Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Get Up Coffee (Milk)
(Drink_can_guc_01_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Scan_disable
1:
Unlock
→
Shields_on
2:
Overrideclose
→
Shields_off
3:
Opencomplete
→
Subtarget_setnone
4:
Closecomplete
→
Subtarget_setengines
5:
Opentrigger
→
Subtarget_setturrets
Get Up Coffee (Black)
(Drink_can_guc_01_black_a)
Changed
6 changes
stdItem
Interactions
0:
Openrequest
→
Request
1:
Closerequest
→
Elevatorarrived
2:
Closetrigger
→
Open
3:
Closeself
→
Close
4:
Allowclose
→
Toggle
5:
Gate_close
→
Lock
Get Up Coffee (Cinnamon)
(Drink_can_guc_01_cinnamon_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Elevatorarrived
1:
Unlock
→
Open
2:
Overrideclose
→
Close
3:
Opencomplete
→
Lock
4:
Closecomplete
→
Override
5:
Opentrigger
→
Stepthrough
Get Up Coffee (Decaf)
(Drink_can_guc_01_decaf_a)
Changed
6 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Openfinished
1:
Set_pressuredifferential
→
Closefinished
2:
Setstate_powered
→
Activate remote camera
3:
Setstate_unpowered
→
Turret_gyro_mode
4:
Setstate_blocked
→
Place
5:
Setstate_unblocked
→
Refill ammo
Get Up Coffee (Mocha)
(Drink_can_guc_01_mocha_a)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Disable
1:
Allowopen
→
Proximitysensordisable
2:
Locktrigger
→
Overrideclose
3:
Unlocktrigger
→
Proximitysensorenable
4:
Lockself
→
Activate remote camera
5:
Unlockself
→
Place
Pips A20
(Drink_can_pips_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Interiorlights_on
1:
Setstate_unblocked
→
Interiorlights_off
2:
Setstate_noaccess
→
Selfdestruct_engage
3:
Setstate_access
→
Selfdestruct_disengage
4:
Pressurecycle
→
Alarm_on
5:
Pressurecyclecomplete
→
Alarm_off
Pips Q66
(Drink_can_pips_01_q66_a)
Changed
6 changes
stdItem
Interactions
0:
Allowclose
→
Pilot_exit
1:
Gate_close
→
Copilot_enter
2:
Set_pressurenormalized
→
Copilot_exit
3:
Set_pressuredifferential
→
Supportseatleft_enter
4:
Setstate_powered
→
Supportseatleft_exit
5:
Setstate_unpowered
→
Supportseatright_enter
Pips Energy T17
(Drink_can_pips_01_t17_a)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Turretbottom_exit
1:
Open
→
Tractorbeamleft_enter
2:
Close
→
Tractorbeamleft_exit
3:
Lock
→
Tractorbeamright_enter
4:
Override
→
Tractorbeamright_exit
5:
Stepthrough
→
Requestdescent
Cup
(Drink_cup_alcohol_smoltz)
Changed
6 changes
stdItem
Interactions
0:
Lockself
→
Idle_stare
1:
Unlockself
→
Place
2:
Openrequest
→
Open
3:
Closerequest
→
Close
4:
Closetrigger
→
Dispose
5:
Closeself
→
Pilot_enter
Cup
(Drink_cup_alcohol_TEMPLATE)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Missiles_armmissile
1:
Unlock
→
Missiles_disarmmissiles
2:
Overrideclose
→
Missiles_cyclemissiles
3:
Opencomplete
→
Missiles_firemissiles
4:
Closecomplete
→
Weapons_on
5:
Opentrigger
→
Weapons_off
Mug
(Drink_cup_coffee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_salvagepipesstate_functional
→
Interiorlights_on
1:
Setstate_salvagepipesstate_broken
→
Interiorlights_off
2:
Onstate_puzzlestate_solved
→
Selfdestruct_engage
3:
Onstate_puzzlestate_unsolved
→
Selfdestruct_disengage
4:
Onplayersjoined
→
Alarm_on
5:
Activateencounter
→
Alarm_off
Mug
(Drink_cup_coffee_01_a_Trash)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Copilotladderexit
1:
Opencomplete
→
Pilotcanopyenter
2:
Closecomplete
→
Pilotcanopyexit
3:
Opentrigger
→
Copilotcanopyenter
4:
Openself
→
Copilotcanopyexit
5:
Allowopen
→
Inventory_open
Cup
(Drink_cup_coffee_1_a)
Changed
6 changes
stdItem
Interactions
0:
Puzzlesolved
→
Navfilter_isnone
1:
Puzzleunsolved
→
Navfilter_ispoi
2:
Preparehowitzer
→
Navfilter_isquantum
3:
Setstate_coolingpipesstate_connected
→
Landinggear_invalid
4:
Setstate_coolingpipesstate_disconnected
→
Exteriorlights_on
5:
Setstate_coolingpipesstate_blocked
→
Exteriorlights_off
Cup
(Drink_cup_coffee_1_a_Trash)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Frontcanopyclose
1:
Lock
→
Rearcanopyopen
2:
Override
→
Rearcanopyclose
3:
Stepthrough
→
Pilotladderenter
4:
Toggle
→
Pilotladderexit
5:
Unlock
→
Copilotladderenter
Cup
(Drink_cup_noodle_tin_a)
Changed
6 changes
stdItem
Interactions
0:
Openrequest
→
Darkfilter_on
1:
Closerequest
→
Darkfilter_off
2:
Closetrigger
→
Convergencerange_setlong
3:
Closeself
→
Convergencerange_setmid
4:
Allowclose
→
Convergencerange_setshort
5:
Gate_close
→
Powersafety_on
Cup
(Drink_cup_pips_1_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Place
1:
Setstate_access
→
Request
2:
Pressurecycle
→
Elevatorarrived
3:
Pressurecyclecomplete
→
Ladderopen
4:
Set_airlockconnected
→
Ladderclose
5:
Open
→
Frontcanopyopen
Cup
(Drink_cup_tea_01_a)
Changed
6 changes
stdItem
Interactions
0:
Onactivateexit
→
Cruisecontrol_setactive
1:
Onhazard
→
Cruisecontrol_setinactive
2:
Quickreset
→
Quantumspool_setactive
3:
Onactivatemachine
→
Quantumspool_setinactive
4:
Batterypoweron
→
Quantumtravel_setactive
5:
Depth1
→
Quantumtravel_setinactive
Highball Glass
(Drink_gin_01_tonic_a)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Transponder_on
1:
Allowopen
→
Transponder_off
2:
Locktrigger
→
Suppression_on
3:
Unlocktrigger
→
Suppression_off
4:
Lockself
→
Screens_on
5:
Unlockself
→
Screens_off
Highball Glass
(Drink_glass_highball_01_a)
Changed
6 changes
stdItem
Interactions
0:
On_lockdownon
→
Closeaccesspoints
1:
On_lockdownoff
→
Flight_ready
2:
Setstate_unitstate_01_up
→
Dummyinteraction
3:
Setstate_unitstate_01_down
→
Commsinteraction
4:
Setstate_unitstate_02_up
→
Opencanopy
5:
Setstate_unitstate_02_down
→
Closecanopy
Tumbler Glass
(Drink_glass_liquid_test)
Changed
6 changes
stdItem
Interactions
0:
Reset
→
Hailtarget_start
1:
Onreset
→
Hailtarget_stop
2:
Encounterdone
→
Sensors_on
3:
Onactivateexit
→
Sensors_off
4:
Onhazard
→
Ping
5:
Quickreset
→
Scan_enable
Pint Glass
(Drink_glass_pint_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unitstate_03_up
→
Deployladder
1:
Setstate_unitstate_03_down
→
Retractladder
2:
Onstate_puzzlestate_solved
→
Landinggear_deploy
3:
Onstate_puzzlestate_unsolved
→
Landinggear_retract
4:
Onstate_puzzlestate_unsolved
→
Autoland_setactive
5:
Autoland_setinactive
Tumbler Glass
(Drink_glass_tumbler_01_a)
Changed
6 changes
stdItem
Interactions
0:
Opendoor
→
Gimbaltype_setgimbal
1:
Closedoor
→
Gimbaltype_setaimassist
2:
Setstate_playstate_charging
→
Firepattern_setstaggered
3:
Setstate_playstate_blasting
→
Firepattern_setsynchronized
4:
Firedsuccess
→
Piptype_setlead
5:
Firedfail
→
Piptype_setlag
<= PLACEHOLDER =>
(Drink_grip_template_10cm)
Changed
6 changes
stdItem
Interactions
0:
Closeself
→
Exit
1:
Allowclose
→
Sleep
2:
Gate_close
→
Situp
3:
Set_pressurenormalized
→
Liedown
4:
Set_pressuredifferential
→
Sit
5:
Setstate_powered
<= PLACEHOLDER =>
(Drink_grip_template_11cm)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Sleep
1:
Setstate_blocked
→
Situp
2:
Setstate_unblocked
→
Activate
3:
Setstate_noaccess
→
Deactivate
4:
Setstate_access
→
Carry
5:
Pressurecycle
→
Drop
<= PLACEHOLDER =>
(Drink_grip_template_12cm)
Changed
6 changes
stdItem
Interactions
0:
Gate_close
→
Sleep
1:
Set_pressurenormalized
→
Situp
2:
Set_pressuredifferential
→
Carry
3:
Setstate_powered
→
Drop
4:
Setstate_unpowered
→
Inspect
5:
Setstate_blocked
→
Place
<= PLACEHOLDER =>
(Drink_grip_template_4cm)
Changed
6 changes
stdItem
Interactions
0:
Onlocked
→
Liedown
1:
Onunlocked
→
Sit
2:
Open
→
Exit
3:
Close
→
Sleep
4:
Lock
→
Situp
5:
Override
<= PLACEHOLDER =>
(Drink_grip_template_5cm)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Attach
1:
Setstate_noaccess
→
Store
2:
Setstate_access
→
Openinventoryui
3:
Pressurecycle
→
Openlootingui
4:
Pressurecyclecomplete
→
Deployrequest
5:
Set_airlockconnected
→
Retractrequest
<= PLACEHOLDER =>
(Drink_grip_template_6cm)
Changed
6 changes
stdItem
Interactions
0:
Stepthrough
→
Exit
1:
Toggle
→
Sleep
2:
Unlock
→
Finishsurgery
3:
Overrideclose
→
Openinventoryui
4:
Opencomplete
→
Placeotherinbed
5:
Closecomplete
→
Placeresourcecanister
<= PLACEHOLDER =>
(Drink_grip_template_7cm)
Changed
6 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Place
1:
Set_airlockconnected
→
Liedown
2:
Onopenend
→
Sit
3:
Onopening
→
Exit
4:
Onclosed
→
Sleep
5:
Onclosing
→
Situp
<= PLACEHOLDER =>
(Drink_grip_template_8cm)
Changed
6 changes
stdItem
Interactions
0:
Opentrigger
→
Kioskactivate
1:
Openself
→
Proccliplowertoenter
2:
Allowopen
→
Procclipraisetoenter
3:
Locktrigger
→
Openlootingui
4:
Unlocktrigger
→
Liedown
5:
Lockself
→
Sit
<= PLACEHOLDER =>
(Drink_grip_template_9cm)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Exit
1:
Openrequest
→
Sleep
2:
Closerequest
→
Situp
3:
Closetrigger
→
Liedown
4:
Closeself
→
Sit
5:
Allowclose
Big Benny's Mug
(Drink_mug_big_bennys_1_a)
Changed
6 changes
stdItem
Interactions
0:
Closetrigger
→
Place
1:
Closeself
→
Placeonhook
2:
Allowclose
→
Pilot_enter
3:
Gate_close
→
Pilot_exit
4:
Set_pressurenormalized
→
Open
5:
Set_pressuredifferential
→
Exit
Mug
(Drink_mug_coffee_1_b)
Changed
6 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Pilotexit
1:
Set_pressuredifferential
→
Copilotenter
2:
Setstate_powered
→
Copilotexit
3:
Setstate_unpowered
→
Activate remote camera
4:
Setstate_blocked
→
Turret_gyro_mode
5:
Setstate_unblocked
→
Take
Mug
(Drink_mug_coffee_fluid_1_b)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Requestcontrol
1:
Close
→
Activate remote camera
Ornate Drinking Gourd
(Drink_mug_frontier_ornate_1_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Turret_gyro_mode
1:
Lock
→
Activate remote camera
2:
Openfinished
→
Place
3:
Closefinished
4:
Ladderopen
5:
Ladderclose
Handmade Glazed Mug
(Drink_mug_frontier_stoneware_1_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_powered
→
Enter
1:
Setstate_unpowered
→
Heatinghands
2:
Setstate_blocked
→
Showbutton
3:
Setstate_unblocked
→
Pressbutton
4:
Setstate_noaccess
→
Reset
5:
Setstate_access
→
Turnon
Luminalia Mug
(Drink_mug_luminalia_1_a)
Changed
6 changes
stdItem
Interactions
0:
Locktrigger
→
Loot
1:
Unlocktrigger
→
Openbottom
2:
Lockself
→
Closebottom
3:
Unlockself
→
Opentop
4:
Openrequest
→
Closetop
5:
Closerequest
→
Use
Mug
(Drink_mug_orison_1_a)
Changed
6 changes
stdItem
Interactions
0:
Onready
→
Scan_disable
1:
Open
→
Shields_on
2:
Close
→
Shields_off
3:
Lock
→
Subtarget_setnone
4:
Override
→
Subtarget_setengines
5:
Stepthrough
→
Subtarget_setturrets
Finley the Stormwal Mug
(Drink_mug_orison_2_a)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Turnoff
1:
Pressurecyclecomplete
→
Seatenter
2:
Set_airlockconnected
→
Seatexit
3:
Open
→
Activate remote camera
4:
Close
→
Turret_gyro_mode
5:
Lock
→
Turnon
Star Kitten Mug
(Drink_mug_star_kitten_1_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Openfinished
1:
Opentrigger
→
Closefinished
2:
Openself
→
Copilotleftenter
3:
Allowopen
→
Copilotleftexit
4:
Locktrigger
→
Dockingportopen
5:
Unlocktrigger
→
Dockingportclose
2954 Tempt Fate Tankard
(Drink_mug_stella_fortuna_1_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Turnoff
1:
Stepthrough
→
Open
2:
Toggle
→
Close
3:
Unlock
→
Toggle
4:
Overrideclose
→
Lock
5:
Opencomplete
2954 Luck's Favor Tankard
(Drink_mug_stella_fortuna_1_b)
Changed
6 changes
stdItem
Interactions
0:
Canopyopen
→
Place
1:
Canopyclose
2:
Seatenterladder
3:
Seatexitladder
4:
Seatenterzerog
5:
Seatexitzerog
Highball Glass
(Drink_screwdriver_01_a)
Changed
6 changes
stdItem
Interactions
0:
Onstate_puzzlestate_resetting
→
Coupled_setcoupled
1:
Onplayersjoined
→
Coupled_setdecoupled
2:
Activateencounter
→
Gsafe_setactive
3:
Reset
→
Gsafe_setinactive
4:
Onreset
→
Esp_setactive
5:
Encounterdone
→
Esp_setinactive
ITG Flask
(Drink_Screwtop_Hipflask)
Changed
6 changes
stdItem
Interactions
0:
Setstate_powered
→
Openexternalinventory
1:
Setstate_unpowered
→
Carry
2:
Setstate_blocked
→
Drop
3:
Setstate_unblocked
→
Place
4:
Setstate_noaccess
→
Store
5:
Setstate_access
→
Equip
Magnus IV Water Bottle
(Drink_Screwtop_Tumbler_1_a)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Openexternalinventory
1:
Pressurecyclecomplete
→
Carry
2:
Set_airlockconnected
→
Drop
3:
Open
→
Place
4:
Close
→
Store
5:
Lock
→
Equip
"Quantainium" Water Bottle
(Drink_Screwtop_Tumbler_1_b)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Turret_sensitivity_increase
1:
Open
→
Turret_sensitivity_decrease
2:
Close
→
Turret_sensitivity_reset
3:
Lock
→
Turretdeploy
4:
Override
→
Turretretract
5:
Stepthrough
→
Seatenter
Saskia Jacket
(drn_business_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Emilion Pants
(drn_business_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Lorber Shoes
(drn_business_shoes_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Debnam Gloves
(drn_gloves_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0