Disableesp
14: Enablecruise
15: Disablecruise
16: Enablevtol
Argo MPUV Cargo (ARGO_MPUV_PU_AI_CIV_LORVILLE)
Changed
2 changes
stdItem
Interactions
0: Carry → Lookat
1: Drop → Talk
Argo RAFT (ARGO_RAFT_PU_AI_CIV)
Changed
3 changes
stdItem
Interactions
0: Store → Order
1: Carry → Serve
2: Drop → Takeorder
Argo RAFT (ARGO_RAFT_PU_AI_CIV_DEF)
Changed
3 changes
stdItem
Interactions
0: Tray01_open → Pressurecycle
1: Tray01_close → Pressurecyclecomplete
2: Tray01_lock → Set_airlockconnected
Argo SRV (ARGO_SRV_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Inspect → Refill ammo
1: Place → Refill grenades
Argo SRV (ARGO_SRV_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Store → Medpen
1: Carry → Bodydrag
Sion Compensator1 (arma_barrel_comp_s1)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Coupled_setdecoupled
1: Openlootingui → Gsafe_setactive
2: Carry → Gsafe_setinactive
3: Drop → Esp_setactive
4: Place → Esp_setinactive
5: Store → Cruisecontrol_setactive
6: Equiptowear → Cruisecontrol_setinactive
Veil Flash Hider2 (arma_barrel_flhd_s2)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Closeaccesspoints
1: Openlootingui → Openaccesspoints
2: Carry → Flight_ready
3: Drop
4: Place
5: Store
6: Equiptowear
Veil Flash Hider3 (arma_barrel_flhd_s3)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Exitrequested
1: Openlootingui → Openaccesspoints
2: Carry → Closeaccesspoints
3: Drop → Flight_ready
4: Place
5: Store
6: Equiptowear
Emod Stabilizer1 (arma_barrel_stab_s1)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Exteriorlights_on
1: Openlootingui → Exteriorlights_off
2: Carry → Interiorlights_on
3: Drop → Interiorlights_off
4: Place → Selfdestruct_engage
5: Store → Selfdestruct_disengage
6: Equiptowear → Alarm_on
Emod Stabilizer2 (arma_barrel_stab_s2)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Esp_setactive
1: Openlootingui → Esp_setinactive
2: Carry → Cruisecontrol_setactive
3: Drop → Cruisecontrol_setinactive
4: Place → Quantumspool_setactive
5: Store → Quantumspool_setinactive
6: Equiptowear → Quantumtravel_setactive
Sion Compensator2 (arma_barrel_comp_s2)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Cyclehostile
1: Openlootingui → Cycleall
2: Carry → Cyclepinned
3: Drop → Exteriorlights_on
4: Place → Exteriorlights_off
5: Store → Interiorlights_on
6: Equiptowear → Interiorlights_off
Emod Stabilizer3 (arma_barrel_stab_s3)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Gimbaltype_setgimbal
1: Openlootingui → Gimbaltype_setaimassist
2: Carry → Firepattern_setstaggered
3: Drop → Firepattern_setsynchronized
4: Place → Piptype_setlead
5: Store → Piptype_setlag
6: Equiptowear → Navfilter_isnone
Sion Compensator3 (arma_barrel_comp_s3)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Seatexit
1: Openlootingui → Opendoor
2: Carry → Closedoor
3: Drop → Opencomplete
4: Place → Closecomplete
5: Store → Syncopen
6: Equiptowear → Syncclose
Tacit Suppressor1 (arma_barrel_supp_s1)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Weapons_off
1: Openlootingui → Transponder_on
2: Carry → Transponder_off
3: Drop → Suppression_on
4: Place → Suppression_off
5: Store → Screens_on
6: Equiptowear → Screens_off
Tacit Suppressor2 (arma_barrel_supp_s2)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Convergencerange_setshort
1: Openlootingui → Powersafety_on
2: Carry → Powersafety_off
3: Drop → Countermeasures_chaff
4: Place → Countermeasures_flare
5: Store → Countermeasures_fire
6: Equiptowear → Markhostile
Tacit Suppressor3 (arma_barrel_supp_s3)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Hover
1: Openlootingui → Countermeasures_on
2: Carry → Countermeasures_off
3: Drop → Exteriorlights_on
4: Place → Exteriorlights_off
5: Store → Flight_ready
6: Equiptowear → Exit_handle_request
Banu Defender (BANU_Defender_Bomb_Test)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Inspect
1: Disablevtol → Place
Door Control (BANU_Defender_Door_Exterior)
Changed
27 changes
stdItem
Interactions
0: Equip → Engineoff
1: Openexternalinventory → Enabledecoupled
2: Open → Disabledecoupled
3: Close → Enablegsafe
4: Store → Disablegsafe
5: Offhandstore → Enableesp
6: Carry → Disableesp
7: Drop → Enablecruise
8: Inspect → Disablecruise
9: Place → Enablevtol
10: Take → Disablevtol
11: Playerinteract → Enableproximityassist
12: Activate → Disableproximityassist
13: Deactivate → Engineon
14: Serve
15: Clean
16: Order
17: Prepareorder
18: Takeorder
19: Fillglas
20: Drink
21: 1
22:
23:
24: 4
25: 5
26: 6
Banu Defender (BANU_Defender_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Drop → Seatexit
1: Inspect → Seatenter
Banu Defender (BANU_Defender_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Turret_gyro_mode
1: Drop → Turret_sensitivity_increase
Advocacy Interceptor Helmet (basl_combat_light_helmet_01_01_01)
Changed
4 changes
stdItem
Interactions
0: Openinventoryui → Enterbed
1: Loot → Exitbed
2: Sit → Savegamelogout
3: Exit
Ace Interceptor Helmet (basl_combat_light_helmet_02_01_01)
Changed
3 changes
stdItem
Interactions
0: Loot → Enterbed
1: Openinventoryui → Exitbed
2: Savegamelogout
STV Blue Carbon Livery (Paint_STV_Silver_Blue)
Changed
2 changes
name: STV Blue Steel Livery → STV Blue Carbon Livery
stdItem
Name: STV Blue Steel Livery → STV Blue Carbon Livery
Bed (Bed_Single_Spawnpoint_Side)
Changed
5 changes
stdItem
Interactions
0: Spawncanister → Transformdeploy
1: Canisterdetached → Transformretract
2: Open → Transformcycle
3: Savegamelogout → Engineon
4: Exitbed → Engineoff
Bed (Bed_Single_Template_Left)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Enablevtol
1: Turret_sensitivity_increase → Disablevtol
2: Turret_sensitivity_decrease → Enableproximityassist
3: Turret_sensitivity_reset → Disableproximityassist
4: Use → Engineon
5: Place → Engineoff