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Greetings Citizens,
MMORPG paid a visit to our Santa Monica studio just before the holidays and posted a short video tour of the office. Our own Travis Day played host. Check out the video above or click here to get an insiders look at CIG’s west coast studio.

Leading trade publication Games Industry International has put out its annual list of the top 10 persons of the year and Chris Roberts was slotted at number five! Here’s what they say:

“Talk about making an entrance. After an eight-year period in which he largely focused on movies, Chris Roberts signaled his return to the games industry in late 2012 with the announcement of Star Citizen, an ambitious space sim in the spirit of his classic Wing Commander series.

“At the last count, just a few days ago, Cloud Imperium had secured $33 million from its community, putting Roberts firmly back in AAA territory without the need to answer to a AAA publisher. Forget Double Fine Adventure, forget Torment and forget Project Eternity. If you want to see the true potential of crowdfunding, look no further than Star Citizen.”

The entire article can be read here.

Gaming Bolt had a nice feature on Star Citizen just after the first of the year. The article is entitled, Star Citizen: Forever Changing the Way Video Games will be Played. The author, Jake Demo, focuses in on Star Citizen’s success in the crowd funding space and how it’s changing the publishing business:

“In a market that some times seems like it is suffocating under it’s own reboots, sequels and “re-imaginings,” to many gamers it’s worth the risk in contributing money, or time to this project simply because it’s offering something new and different in a package that is almost too beautiful to be true.”

Meantime Star Citizen continued it’s record-setting pace of raising funds from the crowd. On December 22 the $35 million goal was reached. On January 5 it was $36 million. Here are some of the headlines:

Eurogamer – “Star Citizen raises an astronomical $35m”

Polygon – “Star Citizen surpasses 35 million stretch goal”

Game Politics – “Another day, another ridiculous amount of money raised for Star Citizen”

AusGamers /Australia – “Star Citizen’s Crowd-Funding Really is Reaching for the Stars, Hits US$36 Million in Backing”
Grüße Bürger,
MMORPG besuchte unser Studio in Santa Monica kurz vor den Feiertagen und veröffentlichte eine kurze Video-Tour durch das Büro. Unser eigener Travis Day war Gastgeber. Schauen Sie sich das obige Video an oder klicken Sie hier, um einen Insiderblick auf das West Coast Studio der CIG zu erhalten.

Die führende Fachzeitschrift Games Industry International hat ihre jährliche Liste der Top 10 Personen des Jahres veröffentlicht und Chris Roberts wurde auf Platz fünf gesetzt! Hier ist, was sie sagen:

"Wenn man davon spricht, einen Auftritt zu machen. Nach acht Jahren, in denen er sich hauptsächlich auf Filme konzentrierte, signalisierte Chris Roberts Ende 2012 seine Rückkehr in die Spieleindustrie mit der Ankündigung von Star Citizen, einer ambitionierten Weltraumsimulation im Geiste seiner klassischen Wing Commander-Serie.

"Bei der letzten Zählung vor wenigen Tagen hatte sich Cloud Imperium 33 Millionen Dollar von seiner Gemeinschaft gesichert und Roberts wieder fest in das AAA-Gebiet zurückversetzt, ohne dass es notwendig war, einem AAA-Verlag zu antworten. Vergessen Sie Double Fine Adventure, vergessen Sie Torment und vergessen Sie Project Eternity. Wenn Sie das wahre Potenzial des Crowdfunding sehen wollen, sind Sie bei Star Citizen genau richtig."

Den gesamten Artikel können Sie hier nachlesen.

Gaming Bolt hatte ein nettes Feature auf Star Citizen kurz nach dem ersten des Jahres. Der Artikel trägt den Titel Star Citizen: Für immer neue Wege werden Videospiele gespielt. Der Autor, Jake Demo, konzentriert sich auf den Erfolg von Star Citizen im Bereich der Massenfinanzierung und wie er das Verlagsgeschäft verändert:

"In einem Markt, der manchmal so aussieht, als würde er unter seinen eigenen Neustarts, Fortsetzungen und "Reimaginings" ersticken, ist es für viele Spieler das Risiko wert, Geld oder Zeit für dieses Projekt beizusteuern, nur weil es etwas Neues und Anderes in einem Paket bietet, das fast zu schön ist, um wahr zu sein."

In der Zwischenzeit setzte Star Citizen sein Rekordgeschwindigkeit bei der Beschaffung von Geldern aus der Menge fort. Am 22. Dezember wurde das Ziel von 35 Millionen Dollar erreicht. Am 5. Januar waren es 36 Millionen Dollar. Hier sind einige der Schlagzeilen:

Eurogamer - "Star Citizen wirft ein astronomisches 35-Millionen-Dollar-Polygon auf" - "Star Citizen übertrifft 35 Millionen Stretch-Ziel" Spielpolitik - "Ein weiterer Tag, ein weiterer lächerlicher Geldbetrag für Star Citizen" AusGamer /Australien - "Star Citizen's Crowd-Finanzierung greift wirklich nach den Sternen, trifft 36 Millionen US-Dollar im Hintergrund".
Greetings Citizens,
MMORPG paid a visit to our Santa Monica studio just before the holidays and posted a short video tour of the office. Our own Travis Day played host. Check out the video above or click here to get an insiders look at CIG’s west coast studio.

Leading trade publication Games Industry International has put out its annual list of the top 10 persons of the year and Chris Roberts was slotted at number five! Here’s what they say:

“Talk about making an entrance. After an eight-year period in which he largely focused on movies, Chris Roberts signaled his return to the games industry in late 2012 with the announcement of Star Citizen, an ambitious space sim in the spirit of his classic Wing Commander series.

“At the last count, just a few days ago, Cloud Imperium had secured $33 million from its community, putting Roberts firmly back in AAA territory without the need to answer to a AAA publisher. Forget Double Fine Adventure, forget Torment and forget Project Eternity. If you want to see the true potential of crowdfunding, look no further than Star Citizen.”

The entire article can be read here.

Gaming Bolt had a nice feature on Star Citizen just after the first of the year. The article is entitled, Star Citizen: Forever Changing the Way Video Games will be Played. The author, Jake Demo, focuses in on Star Citizen’s success in the crowd funding space and how it’s changing the publishing business:

“In a market that some times seems like it is suffocating under it’s own reboots, sequels and “re-imaginings,” to many gamers it’s worth the risk in contributing money, or time to this project simply because it’s offering something new and different in a package that is almost too beautiful to be true.”

Meantime Star Citizen continued it’s record-setting pace of raising funds from the crowd. On December 22 the $35 million goal was reached. On January 5 it was $36 million. Here are some of the headlines:

Eurogamer – “Star Citizen raises an astronomical $35m”

Polygon – “Star Citizen surpasses 35 million stretch goal”

Game Politics – “Another day, another ridiculous amount of money raised for Star Citizen”

AusGamers /Australia – “Star Citizen’s Crowd-Funding Really is Reaching for the Stars, Hits US$36 Million in Backing”

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CIG ID
13468
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57
Published
12 years ago (2014-01-07T00:00:00+00:00)