Star Citizen Alpha 3.14.1

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Star Citizen Patch 3.14.1 Alpha Patch 3.14.1 has been released and is now available! Patch should now show: VERSION 3.14.1-LIVE.7721742. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. Database Reset: YES Long Term Persistence: Enabled Starting aUEC: 20,000 Known Issues Upon launching the game, the player may receive a 16008 error (Most likely requires a character reset and logging out of the launcher) After a server connection timeout (Error 30K), a “Bad Token” error may be presented, preventing loading back into the Persistent Universe (requires game restart to workaround issue) Star Citizen may crash immediately after pressing “Launch Game” in the Launcher (Recent potential app conflicts: Acronis Active Protection, Comodo, Sonic Studio Contact RSI Technical Support if the issue persists) Elevators or environment content will occasionally be missing in the PU Players are unable to leave a party from the Main Menu (Workaround: Open Star Marine Multiplayer (any mode) > select “Invite” > select “Leave Party” > exit back to main menu) The chat window is positioned too low to be fully readable whilst in a vehicle on Ultrawide monitors Using a medipen may occasionally have no effect Swapping FPS weapons drops or removes the original weapon Mineable commodities data in Scan Mode displays incorrect Percentage Values The player may become unable to open Hammerhead turret doors, leaving them trapped inside Constellation Andromeda co pilot unable to target while in missile operator mode Elevators at Grim Hex fails to complete animations and elevator can lose functionality Search missions such as shipment lost and lost cargo do not update once the player has collected the cargo box Unable to complete box delivery missions in Area18, as kiosk rejects boxes Distortion weapons can lead to the friendly fire threshold being met in only a few shots Demon Fang Combat Knife asset is missing from the game When entering the pilot’s seat of the 100i, the animation may not complete, leaving the player facing away from the windscreen Occasionally, the Quantum Drive may start spooling with no known cause Sometimes, after spooling and calibrating the Quantum Drive and attempting to initiate the jump, nothing happens (Workaround: Move ship reticle away, then move back to recalibrate) Feature Updates Ships and Vehicles Increased the power plant of the F7C-R Hornet Tracker Major Bug Fixes Fixed an issue causing characters to get soft reset and lose location and reputation progress after doing different things such as updating items on the hangar page, renting ships, and various other circumstances. Editing PMA After Changing mobiGlas case should no longer prevent mobiGlas functionality Players should now be able to insurance claim ships on the ASOP terminals Fixed an issue that could cause players to get an infinite load when logging back in after use bed logouts ‘You are here’ marker should now appear correctly on the star map If a player crashes within the armistice zone they should no correctly persistent spawn back inside their ship without having to claim their ship Weapon capacitor at 90% should no longer disable 600i weapons Weapons with splash damage should no longer cause aggravated criminal assault far faster than conventional weapons Delivery boxes from legitimate delivery missions should no longer be considered stolen goods by security patrols Fixed an issue causing players to become stuck and invisible after leaving prison Fixed an issue that allowed players to create multiple amounts of refinery jobs from the same materials Technical Fixed 3 Client Crashes Fixed 9 Server Crashes Further fixes for entity stalls that could cause desync Fixed 5 Backend Service Crashes Fixed multiple Backend Service Memory Leaks and timeouts Back to top
Star Citizen Patch 3.14.1 Der Alpha Patch 3.14.1 wurde veröffentlicht und ist nun verfügbar! Der Patch sollte nun anzeigen: VERSION 3.14.1-LIVE.7721742. Es wird dringend empfohlen, dass die Spieler ihren USER-Ordner für den Public-Client nach dem Patch löschen, besonders wenn du anfängst, seltsame Probleme mit der Charaktergrafik oder Abstürze beim Laden zu haben. Der USER-Ordner befindet sich (bei Standardinstallationen) unter C:\Programme\Roberts Space Industries\StarCitizen\LIVE. Datenbank-Reset: YES Long Term Persistence (Langzeitpersistenz): Enabled Start aUEC: 20,000 Bekannte Probleme Beim Starten des Spiels kann der Spieler einen 16008-Fehler erhalten (erfordert höchstwahrscheinlich einen Charakter-Reset und das Ausloggen aus dem Launcher) Nach einem Timeout der Serververbindung (Fehler 30K) kann ein "Bad Token"-Fehler angezeigt werden, der das Zurückladen in das persistente Universum verhindert (erfordert einen Neustart des Spiels, um das Problem zu beheben) Star Citizen kann direkt nach dem Drücken von "Spiel starten" im Launcher abstürzen (Aktuelle mögliche App-Konflikte: Acronis Active Protection, Comodo, Sonic Studio Kontaktiere den technischen Support von RSI, wenn das Problem weiterhin besteht) Aufzüge oder Umgebungsinhalte fehlen gelegentlich in der PU Spieler sind nicht in der Lage, eine Gruppe aus dem Hauptmenü zu verlassen (Workaround: Öffne Star Marine Multiplayer (beliebiger Modus) > wähle "Einladen" > wähle "Party verlassen" > gehe zurück ins Hauptmenü) Das Chat-Fenster ist zu niedrig positioniert, um auf Ultrawide-Monitoren vollständig lesbar zu sein, während man sich in einem Fahrzeug befindet Die Verwendung eines Medipens kann gelegentlich keinen Effekt haben Das Tauschen von FPS-Waffen lässt die ursprüngliche Waffe fallen oder entfernt sie Daten zu verminbaren Rohstoffen im Scan-Modus zeigen falsche Prozentwerte an Der Spieler kann die Türen des Hammerhead-Turms nicht mehr öffnen und ist darin gefangen Der Co-Pilot der Constellation Andromeda kann nicht zielen, wenn er sich im Raketenoperator-Modus befindet. Aufzüge in Grim Hex schließen Animationen nicht ab und der Aufzug kann seine Funktion verlieren Suchmissionen wie "Sendung verloren" und "verlorene Fracht" werden nicht aktualisiert, sobald der Spieler die Frachtkiste eingesammelt hat Kistenlieferungsmissionen in Area18 können nicht abgeschlossen werden, da der Kiosk die Kisten ablehnt Verzerrungswaffen können dazu führen, dass die Friendly-Fire-Schwelle in nur wenigen Schüssen erreicht wird Das Demon Fang Combat Knife fehlt im Spiel Beim Betreten des Pilotensitzes des 100i kann es vorkommen, dass die Animation nicht abgeschlossen wird, sodass der Spieler von der Windschutzscheibe wegschaut Gelegentlich kann es vorkommen, dass der Quantum Drive ohne bekannte Ursache zu spulen beginnt Manchmal passiert nach dem Spulen und Kalibrieren des Quantum Drive und dem Versuch, den Sprung zu initiieren, nichts (Workaround: Bewege das Schiffsfadenkreuz weg und dann zurück, um neu zu kalibrieren) Feature Updates Schiffe und Fahrzeuge Das Triebwerk des F7C-R Hornet Trackers wurde erhöht Major Bug Fixes Ein Problem wurde behoben, das dazu führte, dass Charaktere einen Soft-Reset bekamen und ihren Standort und ihren Ruf-Fortschritt verloren, nachdem sie verschiedene Dinge taten, wie z.B. das Aktualisieren von Gegenständen auf der Hangar-Seite, das Mieten von Schiffen und verschiedene andere Umstände. Das Bearbeiten von PMA nach dem Wechsel des mobiGlas-Falls sollte die mobiGlas-Funktionalität nicht mehr verhindern Spieler sollten nun in der Lage sein, Schiffe an den ASOP-Terminals zu versichern Es wurde ein Problem behoben, das dazu führen konnte, dass Spieler einen unendlichen Ladevorgang bekamen, wenn sie sich nach dem Logout von Use Beds wieder einloggten Der 'Du bist hier'-Marker sollte nun korrekt auf der Sternenkarte erscheinen Wenn ein Spieler innerhalb der Waffenstillstandszone abstürzt, sollte er nicht mehr persistent in seinem Schiff spawnen, ohne dass er sein Schiff einfordern muss Waffenkondensator bei 90% sollte nicht mehr 600i Waffen deaktivieren Waffen mit Splash-Schaden sollten nicht mehr viel schneller schwere kriminelle Angriffe verursachen als konventionelle Waffen Lieferkisten aus legitimen Liefermissionen sollten von Sicherheitspatrouillen nicht mehr als Diebesgut betrachtet werden Ein Problem wurde behoben, das dazu führte, dass Spieler nach dem Verlassen des Gefängnisses feststeckten und unsichtbar wurden Ein Problem wurde behoben, das es Spielern ermöglichte, mehrere Raffinerieaufträge aus denselben Materialien zu erstellen Technisch 3 Client-Abstürze behoben 9 Server-Abstürze behoben Weitere Fixes für Entity Stalls, die Desync verursachen konnten 5 Backend Service Abstürze behoben Mehrere Backend Service Memory Leaks und Timeouts behoben Zurück zum Anfang
Star Citizen Patch 3.14.1 Alpha Patch 3.14.1 has been released and is now available! Patch should now show: VERSION 3.14.1-LIVE.7721742. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. Database Reset: YES Long Term Persistence: Enabled Starting aUEC: 20,000 Known Issues Upon launching the game, the player may receive a 16008 error (Most likely requires a character reset and logging out of the launcher) After a server connection timeout (Error 30K), a “Bad Token” error may be presented, preventing loading back into the Persistent Universe (requires game restart to workaround issue) Star Citizen may crash immediately after pressing “Launch Game” in the Launcher (Recent potential app conflicts: Acronis Active Protection, Comodo, Sonic Studio Contact RSI Technical Support if the issue persists) Elevators or environment content will occasionally be missing in the PU Players are unable to leave a party from the Main Menu (Workaround: Open Star Marine Multiplayer (any mode) > select “Invite” > select “Leave Party” > exit back to main menu) The chat window is positioned too low to be fully readable whilst in a vehicle on Ultrawide monitors Using a medipen may occasionally have no effect Swapping FPS weapons drops or removes the original weapon Mineable commodities data in Scan Mode displays incorrect Percentage Values The player may become unable to open Hammerhead turret doors, leaving them trapped inside Constellation Andromeda co pilot unable to target while in missile operator mode Elevators at Grim Hex fails to complete animations and elevator can lose functionality Search missions such as shipment lost and lost cargo do not update once the player has collected the cargo box Unable to complete box delivery missions in Area18, as kiosk rejects boxes Distortion weapons can lead to the friendly fire threshold being met in only a few shots Demon Fang Combat Knife asset is missing from the game When entering the pilot’s seat of the 100i, the animation may not complete, leaving the player facing away from the windscreen Occasionally, the Quantum Drive may start spooling with no known cause Sometimes, after spooling and calibrating the Quantum Drive and attempting to initiate the jump, nothing happens (Workaround: Move ship reticle away, then move back to recalibrate) Feature Updates Ships and Vehicles Increased the power plant of the F7C-R Hornet Tracker Major Bug Fixes Fixed an issue causing characters to get soft reset and lose location and reputation progress after doing different things such as updating items on the hangar page, renting ships, and various other circumstances. Editing PMA After Changing mobiGlas case should no longer prevent mobiGlas functionality Players should now be able to insurance claim ships on the ASOP terminals Fixed an issue that could cause players to get an infinite load when logging back in after use bed logouts ‘You are here’ marker should now appear correctly on the star map If a player crashes within the armistice zone they should no correctly persistent spawn back inside their ship without having to claim their ship Weapon capacitor at 90% should no longer disable 600i weapons Weapons with splash damage should no longer cause aggravated criminal assault far faster than conventional weapons Delivery boxes from legitimate delivery missions should no longer be considered stolen goods by security patrols Fixed an issue causing players to become stuck and invisible after leaving prison Fixed an issue that allowed players to create multiple amounts of refinery jobs from the same materials Technical Fixed 3 Client Crashes Fixed 9 Server Crashes Further fixes for entity stalls that could cause desync Fixed 5 Backend Service Crashes Fixed multiple Backend Service Memory Leaks and timeouts Back to top
Star Citizen Patch 3.14.1 Alpha Patch 3.14.1 has been released and is now available! Patch should now show: VERSION 3.14.1-LIVE.7721742. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. Database Reset: YES Long Term Persistence: Enabled Starting aUEC: 20,000 Known Issues Upon launching the game, the player may receive a 16008 error (Most likely requires a character reset and logging out of the launcher) After a server connection timeout (Error 30K), a “Bad Token” error may be presented, preventing loading back into the Persistent Universe (requires game restart to workaround issue) Star Citizen may crash immediately after pressing “Launch Game” in the Launcher (Recent potential app conflicts: Acronis Active Protection, Comodo, Sonic Studio Contact RSI Technical Support if the issue persists) Elevators or environment content will occasionally be missing in the PU Players are unable to leave a party from the Main Menu (Workaround: Open Star Marine Multiplayer (any mode) > select “Invite” > select “Leave Party” > exit back to main menu) The chat window is positioned too low to be fully readable whilst in a vehicle on Ultrawide monitors Using a medipen may occasionally have no effect Swapping FPS weapons drops or removes the original weapon Mineable commodities data in Scan Mode displays incorrect Percentage Values The player may become unable to open Hammerhead turret doors, leaving them trapped inside Constellation Andromeda co pilot unable to target while in missile operator mode Elevators at Grim Hex fails to complete animations and elevator can lose functionality Search missions such as shipment lost and lost cargo do not update once the player has collected the cargo box Unable to complete box delivery missions in Area18, as kiosk rejects boxes Distortion weapons can lead to the friendly fire threshold being met in only a few shots Demon Fang Combat Knife asset is missing from the game When entering the pilot’s seat of the 100i, the animation may not complete, leaving the player facing away from the windscreen Occasionally, the Quantum Drive may start spooling with no known cause Sometimes, after spooling and calibrating the Quantum Drive and attempting to initiate the jump, nothing happens (Workaround: Move ship reticle away, then move back to recalibrate) Feature Updates Ships and Vehicles Increased the power plant of the F7C-R Hornet Tracker Major Bug Fixes Fixed an issue causing characters to get soft reset and lose location and reputation progress after doing different things such as updating items on the hangar page, renting ships, and various other circumstances. Editing PMA After Changing mobiGlas case should no longer prevent mobiGlas functionality Players should now be able to insurance claim ships on the ASOP terminals Fixed an issue that could cause players to get an infinite load when logging back in after use bed logouts ‘You are here’ marker should now appear correctly on the star map If a player crashes within the armistice zone they should no correctly persistent spawn back inside their ship without having to claim their ship Weapon capacitor at 90% should no longer disable 600i weapons Weapons with splash damage should no longer cause aggravated criminal assault far faster than conventional weapons Delivery boxes from legitimate delivery missions should no longer be considered stolen goods by security patrols Fixed an issue causing players to become stuck and invisible after leaving prison Fixed an issue that allowed players to create multiple amounts of refinery jobs from the same materials Technical Fixed 3 Client Crashes Fixed 9 Server Crashes Further fixes for entity stalls that could cause desync Fixed 5 Backend Service Crashes Fixed multiple Backend Service Memory Leaks and timeouts Back to top

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CIG ID
18280
Channel
Transmission
Category
General
Series
Release Info
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69
Published
4 years ago (2021-08-18T00:00:00+00:00)