10 For the Designers
Undefined Undefined 10 For the ChairmanContent
English
This week lead technical designer Dan Tracy and technical designer Calix Reneau stop by to answer your questions. Want your question considered? Learn more about subscriptions here.
Questions covered in Episode 01.
0:52 – Organization advertising.
3:08 – New player tutorials
5:23 – Proper planetary orbiting.
8:57 – Joystick & gimballed weapons.
13:10 – Cannon rounds against shields.
14:47 – Shooting non-launched missiles.
17:16 – How turrets act.
20:22 – Non-detectable parking.
22:14 – Maneuvering thruster iteration.
27:24 – Unlink weapon firing.
Questions covered in Episode 01.
0:52 – Organization advertising.
3:08 – New player tutorials
5:23 – Proper planetary orbiting.
8:57 – Joystick & gimballed weapons.
13:10 – Cannon rounds against shields.
14:47 – Shooting non-launched missiles.
17:16 – How turrets act.
20:22 – Non-detectable parking.
22:14 – Maneuvering thruster iteration.
27:24 – Unlink weapon firing.
German
Diese Woche kommen der leitende technische Designer Dan Tracy und der technische Designer Calix Reneau vorbei, um Ihre Fragen zu beantworten. Möchten Sie Ihre Frage berücksichtigen? Erfahren Sie hier mehr über Abonnements.
Fragen, die in Episode 01 behandelt werden.
0:52 - Unternehmenswerbung.
3:08 - Tutorials für neue Spieler
5:23 - Richtige planetarische Umlaufbahn.
8:57 - Joystick & kardanische Waffen.
13:10 - Kanonenkugeln gegen Schilde.
14:47 - Schießen von nicht abgefeuerten Raketen.
17:16 - Wie Türme funktionieren.
20:22 - Nicht erkennbare Parkplätze.
22:14 - Iteration des Manövriertriebwerks.
27:24 - Lösen Sie die Verbindung zwischen den Waffenschüssen.
Fragen, die in Episode 01 behandelt werden.
0:52 - Unternehmenswerbung.
3:08 - Tutorials für neue Spieler
5:23 - Richtige planetarische Umlaufbahn.
8:57 - Joystick & kardanische Waffen.
13:10 - Kanonenkugeln gegen Schilde.
14:47 - Schießen von nicht abgefeuerten Raketen.
17:16 - Wie Türme funktionieren.
20:22 - Nicht erkennbare Parkplätze.
22:14 - Iteration des Manövriertriebwerks.
27:24 - Lösen Sie die Verbindung zwischen den Waffenschüssen.
Chinese
This week lead technical designer Dan Tracy and technical designer Calix Reneau stop by to answer your questions. Want your question considered? Learn more about subscriptions here.
Questions covered in Episode 01.
0:52 – Organization advertising.
3:08 – New player tutorials
5:23 – Proper planetary orbiting.
8:57 – Joystick & gimballed weapons.
13:10 – Cannon rounds against shields.
14:47 – Shooting non-launched missiles.
17:16 – How turrets act.
20:22 – Non-detectable parking.
22:14 – Maneuvering thruster iteration.
27:24 – Unlink weapon firing.
Questions covered in Episode 01.
0:52 – Organization advertising.
3:08 – New player tutorials
5:23 – Proper planetary orbiting.
8:57 – Joystick & gimballed weapons.
13:10 – Cannon rounds against shields.
14:47 – Shooting non-launched missiles.
17:16 – How turrets act.
20:22 – Non-detectable parking.
22:14 – Maneuvering thruster iteration.
27:24 – Unlink weapon firing.
Links
Metadata
- CIG ID
- 14490
- Channel
- Undefined
- Category
- Undefined
- Series
- 10 For the Chairman
- Comments
- 95
- Published
- 11 years ago (2015-02-09T00:00:00+00:00)