Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Quartz Energy SMG
(volt_smg_energy_01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Setstate_firingrangestate_targetpractice
1:
Holster
→
Setstate_currentweaponstate_none
2:
Offhandholster
→
Weapons/[0000]/setstate_currentweaponstate_pistol
3:
Store
→
Weapons/[0001]/setstate_currentweaponstate_smg
4:
Offhandstore
→
Weapons/[0002]/setstate_currentweaponstate_ar
5:
Drop
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
6:
Carrylowered
→
Weapons/[0004]/setstate_currentweaponstate_lmg
7:
Inspect
→
Weapons/[0005]/setstate_currentweaponstate_sniper
8:
Place
→
Setstate_challengestate_notstarted
9:
Chakmafirstselecttake
→
Setstate_challengestate_countdown
10:
Chakmatake
→
Setstate_challengestate_inprogress
11:
Customize
→
Setstate_challengestate_abortedoutofbounds
12:
Bespokeplace
→
Setstate_challengestate_abortedwrongweapon
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Quartz Energy SMG Battery (45 cap)
(volt_smg_energy_01_mag)
Changed
3 changes
stdItem
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Zenith Laser Sniper Rifle
(volt_sniper_energy_01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Poweron
1:
Holster
→
Poweroff
2:
Offhandholster
→
On
3:
Store
→
Off
4:
Offhandstore
→
Open
5:
Drop
→
Close
6:
Carrylowered
→
Movetoopen
7:
Inspect
→
Movetoclose
8:
Place
→
Cook
9:
Chakmafirstselecttake
→
Seatenter
10:
Chakmatake
→
Seatexit
11:
Customize
12:
Bespokeplace
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Zenith Laser Sniper Rifle Battery (22 Cap)
(volt_sniper_energy_01_mag)
Changed
3 changes
stdItem
Manufacturer
Name:
<= PLACEHOLDER =>
→
Verified Offworld Laser Technologies
Code:
VOLT
manufacturer:
VOLT
Aegis Reclaimer
(AEGS_Reclaimer_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Seatexit
1:
Store
→
Copilotseatenter
2:
Carry
→
Copilotseatexit
3:
Drop
→
Captainseatenter
Aegis Reclaimer
(AEGS_Reclaimer_PU_Hijacked)
Changed
4 changes
stdItem
Interactions
0:
Enableesp
→
Store
1:
Disableesp
→
Offhandstore
2:
Enablecruise
→
Carry
3:
Disablecruise
→
Drop
Aegis Redeemer
(AEGS_Redeemer_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Refill grenades
1:
Inspect
→
Medpen
Anvil Arrow
(ANVL_Arrow_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Consumeactor
1:
Inspect
→
Commstap
Door Control
(ARGO_RAFT_Docking_Door)
Changed
33 changes
stdItem
Interactions
0:
Vtol_setinactive
→
Purge
1:
Proximityassist_setactive
→
Open
2:
Proximityassist_setinactive
→
Close
3:
Flighthud_invalid
→
Activate pump
4:
Scanninghud_invalid
→
Detach
5:
Comms_acceptcall
→
Seatenter
6:
Comms_declinecall
→
Seatexit
7:
Shiptransformextend
→
Activate remote camera
8:
Shiptransformretract
→
Turret_gyro_mode
9:
Flight_ready
→
Place
10:
Openaccesspoints
→
Pickup
11:
Closeaccesspoints
→
Poweron
12:
Landinggear_deploy
→
Poweroff
13:
Landinggear_retract
→
Inspect
14:
Autoland_setactive
15:
Autoland_setinactive
16:
Coupled_setcoupled
17:
Coupled_setdecoupled
18:
Gsafe_setactive
19:
Gsafe_setinactive
20:
Esp_setactive
21:
Esp_setinactive
22:
Cruisecontrol_setactive
23:
Cruisecontrol_setinactive
24:
Quantumspool_setactive
25:
Quantumspool_setinactive
26:
Quantumtravel_setactive
27:
Quantumtravel_setinactive
28:
Navfilter_setnone
29:
Navfilter_setpoi
30:
Navfilter_setquantum
31:
Weaponcontroller_setactive
32:
Weaponcontroller_setinactive
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_HeadHunters)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Openself
1:
Drop
→
Allowopen
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_Ninetails)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Locktrigger
1:
Store
→
Unlocktrigger
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Closecomplete
1:
Equiptowear
→
Opentrigger
Door Control
(ARGO_SRV_Entrance_Lift)
Changed
34 changes
stdItem
Interactions
0:
Transponder_on
→
Login
1:
Transponder_off
→
Turretenter
2:
Suppression_on
→
Turretexit
3:
Suppression_off
→
Disarm
4:
Screens_on
→
Boom
5:
Screens_off
→
Place
6:
Darkfilter_on
→
Lightson
7:
Darkfilter_off
→
Lightsoff
8:
Convergencerange_setlong
→
Opendoor
9:
Convergencerange_setmid
→
Closedoor
10:
Convergencerange_setshort
→
Enableproximitysensor
11:
Powersafety_on
12:
Powersafety_off
13:
Countermeasures_chaff
14:
Countermeasures_flare
15:
Countermeasures_fire
16:
Markhostile
17:
Markfriendly
18:
Pintarget
19:
Unpintarget
20:
Scanrange_setlong
21:
Scanrange_setmedium
22:
Scanrange_setshort
23:
Headlights_on
24:
Headlights_off
25:
Vtol_setactive
26:
Vtol_setinactive
27:
Proximityassist_setactive
28:
Proximityassist_setinactive
29:
Flighthud_invalid
30:
Scanninghud_invalid
31:
Comms_acceptcall
32:
Comms_declinecall
33:
Subtarget_cycle
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_CFP)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Overrideclose
1:
Place
→
Opencomplete
Escalate Stabilizer2
(arma_barrel_stab_s2_02)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Landinggear_retract
1:
Openlootingui
→
Autoland_setactive
2:
Carry
→
Autoland_setinactive
3:
Drop
→
Coupled_setcoupled
4:
Place
→
Coupled_setdecoupled
5:
Store
→
Gsafe_setactive
6:
Equiptowear
→
Gsafe_setinactive
Emod "Tweaker" Stabilizer2
(arma_barrel_stab_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Off
→
Pilotenter
1:
Seatenter
→
Pilotexit
2:
Seatexit
→
Pilotdeploydashboard
3:
Retrieve
→
Pilotretractdashboard
4:
Starttimer
→
Attach
5:
Finishtimer
→
Open
6:
Resettimer
→
Close
Escalate Stabilizer3
(arma_barrel_stab_s3_02)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Quantumtravel_setinactive
1:
Openlootingui
→
Navfilter_setnone
2:
Carry
→
Navfilter_setpoi
3:
Drop
→
Navfilter_setquantum
4:
Place
→
Weaponcontroller_setactive
5:
Store
→
Weaponcontroller_setinactive
6:
Equiptowear
→
Gimbaltype_setfixed
Vera Compensator1
(arma_barrel_comp_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Quantumspool_setactive
1:
Openlootingui
→
Quantumspool_setinactive
2:
Carry
→
Quantumtravel_setactive
3:
Drop
→
Quantumtravel_setinactive
4:
Place
→
Navfilter_setnone
5:
Store
→
Navfilter_setpoi
6:
Equiptowear
→
Navfilter_setquantum
Stoic Suppressor3
(arma_barrel_supp_s3_03)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Flight_ready
1:
Openlootingui
→
Turret
2:
Carry
→
Commsinteraction
3:
Drop
→
Flightready
4:
Place
→
Openaccesspoints
5:
Store
→
Closeaccesspoints
6:
Equiptowear
XDL "Tactical" Monocular Rangefinder
(behr_binoculars_01_tint02)
Changed
8 changes
stdItem
Interactions
0:
Medpen
→
Requestlightslow
1:
Refill grenades
→
Requestlightsalarm
2:
Loot
→
Lightson
3:
Refill ammo
→
Lightsoff
4:
Carry
→
Lightslow
5:
Drop
→
Lightsalarm
6:
Place
→
Requestlightson
7:
Open
→
Requestlightsoff
PT3 "Deadfall" (3x Holographic)
(behr_optics_holo_x3_s1_tint01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Countermeasures_chaff
1:
Openlootingui
→
Countermeasures_flare
2:
Carry
→
Countermeasures_fire
3:
Drop
→
Markhostile
4:
Place
→
Markfriendly
5:
Store
→
Pintarget
6:
Equiptowear
→
Unpintarget
S-38 "One Empire" Pistol
(behr_pistol_ballistic_01_300)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Seatexit
1:
Holster
→
Copilotseatenter
2:
Offhandholster
→
Copilotseatexit
3:
Store
→
Pilotenter
4:
Offhandstore
→
Pilotexit
5:
Drop
→
Seatopen
6:
Carrylowered
→
Seatclose
7:
Inspect
→
Seatenter
8:
Place
→
Sidedooropen
9:
Chakmafirstselecttake
→
Sidedoorclose
10:
Chakmatake
→
Sidedoorenter
11:
Customize
→
Sidedoorexit
12:
Bespokeplace
P8-SC "Executive Edition" SMG
(behr_smg_ballistic_01_gold01)
Changed
13 changes
stdItem
Interactions
0:
Turret_sensitivity_decrease
→
Disablegsafe
1:
Turret_sensitivity_reset
→
Enableesp
2:
Turret_fire_mode
→
Disableesp
3:
Turret_gyro_mode
→
Enablecruise
4:
Turret_sensitivity_increase
→
Disablecruise
5:
Turretenter
→
Enablevtol
6:
Turretexit
→
Disablevtol
7:
Enableproximityassist
8:
Disableproximityassist
9:
Engineon
10:
Engineoff
11:
Enabledecoupled
12:
Disabledecoupled
P6-LR "Rime" Sniper Rifle
(behr_sniper_ballistic_01_arctic01)
Changed
7 changes
stdItem
Interactions
0:
Poweroff
→
Openinventoryui
1:
Poweron
→
Openlootingui
2:
Carry
3:
Drop
4:
Place
5:
Store
6:
Equiptowear
Bed
(Bed_Bunk_ARGO_Mole)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Door_hangar_close
1:
Exit
→
Door_blastfore_open
2:
Door_blastfore_close
3:
Door_blastport_open
4:
Door_blastport_close
5:
Door_blaststbd_open
Bed
(Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Engineoff
1:
Close
→
Enabledecoupled
2:
Accesscargogrid
→
Disabledecoupled
3:
Open
→
Enablegsafe
4:
Lock
→
Disablegsafe
5:
Unlock
→
Enableesp
Bed
(Bed_Bunk_Scrap_03)
Changed
6 changes
stdItem
Interactions
0:
Unlock
→
Enableesp
1:
Openlootingui
→
Disableesp
2:
Openinventoryui
→
Enablecruise
3:
Close
→
Disablecruise
4:
Accesscargogrid
→
Enablevtol
5:
Open
→
Disablevtol
ADP-mk4 Core Justified
(cds_armor_heavy_legs_02_04_xenothreat)
Changed
7 changes
stdItem
Interactions
0:
Openfinished
→
Drop
1:
Closefinished
→
Inspect
2:
Open
→
Place
3:
Close
→
Store
4:
Onunlocked
→
Offhandstore
5:
Equiptoweapon
6:
Carry
Bed
(Bed_Single_Herald_DRAK)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Flight_ready
1:
Sit
→
Dummyinteraction
2:
Commsinteraction
3:
Opencanopy
4:
Closecanopy
5:
Landinggear_deploy
ORC-mkX Arms (Modified)
(cds_armor_medium_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unpowered
1:
Setstate_powered
→
Setstate_blocked
2:
Setstate_unpowered
→
Setstate_unblocked
3:
Setstate_blocked
→
Setstate_noaccess
4:
Setstate_unblocked
→
Setstate_access
ORC-mkX Legs (Modified)
(cds_armor_medium_legs_02_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Setstate_powered
1:
Equiptosuit
→
Setstate_unpowered
2:
Offhandequiptosuit
→
Setstate_blocked
3:
Store
→
Setstate_unblocked
4:
Offhandstore
→
Setstate_noaccess
5:
Drop
→
Setstate_access
6:
Inspect
→
Pressurecycle
DCP Armor Arms Clawed Steel
(cds_combat_heavy_arms_03_05_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Setstate_access
1:
Setstate_noaccess
→
Pressurecycle
2:
Setstate_access
→
Pressurecyclecomplete
3:
Pressurecycle
→
Set_airlockconnected
4:
Pressurecyclecomplete
→
Open
ADP Arms Hurston Edition
(cds_legacy_armor_heavy_arms_01_01_hd_sec)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Allowopen
1:
Openself
→
Locktrigger
2:
Allowopen
→
Unlocktrigger
3:
Locktrigger
→
Lockself
4:
Unlocktrigger
→
Unlockself
Balor HCH Helmet Sienna
(cds_legacy_armor_heavy_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Sit
→
Lock
1:
Sidedooropen
→
Override
2:
Sidedoorclose
→
Stepthrough
3:
Sidedoorenter
→
Toggle
4:
Sidedoorexit
→
Unlock
5:
Turnon
→
Overrideclose
6:
Turnoff
→
Opencomplete
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Delves)
Changed
11 changes
stdItem
Interactions
0:
Allowclose
→
Locktrigger
1:
Gate_close
→
Unlocktrigger
2:
Set_pressurenormalized
→
Lockself
3:
Set_pressuredifferential
→
Unlockself
4:
Setstate_powered
→
Openrequest
5:
Setstate_unpowered
→
Closerequest
6:
Setstate_blocked
→
Closetrigger
7:
Setstate_unblocked
→
Closeself
8:
Setstate_noaccess
→
Allowclose
9:
Setstate_access
→
Gate_close
10:
Pressurecycle
→
Set_pressurenormalized
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Template)
Changed
11 changes
stdItem
Interactions
0:
Setstate_currentweaponstate_none
→
Equiptowear
1:
Weapons/[0000]/setstate_currentweaponstate_pistol
→
Carry
2:
Weapons/[0001]/setstate_currentweaponstate_smg
→
Drop
3:
Weapons/[0002]/setstate_currentweaponstate_ar
→
Place
4:
Weapons/[0003]/setstate_currentweaponstate_shotgun
→
Store
5:
Weapons/[0004]/setstate_currentweaponstate_lmg
6:
Weapons/[0005]/setstate_currentweaponstate_sniper
7:
Setstate_challengestate_notstarted
8:
Setstate_challengestate_countdown
9:
Setstate_challengestate_inprogress
10:
Setstate_challengestate_abortedoutofbounds
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves)
Changed
10 changes
stdItem
Interactions
0:
Closerequest
→
Opentrigger
1:
Closetrigger
→
Openself
2:
Closeself
→
Allowopen
3:
Allowclose
→
Locktrigger
4:
Gate_close
→
Unlocktrigger
5:
Set_pressurenormalized
→
Lockself
6:
Set_pressuredifferential
→
Unlockself
7:
Setstate_powered
→
Openrequest
8:
Setstate_unpowered
→
Closerequest
9:
Setstate_blocked
→
Closetrigger
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves_noRespawn)
Changed
10 changes
stdItem
Interactions
0:
Turret_sensitivity_increase
→
Enablecruise
1:
Turret_sensitivity_decrease
→
Disablecruise
2:
Turret_sensitivity_reset
→
Enablevtol
3:
Turretenter
→
Disablevtol
4:
Turretexit
→
Enableproximityassist
5:
Turret_fire_mode
→
Disableproximityassist
6:
Turret_gyro_mode
→
Engineon
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Kaboos)
Changed
10 changes
stdItem
Interactions
0:
Openfinished
→
Open
1:
Closefinished
→
Close
2:
Opentrigger
→
Lock
3:
Openself
→
Override
4:
Allowopen
→
Stepthrough
5:
Locktrigger
→
Toggle
6:
Unlocktrigger
→
Unlock
7:
Lockself
→
Overrideclose
8:
Unlockself
→
Opencomplete
9:
Openrequest
→
Closecomplete
ADP Legs Hurston Edition
(cds_legacy_armor_heavy_legs_01_01_hd_sec)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Allowopen
1:
Equiptowear
→
Locktrigger
2:
Carry
→
Unlocktrigger
3:
Drop
→
Lockself
4:
Place
→
Unlockself
5:
Openrequest
6:
Closerequest
Medical Bed
(Bed_Single_Medical_Instance_Hospital_RCD)
Changed
11 changes
stdItem
Interactions
0:
Toggle
→
Pressurecycle
1:
Unlock
→
Pressurecyclecomplete
2:
Overrideclose
→
Set_airlockconnected
3:
Opencomplete
→
Lockself
4:
Closecomplete
→
Unlockself
5:
Opentrigger
→
Reportlock
6:
Openself
→
Reportunlock
7:
Allowopen
→
Sync
8:
Locktrigger
→
Reporterror
9:
Unlocktrigger
→
Repair
10:
Lockself
→
Carry
ADP Legs Crusader Edition
(cds_legacy_armor_heavy_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Toggle
1:
Place
→
Unlock
2:
Store
→
Overrideclose
3:
Equiptowear
→
Opencomplete
4:
Carry
→
Closecomplete
5:
Opentrigger
6:
Openself
Medical Bed
(Bed_Single_Medical_Instance_Hospital_RCD_noRespawn)
Changed
11 changes
stdItem
Interactions
0:
Turret_sensitivity_increase
→
Enablegsafe
1:
Turret_sensitivity_decrease
→
Disablegsafe
2:
Turret_sensitivity_reset
→
Enableesp
3:
Turret_fire_mode
→
Disableesp
4:
Turret_gyro_mode
→
Enablecruise
5:
Ai_use
→
Disablecruise
6:
Enablevtol
7:
Disablevtol
8:
Enableproximityassist
9:
Disableproximityassist
10:
Engineon
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker_noRespawn)
Changed
10 changes
stdItem
Interactions
0:
Turret_sensitivity_increase
→
Disablegsafe
1:
Turret_sensitivity_decrease
→
Enableesp
2:
Turret_sensitivity_reset
→
Disableesp
3:
Turret_fire_mode
→
Enablecruise
4:
Turret_gyro_mode
→
Disablecruise
5:
Enablevtol
6:
Disablevtol
7:
Enableproximityassist
8:
Disableproximityassist
9:
Shiptransformcycle
Medical Bed
(Bed_Single_Medical_Instance_Template)
Changed
11 changes
stdItem
Interactions
0:
Exit
→
Closeblastshield
1:
Sit
→
Openaccesspoints
2:
Closeaccesspoints
3:
Flight_ready
4:
Dummyinteraction
5:
Commsinteraction
6:
Opencanopy
7:
Closecanopy
8:
Landinggear_deploy
9:
Landinggear_retract
10:
Coupled_setcoupled
Medical Bed
(Bed_Single_Medical_Location_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0:
Key5
→
Disablecruise
1:
Key6
→
Enablevtol
2:
Key7
→
Disablevtol
3:
Key8
→
Enableproximityassist
4:
Key9
→
Disableproximityassist
5:
Key0
→
Engineon
6:
Reserveslotsandenter
→
Engineoff
7:
Linktousable
→
Enabledecoupled
8:
Exit
→
Disabledecoupled
9:
Openinventory
→
Enablegsafe
10:
Loot
→
Disablegsafe
PAB-1 Core Yellow
(cds_legacy_armor_light_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Oninvalidinput
1:
Locktrigger
→
Usecontrolpanel
2:
Unlocktrigger
→
Forceopen
3:
Lockself
4:
Unlockself
5:
Openrequest
6:
Closerequest
PAB-1 Core Sienna
(cds_legacy_armor_light_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Take
1:
Stepthrough
→
Place
2:
Toggle
→
Activate remote camera
3:
Unlock
→
Turret_gyro_mode
4:
Overrideclose
5:
Opencomplete
6:
Closecomplete
Medical Bed
(Bed_Single_Medical_Mission_Canister_Template)
Changed
11 changes
stdItem
Interactions
0:
Take
→
Engineoff
1:
Place
→
Enabledecoupled
2:
Activate remote camera
→
Disabledecoupled
3:
Turret_gyro_mode
→
Enablegsafe
4:
Disablegsafe
5:
Enableesp
6:
Disableesp
7:
Enablecruise
8:
Disablecruise
9:
Enablevtol
10:
Disablevtol
Medical Bed
(Bed_Single_Medical_Mission_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Enableproximityassist
1:
Grab
→
Disableproximityassist
2:
Place
→
Engineon
3:
Waitforfoodselection
→
Engineoff
4:
Startdispensing
→
Enabledecoupled
5:
Backtoempty
→
Disabledecoupled
6:
Activate
→
Enablegsafe
7:
Key1
→
Disablegsafe
8:
Key2
→
Enableesp
9:
Key3
→
Disableesp
10:
Key4
→
Enablecruise