Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Esperia Prowler
(ESPR_Prowler_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Seatenterladder
1:
Carry
→
Seatexitladder
XDL Monocular Rangefinder
(behr_binoculars_01)
Changed
12 changes
stdItem
Interactions
0:
Holdready
→
Requestfloor
1:
Holster
→
Requestfloor
2:
Offhandholster
→
Requestfloor
3:
Store
→
Requestfloor
4:
Offhandstore
→
Requestfloor
5:
Drop
→
Elevatorarrived
6:
Carrylowered
→
Requestsurface
7:
Inspect
→
Ascend
8:
Place
→
Descend
9:
Chakmafirstselecttake
→
Place
10:
Chakmatake
→
Insertcard
11:
Bespokeplace
XDL "Snowfall" Monocular Rangefinder
(behr_binoculars_01_tint01)
Changed
8 changes
stdItem
Interactions
0:
Openlootingui
→
Lightslow
1:
Open
→
Lightsalarm
2:
Drop
→
Requestlightson
3:
Place
→
Requestlightsoff
4:
Requestlightslow
5:
Requestlightsalarm
6:
Lightson
7:
Lightsoff
GP-33 MOD Grenade Launcher
(behr_glauncher_ballistic_01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Resettimer
1:
Holster
→
Ontimerstarted
2:
Offhandholster
→
Ontimerfinished
3:
Store
→
Chicken
4:
Offhandstore
→
Place
5:
Drop
→
Open
6:
Carrylowered
→
Close
7:
Inspect
→
Openlootingui
8:
Place
→
Rackfilled
9:
Chakmafirstselecttake
→
Rackempty
10:
Chakmatake
11:
Customize
12:
Bespokeplace
GP-33 MOD "Umber" Grenade Launcher
(behr_glauncher_ballistic_01_shin01)
Changed
13 changes
stdItem
Interactions
0:
Opencomplete
→
Place
1:
Closecomplete
→
Store
2:
Syncopen
→
Equip
3:
Syncclose
→
Openlootingui
4:
Hidelocks
→
Carry
5:
Synclock
→
Drop
6:
Syncunlock
7:
Lightson
8:
Lightsoff
9:
Lightslow
10:
Lightsalarm
11:
Checkcredentials
12:
Override
Esperia Prowler Utility Wikelo Work Special
(ESPR_Prowler_Utility_Collector_Indust)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Canopyopen
1:
Place
→
Canopyclose
Esperia Prowler Utility
(ESPR_Prowler_Utility_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Column01_openbottom
→
Lockself
1:
Column01_switchtotop
→
Unlockself
Francis the Stormwal Plushie
(plushy_orison_whale_1_b_Triggerfish)
Changed
5 changes
stdItem
Interactions
0:
Disablecruise
→
Place
1:
Enablevtol
→
Drop
2:
Disablevtol
→
Stow
3:
Enableproximityassist
→
Carry
4:
Disableproximityassist
→
Inspect
Testudo Backpack Nightveil
(qrt_combat_medium_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Seatentergroundfront
→
Openinnerdoor
1:
Seatexitground
→
Closealldoors
2:
Seatenterzerogleft
→
Openinnerdoorfinished
3:
Seatenterzerogright
→
Closeinnerdoorfinished
4:
Seatenterzerogfront
→
Activate remote camera
5:
Seatexitzerog
→
Turret_gyro_mode
6:
Turretdooropen
→
Seatenter
Testudo Backpack Earthshake
(qrt_combat_medium_backpack_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Leftdooropen
→
Close
1:
Leftdoorclose
→
Accesscargogrid
2:
Leftladderopen
→
Place
3:
Leftladderclose
→
Open
4:
Leftladderenter
→
Opencomplete
5:
Leftladderexit
→
Closecomplete
6:
Leftzerogenter
Testudo Backpack Turfwar
(qrt_combat_medium_backpack_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Leftzerogexit
→
Open
1:
Poweron
→
Close
2:
Poweroff
→
Take
3:
Elementdetached
→
Place
4:
Checkcounter
→
Seatenterright
5:
Onspawncompleted
→
Seatenterleft
6:
Onresetting
→
Seatexit
Testudo Backpack Purgatory Camo
(qrt_combat_medium_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Activate remote camera
1:
Lock
→
Turret_gyro_mode
2:
Reset
→
Ascend
3:
Deployed
4:
Openinventory
5:
Loot
6:
Opendoor
Testudo Core Combustion
(qrt_combat_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Store
1:
Lockself
→
Equip
2:
Unlockself
→
Openexternalinventory
3:
Openrequest
→
Carry
4:
Closerequest
→
Drop
5:
Closetrigger
→
Place
6:
Closeself
Testudo Core Nightveil
(qrt_combat_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Equip
1:
Gate_close
→
Openexternalinventory
2:
Set_pressurenormalized
→
Carry
3:
Set_pressuredifferential
→
Drop
4:
Setstate_powered
→
Place
5:
Setstate_unpowered
→
Store
6:
Setstate_blocked
Testudo Core Earthshake
(qrt_combat_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Place
2:
Lock
→
Store
3:
Override
→
Equip
4:
Stepthrough
→
Openexternalinventory
5:
Toggle
→
Carry
6:
Unlock
Testudo Core Turfwar
(qrt_combat_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Open
1:
Setstate_unblocked
→
Opencomplete
2:
Setstate_noaccess
→
Closecomplete
3:
Setstate_access
→
Carry
4:
Pressurecycle
5:
Pressurecyclecomplete
6:
Set_airlockconnected
Testudo Core Purgatory Camo
(qrt_combat_medium_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Overrideclose
→
Place
1:
Opencomplete
→
Store
2:
Closecomplete
→
Equip
3:
Opentrigger
→
Openexternalinventory
4:
Openself
→
Carry
5:
Allowopen
→
Drop
6:
Locktrigger
Testudo Helmet Combustion
(qrt_combat_medium_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Place
1:
Cycledoor2
→
Store
2:
Closedoor1
→
Equiptowear
3:
Closedoor2
→
Seatenter
4:
Seatenter
→
Seatexit
5:
Seatexit
6:
Grip
Testudo Helmet Nightveil
(qrt_combat_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Drop
1:
Cycledoor2
→
Place
2:
Closedoor1
→
Store
3:
Closedoor2
→
Equiptowear
4:
Cycle
→
Carry
5:
Opendoor1
6:
Opendoor2
Testudo Helmet Earthshake
(qrt_combat_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Store
1:
Cycledoor2
→
Equiptowear
2:
Closedoor1
→
Carry
3:
Closedoor2
→
Drop
4:
Cycle
→
Place
5:
Opendoor1
6:
Opendoor2
Testudo Helmet Turfwar
(qrt_combat_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Equiptowear
1:
Cycledoor2
→
Carry
2:
Closedoor1
→
Drop
3:
Closedoor2
→
Place
4:
Cycle
→
Store
5:
Opendoor1
6:
Opendoor2
Testudo Helmet Purgatory Camo
(qrt_combat_medium_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Cycledoor1
→
Carry
1:
Cycledoor2
→
Drop
2:
Closedoor1
→
Place
3:
Closedoor2
→
Store
4:
Cycle
→
Equiptowear
5:
Opendoor1
6:
Opendoor2
Testudo Legs Combustion
(qrt_combat_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Set_airlockconnected
1:
Place
→
Open
2:
Store
→
Close
3:
Equiptowear
→
Lock
4:
Carry
→
Override
5:
Stepthrough
6:
Toggle
Testudo Legs Nightveil
(qrt_combat_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Allowopen
1:
Drop
→
Locktrigger
2:
Place
→
Unlocktrigger
3:
Store
→
Lockself
4:
Equiptowear
→
Unlockself
5:
Openrequest
6:
Closerequest
Testudo Legs Earthshake
(qrt_combat_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Toggle
1:
Equiptowear
→
Unlock
2:
Carry
→
Overrideclose
3:
Drop
→
Opencomplete
4:
Place
→
Closecomplete
5:
Opentrigger
6:
Openself
Testudo Legs Turfwar
(qrt_combat_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_unpowered
1:
Carry
→
Setstate_blocked
2:
Drop
→
Setstate_unblocked
3:
Place
→
Setstate_noaccess
4:
Store
→
Setstate_access
5:
Pressurecycle
6:
Pressurecyclecomplete
Testudo Legs Purgatory Camo
(qrt_combat_medium_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Closetrigger
1:
Store
→
Closeself
2:
Equiptowear
→
Allowclose
3:
Carry
→
Gate_close
4:
Drop
→
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
Antium Core Storm
(qrt_specialist_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Place
1:
Carry
→
Store
2:
Drop
→
Equiptowear
3:
Place
→
Openinventoryui
4:
Store
→
Openlootingui
5:
Carry
6:
Drop
Antium Core Maroon
(qrt_specialist_heavy_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Openinventoryui
4:
Equiptowear
→
Openlootingui
5:
Carry
6:
Drop
Antium Core Sand
(qrt_specialist_heavy_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Carry
6:
Drop
Antium Legs Maroon
(qrt_specialist_heavy_legs_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Loot
→
Drop
1:
Openinventoryui
→
Place
2:
Search
→
Store
3:
Equiptowear
4:
Carry
Artimex Arms Chairman's Club
(qrt_specialist_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Unlockself
1:
Openself
→
Openrequest
2:
Allowopen
→
Closerequest
3:
Locktrigger
→
Closetrigger
4:
Unlocktrigger
→
Closeself
Artimex Arms Canuto
(qrt_specialist_medium_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Setstate_unpowered
1:
Allowclose
→
Setstate_blocked
2:
Gate_close
→
Setstate_unblocked
3:
Set_pressurenormalized
→
Setstate_noaccess
4:
Set_pressuredifferential
→
Setstate_access
Artimex Arms Lodestone
(qrt_specialist_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Allowclose
1:
Unlockself
→
Gate_close
2:
Openrequest
→
Set_pressurenormalized
3:
Closerequest
→
Set_pressuredifferential
4:
Closetrigger
→
Setstate_powered
Artimex Arms Wildwood
(qrt_specialist_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Lock
1:
Pressurecycle
→
Override
2:
Pressurecyclecomplete
→
Stepthrough
3:
Set_airlockconnected
→
Toggle
4:
Open
→
Unlock
Artimex Arms Red Alert
(qrt_specialist_medium_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Pressurecycle
1:
Setstate_unpowered
→
Pressurecyclecomplete
2:
Setstate_blocked
→
Set_airlockconnected
3:
Setstate_unblocked
→
Open
4:
Setstate_noaccess
→
Close
Artimex Arms Starchaser
(qrt_specialist_medium_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Lock
1:
Close
→
Unlock
2:
Lock
→
Opencomplete
3:
Override
→
Closecomplete
4:
Stepthrough
→
Opentrigger
Artimex Arms Elysium
(qrt_specialist_medium_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Overrideclose
1:
Lock
→
Opencomplete
2:
Override
→
Closecomplete
3:
Stepthrough
→
Opentrigger
4:
Toggle
→
Openself
Artimex Core Lodestone
(qrt_specialist_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Set_airlockconnected
1:
Setstate_blocked
→
Lockself
2:
Setstate_unblocked
→
Unlockself
3:
Setstate_noaccess
→
Reportlock
4:
Setstate_access
→
Reportunlock
5:
Pressurecycle
→
Sync
6:
Pressurecyclecomplete
→
Reporterror
Artimex Core Wildwood
(qrt_specialist_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Closetrigger
1:
Locktrigger
→
Closeself
2:
Unlocktrigger
→
Allowclose
3:
Lockself
→
Gate_close
4:
Unlockself
→
Set_pressurenormalized
5:
Openrequest
→
Set_pressuredifferential
6:
Closerequest
→
Setstate_powered
Artimex Core Red Alert
(qrt_specialist_medium_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Allowopen
1:
Unlock
→
Locktrigger
2:
Overrideclose
→
Unlocktrigger
3:
Opencomplete
→
Lockself
4:
Closecomplete
→
Unlockself
5:
Opentrigger
→
Openrequest
6:
Openself
→
Closerequest
Artimex Core Starchaser
(qrt_specialist_medium_core_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Setstate_unpowered
1:
Closeself
→
Setstate_blocked
2:
Allowclose
→
Setstate_unblocked
3:
Gate_close
→
Setstate_noaccess
4:
Set_pressurenormalized
→
Setstate_access
5:
Set_pressuredifferential
→
Pressurecycle
6:
Setstate_powered
→
Pressurecyclecomplete
Artimex Core Elysium
(qrt_specialist_medium_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Toggle
1:
Set_airlockconnected
→
Unlock
2:
Open
→
Overrideclose
3:
Close
→
Opencomplete
4:
Lock
→
Closecomplete
5:
Override
→
Opentrigger
6:
Stepthrough
→
Openself
Artimex Core (Modified)
(qrt_specialist_medium_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Repair
1:
Open
→
Carry
2:
Close
→
Drop
3:
Lock
→
Place
4:
Override
→
Store
5:
Stepthrough
→
Equip
6:
Toggle
→
Inspect
Artimex Helmet Chairman's Club
(qrt_specialist_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_unblocked
1:
Openinventoryui
→
Setstate_noaccess
2:
Openlootingui
→
Setstate_access
3:
Carry
→
Pressurecycle
4:
Drop
→
Pressurecyclecomplete
5:
Place
→
Set_airlockconnected
6:
Store
→
Open
Artimex Helmet Starchaser
(qrt_specialist_medium_helmet_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_noaccess
1:
Openinventoryui
→
Setstate_access
2:
Openlootingui
→
Pressurecycle
3:
Carry
→
Pressurecyclecomplete
4:
Drop
→
Set_airlockconnected
5:
Place
→
Open
6:
Store
→
Close
Artimex Legs Canuto
(qrt_specialist_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Stepthrough
1:
Carry
→
Toggle
2:
Drop
→
Unlock
3:
Place
→
Overrideclose
4:
Store
→
Opencomplete
5:
Offhandstore
→
Closecomplete
6:
Equip
→
Opentrigger
Artimex Legs Lodestone
(qrt_specialist_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Pressurecycle
1:
Carry
→
Pressurecyclecomplete
2:
Drop
→
Set_airlockconnected
3:
Place
→
Open
4:
Store
→
Close
5:
Offhandstore
→
Lock
6:
Equip
→
Override
Artimex Legs Wildwood
(qrt_specialist_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Opentrigger
1:
Carry
→
Openself
2:
Drop
→
Allowopen
3:
Place
→
Locktrigger
4:
Store
→
Unlocktrigger
5:
Offhandstore
→
Lockself
6:
Equip
→
Unlockself
Artimex Legs Red Alert
(qrt_specialist_medium_legs_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Set_pressuredifferential
1:
Carry
→
Hidden_pumpopen
2:
Drop
→
Hidden_pumpclose
3:
Place
→
Setstate_blocked
4:
Store
→
Setstate_unblocked
5:
Offhandstore
→
Setstate_noaccess
6:
Equip
→
Setstate_access