Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Quartz Energy SMG (volt_smg_energy_01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Setstate_firingrangestate_targetpractice
1: Holster → Setstate_currentweaponstate_none
2: Offhandholster → Weapons/[0000]/setstate_currentweaponstate_pistol
3: Store → Weapons/[0001]/setstate_currentweaponstate_smg
4: Offhandstore → Weapons/[0002]/setstate_currentweaponstate_ar
5: Drop → Weapons/[0003]/setstate_currentweaponstate_shotgun
6: Carrylowered → Weapons/[0004]/setstate_currentweaponstate_lmg
7: Inspect → Weapons/[0005]/setstate_currentweaponstate_sniper
8: Place → Setstate_challengestate_notstarted
9: Chakmafirstselecttake → Setstate_challengestate_countdown
10: Chakmatake → Setstate_challengestate_inprogress
11: Customize → Setstate_challengestate_abortedoutofbounds
12: Bespokeplace → Setstate_challengestate_abortedwrongweapon
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Quartz Energy SMG Battery (45 cap) (volt_smg_energy_01_mag)
Changed
3 changes
stdItem
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Zenith Laser Sniper Rifle (volt_sniper_energy_01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Poweron
1: Holster → Poweroff
2: Offhandholster → On
3: Store → Off
4: Offhandstore → Open
5: Drop → Close
6: Carrylowered → Movetoopen
7: Inspect → Movetoclose
8: Place → Cook
9: Chakmafirstselecttake → Seatenter
10: Chakmatake → Seatexit
11: Customize
12: Bespokeplace
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Zenith Laser Sniper Rifle Battery (22 Cap) (volt_sniper_energy_01_mag)
Changed
3 changes
stdItem
Manufacturer
Name: <= PLACEHOLDER => → Verified Offworld Laser Technologies
Code: VOLT
manufacturer: VOLT
Aegis Reclaimer (AEGS_Reclaimer_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Place → Seatexit
1: Store → Copilotseatenter
2: Carry → Copilotseatexit
3: Drop → Captainseatenter
Aegis Reclaimer (AEGS_Reclaimer_PU_Hijacked)
Changed
4 changes
stdItem
Interactions
0: Enableesp → Store
1: Disableesp → Offhandstore
2: Enablecruise → Carry
3: Disablecruise → Drop
Aegis Redeemer (AEGS_Redeemer_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Drop → Refill grenades
1: Inspect → Medpen
Anvil Arrow (ANVL_Arrow_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0: Drop → Consumeactor
1: Inspect → Commstap
Door Control (ARGO_RAFT_Docking_Door)
Changed
33 changes
stdItem
Interactions
0: Vtol_setinactive → Purge
1: Proximityassist_setactive → Open
2: Proximityassist_setinactive → Close
3: Flighthud_invalid → Activate pump
4: Scanninghud_invalid → Detach
5: Comms_acceptcall → Seatenter
6: Comms_declinecall → Seatexit
7: Shiptransformextend → Activate remote camera
8: Shiptransformretract → Turret_gyro_mode
9: Flight_ready → Place
10: Openaccesspoints → Pickup
11: Closeaccesspoints → Poweron
12: Landinggear_deploy → Poweroff
13: Landinggear_retract → Inspect
14: Autoland_setactive
15: Autoland_setinactive
16: Coupled_setcoupled
17: Coupled_setdecoupled
18: Gsafe_setactive
19: Gsafe_setinactive
20: Esp_setactive
21: Esp_setinactive
22: Cruisecontrol_setactive
23: Cruisecontrol_setinactive
24: Quantumspool_setactive
25: Quantumspool_setinactive
26: Quantumtravel_setactive
27: Quantumtravel_setinactive
28: Navfilter_setnone
29: Navfilter_setpoi
30: Navfilter_setquantum
31: Weaponcontroller_setactive
32: Weaponcontroller_setinactive
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_HeadHunters)
Changed
2 changes
stdItem
Interactions
0: Carry → Openself
1: Drop → Allowopen
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_Ninetails)
Changed
2 changes
stdItem
Interactions
0: Place → Locktrigger
1: Store → Unlocktrigger
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0: Store → Closecomplete
1: Equiptowear → Opentrigger
Door Control (ARGO_SRV_Entrance_Lift)
Changed
34 changes
stdItem
Interactions
0: Transponder_on → Login
1: Transponder_off → Turretenter
2: Suppression_on → Turretexit
3: Suppression_off → Disarm
4: Screens_on → Boom
5: Screens_off → Place
6: Darkfilter_on → Lightson
7: Darkfilter_off → Lightsoff
8: Convergencerange_setlong → Opendoor
9: Convergencerange_setmid → Closedoor
10: Convergencerange_setshort → Enableproximitysensor
11: Powersafety_on
12: Powersafety_off
13: Countermeasures_chaff
14: Countermeasures_flare
15: Countermeasures_fire
16: Markhostile
17: Markfriendly
18: Pintarget
19: Unpintarget
20: Scanrange_setlong
21: Scanrange_setmedium
22: Scanrange_setshort
23: Headlights_on
24: Headlights_off
25: Vtol_setactive
26: Vtol_setinactive
27: Proximityassist_setactive
28: Proximityassist_setinactive
29: Flighthud_invalid
30: Scanninghud_invalid
31: Comms_acceptcall
32: Comms_declinecall
33: Subtarget_cycle
Anvil Valkyrie (ANVL_Valkyrie_AI_PU_AI_CFP)
Changed
2 changes
stdItem
Interactions
0: Drop → Overrideclose
1: Place → Opencomplete
Escalate Stabilizer2 (arma_barrel_stab_s2_02)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Landinggear_retract
1: Openlootingui → Autoland_setactive
2: Carry → Autoland_setinactive
3: Drop → Coupled_setcoupled
4: Place → Coupled_setdecoupled
5: Store → Gsafe_setactive
6: Equiptowear → Gsafe_setinactive
Emod "Tweaker" Stabilizer2 (arma_barrel_stab_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0: Off → Pilotenter
1: Seatenter → Pilotexit
2: Seatexit → Pilotdeploydashboard
3: Retrieve → Pilotretractdashboard
4: Starttimer → Attach
5: Finishtimer → Open
6: Resettimer → Close
Escalate Stabilizer3 (arma_barrel_stab_s3_02)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Quantumtravel_setinactive
1: Openlootingui → Navfilter_setnone
2: Carry → Navfilter_setpoi
3: Drop → Navfilter_setquantum
4: Place → Weaponcontroller_setactive
5: Store → Weaponcontroller_setinactive
6: Equiptowear → Gimbaltype_setfixed
Vera Compensator1 (arma_barrel_comp_s1_02)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Quantumspool_setactive
1: Openlootingui → Quantumspool_setinactive
2: Carry → Quantumtravel_setactive
3: Drop → Quantumtravel_setinactive
4: Place → Navfilter_setnone
5: Store → Navfilter_setpoi
6: Equiptowear → Navfilter_setquantum
Stoic Suppressor3 (arma_barrel_supp_s3_03)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Flight_ready
1: Openlootingui → Turret
2: Carry → Commsinteraction
3: Drop → Flightready
4: Place → Openaccesspoints
5: Store → Closeaccesspoints
6: Equiptowear
XDL "Tactical" Monocular Rangefinder (behr_binoculars_01_tint02)
Changed
8 changes
stdItem
Interactions
0: Medpen → Requestlightslow
1: Refill grenades → Requestlightsalarm
2: Loot → Lightson
3: Refill ammo → Lightsoff
4: Carry → Lightslow
5: Drop → Lightsalarm
6: Place → Requestlightson
7: Open → Requestlightsoff
PT3 "Deadfall" (3x Holographic) (behr_optics_holo_x3_s1_tint01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Countermeasures_chaff
1: Openlootingui → Countermeasures_flare
2: Carry → Countermeasures_fire
3: Drop → Markhostile
4: Place → Markfriendly
5: Store → Pintarget
6: Equiptowear → Unpintarget
S-38 "One Empire" Pistol (behr_pistol_ballistic_01_300)
Changed
13 changes
stdItem
Interactions
0: Holdready → Seatexit
1: Holster → Copilotseatenter
2: Offhandholster → Copilotseatexit
3: Store → Pilotenter
4: Offhandstore → Pilotexit
5: Drop → Seatopen
6: Carrylowered → Seatclose
7: Inspect → Seatenter
8: Place → Sidedooropen
9: Chakmafirstselecttake → Sidedoorclose
10: Chakmatake → Sidedoorenter
11: Customize → Sidedoorexit
12: Bespokeplace
P8-SC "Executive Edition" SMG (behr_smg_ballistic_01_gold01)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_decrease → Disablegsafe
1: Turret_sensitivity_reset → Enableesp
2: Turret_fire_mode → Disableesp
3: Turret_gyro_mode → Enablecruise
4: Turret_sensitivity_increase → Disablecruise
5: Turretenter → Enablevtol
6: Turretexit → Disablevtol
7: Enableproximityassist
8: Disableproximityassist
9: Engineon
10: Engineoff
11: Enabledecoupled
12: Disabledecoupled
P6-LR "Rime" Sniper Rifle (behr_sniper_ballistic_01_arctic01)
Changed
7 changes
stdItem
Interactions
0: Poweroff → Openinventoryui
1: Poweron → Openlootingui
2: Carry
3: Drop
4: Place
5: Store
6: Equiptowear
Bed (Bed_Bunk_ARGO_Mole)
Changed
6 changes
stdItem
Interactions
0: Sit → Door_hangar_close
1: Exit → Door_blastfore_open
2: Door_blastfore_close
3: Door_blastport_open
4: Door_blastport_close
5: Door_blaststbd_open
Bed (Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Engineoff
1: Close → Enabledecoupled
2: Accesscargogrid → Disabledecoupled
3: Open → Enablegsafe
4: Lock → Disablegsafe
5: Unlock → Enableesp
Bed (Bed_Bunk_Scrap_03)
Changed
6 changes
stdItem
Interactions
0: Unlock → Enableesp
1: Openlootingui → Disableesp
2: Openinventoryui → Enablecruise
3: Close → Disablecruise
4: Accesscargogrid → Enablevtol
5: Open → Disablevtol
ADP-mk4 Core Justified (cds_armor_heavy_legs_02_04_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Openfinished → Drop
1: Closefinished → Inspect
2: Open → Place
3: Close → Store
4: Onunlocked → Offhandstore
5: Equiptoweapon
6: Carry
Bed (Bed_Single_Herald_DRAK)
Changed
6 changes
stdItem
Interactions
0: Exit → Flight_ready
1: Sit → Dummyinteraction
2: Commsinteraction
3: Opencanopy
4: Closecanopy
5: Landinggear_deploy
ORC-mkX Arms (Modified) (cds_armor_medium_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unpowered
1: Setstate_powered → Setstate_blocked
2: Setstate_unpowered → Setstate_unblocked
3: Setstate_blocked → Setstate_noaccess
4: Setstate_unblocked → Setstate_access
ORC-mkX Legs (Modified) (cds_armor_medium_legs_02_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Setstate_powered
1: Equiptosuit → Setstate_unpowered
2: Offhandequiptosuit → Setstate_blocked
3: Store → Setstate_unblocked
4: Offhandstore → Setstate_noaccess
5: Drop → Setstate_access
6: Inspect → Pressurecycle
DCP Armor Arms Clawed Steel (cds_combat_heavy_arms_03_05_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Setstate_access
1: Setstate_noaccess → Pressurecycle
2: Setstate_access → Pressurecyclecomplete
3: Pressurecycle → Set_airlockconnected
4: Pressurecyclecomplete → Open
ADP Arms Hurston Edition (cds_legacy_armor_heavy_arms_01_01_hd_sec)
Changed
5 changes
stdItem
Interactions
0: Opentrigger → Allowopen
1: Openself → Locktrigger
2: Allowopen → Unlocktrigger
3: Locktrigger → Lockself
4: Unlocktrigger → Unlockself
Balor HCH Helmet Sienna (cds_legacy_armor_heavy_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Sit → Lock
1: Sidedooropen → Override
2: Sidedoorclose → Stepthrough
3: Sidedoorenter → Toggle
4: Sidedoorexit → Unlock
5: Turnon → Overrideclose
6: Turnoff → Opencomplete
Medical Bed (Bed_Single_Medical_Instance_Ambulance_Delves)
Changed
11 changes
stdItem
Interactions
0: Allowclose → Locktrigger
1: Gate_close → Unlocktrigger
2: Set_pressurenormalized → Lockself
3: Set_pressuredifferential → Unlockself
4: Setstate_powered → Openrequest
5: Setstate_unpowered → Closerequest
6: Setstate_blocked → Closetrigger
7: Setstate_unblocked → Closeself
8: Setstate_noaccess → Allowclose
9: Setstate_access → Gate_close
10: Pressurecycle → Set_pressurenormalized
Medical Bed (Bed_Single_Medical_Instance_Ambulance_Template)
Changed
11 changes
stdItem
Interactions
0: Setstate_currentweaponstate_none → Equiptowear
1: Weapons/[0000]/setstate_currentweaponstate_pistol → Carry
2: Weapons/[0001]/setstate_currentweaponstate_smg → Drop
3: Weapons/[0002]/setstate_currentweaponstate_ar → Place
4: Weapons/[0003]/setstate_currentweaponstate_shotgun → Store
5: Weapons/[0004]/setstate_currentweaponstate_lmg
6: Weapons/[0005]/setstate_currentweaponstate_sniper
7: Setstate_challengestate_notstarted
8: Setstate_challengestate_countdown
9: Setstate_challengestate_inprogress
10: Setstate_challengestate_abortedoutofbounds
Medical Bed (Bed_Single_Medical_Instance_Hospital_Delves)
Changed
10 changes
stdItem
Interactions
0: Closerequest → Opentrigger
1: Closetrigger → Openself
2: Closeself → Allowopen
3: Allowclose → Locktrigger
4: Gate_close → Unlocktrigger
5: Set_pressurenormalized → Lockself
6: Set_pressuredifferential → Unlockself
7: Setstate_powered → Openrequest
8: Setstate_unpowered → Closerequest
9: Setstate_blocked → Closetrigger
Medical Bed (Bed_Single_Medical_Instance_Hospital_Delves_noRespawn)
Changed
10 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Enablecruise
1: Turret_sensitivity_decrease → Disablecruise
2: Turret_sensitivity_reset → Enablevtol
3: Turretenter → Disablevtol
4: Turretexit → Enableproximityassist
5: Turret_fire_mode → Disableproximityassist
6: Turret_gyro_mode → Engineon
7: Engineoff
8: Enabledecoupled
9: Disabledecoupled
Medical Bed (Bed_Single_Medical_Instance_Hospital_Kaboos)
Changed
10 changes
stdItem
Interactions
0: Openfinished → Open
1: Closefinished → Close
2: Opentrigger → Lock
3: Openself → Override
4: Allowopen → Stepthrough
5: Locktrigger → Toggle
6: Unlocktrigger → Unlock
7: Lockself → Overrideclose
8: Unlockself → Opencomplete
9: Openrequest → Closecomplete
ADP Legs Hurston Edition (cds_legacy_armor_heavy_legs_01_01_hd_sec)
Changed
7 changes
stdItem
Interactions
0: Store → Allowopen
1: Equiptowear → Locktrigger
2: Carry → Unlocktrigger
3: Drop → Lockself
4: Place → Unlockself
5: Openrequest
6: Closerequest
Medical Bed (Bed_Single_Medical_Instance_Hospital_RCD)
Changed
11 changes
stdItem
Interactions
0: Toggle → Pressurecycle
1: Unlock → Pressurecyclecomplete
2: Overrideclose → Set_airlockconnected
3: Opencomplete → Lockself
4: Closecomplete → Unlockself
5: Opentrigger → Reportlock
6: Openself → Reportunlock
7: Allowopen → Sync
8: Locktrigger → Reporterror
9: Unlocktrigger → Repair
10: Lockself → Carry
ADP Legs Crusader Edition (cds_legacy_armor_heavy_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Toggle
1: Place → Unlock
2: Store → Overrideclose
3: Equiptowear → Opencomplete
4: Carry → Closecomplete
5: Opentrigger
6: Openself
Medical Bed (Bed_Single_Medical_Instance_Hospital_RCD_noRespawn)
Changed
11 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Enablegsafe
1: Turret_sensitivity_decrease → Disablegsafe
2: Turret_sensitivity_reset → Enableesp
3: Turret_fire_mode → Disableesp
4: Turret_gyro_mode → Enablecruise
5: Ai_use → Disablecruise
6: Enablevtol
7: Disablevtol
8: Enableproximityassist
9: Disableproximityassist
10: Engineon
Medical Bed (Bed_Single_Medical_Instance_Hospital_StormBreaker_noRespawn)
Changed
10 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Disablegsafe
1: Turret_sensitivity_decrease → Enableesp
2: Turret_sensitivity_reset → Disableesp
3: Turret_fire_mode → Enablecruise
4: Turret_gyro_mode → Disablecruise
5: Enablevtol
6: Disablevtol
7: Enableproximityassist
8: Disableproximityassist
9: Shiptransformcycle
Medical Bed (Bed_Single_Medical_Instance_Template)
Changed
11 changes
stdItem
Interactions
0: Exit → Closeblastshield
1: Sit → Openaccesspoints
2: Closeaccesspoints
3: Flight_ready
4: Dummyinteraction
5: Commsinteraction
6: Opencanopy
7: Closecanopy
8: Landinggear_deploy
9: Landinggear_retract
10: Coupled_setcoupled
Medical Bed (Bed_Single_Medical_Location_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0: Key5 → Disablecruise
1: Key6 → Enablevtol
2: Key7 → Disablevtol
3: Key8 → Enableproximityassist
4: Key9 → Disableproximityassist
5: Key0 → Engineon
6: Reserveslotsandenter → Engineoff
7: Linktousable → Enabledecoupled
8: Exit → Disabledecoupled
9: Openinventory → Enablegsafe
10: Loot → Disablegsafe
PAB-1 Core Yellow (cds_legacy_armor_light_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Oninvalidinput
1: Locktrigger → Usecontrolpanel
2: Unlocktrigger → Forceopen
3: Lockself
4: Unlockself
5: Openrequest
6: Closerequest
PAB-1 Core Sienna (cds_legacy_armor_light_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Override → Take
1: Stepthrough → Place
2: Toggle → Activate remote camera
3: Unlock → Turret_gyro_mode
4: Overrideclose
5: Opencomplete
6: Closecomplete
Medical Bed (Bed_Single_Medical_Mission_Canister_Template)
Changed
11 changes
stdItem
Interactions
0: Take → Engineoff
1: Place → Enabledecoupled
2: Activate remote camera → Disabledecoupled
3: Turret_gyro_mode → Enablegsafe
4: Disablegsafe
5: Enableesp
6: Disableesp
7: Enablecruise
8: Disablecruise
9: Enablevtol
10: Disablevtol
Medical Bed (Bed_Single_Medical_Mission_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0: Turret_gyro_mode → Enableproximityassist
1: Grab → Disableproximityassist
2: Place → Engineon
3: Waitforfoodselection → Engineoff
4: Startdispensing → Enabledecoupled
5: Backtoempty → Disabledecoupled
6: Activate → Enablegsafe
7: Key1 → Disablegsafe
8: Key2 → Enableesp
9: Key3 → Disableesp
10: Key4 → Enablecruise