Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
MISC Fortune Wikelo Special
(MISC_Fortune_Collector_Industrial)
Changed
4 changes
stdItem
Interactions
0:
Disableesp
→
Close
1:
Enablecruise
→
Toggle
2:
Disablecruise
→
Lock
3:
Enablevtol
→
Openfinished
MISC Fortune
(MISC_Fortune_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Unrestrain
1:
Carry
→
Swapoutfit
2:
Drop
→
Restrain
3:
Inspect
→
Openlootingui
MISC Fortune
(MISC_Fortune_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Bodydrag
1:
Drop
→
Bodydrop
2:
Inspect
→
Turnover
3:
Place
→
Openinventoryui
MISC Freelancer MAX
(MISC_Freelancer_MAX_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Refill grenades
1:
Consume
→
Medpen
MISC Freelancer MIS
(MISC_Freelancer_MIS_AI_Super)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Turnover
1:
Place
→
Openinventoryui
MISC Freelancer MIS
(MISC_Freelancer_MIS_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Close
1:
Drop
→
Lock
Mirai Fury
(MISC_Fury_AI_Super)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Onresetting
1:
Place
→
Unlock
2:
Store
→
Lock
3:
Carry
→
Reset
4:
Drop
→
Deployed
5:
Openinventory
6:
Loot
Microid Battle Suit Core Crucible
(ksar_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Turnoff
1:
Opentrigger
→
Turnon
2:
Openself
3:
Allowopen
4:
Locktrigger
5:
Unlocktrigger
6:
Lockself
MISC Prospector
(MISC_Prospector_PU_AI_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Close
1:
Drop
→
Toggle
Mirai Razor EX
(MISC_Razor_EX)
Changed
2 changes
stdItem
Interactions
0:
Enabledecoupled
→
Release
1:
Disabledecoupled
→
Turnhoveron
Mirai Razor EX
(MISC_Razor_EX_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Pressurecycle
1:
Store
→
Pressurecyclecomplete
Mirai Razor
(MISC_Razor_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Dispose
→
Drop
1:
Place
MISC Reliant Mako
(MISC_Reliant_Mako_AI_Template)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Onplaying
1:
Inspect
→
Onstopped
2:
Place
→
Blast
3:
Store
→
Charging
4:
Carry
→
Blast_hazard-temp
5:
Charging_hazard-temp
Door Control
(MISC_Reliant_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Gimbaltype_setgimbal
→
Poweroff
1:
Gimbaltype_setaimassist
→
Unlock
2:
Firepattern_setstaggered
→
Accessgranted
3:
Firepattern_setsynchronized
→
Accessdenied
4:
Piptype_setlead
→
Button1
5:
Piptype_setlag
→
Button2
6:
Navfilter_isnone
→
Button3
7:
Navfilter_ispoi
→
Select1
8:
Navfilter_isquantum
→
Select2
9:
Landinggear_invalid
→
Select3
10:
Cyclefriendly
→
Lockbuttons
11:
Cyclehostile
→
Unlockbuttons
12:
Cycleall
→
Set_buttonmode_list
13:
Cyclepinned
→
Set_buttonmode_cycle
14:
Exteriorlights_on
→
Opendoor
15:
Exteriorlights_off
→
Closedoor
16:
Interiorlights_on
→
Enableproximitysensor
17:
Interiorlights_off
→
Disableproximitysensor
18:
Selfdestruct_engage
→
Lockdoor
19:
Selfdestruct_disengage
→
Unlockdoor
20:
Alarm_on
→
Opencomplete
21:
Alarm_off
→
Closecomplete
22:
Hailtarget_start
→
Syncopen
23:
Hailtarget_stop
→
Syncclose
24:
Sensors_on
→
Hidelocks
25:
Sensors_off
→
Synclock
26:
Ping
→
Syncunlock
27:
Scan_enable
→
Lightson
28:
Scan_disable
→
Lightsoff
29:
Shields_on
→
Lightslow
30:
Shields_off
→
Lightsalarm
31:
Subtarget_setnone
→
Checkcredentials
32:
Subtarget_setengines
→
Override
33:
Subtarget_setturrets
MISC Reliant Sen
(MISC_Reliant_Sen)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Carry
1:
Engineon
→
Drop
2:
Engineoff
→
Inspect
3:
Enabledecoupled
→
Place
4:
Disabledecoupled
→
Store
5:
Enablegsafe
→
Offhandstore
MISC Reliant Sen
(MISC_Reliant_Sen_AI_Template)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Preparehowitzer
1:
Place
→
Login
2:
Store
→
Vaultleft
3:
Carry
→
Vaultright
4:
Drop
→
Closealldoors
5:
Openinnerdoor
MISC Reliant Tana
(MISC_Reliant_Tana_AI_Template)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Openinnerdoorfinished
1:
Store
→
Closeinnerdoorfinished
2:
Carry
→
Place
3:
Drop
→
Open
4:
Inspect
→
Close
5:
Set_dooropenstate_closed
MISC Starfarer Gemini
(MISC_Starfarer_Gemini_Derelict_Body_A)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Set_pressurenormalized
1:
Store
→
Set_pressuredifferential
MISC Starfarer Gemini
(MISC_Starfarer_Gemini_Derelict_Body_C_Lootable)
Changed
2 changes
stdItem
Interactions
0:
Openself
→
Openlootingui
1:
Allowopen
→
Carry
MISC Starfarer Gemini
(MISC_Starfarer_Gemini_Derelict_Body_B)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Setstate_noaccess
1:
Equiptowear
→
Setstate_access
Manned Turret
(MISC_Starfarer_Gemini_SCItem_Turret_Large_Derelict)
Changed
5 changes
stdItem
Interactions
0:
Engineon
→
Release
1:
Engineoff
→
Open
2:
Enabledecoupled
→
Close
3:
Disabledecoupled
→
Hiddenrelease
4:
Enablegsafe
→
Carry
MISC Starfarer
(MISC_Starfarer_NoInterior)
Changed
2 changes
stdItem
Interactions
0:
Disabledecoupled
→
Place
1:
Enablegsafe
→
Drop
MISC Starfarer
(MISC_Starfarer_Wreck_NoDebris_B)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Refill grenades
1:
Store
→
Medpen
Neutrino Racing Helmet Mirai
(mrai_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Applydamagemap
→
Enableesp
1:
Sharedinteractiondamaged
→
Disableesp
2:
Sharedinteractionrepaired
→
Enablecruise
3:
Carry
→
Disablecruise
4:
Drop
→
Enablevtol
5:
Inspect
→
Disablevtol
6:
Place
→
Enableproximityassist
Mirai Guardian
(MRAI_Guardian_AI_Template)
Changed
2 changes
stdItem
Interactions
0:
Disablegsafe
→
Place
1:
Enableesp
Neutrino Racing Helmet Star Kitten
(mrai_flightsuit_helmet_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Quantumtravel_setactive
→
Commsinteraction
1:
Quantumtravel_setinactive
→
Landinggear_deploy
2:
Weaponcontroller_setactive
→
Landinggear_retract
3:
Weaponcontroller_setinactive
→
Autoland_setactive
4:
Gimbaltype_setfixed
→
Autoland_setinactive
5:
Gimbaltype_setgimbal
→
Coupled_setcoupled
6:
Gimbaltype_setaimassist
→
Coupled_setdecoupled
Neutrino Racing Helmet Fortuna
(mrai_flightsuit_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Hailtarget_start
→
Quantumspool_setinactive
1:
Hailtarget_stop
→
Quantumtravel_setactive
2:
Sensors_on
→
Quantumtravel_setinactive
3:
Sensors_off
→
Navfilter_setnone
4:
Scan_enable
→
Navfilter_setpoi
5:
Scan_disable
→
Navfilter_setquantum
6:
Shields_on
→
Weaponcontroller_setactive
Mirai Guardian Wikelo War Special
(MRAI_Guardian_Military)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Place
1:
Enableproximityassist
Mirai Guardian MX
(MRAI_Guardian_MX)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Place
1:
Engineon
2:
Engineoff
3:
Enabledecoupled
4:
Disabledecoupled
5:
Enablegsafe
Mirai Guardian
(MRAI_Guardian_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Talk
1:
Store
→
Order
Mirai Guardian QI
(MRAI_Guardian_QI_AI_Template)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Unrestrain
Mirai Guardian
(MRAI_Guardian_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Serve
1:
Drop
→
Takeorder
Aves Core
(nodraw_ccc_medium_armor_core_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Previous
1:
Setstate_unblocked
→
Insert
2:
Setstate_noaccess
→
Eject
3:
Setstate_access
→
Abort
4:
Pressurecycle
→
Logoutrequest
5:
Pressurecyclecomplete
6:
Set_airlockconnected
Aves Legs
(nodraw_ccc_medium_armor_legs_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Override
1:
Equiptowear
→
Stepthrough
2:
Carry
→
Toggle
3:
Drop
→
Unlock
4:
Place
→
Overrideclose
5:
Opencomplete
6:
Closecomplete
<= PLACEHOLDER =>
(nodraw_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Stopblinking_notshown
→
Enableesp
1:
Disablechipinteractions
→
Disableesp
2:
Enablechipinteractions
→
Enablecruise
3:
Insert
→
Disablecruise
4:
Carry
→
Enablevtol
5:
Drop
→
Disablevtol
6:
Inspect
→
Enableproximityassist
none_lmg_ballistic_01_collector01
(none_lmg_ballistic_01_collector01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equip
→
Store
2:
Openlootingui
→
Equiptowear
3:
Carry
→
Openinventoryui
4:
Drop
→
Openlootingui
5:
Place
→
Carry
6:
Drop
Pulverizer "Payback" LMG
(none_lmg_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Equiptowear
1:
Place
→
Openinventoryui
2:
Store
→
Openlootingui
3:
Equip
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
6:
Store
Pulverizer "Mustard" LMG
(none_lmg_ballistic_01_tint02)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Openlootingui
2:
Place
→
Carry
3:
Store
→
Drop
4:
Equip
→
Place
5:
Openlootingui
→
Store
6:
Equiptowear
Pulverizer "Bleach" LMG
(none_lmg_ballistic_01_tint03)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equiptowear
2:
Equip
→
Openinventoryui
6:
Place
Tripledown "Heavy Metal" Pistol
(none_pistol_ballistic_01_tint02)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Store
1:
Holster
→
Offhandstore
2:
Offhandholster
→
Blinkinglight_notshown
3:
Store
→
Stopblinking_notshown
4:
Offhandstore
→
Pilotenter
5:
Drop
→
Pilotexit
6:
Carrylowered
→
Components_front_open
7:
Inspect
→
Components_front_close
8:
Place
→
Components_top_front_open
9:
Chakmafirstselecttake
→
Components_top_front_close
10:
Chakmatake
→
Components_top_rear_open
11:
Customize
→
Components_top_rear_close
12:
Bespokeplace
→
Use
Killshot "Payback" Rifle
(none_rifle_multi_01_store01)
Changed
13 changes
stdItem
Interactions
0:
Enablegsafe
→
Drop
1:
Disablegsafe
→
Place
2:
Enableesp
→
Store
3:
Disableesp
→
Equip
4:
Enablecruise
→
Openlootingui
5:
Disablecruise
→
Carry
6:
Enablevtol
7:
Disablevtol
8:
Enableproximityassist
9:
Disableproximityassist
10:
Engineon
11:
Engineoff
12:
Enabledecoupled
Killshot "Bloody" Rifle
(none_rifle_multi_01_tint03)
Changed
12 changes
stdItem
Interactions
0:
Insert
→
Equip
1:
Carry
→
Openlootingui
2:
Drop
→
Carry
3:
Inspect
→
Drop
5:
Equip
→
Store
6:
Offhandequip
7:
Store
8:
Offhandstore
9:
Blinkinglight_notshown
10:
Stopblinking_notshown
11:
Disablechipinteractions
12:
Enablechipinteractions
nvs_pilot_flightsuit_01_01_02
(nvs_pilot_flightsuit_01_01_02)
Changed
2 changes
name:
OMNI-AFS-Sapphire Armored Flight Suit Slate
→
nvs_pilot_flightsuit_01_01_02
stdItem
Name:
OMNI-AFS-Sapphire Armored Flight Suit Slate
nvs_pilot_flightsuit_01_01_03
(nvs_pilot_flightsuit_01_01_03)
Changed
2 changes
name:
OMNI-AFS-Sapphire Armored Flight Suit Jungle
→
nvs_pilot_flightsuit_01_01_03
stdItem
Name:
OMNI-AFS-Sapphire Armored Flight Suit Jungle
nvs_pilot_flightsuit_01_01_04
(nvs_pilot_flightsuit_01_01_04)
Changed
2 changes
name:
OMNI-AFS-Sapphire Armored Flight Suit Alpine
→
nvs_pilot_flightsuit_01_01_04
stdItem
Name:
OMNI-AFS-Sapphire Armored Flight Suit Alpine
OMNI-AFS-Sapphire Flight Helmet
(nvs_pilot_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Dummyinteraction
1:
Store
→
Commsinteraction
2:
Offhandstore
→
Landinggear_deploy
3:
Disablechipinteractions
→
Landinggear_retract
4:
Enablechipinteractions
→
Autoland_setactive
5:
Carry
→
Autoland_setinactive
6:
Drop
→
Coupled_setcoupled
Sol-III Flight Helmet Aviator
(nvy_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Disableproximityassist
1:
Inspect
→
Engineon
2:
Place
→
Engineoff
3:
Equip
→
Enabledecoupled
4:
Offhandequip
→
Disabledecoupled
5:
Store
→
Enablegsafe
6:
Offhandstore
→
Disablegsafe
Corbel Helmet Smolder
(omc_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Close
1:
Comms_declinecall
→
Lock
2:
Shiptransformdeploy
→
Override
3:
Shiptransformretract
→
Cycle
4:
Ejection
→
Holdready
5:
Enterdefaultmode
→
Equiptosuit
6:
Enterscanmode
→
Offhandequiptosuit
Corbel Core Mire
(omc_utility_heavy_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Corbel Core Patina
(omc_utility_heavy_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop