Star Citizen Patch V0.9.2.1

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ADDITIONS 315p is able to be flown in Arena Commander Added Liquor Cabinet flare item BALANCE/TWEAKS SHIPS With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout Missiles removed from default loadout 350r Nose gun removed from default loadout Missile racks can now be equipped. Default loadout still empty WEAPONS Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced Damage decreased 35 mm (used in 11-Series Broadsword) Max ammo reduced Damage increased 60 mm (Used in Sledge II) Max ammo reduced CONTROLS ESP adjusted to behave more consistently across different hardware setups Virtual Joystick adjusted to allow for more precise control FIXES Fixed control audio for 300 series Fixed missing thrusters that were causing 300 series to maneuver poorly Fixed 325a loading into Arena Commander with 300i textures Fixed Gladius canopy sinking downward when used Fixed weapon mounts allowing ships to use larger than intended weapons Fixed Jukebox screen dropping out when getting too close in Self Land hangar Fixed Jukebox screen being visible through Arena Commander menu Fixed outdated sound bank for Self Land (discount) hangar Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse Fixed an issue where hangar geometry would drop out when viewed through catwalks KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout 315p jump scanner and jump engine appear as polyhedron in holo table 350r targeting reticle is larger than intended when locked onto by another ship Redeemer has multiple objects that cannot be used Sure Grip Tractor beam does not function Vanduul ships can have missing geometry in some damage states Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel Overclocking video cards can cause the game to crash
ADDITIONS 315p kann in Arena Commander geflogen werden Zusätzliche Likörschrank-Flare Element BALANCE/TWEAKS SHIPS Mit allen Varianten der 300er Serie, die jetzt spielbar sind, wird die Standardauslastung der Schiffe so angepasst, dass sie besser in ihre vorgesehenen Rollen passen, aber trotzdem für andere Funktionen bearbeitet werden können. 300i Nasenkanone aus der Standardverladung entfernt Raketen aus der Standardverladung 350r Nasenkanone aus der Standardverladung entfernt Raketenregale können nun ausgestattet werden. Standardverladung noch leer WAFFEN Ballistische Munitionskisten haben ihre Munitionsschäden und Munitionsumfänge angepasst bekommen. 25 mm (verwendet in 9er Langschwert) Max. Munition reduziert Schaden verringert um 35 mm (verwendet in 11-er Jahren)Serie Broadsword) Max ammo reduziert Schaden erhöht 60 mm (Verwendung in Sledge II) Max ammo reduziert STEUERUNGEN ESP angepasst, um sich konsistenter über verschiedene Hardware-Setups zu verhalten Virtueller Joystick angepasst, um eine präzisere Steuerung zu ermöglichen FIXES Fixed control audio für 300 Serie Fixed missing thrusters, die dazu führten, dass 300 Serie schlecht manövriert Fixed 325a Laden in den Arena Commander mit 300i Texturen Fixed Gladius Kappe sinkt nach unten, wenn sie verwendet wird Fixed Waffenhalterungen, die es Schiffen ermöglichen, größere als die vorgesehenen Waffen zu verwenden Fixed Jukebox Bildschirm fällt aus, wenn man sich zu nahe kommt in Self Land Hangar Fixed Jukebox Bildschirm ist sichtbar durch Arena Commander Menü Fixed veraltete Sound Bank für Self Land (Rabatt) Hangar Behebung eines Problems mit Bewegungsverzögerung, das bei der Verwendung des virtuellen Joystick-Steuermodus mit der Maus auftrat Behebung eines Problems, bei dem die Hangargeometrie ausfällt, wenn man sie durch Laufstege betrachtet WISSEN SIE, dass 300i gelegentlich benutzerdefinierte Ausladungen ignoriert und eine Übereinstimmung mit dem Standardwaffenausladungs-Scanner 315p eintritt und die Sprungmaschine als Polyeder in der Holotabelle 350r erscheint. Absehen ist größer als vorgesehen, wenn es von einem anderen Schiff festgehalten wird Erlöser hat mehrere Objekte, die nicht verwendet werden können Sure Grip Traktorstrahl funktioniert nicht Vanduul-Schiffe können fehlende Geometrie in einigen Schadenszuständen haben Arena Kommandant Schiffsauswahl Scrollbar ist unsichtbar und kann nur mit einem Mausrad verwendet werden Übertaktung Videokarten können dazu führen, dass das Spiel abstürzt.
ADDITIONS 315p is able to be flown in Arena Commander Added Liquor Cabinet flare item BALANCE/TWEAKS SHIPS With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout Missiles removed from default loadout 350r Nose gun removed from default loadout Missile racks can now be equipped. Default loadout still empty WEAPONS Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced Damage decreased 35 mm (used in 11-Series Broadsword) Max ammo reduced Damage increased 60 mm (Used in Sledge II) Max ammo reduced CONTROLS ESP adjusted to behave more consistently across different hardware setups Virtual Joystick adjusted to allow for more precise control FIXES Fixed control audio for 300 series Fixed missing thrusters that were causing 300 series to maneuver poorly Fixed 325a loading into Arena Commander with 300i textures Fixed Gladius canopy sinking downward when used Fixed weapon mounts allowing ships to use larger than intended weapons Fixed Jukebox screen dropping out when getting too close in Self Land hangar Fixed Jukebox screen being visible through Arena Commander menu Fixed outdated sound bank for Self Land (discount) hangar Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse Fixed an issue where hangar geometry would drop out when viewed through catwalks KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout 315p jump scanner and jump engine appear as polyhedron in holo table 350r targeting reticle is larger than intended when locked onto by another ship Redeemer has multiple objects that cannot be used Sure Grip Tractor beam does not function Vanduul ships can have missing geometry in some damage states Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel Overclocking video cards can cause the game to crash
ADDITIONS 315p is able to be flown in Arena Commander Added Liquor Cabinet flare item BALANCE/TWEAKS SHIPS With all of the variants of the 300 series now playable, the default loadout for the ships are being adjusted so that they fit better into their intended roles but can still have their loadout be edited for other functions. 300i Nose gun removed from default loadout Missiles removed from default loadout 350r Nose gun removed from default loadout Missile racks can now be equipped. Default loadout still empty WEAPONS Ballistic ammo boxes have had their ammunition damage and ammunition totals adjusted. 25 mm (used in 9-Series Longsword ) Max ammo reduced Damage decreased 35 mm (used in 11-Series Broadsword) Max ammo reduced Damage increased 60 mm (Used in Sledge II) Max ammo reduced CONTROLS ESP adjusted to behave more consistently across different hardware setups Virtual Joystick adjusted to allow for more precise control FIXES Fixed control audio for 300 series Fixed missing thrusters that were causing 300 series to maneuver poorly Fixed 325a loading into Arena Commander with 300i textures Fixed Gladius canopy sinking downward when used Fixed weapon mounts allowing ships to use larger than intended weapons Fixed Jukebox screen dropping out when getting too close in Self Land hangar Fixed Jukebox screen being visible through Arena Commander menu Fixed outdated sound bank for Self Land (discount) hangar Fixed a movement delay issue that occurred when using virtual joystick control mode with mouse Fixed an issue where hangar geometry would drop out when viewed through catwalks KNOWN ISSUES 300i will occasionally ignore custom loadouts and enter a match with its stock weapons loadout 315p jump scanner and jump engine appear as polyhedron in holo table 350r targeting reticle is larger than intended when locked onto by another ship Redeemer has multiple objects that cannot be used Sure Grip Tractor beam does not function Vanduul ships can have missing geometry in some damage states Arena commander ship selection scroll bar is invisible and can only be used with a mouse wheel Overclocking video cards can cause the game to crash

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CIG ID
14301
Channel
Undefined
Category
Undefined
Series
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Comments
108
Published
11 years ago (2014-11-14T00:00:00+00:00)