Star Citizen Patch V0.9.2.1
Undefined Undefined NoneContent
ADDITIONS 315p is able to be flown in Arena Commander
Added Liquor Cabinet flare item
BALANCE/TWEAKS SHIPS
With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout
Missiles removed from default loadout
350r Nose gun removed from default loadout
Missile racks can now be equipped. Default loadout still empty
WEAPONS
Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced
Damage decreased
35 mm (used in 11-Series Broadsword) Max ammo reduced
Damage increased
60 mm (Used in Sledge II) Max ammo reduced
CONTROLS ESP adjusted to behave more consistently across different hardware setups
Virtual Joystick adjusted to allow for more precise control
FIXES Fixed control audio for 300 series
Fixed missing thrusters that were causing 300 series to maneuver poorly
Fixed 325a loading into Arena Commander with 300i textures
Fixed Gladius canopy sinking downward when used
Fixed weapon mounts allowing ships to use larger than intended weapons
Fixed Jukebox screen dropping out when getting too close in Self Land hangar
Fixed Jukebox screen being visible through Arena Commander menu
Fixed outdated sound bank for Self Land (discount) hangar
Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse
Fixed an issue where hangar geometry would drop out when viewed through catwalks
KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout
315p jump scanner and jump engine appear as polyhedron in holo table
350r targeting reticle is larger than intended when locked onto by another ship
Redeemer has multiple objects that cannot be used
Sure Grip Tractor beam does not function
Vanduul ships can have missing geometry in some damage states
Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel
Overclocking video cards can cause the game to crash
Added Liquor Cabinet flare item
BALANCE/TWEAKS SHIPS
With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout
Missiles removed from default loadout
350r Nose gun removed from default loadout
Missile racks can now be equipped. Default loadout still empty
WEAPONS
Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced
Damage decreased
35 mm (used in 11-Series Broadsword) Max ammo reduced
Damage increased
60 mm (Used in Sledge II) Max ammo reduced
CONTROLS ESP adjusted to behave more consistently across different hardware setups
Virtual Joystick adjusted to allow for more precise control
FIXES Fixed control audio for 300 series
Fixed missing thrusters that were causing 300 series to maneuver poorly
Fixed 325a loading into Arena Commander with 300i textures
Fixed Gladius canopy sinking downward when used
Fixed weapon mounts allowing ships to use larger than intended weapons
Fixed Jukebox screen dropping out when getting too close in Self Land hangar
Fixed Jukebox screen being visible through Arena Commander menu
Fixed outdated sound bank for Self Land (discount) hangar
Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse
Fixed an issue where hangar geometry would drop out when viewed through catwalks
KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout
315p jump scanner and jump engine appear as polyhedron in holo table
350r targeting reticle is larger than intended when locked onto by another ship
Redeemer has multiple objects that cannot be used
Sure Grip Tractor beam does not function
Vanduul ships can have missing geometry in some damage states
Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel
Overclocking video cards can cause the game to crash
ADDITIONS 315p kann in Arena Commander geflogen werden Zusätzliche Likörschrank-Flare Element BALANCE/TWEAKS SHIPS Mit allen Varianten der 300er Serie, die jetzt spielbar sind, wird die Standardauslastung der Schiffe so angepasst, dass sie besser in ihre vorgesehenen Rollen passen, aber trotzdem für andere Funktionen bearbeitet werden können. 300i Nasenkanone aus der Standardverladung entfernt Raketen aus der Standardverladung 350r Nasenkanone aus der Standardverladung entfernt Raketenregale können nun ausgestattet werden. Standardverladung noch leer WAFFEN Ballistische Munitionskisten haben ihre Munitionsschäden und Munitionsumfänge angepasst bekommen. 25 mm (verwendet in 9er Langschwert) Max. Munition reduziert Schaden verringert um 35 mm (verwendet in 11-er Jahren)Serie Broadsword) Max ammo reduziert Schaden erhöht 60 mm (Verwendung in Sledge II) Max ammo reduziert STEUERUNGEN ESP angepasst, um sich konsistenter über verschiedene Hardware-Setups zu verhalten Virtueller Joystick angepasst, um eine präzisere Steuerung zu ermöglichen FIXES Fixed control audio für 300 Serie Fixed missing thrusters, die dazu führten, dass 300 Serie schlecht manövriert Fixed 325a Laden in den Arena Commander mit 300i Texturen Fixed Gladius Kappe sinkt nach unten, wenn sie verwendet wird Fixed Waffenhalterungen, die es Schiffen ermöglichen, größere als die vorgesehenen Waffen zu verwenden Fixed Jukebox Bildschirm fällt aus, wenn man sich zu nahe kommt in Self Land Hangar Fixed Jukebox Bildschirm ist sichtbar durch Arena Commander Menü Fixed veraltete Sound Bank für Self Land (Rabatt) Hangar Behebung eines Problems mit Bewegungsverzögerung, das bei der Verwendung des virtuellen Joystick-Steuermodus mit der Maus auftrat Behebung eines Problems, bei dem die Hangargeometrie ausfällt, wenn man sie durch Laufstege betrachtet WISSEN SIE, dass 300i gelegentlich benutzerdefinierte Ausladungen ignoriert und eine Übereinstimmung mit dem Standardwaffenausladungs-Scanner 315p eintritt und die Sprungmaschine als Polyeder in der Holotabelle 350r erscheint. Absehen ist größer als vorgesehen, wenn es von einem anderen Schiff festgehalten wird Erlöser hat mehrere Objekte, die nicht verwendet werden können Sure Grip Traktorstrahl funktioniert nicht Vanduul-Schiffe können fehlende Geometrie in einigen Schadenszuständen haben Arena Kommandant Schiffsauswahl Scrollbar ist unsichtbar und kann nur mit einem Mausrad verwendet werden Übertaktung Videokarten können dazu führen, dass das Spiel abstürzt.
ADDITIONS 315p is able to be flown in Arena Commander
Added Liquor Cabinet flare item
BALANCE/TWEAKS SHIPS
With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout
Missiles removed from default loadout
350r Nose gun removed from default loadout
Missile racks can now be equipped. Default loadout still empty
WEAPONS
Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced
Damage decreased
35 mm (used in 11-Series Broadsword) Max ammo reduced
Damage increased
60 mm (Used in Sledge II) Max ammo reduced
CONTROLS ESP adjusted to behave more consistently across different hardware setups
Virtual Joystick adjusted to allow for more precise control
FIXES Fixed control audio for 300 series
Fixed missing thrusters that were causing 300 series to maneuver poorly
Fixed 325a loading into Arena Commander with 300i textures
Fixed Gladius canopy sinking downward when used
Fixed weapon mounts allowing ships to use larger than intended weapons
Fixed Jukebox screen dropping out when getting too close in Self Land hangar
Fixed Jukebox screen being visible through Arena Commander menu
Fixed outdated sound bank for Self Land (discount) hangar
Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse
Fixed an issue where hangar geometry would drop out when viewed through catwalks
KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout
315p jump scanner and jump engine appear as polyhedron in holo table
350r targeting reticle is larger than intended when locked onto by another ship
Redeemer has multiple objects that cannot be used
Sure Grip Tractor beam does not function
Vanduul ships can have missing geometry in some damage states
Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel
Overclocking video cards can cause the game to crash
Added Liquor Cabinet flare item
BALANCE/TWEAKS SHIPS
With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout
Missiles removed from default loadout
350r Nose gun removed from default loadout
Missile racks can now be equipped. Default loadout still empty
WEAPONS
Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced
Damage decreased
35 mm (used in 11-Series Broadsword) Max ammo reduced
Damage increased
60 mm (Used in Sledge II) Max ammo reduced
CONTROLS ESP adjusted to behave more consistently across different hardware setups
Virtual Joystick adjusted to allow for more precise control
FIXES Fixed control audio for 300 series
Fixed missing thrusters that were causing 300 series to maneuver poorly
Fixed 325a loading into Arena Commander with 300i textures
Fixed Gladius canopy sinking downward when used
Fixed weapon mounts allowing ships to use larger than intended weapons
Fixed Jukebox screen dropping out when getting too close in Self Land hangar
Fixed Jukebox screen being visible through Arena Commander menu
Fixed outdated sound bank for Self Land (discount) hangar
Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse
Fixed an issue where hangar geometry would drop out when viewed through catwalks
KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout
315p jump scanner and jump engine appear as polyhedron in holo table
350r targeting reticle is larger than intended when locked onto by another ship
Redeemer has multiple objects that cannot be used
Sure Grip Tractor beam does not function
Vanduul ships can have missing geometry in some damage states
Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel
Overclocking video cards can cause the game to crash
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Metadata
- CIG ID
- 14301
- Channel
- Undefined
- Category
- Undefined
- Series
- None
- Comments
- 108
- Published
- 11 years ago (2014-11-14T00:00:00+00:00)