Star Citizen Alpha 2.0 is Live as Game Nears $100 Million in Crowd Funding
Undefined Undefined NoneContent
LOS ANGELES, December 11, 2015 — Cloud Imperium Games (CIG), the company behind the hugely popular Star Citizen space simulation game, announced today that the game’s Alpha 2.0 version is now available for all backers to play. The major milestone comes as Star Citizen nears another milestone — more than $100 million in crowd funding. Star Citizen is recognized by Guinness World Records as the top crowd funded project and top crowd funded game in the world.
“Alpha 2.0 is a major breakthrough for Stars Citizen,” said Roberts. “It represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It’s all technology that has never been undertaken to this scale and depth before in our industry.”
Some of the other features in Star Citizen Alpha 2.0 are: EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
New flyable ships including the Constellation, the Retaliator and the Vanguard.
Large world tech – explore extremely large expanses of space seamlessly, without loading screens
Locations to explore: One planet (Crusader)
Three moons
Three distinct space stations
One repair/restock station
Nine comm arrays
Wreckage to scavenge and never-ending battles in the Yela asteroid belt
…and much more
Fans of Star Citizen continue to support the game in record numbers. There are now more than one-million “citizens.” There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.
“We are forever grateful for our backers and fans,” said Roberts. “They been there from the beginning when we launched Star Citizen’s funding campaign three years ago. And they’ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.”
Star Citizen is 100% crowd funded and was officially announced on October 10, 2012. The money raised pays for the development of the game including the Roberts Space Industries platform where fans and backers can interact with the team, view multiple weekly webcasts about Star Citizen, learn about the story behind the game, read constant updates on the game’s progress and much more. Star Citizen is recognized by Guinness World Records as the top crowd funded project and game in the world. People interested in backing the project can do so at http://www.robertsspaceindustries.com/pledge.
To see the Star Citizen Alpha 2.0 trailer click here.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.
Contact
David Swofford
Cloud Imperium Games
[email protected]
512 750-9098
###
Star Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners.
“Alpha 2.0 is a major breakthrough for Stars Citizen,” said Roberts. “It represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It’s all technology that has never been undertaken to this scale and depth before in our industry.”
Some of the other features in Star Citizen Alpha 2.0 are: EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
New flyable ships including the Constellation, the Retaliator and the Vanguard.
Large world tech – explore extremely large expanses of space seamlessly, without loading screens
Locations to explore: One planet (Crusader)
Three moons
Three distinct space stations
One repair/restock station
Nine comm arrays
Wreckage to scavenge and never-ending battles in the Yela asteroid belt
…and much more
Fans of Star Citizen continue to support the game in record numbers. There are now more than one-million “citizens.” There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.
“We are forever grateful for our backers and fans,” said Roberts. “They been there from the beginning when we launched Star Citizen’s funding campaign three years ago. And they’ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.”
Star Citizen is 100% crowd funded and was officially announced on October 10, 2012. The money raised pays for the development of the game including the Roberts Space Industries platform where fans and backers can interact with the team, view multiple weekly webcasts about Star Citizen, learn about the story behind the game, read constant updates on the game’s progress and much more. Star Citizen is recognized by Guinness World Records as the top crowd funded project and game in the world. People interested in backing the project can do so at http://www.robertsspaceindustries.com/pledge.
To see the Star Citizen Alpha 2.0 trailer click here.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.
Contact
David Swofford
Cloud Imperium Games
[email protected]
512 750-9098
###
Star Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners.
LOS ANGELES, 11. Dezember 2015 - Cloud Imperium Games (CIG), das Unternehmen hinter dem äußerst beliebten Weltraumsimulationsspiel Star Citizen, gab heute bekannt, dass die Alpha 2.0-Version des Spiels nun für alle Geldgeber verfügbar ist. Der wichtigste Meilenstein kommt, wenn sich Star Citizen einem weiteren Meilenstein nähert - mehr als 100 Millionen Dollar an Massenfinanzierung. Star Citizen wird von Guinness World Records als das Projekt mit der höchsten Zuschauerzahl und als das Spiel mit der höchsten Zuschauerzahl weltweit anerkannt.
"Alpha 2.0 ist ein großer Durchbruch für Stars Citizen", sagte Roberts. "Es ist das erste wahre Stück Gameplay, das viel von dem beinhaltet, was Star Citizen unseren Fans bringen wird: spannende Weltraumkämpfe in einem riesigen Spielbereich, First-Person-Kämpfe und Multi-Crew-Schiffe, in denen du und deine Freunde gemeinsam in einem Teil des Universums auf demselben Schiff Abenteuer erleben können. Es ist alles Technologie, die in dieser Größenordnung und Tiefe in unserer Branche noch nie zuvor eingesetzt wurde."
Einige der anderen Funktionen in Star Citizen Alpha 2.0 sind:
EVA (Extra Vehicular Activity) - driften Sie aus der Luftschleuse Ihres Schiffes und wagen Sie sich in die Leere des Weltraums und zurück 20+ zufällige Begegnungen - Kampf und Erforschung (verlorene Wracks und verlassene Raumstationen) Quantenreise - reisen Sie mit Schiffen durch die Weite des Weltraums mit 0,2 der Geschwindigkeit des Lichts Neue fliegende Schiffe einschließlich der Constellation, des Retaliators und der Avantgarde. Große Welttechnologie - erkunden Sie extrem große Flächen nahtlos, ohne Bildschirme zu laden Standorte zu erkunden: Ein Planet (Kreuzritter) Drei Monde Drei verschiedene Raumstationen Eine Reparatur- und Auffüllstation Neun Gemeinschaftsarrays Trümmer zum Abfangen und endlosen Kämpfen im Yela-Asteroidengürtel ....und vieles mehr
Fans von Star Citizen unterstützen das Spiel weiterhin in Rekordzahl. Inzwischen gibt es mehr als eine Million "Bürger". Es gibt mehr als 32.000 von Fans gegründete Organisationen, von denen die größte mehr als 11.000 Menschen zählt. Viele Spieler sind aktive Teilnehmer in Foren, Fan-Events, Live-Streams, Social Media und anderen Veranstaltungen, die den Geldgebern den direkten Zugang zum Entwickler-Team ermöglichen sollen.
"Wir sind für immer dankbar für unsere Geldgeber und Fans", sagte Roberts. "Sie waren von Anfang an dabei, als wir vor drei Jahren die Förderkampagne Star Citizen's starteten. Und sie haben dazu beigetragen, die leidenschaftlichste und treueste Community unserer Branche zu schaffen. Sie helfen uns bei jedem Schritt auf dem Weg zur besten verdammten Weltraumsimulation aller Zeiten."
Star Citizen ist zu 100% von der Menge finanziert und wurde am 10. Oktober 2012 offiziell angekündigt. Das gesammelte Geld zahlt für die Entwicklung des Spiels, einschließlich der Roberts Space Industries-Plattform, auf der Fans und Geldgeber mit dem Team interagieren können, mehrere wöchentliche Webcasts über Star Citizen ansehen, mehr über die Geschichte hinter dem Spiel erfahren, ständige Updates über den Fortschritt des Spiels lesen und vieles mehr. Star Citizen wird von Guinness World Records als das meistgenutzte Projekt und Spiel der Welt anerkannt. Interessenten, die das Projekt unterstützen möchten, können dies unter http://www.robertsspaceindustries.com/pledge. tun.
Um den Star Citizen Alpha 2.0 Trailer zu sehen, klicken Sie hier.
Über Cloud Imperium Spiele
Die Cloud Imperium Games Corporation und ihre Tochtergesellschaft Roberts Space Industries Corp. wurden im April 2012 von dem renommierten Spieleentwickler Chris Roberts (Wing Commander, Freelancer, Privateer) und seinem Geschäftspartner und langjährigen internationalen Medienanwalt Ortwin Freyermuth gegründet. Cloud Imperium operiert von Los Angeles und Austin aus unter Roberts' Führung und nutzt seine langjährigen Beziehungen im Spielebereich. Cloud Imperium stellte schnell ein erstklassiges Entwicklungsteam für die Erstellung von Kunstwerken, Story-Elementen und einem umfangreichen Prototyp für Star Citizen zusammen. Nachdem die britische Erin Roberts 2013 beigetreten war, um ihren umfangreichen Hintergrund in der Spieleproduktion einzubringen, fügten die Roberts und Freyermuth die internationalen Aktivitäten der CIG in Manchester, Großbritannien, hinzu, um die missionsgesteuerte Squadron 42 zu entwickeln, die im First-Person-Universum von Star Citizen spielt. Star Citizen und Squadron 42 werden über www.robertsspaceindustries.com. vermarktet und gestartet. Weitere Informationen über das Unternehmen, einschließlich Jobs und Kontaktinformationen, finden Sie unter www.cloudimperiumgames.com.
Kontakt
David Swofford
Cloud Imperium Spiele
[email protected]
512 750-9098
###
Star Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries sind Marken der Cloud Imperium Games Corporation. Alle anderen Marken sind Eigentum ihrer jeweiligen Inhaber.
"Alpha 2.0 ist ein großer Durchbruch für Stars Citizen", sagte Roberts. "Es ist das erste wahre Stück Gameplay, das viel von dem beinhaltet, was Star Citizen unseren Fans bringen wird: spannende Weltraumkämpfe in einem riesigen Spielbereich, First-Person-Kämpfe und Multi-Crew-Schiffe, in denen du und deine Freunde gemeinsam in einem Teil des Universums auf demselben Schiff Abenteuer erleben können. Es ist alles Technologie, die in dieser Größenordnung und Tiefe in unserer Branche noch nie zuvor eingesetzt wurde."
Einige der anderen Funktionen in Star Citizen Alpha 2.0 sind:
EVA (Extra Vehicular Activity) - driften Sie aus der Luftschleuse Ihres Schiffes und wagen Sie sich in die Leere des Weltraums und zurück 20+ zufällige Begegnungen - Kampf und Erforschung (verlorene Wracks und verlassene Raumstationen) Quantenreise - reisen Sie mit Schiffen durch die Weite des Weltraums mit 0,2 der Geschwindigkeit des Lichts Neue fliegende Schiffe einschließlich der Constellation, des Retaliators und der Avantgarde. Große Welttechnologie - erkunden Sie extrem große Flächen nahtlos, ohne Bildschirme zu laden Standorte zu erkunden: Ein Planet (Kreuzritter) Drei Monde Drei verschiedene Raumstationen Eine Reparatur- und Auffüllstation Neun Gemeinschaftsarrays Trümmer zum Abfangen und endlosen Kämpfen im Yela-Asteroidengürtel ....und vieles mehr
Fans von Star Citizen unterstützen das Spiel weiterhin in Rekordzahl. Inzwischen gibt es mehr als eine Million "Bürger". Es gibt mehr als 32.000 von Fans gegründete Organisationen, von denen die größte mehr als 11.000 Menschen zählt. Viele Spieler sind aktive Teilnehmer in Foren, Fan-Events, Live-Streams, Social Media und anderen Veranstaltungen, die den Geldgebern den direkten Zugang zum Entwickler-Team ermöglichen sollen.
"Wir sind für immer dankbar für unsere Geldgeber und Fans", sagte Roberts. "Sie waren von Anfang an dabei, als wir vor drei Jahren die Förderkampagne Star Citizen's starteten. Und sie haben dazu beigetragen, die leidenschaftlichste und treueste Community unserer Branche zu schaffen. Sie helfen uns bei jedem Schritt auf dem Weg zur besten verdammten Weltraumsimulation aller Zeiten."
Star Citizen ist zu 100% von der Menge finanziert und wurde am 10. Oktober 2012 offiziell angekündigt. Das gesammelte Geld zahlt für die Entwicklung des Spiels, einschließlich der Roberts Space Industries-Plattform, auf der Fans und Geldgeber mit dem Team interagieren können, mehrere wöchentliche Webcasts über Star Citizen ansehen, mehr über die Geschichte hinter dem Spiel erfahren, ständige Updates über den Fortschritt des Spiels lesen und vieles mehr. Star Citizen wird von Guinness World Records als das meistgenutzte Projekt und Spiel der Welt anerkannt. Interessenten, die das Projekt unterstützen möchten, können dies unter http://www.robertsspaceindustries.com/pledge. tun.
Um den Star Citizen Alpha 2.0 Trailer zu sehen, klicken Sie hier.
Über Cloud Imperium Spiele
Die Cloud Imperium Games Corporation und ihre Tochtergesellschaft Roberts Space Industries Corp. wurden im April 2012 von dem renommierten Spieleentwickler Chris Roberts (Wing Commander, Freelancer, Privateer) und seinem Geschäftspartner und langjährigen internationalen Medienanwalt Ortwin Freyermuth gegründet. Cloud Imperium operiert von Los Angeles und Austin aus unter Roberts' Führung und nutzt seine langjährigen Beziehungen im Spielebereich. Cloud Imperium stellte schnell ein erstklassiges Entwicklungsteam für die Erstellung von Kunstwerken, Story-Elementen und einem umfangreichen Prototyp für Star Citizen zusammen. Nachdem die britische Erin Roberts 2013 beigetreten war, um ihren umfangreichen Hintergrund in der Spieleproduktion einzubringen, fügten die Roberts und Freyermuth die internationalen Aktivitäten der CIG in Manchester, Großbritannien, hinzu, um die missionsgesteuerte Squadron 42 zu entwickeln, die im First-Person-Universum von Star Citizen spielt. Star Citizen und Squadron 42 werden über www.robertsspaceindustries.com. vermarktet und gestartet. Weitere Informationen über das Unternehmen, einschließlich Jobs und Kontaktinformationen, finden Sie unter www.cloudimperiumgames.com.
Kontakt
David Swofford
Cloud Imperium Spiele
[email protected]
512 750-9098
###
Star Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries sind Marken der Cloud Imperium Games Corporation. Alle anderen Marken sind Eigentum ihrer jeweiligen Inhaber.
LOS ANGELES, December 11, 2015 — Cloud Imperium Games (CIG), the company behind the hugely popular Star Citizen space simulation game, announced today that the game’s Alpha 2.0 version is now available for all backers to play. The major milestone comes as Star Citizen nears another milestone — more than $100 million in crowd funding. Star Citizen is recognized by Guinness World Records as the top crowd funded project and top crowd funded game in the world.
“Alpha 2.0 is a major breakthrough for Stars Citizen,” said Roberts. “It represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It’s all technology that has never been undertaken to this scale and depth before in our industry.”
Some of the other features in Star Citizen Alpha 2.0 are: EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
New flyable ships including the Constellation, the Retaliator and the Vanguard.
Large world tech – explore extremely large expanses of space seamlessly, without loading screens
Locations to explore: One planet (Crusader)
Three moons
Three distinct space stations
One repair/restock station
Nine comm arrays
Wreckage to scavenge and never-ending battles in the Yela asteroid belt
…and much more
Fans of Star Citizen continue to support the game in record numbers. There are now more than one-million “citizens.” There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.
“We are forever grateful for our backers and fans,” said Roberts. “They been there from the beginning when we launched Star Citizen’s funding campaign three years ago. And they’ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.”
Star Citizen is 100% crowd funded and was officially announced on October 10, 2012. The money raised pays for the development of the game including the Roberts Space Industries platform where fans and backers can interact with the team, view multiple weekly webcasts about Star Citizen, learn about the story behind the game, read constant updates on the game’s progress and much more. Star Citizen is recognized by Guinness World Records as the top crowd funded project and game in the world. People interested in backing the project can do so at http://www.robertsspaceindustries.com/pledge.
To see the Star Citizen Alpha 2.0 trailer click here.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.
Contact
David Swofford
Cloud Imperium Games
[email protected]
512 750-9098
###
Star Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners.
“Alpha 2.0 is a major breakthrough for Stars Citizen,” said Roberts. “It represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It’s all technology that has never been undertaken to this scale and depth before in our industry.”
Some of the other features in Star Citizen Alpha 2.0 are: EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
New flyable ships including the Constellation, the Retaliator and the Vanguard.
Large world tech – explore extremely large expanses of space seamlessly, without loading screens
Locations to explore: One planet (Crusader)
Three moons
Three distinct space stations
One repair/restock station
Nine comm arrays
Wreckage to scavenge and never-ending battles in the Yela asteroid belt
…and much more
Fans of Star Citizen continue to support the game in record numbers. There are now more than one-million “citizens.” There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.
“We are forever grateful for our backers and fans,” said Roberts. “They been there from the beginning when we launched Star Citizen’s funding campaign three years ago. And they’ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.”
Star Citizen is 100% crowd funded and was officially announced on October 10, 2012. The money raised pays for the development of the game including the Roberts Space Industries platform where fans and backers can interact with the team, view multiple weekly webcasts about Star Citizen, learn about the story behind the game, read constant updates on the game’s progress and much more. Star Citizen is recognized by Guinness World Records as the top crowd funded project and game in the world. People interested in backing the project can do so at http://www.robertsspaceindustries.com/pledge.
To see the Star Citizen Alpha 2.0 trailer click here.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.
Contact
David Swofford
Cloud Imperium Games
[email protected]
512 750-9098
###
Star Citizen, Squadron 42, Cloud Imperium, Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners.
Links
| Text | URL |
|---|---|
| www.robertsspaceindustries.com | http://www.robertsspaceindustries.com |
| www.cloudimperiumgames.com | http://www.cloudimperiumgames.com |
| Alpha 2.0 version | https://robertsspaceindustries.com/comm-link/transmission/15106-Star-Citizen-Alpha-20-Available |
| Roberts Space Industries | http://www.robertsspaceindustries.com |
| http://www.robertsspaceindustries.com/pledge | http://www.robertsspaceindustries.com/pledge |
| here | https://robertsspaceindustries.com/comm-link/transmission/15106-Star-Citizen-Alpha-20-Available |
| Cloud Imperium Games | http://www.cloudimperiumgames.com™ |
| Star Citizen | http://www.robertsspaceindustries.com™ |
Images
0No images available.
Metadata
- CIG ID
- 15110
- Channel
- Undefined
- Category
- Undefined
- Series
- None
- Comments
- 0
- Published
- 10 years ago (2015-12-11T00:00:00+00:00)