Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Glow
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Store
1:
Set_airlockconnected
→
Carry
2:
Open
→
Drop
HLX99 Hyperprocessors
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Lock
→
Fillglas
1:
Override
→
Carry
2:
Stepthrough
→
Inspect
HexaPolyMesh Coating
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Inspect
1:
Allowopen
→
Place
2:
Locktrigger
→
Store
Lastaprene
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0:
Setstate_access
→
Fillglas
1:
Pressurecycle
→
Carry
2:
Pressurecyclecomplete
→
Inspect
LifeCure Medsticks
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0:
Unlock
→
Inspect
1:
Overrideclose
→
Place
2:
Opencomplete
→
Store
Lycara
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0:
Allowclose
→
Place
1:
Gate_close
→
Store
2:
Set_pressurenormalized
→
Drink
Mala
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Carry
1:
Setstate_noaccess
→
Drop
2:
Setstate_access
→
Inspect
Maze
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0:
Unlocktrigger
→
Drop
1:
Lockself
→
Inspect
2:
Unlockself
→
Place
MedGel
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0:
Gate_close
→
Store
1:
Set_pressurenormalized
→
Carry
2:
Set_pressuredifferential
→
Drop
Combat Supplies
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
4 changes
stdItem
Interactions
0:
Toggle
→
Place
1:
Unlock
→
Store
2:
Overrideclose
→
Drink
ResourceContainer
DefaultComposition
0
Entry:
984c2ac5-70dc-43be-85a2-15b8db95dcd2
→
08e3441f-2e05-49b8-b102-20b09e2a3e0f
mobyGlass Personal Computers
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Store
1:
Set_pressuredifferential
→
Carry
2:
Setstate_powered
→
Drop
Neograph
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0:
Closetrigger
→
Drop
1:
Closeself
→
Inspect
2:
Allowclose
→
Place
Neon
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0:
Opencomplete
→
Fillglas
1:
Closecomplete
→
Carry
2:
Opentrigger
→
Inspect
Omnapoxy
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Place
1:
Lock
→
Store
2:
Override
→
Carry
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Place
1:
Set_airlockconnected
→
Store
2:
Open
→
Carry
Osoian Hides
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Place
1:
Open
→
Store
2:
Close
→
Drink
Party Favors
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Carry
1:
Closetrigger
→
Drop
2:
Closeself
→
Inspect
Hydrogen Fuel
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0:
Closetrigger
→
Store
1:
Closeself
→
Carry
2:
Allowclose
→
Drop
Processed Food
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Carry
1:
Setstate_blocked
→
Drop
2:
Setstate_unblocked
→
Inspect
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Place
1:
Allowopen
→
Store
2:
Locktrigger
→
Drink
Zeta-Prolanide
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Carry
1:
Setstate_access
→
Drop
2:
Pressurecycle
→
Inspect
Quantum Fuel
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
3 changes
stdItem
Interactions
0:
Overrideclose
→
Store
1:
Opencomplete
→
Carry
2:
Closecomplete
→
Drop
Redfin Energy Modulators
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0:
Allowopen
→
Place
1:
Locktrigger
→
Store
2:
Unlocktrigger
→
Carry
Recycled Material Composite
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RMC)
Changed
3 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Carry
1:
Set_pressuredifferential
→
Drop
2:
Setstate_powered
→
Inspect
Sarilus
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Inspect
2:
Lock
→
Place
Ship Ammunition
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
3 changes
stdItem
Interactions
0:
Stepthrough
→
Drop
1:
Toggle
→
Inspect
2:
Unlock
→
Place
Size 1 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Carry
1:
Open
→
Drop
2:
Close
→
Inspect
Size 2 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
3 changes
stdItem
Interactions
0:
Setstate_blocked
→
Store
1:
Setstate_unblocked
→
Carry
2:
Setstate_noaccess
→
Drop
Size 5 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
3 changes
stdItem
Interactions
0:
Stepthrough
→
Store
1:
Secondaryopen
→
Carry
2:
Unlock
→
Drop
Size 6 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
3 changes
stdItem
Interactions
0:
Lock
→
Place
1:
Override
→
Store
2:
Stepthrough
→
Carry
Size 7 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Place
1:
Lock
→
Store
2:
Override
→
Carry
Ship Ammunition
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size9)
Changed
3 changes
stdItem
Interactions
0:
Unlockself
→
Place
1:
Openrequest
→
Store
2:
Closerequest
→
Carry
Decoy Ammunition
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
3 changes
stdItem
Interactions
0:
Closeself
→
Drop
1:
Allowclose
→
Inspect
2:
Gate_close
→
Place
Noise Ammunition
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipCountermeasures_Noise)
Changed
3 changes
stdItem
Interactions
0:
Opentrigger
→
Inspect
1:
Openself
→
Place
2:
Allowopen
→
Store
Silnex
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0:
Setstate_blocked
→
Place
1:
Setstate_unblocked
→
Store
2:
Setstate_noaccess
→
Drink
SLAM
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Slam)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Drink
1:
Closetrigger
→
Carry
2:
Closeself
→
Inspect
Uncut SLAM
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
3 changes
stdItem
Interactions
0:
Overrideclose
→
Store
1:
Opencomplete
→
Carry
2:
Closecomplete
→
Drop
Souvenirs
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Souvenirs)
Changed
3 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Fillglas
1:
Setstate_powered
→
Carry
2:
Setstate_unpowered
→
Inspect
Stims
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Stims)
Changed
3 changes
stdItem
Interactions
0:
Overrideclose
→
Inspect
1:
Opencomplete
→
Place
2:
Closecomplete
→
Store
ThermalFoam
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
3 changes
stdItem
Interactions
0:
Allowclose
→
Place
1:
Gate_close
→
Store
2:
Set_pressurenormalized
→
Carry
<= PLACEHOLDER =>
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Thrust)
Changed
3 changes
stdItem
Interactions
0:
Closecomplete
→
Carry
1:
Opentrigger
→
Drop
2:
Openself
→
Inspect
Molina Ventilation Filters
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Stepthrough
→
Drop
1:
Toggle
→
Inspect
2:
Unlock
→
Place
WiDoW
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Widow)
Changed
3 changes
stdItem
Interactions
0:
Unlocktrigger
→
Carry
1:
Lockself
→
Drop
2:
Unlockself
→
Inspect
Zip
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Zip)
Changed
3 changes
stdItem
Interactions
0:
Openrequest
→
Place
1:
Closerequest
→
Store
2:
Closetrigger
→
Carry
Compboard
(Carryable_TBO_FL_24SCU_Commodity_Waste_CompBoard)
Changed
3 changes
stdItem
Interactions
0:
Setstate_powered
→
Carry
1:
Setstate_unpowered
→
Drop
2:
Setstate_blocked
→
Inspect
Scrap
(Carryable_TBO_FL_24SCU_Commodity_Waste_Scrap)
Changed
3 changes
stdItem
Interactions
0:
Gate_close
→
Inspect
1:
Set_pressurenormalized
→
Place
2:
Set_pressuredifferential
→
Store
Waste
(Carryable_TBO_FL_24SCU_Commodity_Waste_Waste)
Changed
3 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Place
1:
Setstate_noaccess
→
Store
2:
Setstate_access
→
Openposter
Ammonia
(Carryable_TBO_FL_2SCU_Commodity_Gas_Ammonia)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Lockself
1:
Offhandstore
→
Unlockself
2:
Equiptoweapon
→
Openrequest
Argon
(Carryable_TBO_FL_2SCU_Commodity_Gas_Argon)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Allowclose
1:
Store
→
Gate_close
2:
Offhandstore
→
Set_pressurenormalized
Helium
(Carryable_TBO_FL_2SCU_Commodity_Gas_Helium)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Allowopen
1:
Inspect
→
Locktrigger
2:
Place
→
Unlocktrigger