10 For the Designers
Undefined Undefined 10 For the ChairmanContent
This week technical designers Calix Reneau and Matt Sherman stop by to answer your questions. Want your question considered? Learn more about subscriptions here.
Questions covered in Episode 02.
00:46 – Repair System
03:17 – Physically Challenged Play
05:36 – Multi-Crew Stations
07:20 – Crafting System
09:03 – Environmental Impact on Flying
10:59 – Vanguard Redundant Systems
12:52 – Target Vectors
14:27 – USE Icon
16:22 – Persistence Duration
17:51 – Formation Flight
Questions covered in Episode 02.
00:46 – Repair System
03:17 – Physically Challenged Play
05:36 – Multi-Crew Stations
07:20 – Crafting System
09:03 – Environmental Impact on Flying
10:59 – Vanguard Redundant Systems
12:52 – Target Vectors
14:27 – USE Icon
16:22 – Persistence Duration
17:51 – Formation Flight
Diese Woche kommen die technischen Designer Calix Reneau und Matt Sherman vorbei, um Ihre Fragen zu beantworten. Möchten Sie Ihre Frage berücksichtigen? Erfahren Sie hier mehr über Abonnements.
Fragen, die in Episode 02 behandelt werden.
00:46 - Reparatursystem
03:17 - Körperlich behindertes Spiel
05:36 - Mehrspurige Stationen
07:20 - Bastelsystem
09:03 - Umweltauswirkungen auf das Fliegen
10:59 - Vanguard Redundante Systeme
12:52 - Zielvektoren
14:27 - USE-Symbol
16:22 - Persistenzdauer
17:51 - Formationsflug
Fragen, die in Episode 02 behandelt werden.
00:46 - Reparatursystem
03:17 - Körperlich behindertes Spiel
05:36 - Mehrspurige Stationen
07:20 - Bastelsystem
09:03 - Umweltauswirkungen auf das Fliegen
10:59 - Vanguard Redundante Systeme
12:52 - Zielvektoren
14:27 - USE-Symbol
16:22 - Persistenzdauer
17:51 - Formationsflug
This week technical designers Calix Reneau and Matt Sherman stop by to answer your questions. Want your question considered? Learn more about subscriptions here.
Questions covered in Episode 02.
00:46 – Repair System
03:17 – Physically Challenged Play
05:36 – Multi-Crew Stations
07:20 – Crafting System
09:03 – Environmental Impact on Flying
10:59 – Vanguard Redundant Systems
12:52 – Target Vectors
14:27 – USE Icon
16:22 – Persistence Duration
17:51 – Formation Flight
Questions covered in Episode 02.
00:46 – Repair System
03:17 – Physically Challenged Play
05:36 – Multi-Crew Stations
07:20 – Crafting System
09:03 – Environmental Impact on Flying
10:59 – Vanguard Redundant Systems
12:52 – Target Vectors
14:27 – USE Icon
16:22 – Persistence Duration
17:51 – Formation Flight
Links
Metadata
- CIG ID
- 14655
- Channel
- Undefined
- Category
- Undefined
- Series
- 10 For the Chairman
- Comments
- 91
- Published
- 11 years ago (2015-04-13T00:00:00+00:00)