Star Citizen Patch V0.9.1
FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS
Allows customization of discrete & continuous (axis) outputs
Support for modifiers keys
Added ability to choose which ships spawn in your hangar
Added ability to lock on to enemy closest to reticle
Added gamma, brightness, and contrast settings
Added pilot breathing
Added sound reverb to hangars
Added basic sound to pause menu
SLI/Crossfire Support Implemented
BALANCE/TWEAKS Changed Vanduul Swarm spawn sound
Added a drop shadow to the UI in New Horizon Speedway level
M50 Hard points no longer attach size 2 weaponry
Missiles attached by default
Reduced power of maneuvering thrusters
Reduced health of major ship components
FIXES Private matches re-enabled
Character no longer clips through Aurora Ladder
Race mode no longer displays incorrect race position
Can now cancel connection to multiplayer matches with the cancel button
Arena Commander menu now fills the screen for all aspect ratios
HUD now displays message before kicking idle player from match
No longer possible to load into a match with a non-DFM ship
Space brake no longer blocks throttle input
Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer
Race data while in the M50 no longer moves outside the screen
The 17th checkpoint now shows in Defford Link
Race no longer spawns you in the incorrect place
Fixed issue with player sometimes failing to eject in 300i/350r
Black/redout no longer persists after ejecting
M50 chaff no longer fires in the wrong direction
Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves
Fixed issues with matches sometimes not reporting stats to leaderboards
Various crash fixes
Improvements to SLI/Crossfire issue
The cursor no longer has conflicts when a joystick is plugged in
The following Cvars have been re-whitelisted: r_FogShadows
r_Gamma
r_HDRBloomRatio
r_HDRBrightLevel
r_MotionBlur
r_ssdo
sys_spec_shadows
r_getscreenshot
KNOWN ISSUES 325a and 310p ships show some white exterior
325a and 315p may show an invisible pilot seat
315p engine pops in and out
Super Hornet has offset components around rear landing gear
Unable to exit back seat of super hornet
Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun
Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile)
Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile
Unable to fully mix/match custom keybinds across multiple devices
Swapping from one controller profile to another will reset any changes the player has made
There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input
Unable to change power-priority of 350R in power management screen
M50 HUD does not display missiles
Fuel can be consumed when no additional thrust is being generated
Idris’s that spawn in hangar are currently invisible and have no collision
The M50’s portside wing has misplaced elements
The starboard side of the M50’s spoiler has an inverted decal
The Constellation Phoenix has collision issues in its rear engine room
There can sometimes be a brief pause when a player joins a match or respawns
Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match
Allows customization of discrete & continuous (axis) outputs
Support for modifiers keys
Added ability to choose which ships spawn in your hangar
Added ability to lock on to enemy closest to reticle
Added gamma, brightness, and contrast settings
Added pilot breathing
Added sound reverb to hangars
Added basic sound to pause menu
SLI/Crossfire Support Implemented
BALANCE/TWEAKS Changed Vanduul Swarm spawn sound
Added a drop shadow to the UI in New Horizon Speedway level
M50 Hard points no longer attach size 2 weaponry
Missiles attached by default
Reduced power of maneuvering thrusters
Reduced health of major ship components
FIXES Private matches re-enabled
Character no longer clips through Aurora Ladder
Race mode no longer displays incorrect race position
Can now cancel connection to multiplayer matches with the cancel button
Arena Commander menu now fills the screen for all aspect ratios
HUD now displays message before kicking idle player from match
No longer possible to load into a match with a non-DFM ship
Space brake no longer blocks throttle input
Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer
Race data while in the M50 no longer moves outside the screen
The 17th checkpoint now shows in Defford Link
Race no longer spawns you in the incorrect place
Fixed issue with player sometimes failing to eject in 300i/350r
Black/redout no longer persists after ejecting
M50 chaff no longer fires in the wrong direction
Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves
Fixed issues with matches sometimes not reporting stats to leaderboards
Various crash fixes
Improvements to SLI/Crossfire issue
The cursor no longer has conflicts when a joystick is plugged in
The following Cvars have been re-whitelisted: r_FogShadows
r_Gamma
r_HDRBloomRatio
r_HDRBrightLevel
r_MotionBlur
r_ssdo
sys_spec_shadows
r_getscreenshot
KNOWN ISSUES 325a and 310p ships show some white exterior
325a and 315p may show an invisible pilot seat
315p engine pops in and out
Super Hornet has offset components around rear landing gear
Unable to exit back seat of super hornet
Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun
Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile)
Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile
Unable to fully mix/match custom keybinds across multiple devices
Swapping from one controller profile to another will reset any changes the player has made
There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input
Unable to change power-priority of 350R in power management screen
M50 HUD does not display missiles
Fuel can be consumed when no additional thrust is being generated
Idris’s that spawn in hangar are currently invisible and have no collision
The M50’s portside wing has misplaced elements
The starboard side of the M50’s spoiler has an inverted decal
The Constellation Phoenix has collision issues in its rear engine room
There can sometimes be a brief pause when a player joins a match or respawns
Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match
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30.09.2014 00:00:00 -> 01.06.2021 00:59:38
--- Tue Sep 30 2014 00:00:00 GMT+0200
+++ Tue Sep 30 2014 00:00:00 GMT+0200
@@ -1 +1,139 @@
-FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS Allows customization of discrete & continuous (axis) outputs Support for modifiers keys Added ability to choose which ships spawn in your hangar Added ability to lock on to enemy closest to reticle Added gamma, brightness, and contrast settings Added pilot breathing Added sound reverb to hangars Added basic sound to pause menu SLI/Crossfire Support Implemented BALANCE/TWEAKS Changed Vanduul Swarm spawn sound Added a drop shadow to the UI in New Horizon Speedway level M50 Hard points no longer attach size 2 weaponry Missiles attached by default Reduced power of maneuvering thrusters Reduced health of major ship components FIXES Private matches re-enabled Character no longer clips through Aurora Ladder Race mode no longer displays incorrect race position Can now cancel connection to multiplayer matches with the cancel button Arena Commander menu now fills the screen for all aspect ratios HUD now displays message before kicking idle player from match No longer possible to load into a match with a non-DFM ship Space brake no longer blocks throttle input Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer Race data while in the M50 no longer moves outside the screen The 17th checkpoint now shows in Defford Link Race no longer spawns you in the incorrect place Fixed issue with player sometimes failing to eject in 300i/350r Black/redout no longer persists after ejecting M50 chaff no longer fires in the wrong direction Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves Fixed issues with matches sometimes not reporting stats to leaderboards Various crash fixes Improvements to SLI/Crossfire issue The cursor no longer has conflicts when a joystick is plugged in The following Cvars have been re-whitelisted: r_FogShadows r_Gamma r_HDRBloomRatio r_HDRBrightLevel r_MotionBlur r_ssdo sys_spec_shadows r_getscreenshot KNOWN ISSUES 325a and 310p ships show some white exterior 325a and 315p may show an invisible pilot seat 315p engine pops in and out Super Hornet has offset components around rear landing gear Unable to exit back seat of super hornet Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile) Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile Unable to fully mix/match custom keybinds across multiple devices Swapping from one controller profile to another will reset any changes the player has made There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input Unable to change power-priority of 350R in power management screen M50 HUD does not display missiles Fuel can be consumed when no additional thrust is being generated Idris’s that spawn in hangar are currently invisible and have no collision The M50’s portside wing has misplaced elements The starboard side of the M50’s spoiler has an inverted decal The Constellation Phoenix has collision issues in its rear engine room There can sometimes be a brief pause when a player joins a match or respawns Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match
\ No newline at end of file
+FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS
+
+Allows customization of discrete & continuous (axis) outputs
+
+Support for modifiers keys
+
+
+
+Added ability to choose which ships spawn in your hangar
+
+Added ability to lock on to enemy closest to reticle
+
+Added gamma, brightness, and contrast settings
+
+Added pilot breathing
+
+Added sound reverb to hangars
+
+Added basic sound to pause menu
+
+SLI/Crossfire Support Implemented
+
+
+
+BALANCE/TWEAKS Changed Vanduul Swarm spawn sound
+
+Added a drop shadow to the UI in New Horizon Speedway level
+
+M50 Hard points no longer attach size 2 weaponry
+
+Missiles attached by default
+
+Reduced power of maneuvering thrusters
+
+Reduced health of major ship components
+
+
+
+
+
+FIXES Private matches re-enabled
+
+Character no longer clips through Aurora Ladder
+
+Race mode no longer displays incorrect race position
+
+Can now cancel connection to multiplayer matches with the cancel button
+
+Arena Commander menu now fills the screen for all aspect ratios
+
+HUD now displays message before kicking idle player from match
+
+No longer possible to load into a match with a non-DFM ship
+
+Space brake no longer blocks throttle input
+
+Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer
+
+Race data while in the M50 no longer moves outside the screen
+
+The 17th checkpoint now shows in Defford Link
+
+Race no longer spawns you in the incorrect place
+
+Fixed issue with player sometimes failing to eject in 300i/350r
+
+Black/redout no longer persists after ejecting
+
+M50 chaff no longer fires in the wrong direction
+
+Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves
+
+Fixed issues with matches sometimes not reporting stats to leaderboards
+
+Various crash fixes
+
+Improvements to SLI/Crossfire issue
+
+The cursor no longer has conflicts when a joystick is plugged in
+
+The following Cvars have been re-whitelisted: r_FogShadows
+
+r_Gamma
+
+r_HDRBloomRatio
+
+r_HDRBrightLevel
+
+r_MotionBlur
+
+r_ssdo
+
+sys_spec_shadows
+
+r_getscreenshot
+
+
+
+
+
+KNOWN ISSUES 325a and 310p ships show some white exterior
+
+325a and 315p may show an invisible pilot seat
+
+315p engine pops in and out
+
+Super Hornet has offset components around rear landing gear
+
+Unable to exit back seat of super hornet
+
+Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun
+
+Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile)
+
+Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile
+
+Unable to fully mix/match custom keybinds across multiple devices
+
+Swapping from one controller profile to another will reset any changes the player has made
+
+There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input
+
+Unable to change power-priority of 350R in power management screen
+
+M50 HUD does not display missiles
+
+Fuel can be consumed when no additional thrust is being generated
+
+Idris’s that spawn in hangar are currently invisible and have no collision
+
+The M50’s portside wing has misplaced elements
+
+The starboard side of the M50’s spoiler has an inverted decal
+
+The Constellation Phoenix has collision issues in its rear engine room
+
+There can sometimes be a brief pause when a player joins a match or respawns
+
+Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match
\ No newline at end of file
ID | 14182 |
---|---|
Veröffentlichung | 30.09.2014 |
Kategorie | Undefined |
Channel | Undefined |
Serie | None |
URL | /comm-link//14182-Star-Citizen-Patch-V091 |
Kommentare | 128 |