Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Arden-SL Arms Balefire (rrs_specialist_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Set_pressuredifferential
1: Closecomplete → Setstate_powered
2: Opentrigger → Setstate_unpowered
3: Openself → Setstate_blocked
4: Allowopen → Setstate_unblocked
Arden-SL Arms Archangel (rrs_specialist_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Lockself
1: Open → Unlockself
2: Close → Openrequest
3: Lock → Closerequest
4: Override → Closetrigger
Arden-SL Arms Coramor Edition "Fate" (rrs_specialist_light_arms_01_coramor_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Toggle
1: Set_pressuredifferential → Unlock
2: Setstate_powered → Overrideclose
3: Setstate_unpowered → Opencomplete
4: Setstate_blocked → Closecomplete
Arden-SL Arms Coramor Edition "Kismet" (rrs_specialist_light_arms_01_coramor_02)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Setstate_noaccess
1: Unlocktrigger → Setstate_access
2: Lockself → Pressurecycle
3: Unlockself → Pressurecyclecomplete
4: Openrequest → Set_airlockconnected
Arden-SL Arms Crusader Edition (rrs_specialist_light_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Open
1: Closetrigger → Close
2: Closeself → Lock
3: Allowclose → Override
4: Gate_close → Stepthrough
Arden-SL Core Red Alert (rrs_specialist_light_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Dropoff
1: Openself → Place
2: Allowopen → Openhatch
3: Locktrigger → Closehatch
4: Unlocktrigger → Onclosed
5: Lockself → Onopened
6: Unlockself → Setstate_open
Arden-SL Core Coramor Edition "Kismet" (rrs_specialist_light_core_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Onopened
1: Setstate_powered → Setstate_open
2: Setstate_unpowered → Setstate_closed
3: Setstate_blocked → Pickup
4: Setstate_unblocked → Dropoff
5: Setstate_noaccess → Place
6: Setstate_access → Openhatch
Arden-SL Helmet Rime (rrs_specialist_light_helmet_01_03_01)
Changed
3 changes
stdItem
Interactions
0: Activate remote camera → Useconsole
1: Turret_gyro_mode
2: Place
Arden-SL Helmet Archangel (rrs_specialist_light_helmet_01_04_01)
Changed
3 changes
stdItem
Interactions
0: Place → Deploylandinggear
1: Deploy → Retractlandinggear
2: Retract
Arden-SL Helmet (Modified) (rrs_specialist_light_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Turretexit → Dispenser_down
1: Turretenter → Makecoffee
2: Prepare
3: Selection
4: Payment
5: Vending
6: Vendcomplete
FS-9 "Evergreen" LMG (behr_lmg_ballistic_01_luminalia_green01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Openinventoryui
1: Carry → Openlootingui
2: Drop → Carry
3: Place → Drop
4: Store → Place
5: Equip → Store
6: Equiptowear
Arden-SL Helmet Coramor Edition "Kismet" (rrs_specialist_light_helmet_01_coramor_02)
Changed
2 changes
stdItem
Interactions
0: Place → Useconsole
1: Pilot_enter
Arden-SL Legs Red Alert (rrs_specialist_light_legs_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Set_pressuredifferential
1: Lockself → Setstate_powered
2: Unlockself → Setstate_unpowered
3: Openrequest → Setstate_blocked
4: Lockeddisplay → Setstate_unblocked
5: Closetrigger → Setstate_noaccess
6: Closeself → Setstate_access
Arden-SL Legs Balefire (rrs_specialist_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Override
1: Setstate_unblocked → Stepthrough
2: Setstate_noaccess → Toggle
3: Setstate_access → Unlock
4: Pressurecycle → Overrideclose
5: Pressurecyclecomplete → Opencomplete
6: Set_airlockconnected → Closecomplete
Arden-SL Legs Rime (rrs_specialist_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Openrequest
1: Opencomplete → Closerequest
2: Closecomplete → Closetrigger
3: Opentrigger → Closeself
4: Openself → Allowclose
5: Allowopen → Gate_close
6: Locktrigger → Set_pressurenormalized
Arden-SL Legs Coramor Edition "Fate" (rrs_specialist_light_legs_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0: Open → Opentrigger
1: Close → Openself
2: Lock → Allowopen
3: Override → Locktrigger
4: Stepthrough → Unlocktrigger
5: Toggle → Lockself
6: Unlock → Unlockself
Arden-SL Legs Coramor Edition "Kismet" (rrs_specialist_light_legs_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Pressurecycle
1: Gate_close → Pressurecyclecomplete
2: Set_pressurenormalized → Set_airlockconnected
3: Set_pressuredifferential → Open
4: Setstate_powered → Close
5: Setstate_unpowered → Lock
6: Setstate_blocked → Override
RSI Apollo Medivac (RSI_Apollo_Medivac_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Inspect → Activate
1: Place → Deactivate
RSI Apollo Medivac (RSI_Apollo_Medivac_Tier_2)
Changed
2 changes
stdItem
Interactions
0: Disablegsafe → Lean
1: Enableesp
RSI Apollo Medivac (RSI_Apollo_Medivac_Tier_3)
Changed
2 changes
stdItem
Interactions
0: Disableesp → Lean
1: Enablecruise
behr_ltp_01_primed_sweeping (behr_ltp_01_primed_sweeping)
Changed
9 changes
stdItem
Interactions
0: Testpiece6 → Setstate_access
1: Testpiece78 → Pressurecycle
2: Reset → Pressurecyclecomplete
3: Activate remote camera → Set_airlockconnected
4: Turret_gyro_mode → Lockself
5: Request → Unlockself
6: Elevatorarrived → Reportlock
7: Supportenter → Reportunlock
8: Supportenterleft → Sync
Stronger Together Poster (Carryable_1H_CY_flair_poster_HT_Levski_1_a)
Changed
8 changes
stdItem
Interactions
0: Inspect → Equip
1: Place → Openlootingui
2: Equip → Carry
3: Offhandequip → Drop
4: Store → Place
5: Offhandstore → Store
6: Blinkinglight_notshown
7: Stopblinking_notshown
S-38 "Scorched" Pistol (behr_pistol_ballistic_01_firerats01)
Changed
12 changes
stdItem
Interactions
0: Holdready → Sidedoorenterzerog
1: Holster → Sidedoorexitzerog
2: Offhandholster → Poweron_01
3: Store → Poweroff_01
4: Offhandstore → Carry
6: Carrylowered → Place
7: Inspect → Store
8: Place → Pickup
9: Chakmafirstselecttake → Power_on
10: Chakmatake → Copilotenter
11: Customize → Copilotexit
12: Bespokeplace
S-38 "SecondWind" Pistol (behr_pistol_ballistic_01_mr01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Activate remote camera
1: Holster → Carry
2: Offhandholster → Drop
3: Store → Place
4: Offhandstore → Activate
5: Drop → Deactivate
6: Carrylowered → Store
7: Inspect → Offhandstore
8: Place → Equip
9: Chakmafirstselecttake → Offhandequip
10: Chakmatake → Prime
11: Customize → Unprime
12: Bespokeplace → Retrieve
P4-AR Rifle (behr_rifle_ballistic_01_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0: Store → Openlootingui
1: Equiptowear → Carry
2: Openinventoryui → Drop
3: Openlootingui → Place
4: Carry → Store
5: Drop → Equip
6: Place
P4-AR "Star Kitten" Rifle (behr_rifle_ballistic_01_sf01)
Changed
4 changes
stdItem
Interactions
3: Equiptowear → Equip
4: Openinventoryui → Openlootingui
5: Openlootingui → Carry
6: Carry
P4-AR "Fortuna" Rifle (behr_rifle_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Place
1: Carry → Store
2: Drop → Equip
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui
P8-AR "Blackguard" Rifle (behr_rifle_ballistic_02_civilian_black01)
Changed
13 changes
stdItem
Interactions
0: Lightslow → Equip
1: Lightsalarm → Openlootingui
2: Checkcredentials → Carry
3: Override → Drop
4: Opendoor → Place
5: Closedoor → Store
6: Enableproximitysensor
7: Disableproximitysensor
8: Lockdoor
9: Unlockdoor
10: Opencomplete
11: Closecomplete
12: Syncopen
P8-AR "CitizenCon 2954" Rifle (behr_rifle_ballistic_02_civilian_blue01)
Changed
13 changes
stdItem
Interactions
0: Enableproximitysensor → Store
1: Disableproximitysensor → Equip
2: Lockdoor → Openlootingui
3: Unlockdoor → Carry
4: Opencomplete → Drop
5: Closecomplete → Place
6: Syncopen
7: Syncclose
8: Hidelocks
9: Synclock
10: Syncunlock
11: Lightson
12: Lightsoff
P4-AR "Boneyard" Rifle (behr_rifle_ballistic_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0: Enablecruise → Seatexitladder
1: Disablecruise → Seatenterzerog
2: Enablevtol → Seatexitzerog
3: Disablevtol → Inventory_open
4: Enableproximityassist → Inventory_close
5: Disableproximityassist → Avionics_open
6: Engineon → Avionics_close
7: Engineoff → Fuelport_open
8: Enabledecoupled → Fuelport_close
9: Disabledecoupled → Panel_right_open
10: Enablegsafe → Panel_right_close
11: Disablegsafe → Panel_left_open
12: Enableesp → Panel_left_close
CQ7 "Skullcap" Rifle (behr_rifle_ballistic_03_sf01)
Changed
13 changes
stdItem
Interactions
0: Lightsalarm → Drop
1: Checkcredentials → Place
2: Override → Store
3: Opendoor → Equip
4: Closedoor → Openlootingui
5: Enableproximitysensor → Carry
6: Disableproximitysensor
7: Lockdoor
8: Unlockdoor
9: Opencomplete
10: Closecomplete
11: Syncopen
12: Syncclose
BR-2 "Blacklist" Shotgun (behr_shotgun_ballistic_01_tint01)
Changed
7 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
2: Equiptowear → Place
3: Openinventoryui → Store
4: Openlootingui → Equiptowear
5: Carry
6: Drop
P8-SC "Red Alert" SMG (behr_smg_ballistic_01_iae2201)
Changed
13 changes
stdItem
Interactions
0: Turret_gyro_mode → Disableproximityassist
1: Turret_sensitivity_increase → Engineon
2: Turret_sensitivity_decrease → Engineoff
3: Turret_sensitivity_reset → Enabledecoupled
4: Turret_fire_mode → Disabledecoupled
5: Enablegsafe
6: Disablegsafe
7: Enableesp
8: Disableesp
9: Enablecruise
10: Disablecruise
11: Enablevtol
12: Disablevtol
P8-SC "Epoque" SMG (behr_smg_ballistic_01_iae2501)
Changed
13 changes
stdItem
Interactions
0: Turret_fire_mode → Enableesp
1: Turret_gyro_mode → Disableesp
2: Turret_sensitivity_increase → Enablecruise
3: Turret_sensitivity_decrease → Disablecruise
4: Turret_sensitivity_reset → Enablevtol
5: Disablevtol
6: Enableproximityassist
7: Disableproximityassist
8: Engineon
9: Engineoff
10: Enabledecoupled
11: Disabledecoupled
12: Enablegsafe
P6-LR "Gideon" Sniper Rifle (behr_sniper_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0: Turn on → Openlootingui
1: Turn off → Carry
2: Poweron → Drop
3: Poweroff → Place
4: Store
5: Equiptowear
6: Openinventoryui
P6-LR Sniper Rifle (behr_sniper_ballistic_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Open
1: Holster → Close
2: Offhandholster → Playentrance01
3: Store → Playentrance02
4: Offhandstore → Place
5: Drop → Opencomplete
6: Carrylowered → Closecomplete
7: Inspect → Spawn
8: Place → Lock
9: Chakmafirstselecttake → Unlock
10: Chakmatake → Reset
11: Customize
12: Bespokeplace
P8-SC "Boneyard" SMG (behr_smg_ballistic_01_white02_tow)
Changed
13 changes
stdItem
Interactions
0: Disablegsafe → Enterseat
1: Enableesp → Open
2: Disableesp → Close
3: Enablecruise → Sit
4: Disablecruise → Exit
5: Enablevtol → Sleep
6: Disablevtol → Savegamelogout
7: Enableproximityassist
8: Disableproximityassist
9: Transformdeploy
10: Transformretract
11: Transformcycle
12: Engineon
Hull C Poster (Carryable_1H_CY_flair_poster_HT_STATIC)
Changed
6 changes
stdItem
Interactions
0: Open → Openlootingui
1: Close → Enter
2: Open panel → Exit
3: Close panel → Keypadsuccess
4: Override
5: Pump
Venture Helmet Voyager (rsi_explorer_armor_light_helmet_01_centurion)
Changed
7 changes
stdItem
Interactions
0: Requestsurface → Tray01_animationcomplete
1: Lighton → Tray02_open
2: Lightoff → Tray02_close
3: Tray02_lock
4: Tray02_unlock
5: Tray02_animationcomplete
6: Tray03_open
Venture Helmet Executive (rsi_explorer_armor_light_helmet_01_concierge)
Changed
7 changes
stdItem
Interactions
0: Starttimer → Equiptowear
1: Finishtimer → Carry
2: Resettimer → Drop
3: Ontimerstarted_countdowna → Place
4: Ontimerfinished → Store
5: Starttimer_countdownb
6: Ontimerstarted_countdownb
Venture Helmet Pathfinder (rsi_explorer_armor_light_helmet_01_imperator)
Changed
5 changes
stdItem
Interactions
0: Openlootingui → Carry
1: Open → Drop
2: Close → Place
3: Store
4: Equiptowear
Venture Helmet White (rsi_explorer_armor_light_helmet_dmg_01_01_01)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Exitbed
1: Loot → Savegamelogout
2: Enterdefaultmode
3: Enterquantummode
4: Enterscanmode
5: Enterbed
Venture Helmet Olive (rsi_explorer_armor_light_helmet_dmg_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Equiptosuit → Equiptowear
1: Offhandequiptosuit → Carry
2: Store → Drop
3: Offhandstore → Place
4: Drop → Store
5: Carrylowered
6: Inspect
RSI Hermes (RSI_Hermes_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Activate remote camera
1: Store → Turret_gyro_mode
RSI Mantis (RSI_Mantis_PU_AI_BH)
Changed
2 changes
stdItem
Interactions
0: Place → Close
1: Store → Lock
RSI Mantis (RSI_Mantis_PU_AI_BJS)
Changed
2 changes
stdItem
Interactions
0: Stepthrough → Drop
1: Toggle → Inspect
RSI Mantis (RSI_Mantis_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Lock → Store
1: Override → Carry
RSI Mantis (RSI_Mantis_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Unlocktrigger → Off
1: Lockself → Toggle
Stirling Exploration Backpack Alkaline Edition (rsi_utility_heavy_backpack_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Power_close → Seatexitzerog
1: Lifesupport_open → Dashboarddeploy
2: Lifesupport_close → Dashboardretract
3: Radar_open → Inventory_open
4: Radar_close → Inventory_close
5: Fake → Loot
6: Fake_2 → Useconsole
Stirling Exploration Backpack Granite Edition (rsi_utility_heavy_backpack_02_01_04)
Changed
7 changes
stdItem
Interactions
0: Holdready → Storage_open
1: Holster → Storage_close
2: Offhandholster → Seatenterzerog_right
3: Store → Seatexitzerog_right
4: Offhandstore → Openinventory
5: Drop → Loot
6: Carrylowered → Request