Roadmap Roundup - January 17th, 2020

Spectrum Dispatch Lore Roadmap Roundup

Content

Roadmap Roundup
Hello everyone,

Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

Last Friday, we mentioned the team was in the middle of planning week. As of now, some meetings are still ongoing and starting to wrap up. Keep an eye out in the next few weeks for any potential changes from these meetings to be reflected on the Roadmap. We’ll also look to add additional columns to represent our goals beyond 4.0 in the near future as discussions surrounding those wrap up.

With that, let’s dive into this week’s roundup!

-CIG Community Team

Notable Changes for January 17th, 2020
The following cards have been marked as “Completed” on the SQ42 Roadmap: FPS: Cover Usage v1

Walk and Talk

FPS Combat Weapon Types

Vents/Hatches

Conversation System Improvements

Gas Cloud VFX Improvements

Rest Stop Space Station – Unoccupied
In light of the PU location priorities shifting to focus on ground locations instead of space locations, Rest Stop Space Station – Unoccupied has been removed from the PU roadmap for the time being. Expect this task to return when the team decides on a new target date for these tasks. 

The following cards have been marked as “Released” on the PU Roadmap: microTech Planet

New Babbage Landing Zone – Exteriors

Rest Stop Space Station: Interior Variants

Ship AI: 3D Pathfinding v2

Advanced Gunship Defensive Maneuvers

Vehicle Look Ahead Camera

Vehicle Third Person Camera

Rescue Hijacked 890 Jump

Law System v2: Fines

Mining Heads

Annunciator Panels

FPS: Close Combat

Apocalypse Arms Animus Missile Launcher

Behring P6-LR Ballistic Sniper Rifle

Planetary Weather Effects

Server-side Object Container Streaming (SOCS)

Planet Tech V4

Atmosphere Tech Improvements

Performance Optimization

That’s all for this week’s Roundup – join the discussion on Spectrum
Fahrplan-Roundup
Hallo allerseits,

Jede Woche begleiten wir die Aktualisierung der Roadmap mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungen zu geben, die zu den Änderungen geführt haben. Dies ist Teil eines Bestrebens, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für alle zu machen, die dazu beitragen, dass Star Citizen und Squadron 42 möglich werden.

Letzten Freitag erwähnten wir, dass das Team mitten in der Planungswoche ist. Derzeit laufen noch einige Treffen, die sich langsam dem Ende zuneigen. Halten Sie in den nächsten Wochen Ausschau nach möglichen Änderungen aus diesen Treffen, die in der Roadmap berücksichtigt werden sollen. Wir werden auch zusätzliche Spalten hinzufügen, um unsere Ziele jenseits von 4.0 in naher Zukunft zu repräsentieren, während die Diskussionen um diese Ziele abgeschlossen werden.

Damit tauchen wir in die Zusammenfassung dieser Woche ein!

-CIG Gemeinschaftsteam

Nennenswerte Änderungen für den 17. Januar 2020
Die folgenden Karten wurden auf der SQ42 Roadmap als "Completed" markiert:


FPS: Cover Usage v1 Walk and Talk FPS Combat Weapon Types Vents/Hatches Conversation System Improvements Gas Cloud VFX Verbesserungen
Rastplatz Raumstation - unbesetzt
Da sich die Standortprioritäten der PU auf Bodenstandorte statt auf Weltraumstandorte verlagert haben, wurde Rest Stop Space Station - Unoccupied vorerst aus der PU-Roadmap gestrichen. Erwarten Sie, dass diese Aufgabe zurückkehren wird, wenn das Team einen neuen Termin für diese Aufgaben festlegt.

Die folgenden Karten wurden auf der PU-Roadmap als "freigegeben" markiert:


microTech Planet New Babbage Landing Zone - Außenbereich Rastplatz Raumstation: Interieur-Varianten Schiff KI: 3D Pathfinding v2 Advanced Gunship Defensive Manöver Fahrzeug Look Ahead Kamera Fahrzeug Third Person Camera Rescue Hijacked 890 Jump Law System v2: Fines Mining Heads Annunciator Panels FPS: Nahkampf Apocalypse Arms Animus Missile Launcher Behring P6-LR Ballistic Sniper Rifle Planet Weather Effects Server-Side Object Container Streaming (SOCS) Planet Tech V4 Atmosphere Tech Improvements Leistungsoptimierung
Das ist alles für das Roundup dieser Woche - nehmen Sie an der Diskussion über Spectrum
Roadmap Roundup
Hello everyone,

Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

Last Friday, we mentioned the team was in the middle of planning week. As of now, some meetings are still ongoing and starting to wrap up. Keep an eye out in the next few weeks for any potential changes from these meetings to be reflected on the Roadmap. We’ll also look to add additional columns to represent our goals beyond 4.0 in the near future as discussions surrounding those wrap up.

With that, let’s dive into this week’s roundup!

-CIG Community Team

Notable Changes for January 17th, 2020
The following cards have been marked as “Completed” on the SQ42 Roadmap: FPS: Cover Usage v1

Walk and Talk

FPS Combat Weapon Types

Vents/Hatches

Conversation System Improvements

Gas Cloud VFX Improvements

Rest Stop Space Station – Unoccupied
In light of the PU location priorities shifting to focus on ground locations instead of space locations, Rest Stop Space Station – Unoccupied has been removed from the PU roadmap for the time being. Expect this task to return when the team decides on a new target date for these tasks. 

The following cards have been marked as “Released” on the PU Roadmap: microTech Planet

New Babbage Landing Zone – Exteriors

Rest Stop Space Station: Interior Variants

Ship AI: 3D Pathfinding v2

Advanced Gunship Defensive Maneuvers

Vehicle Look Ahead Camera

Vehicle Third Person Camera

Rescue Hijacked 890 Jump

Law System v2: Fines

Mining Heads

Annunciator Panels

FPS: Close Combat

Apocalypse Arms Animus Missile Launcher

Behring P6-LR Ballistic Sniper Rifle

Planetary Weather Effects

Server-side Object Container Streaming (SOCS)

Planet Tech V4

Atmosphere Tech Improvements

Performance Optimization

That’s all for this week’s Roundup – join the discussion on Spectrum

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Metadata

CIG ID
17430
Channel
Spectrum Dispatch
Category
Lore
Series
Roadmap Roundup
Comments
0
Published
6 years ago (2020-01-17T22:00:00+00:00)