Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
MISC Fortune Wikelo Special (MISC_Fortune_Collector_Industrial)
Changed
4 changes
stdItem
Interactions
0: Disableesp → Close
1: Enablecruise → Toggle
2: Disablecruise → Lock
3: Enablevtol → Openfinished
MISC Fortune (MISC_Fortune_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Store → Unrestrain
1: Carry → Swapoutfit
2: Drop → Restrain
3: Inspect → Openlootingui
MISC Fortune (MISC_Fortune_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Carry → Bodydrag
1: Drop → Bodydrop
2: Inspect → Turnover
3: Place → Openinventoryui
MISC Freelancer MAX (MISC_Freelancer_MAX_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Store → Refill grenades
1: Consume → Medpen
MISC Freelancer MIS (MISC_Freelancer_MIS_AI_Super)
Changed
2 changes
stdItem
Interactions
0: Inspect → Turnover
1: Place → Openinventoryui
MISC Freelancer MIS (MISC_Freelancer_MIS_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0: Carry → Close
1: Drop → Lock
Mirai Fury (MISC_Fury_AI_Super)
Changed
7 changes
stdItem
Interactions
0: Inspect → Onresetting
1: Place → Unlock
2: Store → Lock
3: Carry → Reset
4: Drop → Deployed
5: Openinventory
6: Loot
Microid Battle Suit Core Crucible (ksar_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Turnoff
1: Opentrigger → Turnon
2: Openself
3: Allowopen
4: Locktrigger
5: Unlocktrigger
6: Lockself
MISC Prospector (MISC_Prospector_PU_AI_NineTails)
Changed
2 changes
stdItem
Interactions
0: Carry → Close
1: Drop → Toggle
Mirai Razor EX (MISC_Razor_EX)
Changed
2 changes
stdItem
Interactions
0: Enabledecoupled → Release
1: Disabledecoupled → Turnhoveron
Mirai Razor EX (MISC_Razor_EX_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Place → Pressurecycle
1: Store → Pressurecyclecomplete
Mirai Razor (MISC_Razor_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Dispose → Drop
1: Place
MISC Reliant Mako (MISC_Reliant_Mako_AI_Template)
Changed
6 changes
stdItem
Interactions
0: Drop → Onplaying
1: Inspect → Onstopped
2: Place → Blast
3: Store → Charging
4: Carry → Blast_hazard-temp
5: Charging_hazard-temp
Door Control (MISC_Reliant_Ramp)
Changed
34 changes
stdItem
Interactions
0: Gimbaltype_setgimbal → Poweroff
1: Gimbaltype_setaimassist → Unlock
2: Firepattern_setstaggered → Accessgranted
3: Firepattern_setsynchronized → Accessdenied
4: Piptype_setlead → Button1
5: Piptype_setlag → Button2
6: Navfilter_isnone → Button3
7: Navfilter_ispoi → Select1
8: Navfilter_isquantum → Select2
9: Landinggear_invalid → Select3
10: Cyclefriendly → Lockbuttons
11: Cyclehostile → Unlockbuttons
12: Cycleall → Set_buttonmode_list
13: Cyclepinned → Set_buttonmode_cycle
14: Exteriorlights_on → Opendoor
15: Exteriorlights_off → Closedoor
16: Interiorlights_on → Enableproximitysensor
17: Interiorlights_off → Disableproximitysensor
18: Selfdestruct_engage → Lockdoor
19: Selfdestruct_disengage → Unlockdoor
20: Alarm_on → Opencomplete
21: Alarm_off → Closecomplete
22: Hailtarget_start → Syncopen
23: Hailtarget_stop → Syncclose
24: Sensors_on → Hidelocks
25: Sensors_off → Synclock
26: Ping → Syncunlock
27: Scan_enable → Lightson
28: Scan_disable → Lightsoff
29: Shields_on → Lightslow
30: Shields_off → Lightsalarm
31: Subtarget_setnone → Checkcredentials
32: Subtarget_setengines → Override
33: Subtarget_setturrets
MISC Reliant Sen (MISC_Reliant_Sen)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Carry
1: Engineon → Drop
2: Engineoff → Inspect
3: Enabledecoupled → Place
4: Disabledecoupled → Store
5: Enablegsafe → Offhandstore
MISC Reliant Sen (MISC_Reliant_Sen_AI_Template)
Changed
6 changes
stdItem
Interactions
0: Inspect → Preparehowitzer
1: Place → Login
2: Store → Vaultleft
3: Carry → Vaultright
4: Drop → Closealldoors
5: Openinnerdoor
MISC Reliant Tana (MISC_Reliant_Tana_AI_Template)
Changed
6 changes
stdItem
Interactions
0: Place → Openinnerdoorfinished
1: Store → Closeinnerdoorfinished
2: Carry → Place
3: Drop → Open
4: Inspect → Close
5: Set_dooropenstate_closed
MISC Starfarer Gemini (MISC_Starfarer_Gemini_Derelict_Body_A)
Changed
2 changes
stdItem
Interactions
0: Place → Set_pressurenormalized
1: Store → Set_pressuredifferential
MISC Starfarer Gemini (MISC_Starfarer_Gemini_Derelict_Body_C_Lootable)
Changed
2 changes
stdItem
Interactions
0: Openself → Openlootingui
1: Allowopen → Carry
MISC Starfarer Gemini (MISC_Starfarer_Gemini_Derelict_Body_B)
Changed
2 changes
stdItem
Interactions
0: Store → Setstate_noaccess
1: Equiptowear → Setstate_access
Manned Turret (MISC_Starfarer_Gemini_SCItem_Turret_Large_Derelict)
Changed
5 changes
stdItem
Interactions
0: Engineon → Release
1: Engineoff → Open
2: Enabledecoupled → Close
3: Disabledecoupled → Hiddenrelease
4: Enablegsafe → Carry
MISC Starfarer (MISC_Starfarer_NoInterior)
Changed
2 changes
stdItem
Interactions
0: Disabledecoupled → Place
1: Enablegsafe → Drop
MISC Starfarer (MISC_Starfarer_Wreck_NoDebris_B)
Changed
2 changes
stdItem
Interactions
0: Place → Refill grenades
1: Store → Medpen
Neutrino Racing Helmet Mirai (mrai_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Applydamagemap → Enableesp
1: Sharedinteractiondamaged → Disableesp
2: Sharedinteractionrepaired → Enablecruise
3: Carry → Disablecruise
4: Drop → Enablevtol
5: Inspect → Disablevtol
6: Place → Enableproximityassist
Mirai Guardian (MRAI_Guardian_AI_Template)
Changed
2 changes
stdItem
Interactions
0: Disablegsafe → Place
1: Enableesp
Neutrino Racing Helmet Star Kitten (mrai_flightsuit_helmet_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Quantumtravel_setactive → Commsinteraction
1: Quantumtravel_setinactive → Landinggear_deploy
2: Weaponcontroller_setactive → Landinggear_retract
3: Weaponcontroller_setinactive → Autoland_setactive
4: Gimbaltype_setfixed → Autoland_setinactive
5: Gimbaltype_setgimbal → Coupled_setcoupled
6: Gimbaltype_setaimassist → Coupled_setdecoupled
Neutrino Racing Helmet Fortuna (mrai_flightsuit_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Hailtarget_start → Quantumspool_setinactive
1: Hailtarget_stop → Quantumtravel_setactive
2: Sensors_on → Quantumtravel_setinactive
3: Sensors_off → Navfilter_setnone
4: Scan_enable → Navfilter_setpoi
5: Scan_disable → Navfilter_setquantum
6: Shields_on → Weaponcontroller_setactive
Mirai Guardian Wikelo War Special (MRAI_Guardian_Military)
Changed
2 changes
stdItem
Interactions
0: Disablevtol → Place
1: Enableproximityassist
Mirai Guardian MX (MRAI_Guardian_MX)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Place
1: Engineon
2: Engineoff
3: Enabledecoupled
4: Disabledecoupled
5: Enablegsafe
Mirai Guardian (MRAI_Guardian_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Place → Talk
1: Store → Order
Mirai Guardian QI (MRAI_Guardian_QI_AI_Template)
Changed
2 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Unrestrain
Mirai Guardian (MRAI_Guardian_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Serve
1: Drop → Takeorder
Aves Core (nodraw_ccc_medium_armor_core_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Previous
1: Setstate_unblocked → Insert
2: Setstate_noaccess → Eject
3: Setstate_access → Abort
4: Pressurecycle → Logoutrequest
5: Pressurecyclecomplete
6: Set_airlockconnected
Aves Legs (nodraw_ccc_medium_armor_legs_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Store → Override
1: Equiptowear → Stepthrough
2: Carry → Toggle
3: Drop → Unlock
4: Place → Overrideclose
5: Opencomplete
6: Closecomplete
<= PLACEHOLDER => (nodraw_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Stopblinking_notshown → Enableesp
1: Disablechipinteractions → Disableesp
2: Enablechipinteractions → Enablecruise
3: Insert → Disablecruise
4: Carry → Enablevtol
5: Drop → Disablevtol
6: Inspect → Enableproximityassist
none_lmg_ballistic_01_collector01 (none_lmg_ballistic_01_collector01)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equip → Store
2: Openlootingui → Equiptowear
3: Carry → Openinventoryui
4: Drop → Openlootingui
5: Place → Carry
6: Drop
Pulverizer "Payback" LMG (none_lmg_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0: Drop → Equiptowear
1: Place → Openinventoryui
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
6: Store
Pulverizer "Mustard" LMG (none_lmg_ballistic_01_tint02)
Changed
7 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Openlootingui
2: Place → Carry
3: Store → Drop
4: Equip → Place
5: Openlootingui → Store
6: Equiptowear
Pulverizer "Bleach" LMG (none_lmg_ballistic_01_tint03)
Changed
4 changes
stdItem
Interactions
0: Place → Store
1: Store → Equiptowear
2: Equip → Openinventoryui
6: Place
Tripledown "Heavy Metal" Pistol (none_pistol_ballistic_01_tint02)
Changed
13 changes
stdItem
Interactions
0: Holdready → Store
1: Holster → Offhandstore
2: Offhandholster → Blinkinglight_notshown
3: Store → Stopblinking_notshown
4: Offhandstore → Pilotenter
5: Drop → Pilotexit
6: Carrylowered → Components_front_open
7: Inspect → Components_front_close
8: Place → Components_top_front_open
9: Chakmafirstselecttake → Components_top_front_close
10: Chakmatake → Components_top_rear_open
11: Customize → Components_top_rear_close
12: Bespokeplace → Use
Killshot "Payback" Rifle (none_rifle_multi_01_store01)
Changed
13 changes
stdItem
Interactions
0: Enablegsafe → Drop
1: Disablegsafe → Place
2: Enableesp → Store
3: Disableesp → Equip
4: Enablecruise → Openlootingui
5: Disablecruise → Carry
6: Enablevtol
7: Disablevtol
8: Enableproximityassist
9: Disableproximityassist
10: Engineon
11: Engineoff
12: Enabledecoupled
Killshot "Bloody" Rifle (none_rifle_multi_01_tint03)
Changed
12 changes
stdItem
Interactions
0: Insert → Equip
1: Carry → Openlootingui
2: Drop → Carry
3: Inspect → Drop
5: Equip → Store
6: Offhandequip
7: Store
8: Offhandstore
9: Blinkinglight_notshown
10: Stopblinking_notshown
11: Disablechipinteractions
12: Enablechipinteractions
nvs_pilot_flightsuit_01_01_02 (nvs_pilot_flightsuit_01_01_02)
Changed
2 changes
name: OMNI-AFS-Sapphire Armored Flight Suit Slate → nvs_pilot_flightsuit_01_01_02
stdItem
Name: OMNI-AFS-Sapphire Armored Flight Suit Slate
nvs_pilot_flightsuit_01_01_03 (nvs_pilot_flightsuit_01_01_03)
Changed
2 changes
name: OMNI-AFS-Sapphire Armored Flight Suit Jungle → nvs_pilot_flightsuit_01_01_03
stdItem
Name: OMNI-AFS-Sapphire Armored Flight Suit Jungle
nvs_pilot_flightsuit_01_01_04 (nvs_pilot_flightsuit_01_01_04)
Changed
2 changes
name: OMNI-AFS-Sapphire Armored Flight Suit Alpine → nvs_pilot_flightsuit_01_01_04
stdItem
Name: OMNI-AFS-Sapphire Armored Flight Suit Alpine
OMNI-AFS-Sapphire Flight Helmet (nvs_pilot_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Place → Dummyinteraction
1: Store → Commsinteraction
2: Offhandstore → Landinggear_deploy
3: Disablechipinteractions → Landinggear_retract
4: Enablechipinteractions → Autoland_setactive
5: Carry → Autoland_setinactive
6: Drop → Coupled_setcoupled
Sol-III Flight Helmet Aviator (nvy_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Disableproximityassist
1: Inspect → Engineon
2: Place → Engineoff
3: Equip → Enabledecoupled
4: Offhandequip → Disabledecoupled
5: Store → Enablegsafe
6: Offhandstore → Disablegsafe
Corbel Helmet Smolder (omc_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Comms_acceptcall → Close
1: Comms_declinecall → Lock
2: Shiptransformdeploy → Override
3: Shiptransformretract → Cycle
4: Ejection → Holdready
5: Enterdefaultmode → Equiptosuit
6: Enterscanmode → Offhandequiptosuit
Corbel Core Mire (omc_utility_heavy_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Corbel Core Patina (omc_utility_heavy_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop