Roadmap Roundup - May 5th, 2021
Spectrum Dispatch Lore Roadmap RoundupContent
English
Roadmap Roundup
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for May 5th, 2021
Progress Tracker
The following deliverables have been added to the Progress Tracker:
Drake Corsair
Building, balancing, and implementing Drake Interplanetary’s multi-crew explorer, the Corsair, into the game.
Vehicle Door Improvements
Updates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors.
Life Support T0
Implementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager.
——
Previously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:
Banu Merchantman
Building, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.
Aopoa San’tok.yai
Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.
Drake Vulture
Building, balancing, and implementing Drake Interplanetary’s light salvage ship, the Vulture, into the game.
——
The following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above.
MultiGrid SDF – Capital Ship Destruction
Culling/Streaming Exterior/Interior Ships
Animated Dashboard State
M50 Engine Swap
Release View
These deliverables have successfully passed their final review. For this reason, we have updated the label on their cards to “Committed” and changed their color to blue.
Ship to Station Docking
Missions – Spawn Closets
New Horizon
We’re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. This publish will include only the upstream teams’ schedules for the time being. As a reminder, downstream teams are reactive to upstream, so their schedules won’t show the entire year. Therefore downstream’s schedule will be updated to Q3 2021 shortly thereafter in a following publish.
That’s all for this week! Join the discussion on Spectrum
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for May 5th, 2021
Progress Tracker
The following deliverables have been added to the Progress Tracker:
Drake Corsair
Building, balancing, and implementing Drake Interplanetary’s multi-crew explorer, the Corsair, into the game.
Vehicle Door Improvements
Updates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors.
Life Support T0
Implementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager.
——
Previously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:
Banu Merchantman
Building, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.
Aopoa San’tok.yai
Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.
Drake Vulture
Building, balancing, and implementing Drake Interplanetary’s light salvage ship, the Vulture, into the game.
——
The following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above.
MultiGrid SDF – Capital Ship Destruction
Culling/Streaming Exterior/Interior Ships
Animated Dashboard State
M50 Engine Swap
Release View
These deliverables have successfully passed their final review. For this reason, we have updated the label on their cards to “Committed” and changed their color to blue.
Ship to Station Docking
Missions – Spawn Closets
New Horizon
We’re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. This publish will include only the upstream teams’ schedules for the time being. As a reminder, downstream teams are reactive to upstream, so their schedules won’t show the entire year. Therefore downstream’s schedule will be updated to Q3 2021 shortly thereafter in a following publish.
That’s all for this week! Join the discussion on Spectrum
German
Roadmap-Roundup
Schönen Mittwoch, allerseits!
Alle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den Änderungen geführt hat. Dies ist Teil unserer Bemühungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für alle von Ihnen zu machen, die helfen, Star Citizen und Squadron 42 möglich zu machen.
In diesem Sinne, lassen Sie uns in das Roadmap Roundup dieser Woche eintauchen!
-CIG Community Team
Bemerkenswerte Änderungen für den 5. Mai 2021
Fortschritts-Tracker
Die folgenden Deliverables wurden zum Progress Tracker hinzugefügt:
Drake Corsair
Bau, Balancing und Implementierung von Drake Interplanetary's Multi-Crew-Explorer, dem Corsair, in das Spiel.
Fahrzeugtür-Verbesserungen
Aktualisierungen der grundlegenden Implementierung der Fahrzeugtür-Einrichtung, die fortschrittlichere Interaktionen ermöglichen, einschließlich Rampen, die sich am Terrain ausrichten, und andere schiffsspezifische Verhaltensweisen.
Lebenserhaltung T0
Implementierung der ersten Iteration von Onboard-Lebenserhaltungssystemen in Schiffen, was eine Schiffskomponente beinhaltet, die Luft erzeugt, wenn sie eingeschaltet wird, und die Verwaltung dieser Lebenserhaltungskomponente innerhalb des Fahrzeug-Loadout-Managers.
--
Zuvor als unangekündigt markiert, wurden diese Leistungen nun im Progress Tracker bekannt gegeben:
Banu Merchantman
Bau, Balancing und Implementierung des Merchantman, des von den Banu hergestellten Handelsschiffs, in das Spiel.
Aopoa San'tok.yai
Bau, Balancing und Implementierung von Aopoas mittelgroßem Jäger, dem San'tok.yāi, in das Spiel.
Drake Geier
Bau, Balancing und Implementierung von Drake Interplanetaires leichtem Bergungsschiff, der Vulture, in das Spiel.
--
Die folgenden Aufgaben wurden vorübergehend aus dem Progress Tracker entfernt, da die Zeitpläne nach den Planungsbesprechungen finalisiert werden, um Platz für die oben erwähnten Aufgaben Life Support T0 und Vehicle Door Improvements zu schaffen.
MultiGrid SDF - Capital Ship Destruction Culling/Streaming Exterior/Interior Ships Animated Dashboard State M50 Engine Swap
Ansicht freigeben
Diese Deliverables haben ihre abschließende Prüfung erfolgreich bestanden. Aus diesem Grund haben wir die Beschriftung auf ihren Karten auf "Committed" aktualisiert und ihre Farbe auf blau geändert.
Schiff-an-Station-Andockmissionen - Spawn Closets New Horizon
Mit unserer nächsten Veröffentlichung am 19. Mai wollen wir den Horizont sowohl des Progress Trackers als auch der Release-Ansicht auf Q1 2022 erweitern. Diese Veröffentlichung wird vorerst nur die Zeitpläne der vorgelagerten Teams enthalten. Zur Erinnerung: Downstream-Teams sind reaktiv gegenüber Upstream, so dass ihre Zeitpläne nicht das gesamte Jahr zeigen. Daher wird der Zeitplan der Downstream-Teams kurz darauf in einer folgenden Veröffentlichung auf Q3 2021 aktualisiert werden.
Das war's für diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum
Schönen Mittwoch, allerseits!
Alle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den Änderungen geführt hat. Dies ist Teil unserer Bemühungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für alle von Ihnen zu machen, die helfen, Star Citizen und Squadron 42 möglich zu machen.
In diesem Sinne, lassen Sie uns in das Roadmap Roundup dieser Woche eintauchen!
-CIG Community Team
Bemerkenswerte Änderungen für den 5. Mai 2021
Fortschritts-Tracker
Die folgenden Deliverables wurden zum Progress Tracker hinzugefügt:
Drake Corsair
Bau, Balancing und Implementierung von Drake Interplanetary's Multi-Crew-Explorer, dem Corsair, in das Spiel.
Fahrzeugtür-Verbesserungen
Aktualisierungen der grundlegenden Implementierung der Fahrzeugtür-Einrichtung, die fortschrittlichere Interaktionen ermöglichen, einschließlich Rampen, die sich am Terrain ausrichten, und andere schiffsspezifische Verhaltensweisen.
Lebenserhaltung T0
Implementierung der ersten Iteration von Onboard-Lebenserhaltungssystemen in Schiffen, was eine Schiffskomponente beinhaltet, die Luft erzeugt, wenn sie eingeschaltet wird, und die Verwaltung dieser Lebenserhaltungskomponente innerhalb des Fahrzeug-Loadout-Managers.
--
Zuvor als unangekündigt markiert, wurden diese Leistungen nun im Progress Tracker bekannt gegeben:
Banu Merchantman
Bau, Balancing und Implementierung des Merchantman, des von den Banu hergestellten Handelsschiffs, in das Spiel.
Aopoa San'tok.yai
Bau, Balancing und Implementierung von Aopoas mittelgroßem Jäger, dem San'tok.yāi, in das Spiel.
Drake Geier
Bau, Balancing und Implementierung von Drake Interplanetaires leichtem Bergungsschiff, der Vulture, in das Spiel.
--
Die folgenden Aufgaben wurden vorübergehend aus dem Progress Tracker entfernt, da die Zeitpläne nach den Planungsbesprechungen finalisiert werden, um Platz für die oben erwähnten Aufgaben Life Support T0 und Vehicle Door Improvements zu schaffen.
MultiGrid SDF - Capital Ship Destruction Culling/Streaming Exterior/Interior Ships Animated Dashboard State M50 Engine Swap
Ansicht freigeben
Diese Deliverables haben ihre abschließende Prüfung erfolgreich bestanden. Aus diesem Grund haben wir die Beschriftung auf ihren Karten auf "Committed" aktualisiert und ihre Farbe auf blau geändert.
Schiff-an-Station-Andockmissionen - Spawn Closets New Horizon
Mit unserer nächsten Veröffentlichung am 19. Mai wollen wir den Horizont sowohl des Progress Trackers als auch der Release-Ansicht auf Q1 2022 erweitern. Diese Veröffentlichung wird vorerst nur die Zeitpläne der vorgelagerten Teams enthalten. Zur Erinnerung: Downstream-Teams sind reaktiv gegenüber Upstream, so dass ihre Zeitpläne nicht das gesamte Jahr zeigen. Daher wird der Zeitplan der Downstream-Teams kurz darauf in einer folgenden Veröffentlichung auf Q3 2021 aktualisiert werden.
Das war's für diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum
Chinese
Roadmap Roundup
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for May 5th, 2021
Progress Tracker
The following deliverables have been added to the Progress Tracker:
Drake Corsair
Building, balancing, and implementing Drake Interplanetary’s multi-crew explorer, the Corsair, into the game.
Vehicle Door Improvements
Updates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors.
Life Support T0
Implementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager.
——
Previously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:
Banu Merchantman
Building, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.
Aopoa San’tok.yai
Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.
Drake Vulture
Building, balancing, and implementing Drake Interplanetary’s light salvage ship, the Vulture, into the game.
——
The following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above.
MultiGrid SDF – Capital Ship Destruction
Culling/Streaming Exterior/Interior Ships
Animated Dashboard State
M50 Engine Swap
Release View
These deliverables have successfully passed their final review. For this reason, we have updated the label on their cards to “Committed” and changed their color to blue.
Ship to Station Docking
Missions – Spawn Closets
New Horizon
We’re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. This publish will include only the upstream teams’ schedules for the time being. As a reminder, downstream teams are reactive to upstream, so their schedules won’t show the entire year. Therefore downstream’s schedule will be updated to Q3 2021 shortly thereafter in a following publish.
That’s all for this week! Join the discussion on Spectrum
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for May 5th, 2021
Progress Tracker
The following deliverables have been added to the Progress Tracker:
Drake Corsair
Building, balancing, and implementing Drake Interplanetary’s multi-crew explorer, the Corsair, into the game.
Vehicle Door Improvements
Updates to the underlying implementation of vehicle door setup that will allow for more advanced interactions, including ramps aligning to terrain and other ship-specific behaviors.
Life Support T0
Implementing the first iteration of onboard life support systems in ships, which entails a ship component that generates air when turned on, and management of said life support component within the vehicle loadout manager.
——
Previously marked as Unannounced, these deliverables have now been revealed on the Progress Tracker:
Banu Merchantman
Building, balancing, and implementing the Merchantman, the Banu-made trading vessel, into the game.
Aopoa San’tok.yai
Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.
Drake Vulture
Building, balancing, and implementing Drake Interplanetary’s light salvage ship, the Vulture, into the game.
——
The following deliverables have been removed temporarily from the Progress Tracker as schedules are being finalized following planning meetings, in addition to allowing room for the Life Support T0 and Vehicle Door Improvements deliverables mentioned above.
MultiGrid SDF – Capital Ship Destruction
Culling/Streaming Exterior/Interior Ships
Animated Dashboard State
M50 Engine Swap
Release View
These deliverables have successfully passed their final review. For this reason, we have updated the label on their cards to “Committed” and changed their color to blue.
Ship to Station Docking
Missions – Spawn Closets
New Horizon
We’re aiming to extend the horizon of both the Progress Tracker and Release View to Q1 2022 with our next publish, on May 19th. This publish will include only the upstream teams’ schedules for the time being. As a reminder, downstream teams are reactive to upstream, so their schedules won’t show the entire year. Therefore downstream’s schedule will be updated to Q3 2021 shortly thereafter in a following publish.
That’s all for this week! Join the discussion on Spectrum
Links
| Text | URL |
|---|---|
| Roadmap | https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen |
| Spectrum | https://robertsspaceindustries.com/spectrum |
Metadata
- CIG ID
- 18107
- Channel
- Spectrum Dispatch
- Category
- Lore
- Series
- Roadmap Roundup
- Comments
- 0
- Published
- 4 years ago (2021-05-05T22:00:00+00:00)