Letter from the Chairman: $19 Million!     - [Comm-Links](https://api.star-citizen.wiki/comm-links)
- Letter from the Chairman: $19 Million!

Letter from the Chairman: $19 Million!
======================================

 Transmission General From the Chairman

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Content
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 English

 Greetings Citizens,
It’s hard to believe we’re here again already in just over a week! Star Citizen Backers have brought us to an astounding $19 million! Stretch goals we thought would take months to reach are being unlocked every week. Thanks to you, the dream of a true AAA PC game without the restrictions of a publisher has become a reality.

At $19 million, you have unlocked the following goals:

Know your foe with a Jane’s Fighting Ships style manual free in PDF form to all pledgers.

Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.

RSI Museum will air monthly, with a new game featured each time!

The manual will be available with the launch of the game. RSI Museum will start next month with an in-depth look at Freelancer!

We are also excited to reveal the $21 million stretch goal, a major gameplay feature we have been hoping to include with Star Citizen and the culmination of several recent stretch goal unlocks!

Salvage Mechanic: Salvage isn’t an aside: it’s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo… or go down in history as the first to make contact with an entirely new alien race!

In honor of this goal, we are pleased to present the first concept art of our female explorer. For our first female character we didn’t want a cheap pinup; we wanted a badass space explorer who can hold her own on the fringes of civilization!

What’s next? At this pace, it even seems possible that we will achieve these goals just in time for the first anniversary of Star Citizen’s unveiling, on October 10th. (Either way, we have some surprises in the works for the community to celebrate that day!)

Some Citizens have asked if $21 million will mark the end of the funding campaign and the stretch goal unlocks. The answer is no: For a couple of key reasons –

The first is that the goal of achieving $20M in development funding will actually be reached approximately at $23 million in funds raised. This is because we display the gross amount of funds received, but out of this we had to pay Kickstarter (approx. 10% of funds raised), Paypal/Credit card providers (approx. 4-5%), we have to reserve the fulfilment costs of the physical goods you have pledged for (over $1M right now) and finally the costs of building and maintaining the RSI site (which is a significant but very worthwhile investment, more so as some of the planned features like “organizations” rolls out).

There are also additional running costs beyond the development to be contemplated – customer support for the growing community, the cost of delivering terabytes of data and longer term hosting servers for the dogfighting and then later the persistent universe itself.

Finally there is one very important element – the more funds we can raise in the pre-launch phase, the more we can invest in additional content (more ships, characters etc.) and perhaps more importantly we can apply greater number of resources to the various tasks to ensure we deliver the full functionality sooner rather than later.

Star Citizen Packages will remain available as we continue to spread the word and build this community. A bigger community means a healthier universe population when the persistent universe goes live.

In the spirit of asking YOU what you want, we would like your input on our pledge counter and future stretch goals (see poll below).

As always, your feedback will shape the future of the campaign.

The team and I would like to thank all of you in being the best community in gaming and allowing us to follow both your and our dream in building the Best Damn Space Sim Ever!

-Chris Roberts

 Grüße Bürger,
Es ist schwer zu glauben, dass wir schon in etwas mehr als einer Woche wieder hier sind! Star Citizen Backers haben uns zu erstaunlichen 19 Millionen Dollar gebracht! Stretch-Ziele, von denen wir dachten, dass es Monate dauern würde, sie zu erreichen, werden jede Woche freigeschaltet. Dank dir ist der Traum von einem echten AAA-PC-Spiel ohne die Einschränkungen eines Publishers Wirklichkeit geworden.

Bei 19 Millionen Dollar hast du die folgenden Ziele freigeschaltet:

Kennen Sie Ihren Feind mit einem Handbuch im Stil von Jane's Fighting Ships, das allen Pfandgebern kostenlos im PDF-Format zur Verfügung steht. Raumstationen verwalten - Die Spieler werden darum konkurrieren, eine begrenzte Anzahl von Raumstationen in der gesamten Galaxie zu besitzen und zu betreiben. Das RSI Museum wird monatlich ausgestrahlt, wobei jedes Mal ein neues Spiel gezeigt wird! Das Handbuch wird mit dem Start des Spiels verfügbar sein. Das RSI Museum beginnt nächsten Monat mit einem ausführlichen Blick auf Freelancer!

Wir freuen uns auch, das 21 Millionen Dollar Stretch-Ziel zu enthüllen, ein wichtiges Gameplay-Feature, das wir mit Star Citizen und dem Höhepunkt mehrerer neuer Stretch-Zielfreischaltungen hoffentlich erreichen werden!

Bergungsmechaniker: Bergungsmechaniker: Bergungsmechaniker ist keine Nebensache: Es ist eine Karriere mit eigener Mechanik, Story-Bindungen und universell gestaltenden Endspielen. Durchsuche die Galaxie nach einer Vielzahl wertvoller und interessanter Geheimnisse mit Hilfe der Flug- und FPS-Komponenten. Entdecken Sie die Geheimnisse der alten Hadesier, finden Sie wertvolle Komponenten und Fracht.... oder gehen Sie als erster in die Geschichte ein, um Kontakt mit einer völlig neuen außerirdischen Rasse aufzunehmen! Zu diesem Zweck freuen wir uns, die erste Konzeptkunst unserer Entdeckerin zu präsentieren. Für unsere erste weibliche Figur wollten wir kein billiges Pin-up; wir wollten einen knallharten Weltraumforscher, der sich am Rande der Zivilisation behaupten kann!

Was kommt als nächstes? In diesem Tempo scheint es sogar möglich, dass wir diese Ziele pünktlich zum ersten Jahrestag der Enthüllung von Star Citizen am 10. Oktober erreichen werden. (So oder so, wir haben einige Überraschungen in den Arbeiten für die Community, um diesen Tag zu feiern!)

Einige Bürger haben gefragt, ob 21 Millionen Dollar das Ende der Förderkampagne markieren und das Stretch-Ziel freischalten. Die Antwort ist nein: Aus ein paar wichtigen Gründen -

Das erste ist, dass das Ziel, 20 Millionen Dollar in der Entwicklungsfinanzierung zu erreichen, tatsächlich mit etwa 23 Millionen Dollar an Spenden erreicht wird. Dies liegt daran, dass wir den Bruttobetrag der erhaltenen Gelder anzeigen, aber davon mussten wir Kickstarter (ca. 10% der eingeworbenen Gelder), Paypal/Kreditkartenanbieter (ca. 4-5%) bezahlen, wir müssen die Erfüllungskosten der von Ihnen zugesagten physischen Waren (über 1 Mio. $ im Moment) und schließlich die Kosten für den Bau und die Wartung des RSI-Standortes (was eine bedeutende, aber sehr lohnende Investition ist, zumal einige der geplanten Funktionen wie "Organisationen" auf den Markt kommen) reservieren.

Es gibt auch zusätzliche Betriebskosten über die zu erwartende Entwicklung hinaus - Kundensupport für die wachsende Community, die Kosten für die Bereitstellung von Terabyte an Daten und längerfristige Hosting-Server für den Luftkampf und später das persistente Universum selbst.

Schließlich gibt es noch ein sehr wichtiges Element - je mehr Mittel wir in der Pre-Launch-Phase aufbringen können, desto mehr können wir in zusätzliche Inhalte (mehr Schiffe, Charaktere usw.) investieren, und vielleicht noch wichtiger ist es, dass wir mehr Ressourcen für die verschiedenen Aufgaben einsetzen können, um sicherzustellen, dass wir die volle Funktionalität früher als später liefern.

Die Star-Bürgerpakete werden weiterhin erhältlich sein, während wir weiterhin das Wort ergreifen und diese Gemeinschaft aufbauen. Eine größere Gemeinschaft bedeutet eine gesündere Universumspopulation, wenn das persistente Universum live geht.

Im Sinne der Frage, was Sie wollen, möchten wir Ihren Beitrag zu unserem Versprechenszähler und unseren zukünftigen Stretch-Zielen (siehe Umfrage unten).

Wie immer wird Ihr Feedback die Zukunft der Kampagne prägen.

Das Team und ich möchten uns bei euch allen bedanken, dass ihr die beste Community im Gaming seid und uns erlaubt habt, euren und unseren Traum vom Bau der besten Damn Space Sim aller Zeiten zu verwirklichen!

-Chris Roberts

 Greetings Citizens,
It’s hard to believe we’re here again already in just over a week! Star Citizen Backers have brought us to an astounding $19 million! Stretch goals we thought would take months to reach are being unlocked every week. Thanks to you, the dream of a true AAA PC game without the restrictions of a publisher has become a reality.

At $19 million, you have unlocked the following goals:

Know your foe with a Jane’s Fighting Ships style manual free in PDF form to all pledgers.

Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.

RSI Museum will air monthly, with a new game featured each time!

The manual will be available with the launch of the game. RSI Museum will start next month with an in-depth look at Freelancer!

We are also excited to reveal the $21 million stretch goal, a major gameplay feature we have been hoping to include with Star Citizen and the culmination of several recent stretch goal unlocks!

Salvage Mechanic: Salvage isn’t an aside: it’s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo… or go down in history as the first to make contact with an entirely new alien race!

In honor of this goal, we are pleased to present the first concept art of our female explorer. For our first female character we didn’t want a cheap pinup; we wanted a badass space explorer who can hold her own on the fringes of civilization!

What’s next? At this pace, it even seems possible that we will achieve these goals just in time for the first anniversary of Star Citizen’s unveiling, on October 10th. (Either way, we have some surprises in the works for the community to celebrate that day!)

Some Citizens have asked if $21 million will mark the end of the funding campaign and the stretch goal unlocks. The answer is no: For a couple of key reasons –

The first is that the goal of achieving $20M in development funding will actually be reached approximately at $23 million in funds raised. This is because we display the gross amount of funds received, but out of this we had to pay Kickstarter (approx. 10% of funds raised), Paypal/Credit card providers (approx. 4-5%), we have to reserve the fulfilment costs of the physical goods you have pledged for (over $1M right now) and finally the costs of building and maintaining the RSI site (which is a significant but very worthwhile investment, more so as some of the planned features like “organizations” rolls out).

There are also additional running costs beyond the development to be contemplated – customer support for the growing community, the cost of delivering terabytes of data and longer term hosting servers for the dogfighting and then later the persistent universe itself.

Finally there is one very important element – the more funds we can raise in the pre-launch phase, the more we can invest in additional content (more ships, characters etc.) and perhaps more importantly we can apply greater number of resources to the various tasks to ensure we deliver the full functionality sooner rather than later.

Star Citizen Packages will remain available as we continue to spread the word and build this community. A bigger community means a healthier universe population when the persistent universe goes live.

In the spirit of asking YOU what you want, we would like your input on our pledge counter and future stretch goals (see poll below).

As always, your feedback will shape the future of the campaign.

The team and I would like to thank all of you in being the best community in gaming and allowing us to follow both your and our dream in building the Best Damn Space Sim Ever!

-Chris Roberts

Links
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No links available.

Images
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  image/jpeg  [ ![](https://robertsspaceindustries.com/media/1voadjmwj49znr/source/ChrisRobertsDirecting-300x201.jpg) ](https://robertsspaceindustries.com/media/1voadjmwj49znr/source/ChrisRobertsDirecting-300x201.jpg)

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  image/jpeg  [ ![](https://robertsspaceindustries.com/media/r1ctr3pgoapt7r/source/CathCart-Spider016.jpg) ](https://robertsspaceindustries.com/media/r1ctr3pgoapt7r/source/CathCart-Spider016.jpg)

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  image/jpeg  [ ![](https://robertsspaceindustries.com/media/qe0wvcrbwi1c5r/source/Femexplorer.jpg) ](https://robertsspaceindustries.com/media/qe0wvcrbwi1c5r/source/Femexplorer.jpg)

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  image/jpeg  [ ![](https://robertsspaceindustries.com/media/kukivuvhnq067r/source/SC_FEMALE-EXPLORER_001_RM.JPG) ](https://robertsspaceindustries.com/media/kukivuvhnq067r/source/SC_FEMALE-EXPLORER_001_RM.JPG)

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Metadata
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  CIG ID  13266

 Channel  Transmission

  Category  General

 Series  From the Chairman

  Comments  719

  Published   12 years ago (2013-09-17T00:00:00+00:00)

  [RSI Article](https://robertsspaceindustries.com/comm-link/transmission/13266-Letter-From-The-Chairman-19-Million) [API](https://api.star-citizen.wiki/api/comm-links/13266)
