Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
PAB-1 Arms Greycat Edition (cds_legacy_armor_light_arms_01_01_greycat)
Changed
6 changes
stdItem
Interactions
0: Opencomplete → Store
1: Closecomplete → Offhandstore
2: Open → Drop
3: Close → Carrylowered
4: Hack → Inspect
GForceResistance
Value: -0.03125
PAB-1 Arms Sakura Sun Edition (cds_legacy_armor_light_arms_01_01_sakurasun)
Changed
6 changes
stdItem
Interactions
0: Movetoopen → Place
1: Movetoclose → Vendorinspect
2: Holdready → Vendorreturn
3: Equiptosuit → Vendorkeep
4: Offhandequiptosuit → Holdready
GForceResistance
Value: -0.03125
PAB-1 Arms Crusader Edition (cds_legacy_armor_light_arms_01_crus01_01)
Changed
6 changes
stdItem
Interactions
0: Hack → Drop
1: Repair → Carrylowered
2: Syncopen → Inspect
3: Syncclose → Place
4: Open → Vendorinspect
GForceResistance
Value: -0.03125
PAB-1 Core (cds_legacy_armor_light_core_01_01_01)
Changed
11 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
GForceResistance
Value: -0.125
PAB-1 Core Red (cds_legacy_armor_light_core_01_01_02)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Opencomplete
1: Drop → Closecomplete
2: Place → Opentrigger
3: Store → Openself
4: Equiptowear → Allowopen
5: Openinventoryui → Locktrigger
6: Openlootingui → Unlocktrigger
GForceResistance
Value: -0.125
PAB-1 Core Orange (cds_legacy_armor_light_core_01_01_03)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Toggle
1: Drop → Unlock
2: Place → Overrideclose
3: Store → Opencomplete
4: Equiptowear → Closecomplete
5: Openinventoryui → Opentrigger
6: Openlootingui → Openself
GForceResistance
Value: -0.125
PAB-1 Core Yellow (cds_legacy_armor_light_core_01_01_04)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Overrideclose
1: Drop → Opencomplete
2: Place → Closecomplete
3: Store → Opentrigger
4: Equiptowear → Openself
5: Openinventoryui → Allowopen
6: Openlootingui → Locktrigger
GForceResistance
Value: -0.125
PAB-1 Core Green (cds_legacy_armor_light_core_01_01_05)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Closecomplete
1: Drop → Opentrigger
2: Place → Openself
3: Store → Allowopen
4: Equiptowear → Locktrigger
5: Openinventoryui → Unlocktrigger
6: Openlootingui → Lockself
GForceResistance
Value: -0.125
PAB-1 Core Seagreen (cds_legacy_armor_light_core_01_01_06)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Closeself
1: Drop → Allowclose
2: Place → Gate_close
3: Store → Set_pressurenormalized
4: Equiptowear → Set_pressuredifferential
5: Openinventoryui → Setstate_powered
6: Openlootingui → Setstate_unpowered
GForceResistance
Value: -0.125
PAB-1 Core Blue (cds_legacy_armor_light_core_01_01_07)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Set_airlockconnected
1: Drop → Open
2: Place → Close
3: Store → Lock
4: Equiptowear → Override
5: Openinventoryui → Stepthrough
6: Openlootingui → Toggle
GForceResistance
Value: -0.125
Flight Blade (Controller_Flight_CNOU_Mustang_Gamma)
Changed
4 changes
stdItem
Ifcs
NoFuelParams
LegacyMaxSpeed: 20
AngularVelocityModifier: 0.1
LinearAccelerationModifier: 0.1
AngularAccelerationModifier: 0.1
Mass: 0 → 35
Tags
#0: CNOU_Mustang_Blade
tags: CNOU_Mustang_Blade
PAB-1 Core Purple (cds_legacy_armor_light_core_01_01_08)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Lockself
1: Drop → Unlockself
2: Place → Openrequest
3: Store → Closerequest
4: Equiptowear → Closetrigger
5: Openinventoryui → Closeself
6: Openlootingui → Allowclose
GForceResistance
Value: -0.125
PAB-1 Core Violet (cds_legacy_armor_light_core_01_01_09)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Setstate_blocked
1: Drop → Setstate_unblocked
2: Place → Setstate_noaccess
3: Store → Setstate_access
4: Equiptowear → Pressurecycle
5: Openinventoryui → Pressurecyclecomplete
6: Openlootingui → Set_airlockconnected
GForceResistance
Value: -0.125
PAB-1 Core White (cds_legacy_armor_light_core_01_01_10)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Setstate_unblocked
1: Drop → Setstate_noaccess
2: Place → Setstate_access
3: Store → Pressurecycle
4: Equiptowear → Pressurecyclecomplete
5: Openinventoryui → Set_airlockconnected
6: Openlootingui → Open
GForceResistance
Value: -0.125
PAB-1 Core Grey (cds_legacy_armor_light_core_01_01_11)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Setstate_access
1: Drop → Pressurecycle
2: Place → Pressurecyclecomplete
3: Store → Set_airlockconnected
4: Equiptowear → Open
5: Openinventoryui → Close
6: Openlootingui → Lock
GForceResistance
Value: -0.125
PAB-1 Core Black (cds_legacy_armor_light_core_01_01_12)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Allowclose
1: Drop → Gate_close
2: Place → Set_pressurenormalized
3: Store → Set_pressuredifferential
4: Equiptowear → Setstate_powered
5: Openinventoryui → Setstate_unpowered
6: Openlootingui → Setstate_blocked
GForceResistance
Value: -0.125
Scorpius TSB Flight Blade (Controller_Flight_RSI_Scorpius_Flight_Blade_SPD)
Changed
2 changes
stdItem
Ifcs
NoFuelParams
LegacyMaxSpeed: 20
AngularVelocityModifier: 0.1
LinearAccelerationModifier: 0.1
AngularAccelerationModifier: 0.1
Mass: 0 → 35
PAB-1 Core Dark Red (cds_legacy_armor_light_core_01_01_13)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Unlockself
1: Drop → Openrequest
2: Place → Closerequest
3: Store → Closetrigger
4: Equiptowear → Closeself
5: Openinventoryui → Allowclose
6: Openlootingui → Gate_close
GForceResistance
Value: -0.125
PAB-1 Core Sienna (cds_legacy_armor_light_core_01_01_14)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Pressurecyclecomplete
1: Drop → Set_airlockconnected
2: Place → Open
3: Store → Close
4: Equiptowear → Lock
5: Openinventoryui → Override
6: Openlootingui → Stepthrough
GForceResistance
Value: -0.125
PAB-1 Core Tan (cds_legacy_armor_light_core_01_01_15)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Close
1: Drop → Lock
2: Place → Override
3: Store → Stepthrough
4: Equiptowear → Toggle
5: Openinventoryui → Unlock
6: Openlootingui → Overrideclose
GForceResistance
Value: -0.125
PAB-1 Core Dark Green (cds_legacy_armor_light_core_01_01_16)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Setstate_unpowered
1: Drop → Setstate_blocked
2: Place → Setstate_unblocked
3: Store → Setstate_noaccess
4: Equiptowear → Setstate_access
5: Openinventoryui → Pressurecycle
6: Openlootingui → Pressurecyclecomplete
GForceResistance
Value: -0.125
PAB-1 Core Aqua (cds_legacy_armor_light_core_01_01_17)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Allowopen
1: Drop → Locktrigger
2: Place → Unlocktrigger
3: Store → Lockself
4: Equiptowear → Unlockself
5: Openinventoryui → Openrequest
6: Openlootingui → Closerequest
GForceResistance
Value: -0.125
Flight Blade (Controller_Flight_CNOU_Mustang_Omega)
Changed
4 changes
stdItem
Ifcs
NoFuelParams
LegacyMaxSpeed: 20
AngularVelocityModifier: 0.1
LinearAccelerationModifier: 0.1
AngularAccelerationModifier: 0.1
Mass: 0 → 35
Tags
#0: CNOU_Mustang_Blade
tags: CNOU_Mustang_Blade
PAB-1 Core Twilight (cds_legacy_armor_light_core_01_01_18)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Unlock
1: Drop → Overrideclose
2: Place → Opencomplete
3: Store → Closecomplete
4: Equiptowear → Opentrigger
5: Openinventoryui → Openself
6: Openlootingui → Allowopen
GForceResistance
Value: -0.125
PAB-1 Core Imperial (cds_legacy_armor_light_core_01_01_19)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Open
1: Drop → Close
2: Place → Lock
3: Store → Override
4: Equiptowear → Stepthrough
5: Openinventoryui → Toggle
6: Openlootingui → Unlock
GForceResistance
Value: -0.125
PAB-1 Core Desert (cds_legacy_armor_light_core_01_01_20)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Closetrigger
1: Drop → Closeself
2: Place → Allowclose
3: Store → Gate_close
4: Equiptowear → Set_pressurenormalized
5: Openinventoryui → Set_pressuredifferential
6: Openlootingui → Setstate_powered
GForceResistance
Value: -0.125
PAB-1 Core Covalex Edition (cds_legacy_armor_light_core_01_01_covalex)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Setstate_noaccess
1: Drop → Setstate_access
2: Place → Pressurecycle
3: Store → Pressurecyclecomplete
4: Equiptowear → Set_airlockconnected
5: Openinventoryui → Open
6: Openlootingui → Close
GForceResistance
Value: -0.125
PAB-1 Core Cry-Astro Edition (cds_legacy_armor_light_core_01_01_cryastro)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Set_pressurenormalized
1: Drop → Set_pressuredifferential
2: Place → Setstate_powered
3: Store → Setstate_unpowered
4: Equiptowear → Setstate_blocked
5: Openinventoryui → Setstate_unblocked
6: Openlootingui → Setstate_noaccess
GForceResistance
Value: -0.125
Flight Blade (Controller_Flight_CNOU_Nomad)
Changed
4 changes
stdItem
Ifcs
NoFuelParams
LegacyMaxSpeed: 20
AngularVelocityModifier: 0.1
LinearAccelerationModifier: 0.1
AngularAccelerationModifier: 0.1
Mass: 0 → 35
Tags
#0: CNOU_Nomad_Blade
tags: CNOU_Nomad_Blade
PAB-1 Core Executive (cds_legacy_armor_light_core_01_01_gld)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Locktrigger
1: Drop → Unlocktrigger
2: Place → Lockself
3: Store → Unlockself
4: Equiptowear → Openrequest
5: Openinventoryui → Closerequest
6: Openlootingui → Closetrigger
GForceResistance
Value: -0.125
PAB-1 Core Greycat Edition (cds_legacy_armor_light_core_01_01_greycat)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Gate_close
1: Drop → Set_pressurenormalized
2: Place → Set_pressuredifferential
3: Store → Setstate_powered
4: Equiptowear → Setstate_unpowered
5: Openinventoryui → Setstate_blocked
6: Openlootingui → Setstate_unblocked
GForceResistance
Value: -0.125
PAB-1 Core Sakura Sun Edition (cds_legacy_armor_light_core_01_01_sakurasun)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Unlocktrigger
1: Drop → Lockself
2: Place → Unlockself
3: Store → Openrequest
4: Equiptowear → Closerequest
5: Openinventoryui → Closetrigger
6: Openlootingui → Closeself
GForceResistance
Value: -0.125
PAB-1 Core Crusader Edition (cds_legacy_armor_light_core_01_crus01_01)
Changed
18 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
1
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
2
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
3
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
4
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
5
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
6
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
7
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
8
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Carry → Lock
1: Drop → Override
2: Place → Stepthrough
3: Store → Toggle
4: Equiptowear → Unlock
5: Openinventoryui → Overrideclose
6: Openlootingui → Opencomplete
GForceResistance
Value: -0.125
CBH-3 Helmet Base (cds_legacy_armor_light_helmet_01_01_01)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Drop → Holdready
1: Place → Equiptosuit
2: Store → Offhandequiptosuit
3: Equiptowear → Store
4: Openinventoryui → Offhandstore
5: Openlootingui → Drop
6: Carry → Carrylowered
GForceResistance
Value: -0.03125
CBH-3 Helmet Red (cds_legacy_armor_light_helmet_01_01_02)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Drop
1: Attachtohip → Inspect
2: Carry → Place
3: Place → Equip
4: Drop → Offhandequip
5: Equiptowear → Store
6: Inspect → Offhandstore
GForceResistance
Value: -0.03125
CBH-3 Helmet Orange (cds_legacy_armor_light_helmet_01_01_03)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Sit → Setstate_unpowered
1: Exit → Applydamagemap
2: Sleep → Sharedinteractiondamaged
3: Situp → Sharedinteractionrepaired
4: Liedown → Carry
5: Drop
6: Inspect
GForceResistance
Value: -0.03125
CBH-3 Helmet Yellow (cds_legacy_armor_light_helmet_01_01_04)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Liedown → Offhandstore
1: Sit → Blinkinglight_notshown
2: Exit → Stopblinking_notshown
3: Sleep → Carry
4: Situp → Drop
5: Savegamelogout → Inspect
6: Place
GForceResistance
Value: -0.03125
CBH-3 Helmet Green (cds_legacy_armor_light_helmet_01_01_05)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Openinventoryui → Applydamagemap
1: Placeotherinbed → Onstaterepaired
2: Kioskactivate → Onstatedamaged
3: Proccliplowertoenter → Sharedinteractionfunctional
4: Procclipraisetoenter → Sharedinteractionnonfunctional
5: Openlootingui → Setstate_powered
6: Liedown
GForceResistance
Value: -0.03125
CBH-3 Helmet Seagreen (cds_legacy_armor_light_helmet_01_01_06)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Stopblinking_notshown
1: Attachtohip → Carry
2: Carry → Drop
3: Place → Inspect
4: Drop → Place
5: Equiptowear → Equip
6: Inspect → Offhandequip
GForceResistance
Value: -0.03125
CBH-3 Helmet Blue (cds_legacy_armor_light_helmet_01_01_07)
Changed
11 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Blinkinglight_notshown
1: Attachtohip → Stopblinking_notshown
3: Place → Drop
4: Drop → Inspect
5: Equiptowear → Place
6: Inspect → Equip
GForceResistance
Value: -0.03125
CBH-3 Helmet Purple (cds_legacy_armor_light_helmet_01_01_08)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Sit → Equip
1: Exit → Offhandequip
2: Sleep → Store
3: Situp → Offhandstore
4: Savegamelogout → Blinkinglight_notshown
5: Liedown → Stopblinking_notshown
6: Carry
GForceResistance
Value: -0.03125
CBH-3 Helmet Violet (cds_legacy_armor_light_helmet_01_01_09)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Exit → Drop
1: Sleep → Inspect
2: Situp → Place
3: Savegamelogout → Equip
4: Liedown → Offhandequip
5: Sit → Store
6: Offhandstore
GForceResistance
Value: -0.03125
CBH-3 Helmet White (cds_legacy_armor_light_helmet_01_01_10)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Seatenterleft → Carry
1: Seatexitleft → Drop
2: Seatenterright → Inspect
3: Seatexitright → Place
4: Seatenterleftzerog → Equip
5: Seatexitleftzerog → Offhandequip
6: Seatenterrightzerog → Store
GForceResistance
Value: -0.03125
CBH-3 Helmet Grey (cds_legacy_armor_light_helmet_01_01_11)
Changed
10 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
1: Attachtohip → Offhandstore
2: Carry → Blinkinglight_notshown
3: Place → Stopblinking_notshown
4: Drop → Carry
5: Equiptowear → Drop
GForceResistance
Value: -0.03125
CBH-3 Helmet Black (cds_legacy_armor_light_helmet_01_01_12)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Equip
1: Attachtohip → Offhandequip
2: Carry → Store
3: Place → Offhandstore
4: Drop → Blinkinglight_notshown
5: Equiptowear → Stopblinking_notshown
6: Inspect → Carry
GForceResistance
Value: -0.03125
CBH-3 Helmet Dark Red (cds_legacy_armor_light_helmet_01_01_13)
Changed
11 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Carry
1: Attachtohip → Drop
2: Carry → Inspect
4: Drop → Equip
5: Equiptowear → Offhandequip
6: Inspect → Store
GForceResistance
Value: -0.03125
CBH-3 Helmet Sienna (cds_legacy_armor_light_helmet_01_01_14)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Sleep → Blinkinglight_notshown
1: Situp → Stopblinking_notshown
2: Carry → Disablechipinteractions
3: Place → Enablechipinteractions
4: Drop → Insert
5: Equiptowear → Carry
6: Inspect → Drop
GForceResistance
Value: -0.03125
CBH-3 Helmet Tan (cds_legacy_armor_light_helmet_01_01_15)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Stopblinking_notshown
1: Attachtohip → Carry
2: Carry → Drop
3: Place → Inspect
4: Drop → Place
5: Equiptowear → Equip
6: Inspect → Offhandequip
GForceResistance
Value: -0.03125
CBH-3 Helmet Dark Green (cds_legacy_armor_light_helmet_01_01_16)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Liedown → Carry
1: Exit → Drop
2: Scanbody → Inspect
3: Proccliplowertoenter → Place
4: Procclipraisetoenter → Equip
5: Scanner_exit → Offhandequip
6: Scanner_enter → Store
GForceResistance
Value: -0.03125
CBH-3 Helmet Aqua (cds_legacy_armor_light_helmet_01_01_17)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Store → Place
1: Attachtohip → Equip
2: Carry → Offhandequip
3: Place → Store
4: Drop → Offhandstore
5: Equiptowear → Blinkinglight_notshown
6: Inspect → Stopblinking_notshown
GForceResistance
Value: -0.03125