Roadmap Roundup - November 17th, 2021
Spectrum Dispatch Lore Roadmap RoundupContent
English
Roadmap Roundup
11/17/2021 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for November 17th, 2021
Progress Tracker
With this publish, we are beginning to add the schedules for Q3 2022 to the upstream teams, with more to come very soon. With this additional quarter added, these teams have also re-calibrated their schedules as a whole, including some notable changes.
The following deliverables have been added to the Progress Tracker:
Solar Burst
Solar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.
Flak Ammunition
This new damage type triggers on proximity or expiration, causing a concentrated burst of shrapnel to damage targets in an area.
Gravlev Physics Rework
A significant rework of the flight and driving model for gravlev vehicles when hovering. The aim is to improve general feel and stability, resulting in a far better experience for players using hover bikes.
Drake Cutlass Gold Standard
Implementing, polishing, and optimizing all features required to bring the Drake Cutlass to gold standard.
The following deliverable, previously removed, is now returning to the Progress Tracker:
Prone
All tasks relating to improving prone (lying down) movement by the player and NPCs.
The following deliverables are being removed temporarily as the upstream teams continue to calibrate their schedules for 2022:
Long Distance Probing
Hangar Manager App V1
Bounty Hunter V2
RSI Lynx
Release View
The following features have passed their final review. Therefore, we are marking their cards as Committed and changing their color to blue:
3.15
Crusader Ares Starfighter Ion
Crusader Ares Starfighter Inferno
Aegis Redeemer
Behring S7 Ballistic Gatling
Behring S7 Laser Cannon
3.16
Area 18 Hospital
Derelict Spaceships - Points of Interest
Updates - Dying Star Map
Gravlev Physics Rework
Laser Trip Mine T0
MISC Hull C
The Hull C's work is wrapping up in Q4, however the team is opting to give the ship both more time for polish as well as bringing it online with full functionality. Therefore this card is being relocated to the 3.18 release window, alongside the following new card.
The following card has been added to Release View:
Cargo System Refactor
This refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. This card is being added to the Alpha 3.18 release window.
That's all for this week! Join the discussion on Spectrum.
11/17/2021 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for November 17th, 2021
Progress Tracker
With this publish, we are beginning to add the schedules for Q3 2022 to the upstream teams, with more to come very soon. With this additional quarter added, these teams have also re-calibrated their schedules as a whole, including some notable changes.
The following deliverables have been added to the Progress Tracker:
Solar Burst
Solar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.
Flak Ammunition
This new damage type triggers on proximity or expiration, causing a concentrated burst of shrapnel to damage targets in an area.
Gravlev Physics Rework
A significant rework of the flight and driving model for gravlev vehicles when hovering. The aim is to improve general feel and stability, resulting in a far better experience for players using hover bikes.
Drake Cutlass Gold Standard
Implementing, polishing, and optimizing all features required to bring the Drake Cutlass to gold standard.
The following deliverable, previously removed, is now returning to the Progress Tracker:
Prone
All tasks relating to improving prone (lying down) movement by the player and NPCs.
The following deliverables are being removed temporarily as the upstream teams continue to calibrate their schedules for 2022:
Long Distance Probing
Hangar Manager App V1
Bounty Hunter V2
RSI Lynx
Release View
The following features have passed their final review. Therefore, we are marking their cards as Committed and changing their color to blue:
3.15
Crusader Ares Starfighter Ion
Crusader Ares Starfighter Inferno
Aegis Redeemer
Behring S7 Ballistic Gatling
Behring S7 Laser Cannon
3.16
Area 18 Hospital
Derelict Spaceships - Points of Interest
Updates - Dying Star Map
Gravlev Physics Rework
Laser Trip Mine T0
MISC Hull C
The Hull C's work is wrapping up in Q4, however the team is opting to give the ship both more time for polish as well as bringing it online with full functionality. Therefore this card is being relocated to the 3.18 release window, alongside the following new card.
The following card has been added to Release View:
Cargo System Refactor
This refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. This card is being added to the Alpha 3.18 release window.
That's all for this week! Join the discussion on Spectrum.
German
Roadmap Roundup
17.11.2021 - 13:00 UHR
Einen schönen Mittwoch euch allen!
Alle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erläuterung, um euch einen Einblick in die Entscheidungsfindung zu geben, die zu den Änderungen geführt hat. Dies ist Teil unserer Bemühungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für euch alle zu machen, die ihr dabei helft, Star Citizen und Squadron 42 möglich zu machen.
In diesem Sinne: Auf geht's zum Roadmap Roundup dieser Woche!
-CIG Community Team
Bemerkenswerte Änderungen für den 3. November 2021
Fortschritts-Tracker
Mit dieser Veröffentlichung fangen wir an, die Zeitpläne für Q3 2022 zu den vorgelagerten Teams hinzuzufügen, und weitere werden bald folgen. Mit diesem zusätzlichen Quartal haben diese Teams auch ihre Zeitpläne insgesamt neu kalibriert, einschließlich einiger bemerkenswerter Änderungen.
Die folgenden Leistungen wurden dem Progress Tracker hinzugefügt:
Solar Burst
Solar Bursts sind gefährliche Naturkatastrophen, die regelmäßig in der Nähe älterer Sterne wie Pyro auftreten. In diesen Fällen bricht die Sonne mit einer hochenergetischen Teilchenwelle aus, die von ihrer Oberfläche ausgeht und sich mit 15% der Lichtgeschwindigkeit durch das gesamte Sternensystem bewegt. Diese gefährliche hochenergetische Teilchenwelle kann vermieden werden, indem man sich hinter anderen Objekten versteckt, die groß genug sind.
Flak-Munition
Diese neue Schadensart wird bei Annäherung oder Ablauf ausgelöst und verursacht einen konzentrierten Granatsplitter, der Ziele in einem Gebiet beschädigt.
Überarbeitung der Gravlev-Physik
Eine umfassende Überarbeitung des Flug- und Fahrmodells für Gravlev-Fahrzeuge im Schwebezustand. Das Ziel ist es, das allgemeine Fahrgefühl und die Stabilität zu verbessern, um den Spielern ein besseres Erlebnis zu bieten, wenn sie Hoverbikes benutzen.
Drake Cutlass Gold Standard
Wir implementieren, polieren und optimieren alle Funktionen, die nötig sind, um die Drake Cutlass auf Goldstandard zu bringen.
Das folgende Projekt, das zuvor entfernt wurde, kehrt nun in den Progress Tracker zurück:
Bauchlage
Alle Aufgaben, die sich auf die Verbesserung der liegenden Bewegung von Spielern und NSCs beziehen.
Die folgenden Aufgaben werden vorübergehend entfernt, da die vorgelagerten Teams ihre Zeitpläne für 2022 weiter abstimmen:
Long Distance Probing
Hangar Manager App V1
Kopfgeldjäger V2
RSI Luchs
Freigabe-Ansicht
Die folgenden Features haben die endgültige Prüfung bestanden. Daher markieren wir ihre Karten als "Committed" und ändern ihre Farbe zu blau:
3.15
Kreuzfahrer Ares Starfighter Ion
Kreuzfahrer Ares Starfighter Inferno
Aegis Redeemer
Behring S7 Ballistische Gatling
Behring S7 Laserkanone
3.16
Area 18 Krankenhaus
Verlassene Raumschiffe - Punkte von Interesse
Updates - Dying Star Karte
Überarbeitung der Gravlev-Physik
Laser Trip Mine T0
MISC Rumpf C
Die Arbeiten an der Hülle C werden im vierten Quartal abgeschlossen, aber das Team möchte dem Schiff mehr Zeit für den Feinschliff geben und es mit voller Funktionalität online stellen. Daher wird diese Karte zusammen mit der folgenden neuen Karte in das Release-Fenster 3.18 verschoben.
Die folgende Karte wurde der Versionsansicht hinzugefügt:
Refactor des Frachtsystems
Diese Überarbeitung des Schiffsfrachtsystems ermöglicht es, sowohl gefundene als auch gekaufte Fracht aufzunehmen, zu bewegen und in das Frachtgitter eines Schiffes zu legen. Diese Karte wird zum Release-Fenster der Alpha 3.18 hinzugefügt.
Das war's für diese Woche! Beteilige dich an der Diskussion auf Spectrum.
17.11.2021 - 13:00 UHR
Einen schönen Mittwoch euch allen!
Alle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erläuterung, um euch einen Einblick in die Entscheidungsfindung zu geben, die zu den Änderungen geführt hat. Dies ist Teil unserer Bemühungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für euch alle zu machen, die ihr dabei helft, Star Citizen und Squadron 42 möglich zu machen.
In diesem Sinne: Auf geht's zum Roadmap Roundup dieser Woche!
-CIG Community Team
Bemerkenswerte Änderungen für den 3. November 2021
Fortschritts-Tracker
Mit dieser Veröffentlichung fangen wir an, die Zeitpläne für Q3 2022 zu den vorgelagerten Teams hinzuzufügen, und weitere werden bald folgen. Mit diesem zusätzlichen Quartal haben diese Teams auch ihre Zeitpläne insgesamt neu kalibriert, einschließlich einiger bemerkenswerter Änderungen.
Die folgenden Leistungen wurden dem Progress Tracker hinzugefügt:
Solar Burst
Solar Bursts sind gefährliche Naturkatastrophen, die regelmäßig in der Nähe älterer Sterne wie Pyro auftreten. In diesen Fällen bricht die Sonne mit einer hochenergetischen Teilchenwelle aus, die von ihrer Oberfläche ausgeht und sich mit 15% der Lichtgeschwindigkeit durch das gesamte Sternensystem bewegt. Diese gefährliche hochenergetische Teilchenwelle kann vermieden werden, indem man sich hinter anderen Objekten versteckt, die groß genug sind.
Flak-Munition
Diese neue Schadensart wird bei Annäherung oder Ablauf ausgelöst und verursacht einen konzentrierten Granatsplitter, der Ziele in einem Gebiet beschädigt.
Überarbeitung der Gravlev-Physik
Eine umfassende Überarbeitung des Flug- und Fahrmodells für Gravlev-Fahrzeuge im Schwebezustand. Das Ziel ist es, das allgemeine Fahrgefühl und die Stabilität zu verbessern, um den Spielern ein besseres Erlebnis zu bieten, wenn sie Hoverbikes benutzen.
Drake Cutlass Gold Standard
Wir implementieren, polieren und optimieren alle Funktionen, die nötig sind, um die Drake Cutlass auf Goldstandard zu bringen.
Das folgende Projekt, das zuvor entfernt wurde, kehrt nun in den Progress Tracker zurück:
Bauchlage
Alle Aufgaben, die sich auf die Verbesserung der liegenden Bewegung von Spielern und NSCs beziehen.
Die folgenden Aufgaben werden vorübergehend entfernt, da die vorgelagerten Teams ihre Zeitpläne für 2022 weiter abstimmen:
Long Distance Probing
Hangar Manager App V1
Kopfgeldjäger V2
RSI Luchs
Freigabe-Ansicht
Die folgenden Features haben die endgültige Prüfung bestanden. Daher markieren wir ihre Karten als "Committed" und ändern ihre Farbe zu blau:
3.15
Kreuzfahrer Ares Starfighter Ion
Kreuzfahrer Ares Starfighter Inferno
Aegis Redeemer
Behring S7 Ballistische Gatling
Behring S7 Laserkanone
3.16
Area 18 Krankenhaus
Verlassene Raumschiffe - Punkte von Interesse
Updates - Dying Star Karte
Überarbeitung der Gravlev-Physik
Laser Trip Mine T0
MISC Rumpf C
Die Arbeiten an der Hülle C werden im vierten Quartal abgeschlossen, aber das Team möchte dem Schiff mehr Zeit für den Feinschliff geben und es mit voller Funktionalität online stellen. Daher wird diese Karte zusammen mit der folgenden neuen Karte in das Release-Fenster 3.18 verschoben.
Die folgende Karte wurde der Versionsansicht hinzugefügt:
Refactor des Frachtsystems
Diese Überarbeitung des Schiffsfrachtsystems ermöglicht es, sowohl gefundene als auch gekaufte Fracht aufzunehmen, zu bewegen und in das Frachtgitter eines Schiffes zu legen. Diese Karte wird zum Release-Fenster der Alpha 3.18 hinzugefügt.
Das war's für diese Woche! Beteilige dich an der Diskussion auf Spectrum.
Chinese
Roadmap Roundup
11/17/2021 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for November 17th, 2021
Progress Tracker
With this publish, we are beginning to add the schedules for Q3 2022 to the upstream teams, with more to come very soon. With this additional quarter added, these teams have also re-calibrated their schedules as a whole, including some notable changes.
The following deliverables have been added to the Progress Tracker:
Solar Burst
Solar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.
Flak Ammunition
This new damage type triggers on proximity or expiration, causing a concentrated burst of shrapnel to damage targets in an area.
Gravlev Physics Rework
A significant rework of the flight and driving model for gravlev vehicles when hovering. The aim is to improve general feel and stability, resulting in a far better experience for players using hover bikes.
Drake Cutlass Gold Standard
Implementing, polishing, and optimizing all features required to bring the Drake Cutlass to gold standard.
The following deliverable, previously removed, is now returning to the Progress Tracker:
Prone
All tasks relating to improving prone (lying down) movement by the player and NPCs.
The following deliverables are being removed temporarily as the upstream teams continue to calibrate their schedules for 2022:
Long Distance Probing
Hangar Manager App V1
Bounty Hunter V2
RSI Lynx
Release View
The following features have passed their final review. Therefore, we are marking their cards as Committed and changing their color to blue:
3.15
Crusader Ares Starfighter Ion
Crusader Ares Starfighter Inferno
Aegis Redeemer
Behring S7 Ballistic Gatling
Behring S7 Laser Cannon
3.16
Area 18 Hospital
Derelict Spaceships - Points of Interest
Updates - Dying Star Map
Gravlev Physics Rework
Laser Trip Mine T0
MISC Hull C
The Hull C's work is wrapping up in Q4, however the team is opting to give the ship both more time for polish as well as bringing it online with full functionality. Therefore this card is being relocated to the 3.18 release window, alongside the following new card.
The following card has been added to Release View:
Cargo System Refactor
This refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. This card is being added to the Alpha 3.18 release window.
That's all for this week! Join the discussion on Spectrum.
11/17/2021 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for November 17th, 2021
Progress Tracker
With this publish, we are beginning to add the schedules for Q3 2022 to the upstream teams, with more to come very soon. With this additional quarter added, these teams have also re-calibrated their schedules as a whole, including some notable changes.
The following deliverables have been added to the Progress Tracker:
Solar Burst
Solar Bursts are dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.
Flak Ammunition
This new damage type triggers on proximity or expiration, causing a concentrated burst of shrapnel to damage targets in an area.
Gravlev Physics Rework
A significant rework of the flight and driving model for gravlev vehicles when hovering. The aim is to improve general feel and stability, resulting in a far better experience for players using hover bikes.
Drake Cutlass Gold Standard
Implementing, polishing, and optimizing all features required to bring the Drake Cutlass to gold standard.
The following deliverable, previously removed, is now returning to the Progress Tracker:
Prone
All tasks relating to improving prone (lying down) movement by the player and NPCs.
The following deliverables are being removed temporarily as the upstream teams continue to calibrate their schedules for 2022:
Long Distance Probing
Hangar Manager App V1
Bounty Hunter V2
RSI Lynx
Release View
The following features have passed their final review. Therefore, we are marking their cards as Committed and changing their color to blue:
3.15
Crusader Ares Starfighter Ion
Crusader Ares Starfighter Inferno
Aegis Redeemer
Behring S7 Ballistic Gatling
Behring S7 Laser Cannon
3.16
Area 18 Hospital
Derelict Spaceships - Points of Interest
Updates - Dying Star Map
Gravlev Physics Rework
Laser Trip Mine T0
MISC Hull C
The Hull C's work is wrapping up in Q4, however the team is opting to give the ship both more time for polish as well as bringing it online with full functionality. Therefore this card is being relocated to the 3.18 release window, alongside the following new card.
The following card has been added to Release View:
Cargo System Refactor
This refactor of the ship cargo system will allow both found and purchased cargo to be picked up, moved around, and placed into the cargo grid of a ship. This card is being added to the Alpha 3.18 release window.
That's all for this week! Join the discussion on Spectrum.
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- CIG ID
- 18434
- Channel
- Spectrum Dispatch
- Category
- Lore
- Series
- Roadmap Roundup
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- Published
- 4 years ago (2021-11-17T23:00:00+00:00)