Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Glow (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Pressurecyclecomplete → Store
1: Set_airlockconnected → Carry
2: Open → Drop
HLX99 Hyperprocessors (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Lock → Fillglas
1: Override → Carry
2: Stepthrough → Inspect
HexaPolyMesh Coating (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Openself → Inspect
1: Allowopen → Place
2: Locktrigger → Store
Lastaprene (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Setstate_access → Fillglas
1: Pressurecycle → Carry
2: Pressurecyclecomplete → Inspect
LifeCure Medsticks (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Unlock → Inspect
1: Overrideclose → Place
2: Opencomplete → Store
Lycara (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Allowclose → Place
1: Gate_close → Store
2: Set_pressurenormalized → Drink
Mala (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Setstate_unblocked → Carry
1: Setstate_noaccess → Drop
2: Setstate_access → Inspect
Maze (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Unlocktrigger → Drop
1: Lockself → Inspect
2: Unlockself → Place
MedGel (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0: Gate_close → Store
1: Set_pressurenormalized → Carry
2: Set_pressuredifferential → Drop
Combat Supplies (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
4 changes
stdItem
Interactions
0: Toggle → Place
1: Unlock → Store
2: Overrideclose → Drink
ResourceContainer
DefaultComposition
0
Entry: 984c2ac5-70dc-43be-85a2-15b8db95dcd2 → 08e3441f-2e05-49b8-b102-20b09e2a3e0f
mobyGlass Personal Computers (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Set_pressurenormalized → Store
1: Set_pressuredifferential → Carry
2: Setstate_powered → Drop
Neograph (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Closetrigger → Drop
1: Closeself → Inspect
2: Allowclose → Place
Neon (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Opencomplete → Fillglas
1: Closecomplete → Carry
2: Opentrigger → Inspect
Omnapoxy (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Close → Place
1: Lock → Store
2: Override → Carry
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Pressurecyclecomplete → Place
1: Set_airlockconnected → Store
2: Open → Carry
Osoian Hides (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Set_airlockconnected → Place
1: Open → Store
2: Close → Drink
Party Favors (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Closerequest → Carry
1: Closetrigger → Drop
2: Closeself → Inspect
Hydrogen Fuel (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Closetrigger → Store
1: Closeself → Carry
2: Allowclose → Drop
Processed Food (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Setstate_unpowered → Carry
1: Setstate_blocked → Drop
2: Setstate_unblocked → Inspect
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0: Openself → Place
1: Allowopen → Store
2: Locktrigger → Drink
Zeta-Prolanide (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Setstate_noaccess → Carry
1: Setstate_access → Drop
2: Pressurecycle → Inspect
Quantum Fuel (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
3 changes
stdItem
Interactions
0: Overrideclose → Store
1: Opencomplete → Carry
2: Closecomplete → Drop
Redfin Energy Modulators (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0: Allowopen → Place
1: Locktrigger → Store
2: Unlocktrigger → Carry
Recycled Material Composite (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_RMC)
Changed
3 changes
stdItem
Interactions
0: Set_pressurenormalized → Carry
1: Set_pressuredifferential → Drop
2: Setstate_powered → Inspect
Sarilus (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0: Open → Drop
1: Close → Inspect
2: Lock → Place
Ship Ammunition (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
3 changes
stdItem
Interactions
0: Stepthrough → Drop
1: Toggle → Inspect
2: Unlock → Place
Size 1 Vehicle Weapon Ammuniton (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0: Set_airlockconnected → Carry
1: Open → Drop
2: Close → Inspect
Size 2 Vehicle Weapon Ammuniton (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
3 changes
stdItem
Interactions
0: Setstate_blocked → Store
1: Setstate_unblocked → Carry
2: Setstate_noaccess → Drop
Size 5 Vehicle Weapon Ammuniton (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
3 changes
stdItem
Interactions
0: Stepthrough → Store
1: Secondaryopen → Carry
2: Unlock → Drop
Size 6 Vehicle Weapon Ammuniton (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
3 changes
stdItem
Interactions
0: Lock → Place
1: Override → Store
2: Stepthrough → Carry
Size 7 Vehicle Weapon Ammuniton (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
3 changes
stdItem
Interactions
0: Close → Place
1: Lock → Store
2: Override → Carry
Ship Ammunition (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipAmmunition_Size9)
Changed
3 changes
stdItem
Interactions
0: Unlockself → Place
1: Openrequest → Store
2: Closerequest → Carry
Decoy Ammunition (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
3 changes
stdItem
Interactions
0: Closeself → Drop
1: Allowclose → Inspect
2: Gate_close → Place
Noise Ammunition (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_ShipCountermeasures_Noise)
Changed
3 changes
stdItem
Interactions
0: Opentrigger → Inspect
1: Openself → Place
2: Allowopen → Store
Silnex (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0: Setstate_blocked → Place
1: Setstate_unblocked → Store
2: Setstate_noaccess → Drink
SLAM (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Slam)
Changed
3 changes
stdItem
Interactions
0: Closerequest → Drink
1: Closetrigger → Carry
2: Closeself → Inspect
Uncut SLAM (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
3 changes
stdItem
Interactions
0: Overrideclose → Store
1: Opencomplete → Carry
2: Closecomplete → Drop
Souvenirs (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Souvenirs)
Changed
3 changes
stdItem
Interactions
0: Set_pressuredifferential → Fillglas
1: Setstate_powered → Carry
2: Setstate_unpowered → Inspect
Stims (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Stims)
Changed
3 changes
stdItem
Interactions
0: Overrideclose → Inspect
1: Opencomplete → Place
2: Closecomplete → Store
ThermalFoam (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
3 changes
stdItem
Interactions
0: Allowclose → Place
1: Gate_close → Store
2: Set_pressurenormalized → Carry
<= PLACEHOLDER => (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Thrust)
Changed
3 changes
stdItem
Interactions
0: Closecomplete → Carry
1: Opentrigger → Drop
2: Openself → Inspect
Molina Ventilation Filters (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Stepthrough → Drop
1: Toggle → Inspect
2: Unlock → Place
WiDoW (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Widow)
Changed
3 changes
stdItem
Interactions
0: Unlocktrigger → Carry
1: Lockself → Drop
2: Unlockself → Inspect
Zip (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_Zip)
Changed
3 changes
stdItem
Interactions
0: Openrequest → Place
1: Closerequest → Store
2: Closetrigger → Carry
Compboard (Carryable_TBO_FL_24SCU_Commodity_Waste_CompBoard)
Changed
3 changes
stdItem
Interactions
0: Setstate_powered → Carry
1: Setstate_unpowered → Drop
2: Setstate_blocked → Inspect
Scrap (Carryable_TBO_FL_24SCU_Commodity_Waste_Scrap)
Changed
3 changes
stdItem
Interactions
0: Gate_close → Inspect
1: Set_pressurenormalized → Place
2: Set_pressuredifferential → Store
Waste (Carryable_TBO_FL_24SCU_Commodity_Waste_Waste)
Changed
3 changes
stdItem
Interactions
0: Setstate_unblocked → Place
1: Setstate_noaccess → Store
2: Setstate_access → Openposter
Ammonia (Carryable_TBO_FL_2SCU_Commodity_Gas_Ammonia)
Changed
3 changes
stdItem
Interactions
0: Store → Lockself
1: Offhandstore → Unlockself
2: Equiptoweapon → Openrequest
Argon (Carryable_TBO_FL_2SCU_Commodity_Gas_Argon)
Changed
3 changes
stdItem
Interactions
0: Place → Allowclose
1: Store → Gate_close
2: Offhandstore → Set_pressurenormalized
Helium (Carryable_TBO_FL_2SCU_Commodity_Gas_Helium)
Changed
3 changes
stdItem
Interactions
0: Drop → Allowopen
1: Inspect → Locktrigger
2: Place → Unlocktrigger