Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Citrus Blend Smoothie
(Drink_bottle_smoothie_01_citrus_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Off
1:
Stepthrough
→
Activate remote camera
2:
Toggle
→
Turret_gyro_mode
3:
Unlock
→
Requestascent
4:
Overrideclose
→
Elevatorarrived
5:
Opencomplete
F&V Blend Smoothie
(Drink_bottle_smoothie_01_fv_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Turret_gyro_mode
1:
Opentrigger
→
Open
2:
Openself
→
Close
3:
Allowopen
→
Place
4:
Locktrigger
5:
Unlocktrigger
Green Blend Smoothie
(Drink_bottle_smoothie_01_green_a)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Previous
1:
Pressurecyclecomplete
→
Setstate_playstate_up
2:
Set_airlockconnected
→
Setstate_playstate_down
3:
Open
→
Seatenter
4:
Close
→
Seatexit
5:
Lock
→
On
Berry Blend Smoothie
(Drink_bottle_smoothie_02_a)
Changed
6 changes
stdItem
Interactions
0:
Allowclose
→
Openexternalinventory
1:
Gate_close
→
Carry
2:
Set_pressurenormalized
→
Drop
3:
Set_pressuredifferential
→
Place
4:
Setstate_powered
→
Store
5:
Setstate_unpowered
→
Equip
<= PLACEHOLDER =>
(Drink_bottle_substitute_01_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Countermeasures_fire
1:
Lock
→
Markhostile
2:
Override
→
Markfriendly
3:
Stepthrough
→
Pintarget
4:
Toggle
→
Unpintarget
5:
Unlock
→
Scanrange_setlong
Synergy
(Drink_bottle_synergy_01_a)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Scanrange_setmedium
1:
Opencomplete
→
Scanrange_setshort
2:
Closecomplete
→
Headlights_on
3:
Opentrigger
→
Headlights_off
4:
Openself
→
Vtol_setactive
5:
Allowopen
→
Vtol_setinactive
Synergy+
(Drink_bottle_synergy_01_plus_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Reportunlock
1:
Stepthrough
→
Sync
2:
Toggle
→
Reporterror
3:
Unlock
→
Repair
4:
Overrideclose
→
Open
5:
Opencomplete
→
Close
SynergySport
(Drink_bottle_synergy_01_sport_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Print
1:
Opentrigger
→
Seatenter
2:
Openself
→
Seatexit
3:
Allowopen
→
Canopyopen
4:
Locktrigger
→
Canopyclose
5:
Unlocktrigger
→
Ladderdeploy
<= PLACEHOLDER =>
(Drink_bottle_tequila_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Pintarget
1:
Setstate_access
→
Unpintarget
2:
Pressurecycle
→
Scanrange_setlong
3:
Pressurecyclecomplete
→
Scanrange_setmedium
4:
Set_airlockconnected
→
Scanrange_setshort
5:
Open
→
Headlights_on
Vestal Water
(Drink_bottle_vestal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Locktrigger
→
Escpodlowerrightexit
1:
Unlocktrigger
→
Escpodrearleftenter
2:
Lockself
→
Escpodrearleftexit
3:
Unlockself
→
Escpodrearrightenter
4:
Openrequest
→
Escpodrearrightexit
5:
Closerequest
→
Savegamelogoutul
<= PLACEHOLDER =>
(Drink_bottle_vodka_01_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Weaponcontroller_setinactive
1:
Opentrigger
→
Gimbaltype_setfixed
2:
Openself
→
Gimbaltype_setgimbal
3:
Allowopen
→
Gimbaltype_setaimassist
4:
Locktrigger
→
Firepattern_setstaggered
5:
Unlocktrigger
→
Firepattern_setsynchronized
Water Bottle
(Drink_bottle_water_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Openexternalinventory
1:
Setstate_unblocked
→
Carry
2:
Setstate_noaccess
→
Drop
3:
Setstate_access
→
Place
4:
Pressurecycle
→
Store
5:
Pressurecyclecomplete
→
Equip
Vestal Water
(Drink_bottle_water_01_NPE_a)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Escpodupperleftexit
1:
Opencomplete
→
Escpodupperrightenter
2:
Closecomplete
→
Escpodupperrightexit
3:
Opentrigger
→
Escpodlowerleftenter
4:
Openself
→
Escpodlowerleftexit
5:
Allowopen
→
Escpodlowerrightenter
Reclaimed Water
(Drink_bottle_water_old_1_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Openexternalinventory
1:
Stepthrough
→
Carry
2:
Toggle
→
Drop
3:
Unlock
→
Place
4:
Overrideclose
→
Store
5:
Opencomplete
→
Equip
Reclaimed Water
(Drink_bottle_water_old_2_a)
Changed
6 changes
stdItem
Interactions
0:
Unlocktrigger
→
Createammo
1:
Lockself
→
Tryejectcargobox
2:
Unlockself
→
Liedown
3:
Openrequest
→
Sit
4:
Closerequest
5:
Closetrigger
Black Mountain Sujin Tea (Medium Blend)
(Drink_can_bm_01_a)
Changed
6 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Darkfilter_on
1:
Set_pressuredifferential
→
Darkfilter_off
2:
Setstate_powered
→
Cyclehud_quantum
3:
Setstate_unpowered
→
Cyclehud_flight
4:
Setstate_blocked
→
Cyclehud_scanning
5:
Setstate_unblocked
→
Convergencerange_setlong
Black Mountain Sujin Tea (Mild)
(Drink_can_bm_01_mild_a)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Activate remote camera
1:
Pressurecyclecomplete
→
Seatenter
2:
Set_airlockconnected
→
Seatexit
3:
Open
→
Lockself
4:
Close
→
Unlockself
5:
Lock
→
Reportlock
Black Mountain Sujin Tea (Rich)
(Drink_can_bm_01_rich_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_powered
→
Open
1:
Setstate_unpowered
→
Close
2:
Setstate_blocked
→
Lock
3:
Setstate_unblocked
→
Unlocktrigger
4:
Setstate_noaccess
→
Unlock
5:
Setstate_access
→
Lockeddisplay
Pips A20
(Drink_can_crushable_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Supportseatright_exit
1:
Setstate_unblocked
→
Engineering_enter
2:
Setstate_noaccess
→
Engineering_exit
3:
Setstate_access
→
Turrettop_enter
4:
Pressurecycle
→
Turrettop_exit
5:
Pressurecyclecomplete
→
Turretbottom_enter
Fizzz Cola
(Drink_can_fizzz_01_a)
Changed
6 changes
stdItem
Interactions
0:
Openrequest
→
Transponder_on
1:
Closerequest
→
Transponder_off
2:
Closetrigger
→
Suppression_on
3:
Closeself
→
Suppression_off
4:
Allowclose
→
Screens_on
5:
Gate_close
→
Screens_off
Fizzz Cola
(Drink_can_fizzz_01_a_test)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Missiles_armmissile
1:
Allowopen
→
Missiles_disarmmissiles
2:
Locktrigger
→
Missiles_cyclemissiles
3:
Unlocktrigger
→
Missiles_firemissiles
4:
Lockself
→
Weapons_on
5:
Unlockself
→
Weapons_off
Fizzz Triple Berry
(Drink_can_fizzz_01_berry_a)
Changed
6 changes
stdItem
Interactions
0:
Locktrigger
→
Cancelchargeinteraction
1:
Unlocktrigger
→
Disperseinteraction
2:
Lockself
→
Setjammerswitchon
3:
Unlockself
→
Setjammerswitchoff
4:
Openrequest
→
Maindeviceswitchon
5:
Closerequest
→
Maindeviceswitchoff
Fizzz Triple Berry
(Drink_can_fizzz_01_berry_a_1_8cm_Template)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Openinnerdoorfinished
1:
Lock
→
Closeinnerdoorfinished
2:
Override
→
Turnon
3:
Stepthrough
→
Turnoff
4:
Toggle
→
Sit
5:
Unlock
→
Use
Fizzz Muscat
(Drink_can_fizzz_01_muscat_a)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Place
1:
Opencomplete
→
Ascend
2:
Closecomplete
→
Descend
3:
Opentrigger
→
Elevatorarrived
4:
Openself
→
Stand-console_idle_medium
5:
Allowopen
→
Startchargeinteraction
Fizzz Peach
(Drink_can_fizzz_01_peach_a)
Changed
6 changes
stdItem
Interactions
0:
Closetrigger
→
Activate remote camera
1:
Closeself
→
Turret_gyro_mode
2:
Allowclose
→
Enter
3:
Gate_close
→
Exit
4:
Set_pressurenormalized
→
Copilotenter
5:
Set_pressuredifferential
→
Copilotexit
Fizzz Soursop
(Drink_can_fizzz_01_soursop_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Pick up
1:
Setstate_access
→
Medpen
2:
Pressurecycle
→
Refill grenades
3:
Pressurecyclecomplete
→
Swap outfit
4:
Set_airlockconnected
→
Openinnerdoor
5:
Open
→
Closealldoors
Flood Energy
(Drink_can_flood_01_a)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Hailtarget_start
1:
Open
→
Hailtarget_stop
2:
Close
→
Sensors_on
3:
Lock
→
Sensors_off
4:
Override
→
Ping
5:
Stepthrough
→
Scan_enable
Get Up Coffee (Milk)
(Drink_can_guc_01_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Scan_disable
1:
Unlock
→
Shields_on
2:
Overrideclose
→
Shields_off
3:
Opencomplete
→
Subtarget_setnone
4:
Closecomplete
→
Subtarget_setengines
5:
Opentrigger
→
Subtarget_setturrets
Get Up Coffee (Black)
(Drink_can_guc_01_black_a)
Changed
6 changes
stdItem
Interactions
0:
Openrequest
→
Request
1:
Closerequest
→
Elevatorarrived
2:
Closetrigger
→
Open
3:
Closeself
→
Close
4:
Allowclose
→
Toggle
5:
Gate_close
→
Lock
Get Up Coffee (Cinnamon)
(Drink_can_guc_01_cinnamon_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Elevatorarrived
1:
Unlock
→
Open
2:
Overrideclose
→
Close
3:
Opencomplete
→
Lock
4:
Closecomplete
→
Override
5:
Opentrigger
→
Stepthrough
Get Up Coffee (Decaf)
(Drink_can_guc_01_decaf_a)
Changed
6 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Openfinished
1:
Set_pressuredifferential
→
Closefinished
2:
Setstate_powered
→
Activate remote camera
3:
Setstate_unpowered
→
Turret_gyro_mode
4:
Setstate_blocked
→
Place
5:
Setstate_unblocked
→
Refill ammo
Get Up Coffee (Mocha)
(Drink_can_guc_01_mocha_a)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Disable
1:
Allowopen
→
Proximitysensordisable
2:
Locktrigger
→
Overrideclose
3:
Unlocktrigger
→
Proximitysensorenable
4:
Lockself
→
Activate remote camera
5:
Unlockself
→
Place
Pips A20
(Drink_can_pips_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Interiorlights_on
1:
Setstate_unblocked
→
Interiorlights_off
2:
Setstate_noaccess
→
Selfdestruct_engage
3:
Setstate_access
→
Selfdestruct_disengage
4:
Pressurecycle
→
Alarm_on
5:
Pressurecyclecomplete
→
Alarm_off
Pips Q66
(Drink_can_pips_01_q66_a)
Changed
6 changes
stdItem
Interactions
0:
Allowclose
→
Pilot_exit
1:
Gate_close
→
Copilot_enter
2:
Set_pressurenormalized
→
Copilot_exit
3:
Set_pressuredifferential
→
Supportseatleft_enter
4:
Setstate_powered
→
Supportseatleft_exit
5:
Setstate_unpowered
→
Supportseatright_enter
Pips Energy T17
(Drink_can_pips_01_t17_a)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Turretbottom_exit
1:
Open
→
Tractorbeamleft_enter
2:
Close
→
Tractorbeamleft_exit
3:
Lock
→
Tractorbeamright_enter
4:
Override
→
Tractorbeamright_exit
5:
Stepthrough
→
Requestdescent
Cup
(Drink_cup_alcohol_smoltz)
Changed
6 changes
stdItem
Interactions
0:
Lockself
→
Idle_stare
1:
Unlockself
→
Place
2:
Openrequest
→
Open
3:
Closerequest
→
Close
4:
Closetrigger
→
Dispose
5:
Closeself
→
Pilot_enter
Cup
(Drink_cup_alcohol_TEMPLATE)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Missiles_armmissile
1:
Unlock
→
Missiles_disarmmissiles
2:
Overrideclose
→
Missiles_cyclemissiles
3:
Opencomplete
→
Missiles_firemissiles
4:
Closecomplete
→
Weapons_on
5:
Opentrigger
→
Weapons_off
Mug
(Drink_cup_coffee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_salvagepipesstate_functional
→
Interiorlights_on
1:
Setstate_salvagepipesstate_broken
→
Interiorlights_off
2:
Onstate_puzzlestate_solved
→
Selfdestruct_engage
3:
Onstate_puzzlestate_unsolved
→
Selfdestruct_disengage
4:
Onplayersjoined
→
Alarm_on
5:
Activateencounter
→
Alarm_off
Mug
(Drink_cup_coffee_01_a_Trash)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Copilotladderexit
1:
Opencomplete
→
Pilotcanopyenter
2:
Closecomplete
→
Pilotcanopyexit
3:
Opentrigger
→
Copilotcanopyenter
4:
Openself
→
Copilotcanopyexit
5:
Allowopen
→
Inventory_open
Cup
(Drink_cup_coffee_1_a)
Changed
6 changes
stdItem
Interactions
0:
Puzzlesolved
→
Navfilter_isnone
1:
Puzzleunsolved
→
Navfilter_ispoi
2:
Preparehowitzer
→
Navfilter_isquantum
3:
Setstate_coolingpipesstate_connected
→
Landinggear_invalid
4:
Setstate_coolingpipesstate_disconnected
→
Exteriorlights_on
5:
Setstate_coolingpipesstate_blocked
→
Exteriorlights_off
Cup
(Drink_cup_coffee_1_a_Trash)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Frontcanopyclose
1:
Lock
→
Rearcanopyopen
2:
Override
→
Rearcanopyclose
3:
Stepthrough
→
Pilotladderenter
4:
Toggle
→
Pilotladderexit
5:
Unlock
→
Copilotladderenter
Cup
(Drink_cup_noodle_tin_a)
Changed
6 changes
stdItem
Interactions
0:
Openrequest
→
Darkfilter_on
1:
Closerequest
→
Darkfilter_off
2:
Closetrigger
→
Convergencerange_setlong
3:
Closeself
→
Convergencerange_setmid
4:
Allowclose
→
Convergencerange_setshort
5:
Gate_close
→
Powersafety_on
Cup
(Drink_cup_pips_1_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Place
1:
Setstate_access
→
Request
2:
Pressurecycle
→
Elevatorarrived
3:
Pressurecyclecomplete
→
Ladderopen
4:
Set_airlockconnected
→
Ladderclose
5:
Open
→
Frontcanopyopen
Cup
(Drink_cup_tea_01_a)
Changed
6 changes
stdItem
Interactions
0:
Onactivateexit
→
Cruisecontrol_setactive
1:
Onhazard
→
Cruisecontrol_setinactive
2:
Quickreset
→
Quantumspool_setactive
3:
Onactivatemachine
→
Quantumspool_setinactive
4:
Batterypoweron
→
Quantumtravel_setactive
5:
Depth1
→
Quantumtravel_setinactive
Highball Glass
(Drink_gin_01_tonic_a)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Transponder_on
1:
Allowopen
→
Transponder_off
2:
Locktrigger
→
Suppression_on
3:
Unlocktrigger
→
Suppression_off
4:
Lockself
→
Screens_on
5:
Unlockself
→
Screens_off
Highball Glass
(Drink_glass_highball_01_a)
Changed
6 changes
stdItem
Interactions
0:
On_lockdownon
→
Closeaccesspoints
1:
On_lockdownoff
→
Flight_ready
2:
Setstate_unitstate_01_up
→
Dummyinteraction
3:
Setstate_unitstate_01_down
→
Commsinteraction
4:
Setstate_unitstate_02_up
→
Opencanopy
5:
Setstate_unitstate_02_down
→
Closecanopy
Tumbler Glass
(Drink_glass_liquid_test)
Changed
6 changes
stdItem
Interactions
0:
Reset
→
Hailtarget_start
1:
Onreset
→
Hailtarget_stop
2:
Encounterdone
→
Sensors_on
3:
Onactivateexit
→
Sensors_off
4:
Onhazard
→
Ping
5:
Quickreset
→
Scan_enable
Pint Glass
(Drink_glass_pint_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unitstate_03_up
→
Deployladder
1:
Setstate_unitstate_03_down
→
Retractladder
2:
Onstate_puzzlestate_solved
→
Landinggear_deploy
3:
Onstate_puzzlestate_unsolved
→
Landinggear_retract
4:
Onstate_puzzlestate_unsolved
→
Autoland_setactive
5:
Autoland_setinactive
Tumbler Glass
(Drink_glass_tumbler_01_a)
Changed
6 changes
stdItem
Interactions
0:
Opendoor
→
Gimbaltype_setgimbal
1:
Closedoor
→
Gimbaltype_setaimassist
2:
Setstate_playstate_charging
→
Firepattern_setstaggered
3:
Setstate_playstate_blasting
→
Firepattern_setsynchronized
4:
Firedsuccess
→
Piptype_setlead
5:
Firedfail
→
Piptype_setlag
<= PLACEHOLDER =>
(Drink_grip_template_10cm)
Changed
6 changes
stdItem
Interactions
0:
Closeself
→
Exit
1:
Allowclose
→
Sleep
2:
Gate_close
→
Situp
3:
Set_pressurenormalized
→
Liedown
4:
Set_pressuredifferential
→
Sit
5:
Setstate_powered