Roadmap Roundup - April 27, 2022
Spectrum Dispatch Lore Roadmap RoundupContent
English
Roadmap Roundup
04/27/2022 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for April 27, 2022
Progress Tracker
With this publish, we're adding additional Q2 2022 deliverables for downstream teams. This comes alongside a few important changes to some of these teams.
Vehicle Tech Team
We've transitioned work on Arena Commander, Star Marine, and Theaters of War from Firesprite to the internal Vehicle Tech Team. This team is now named the Arena Commander Feature Team, and will have additional deliverables added to their schedule as time goes on.
Vehicle Feature and Vehicle Experience
With this publish, the Vehicle Experience Team is merging with the Vehicle Feature Team, including all of their deliverables. The reason for this is two-fold. First, this allows for greater streamlining of production for these two teams. Second, the Vehicle Feature Team is now having its feature direction driven by Squadron 42's requirements. Deliverables worked on by this newly merged team will now follow a similar cadence to the Core Gameplay Pillar, in that features will be made for Squadron 42 first before then being ported to the persistent universe.
UI Feature Team
Similar to the above, the UI Feature team has been renamed to the SQ42 UI Feature Team. This team now falls under the Core Gameplay Pillar, and will also follow a similar cadence as outlined for the Vehicle Feature Team.
The following deliverables have been added to the Progress Tracker:
AR and Map Marker System Rework
Rework of AR and map marker systems to work with Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Doors/Airlocks/Light Panels UI
Creating new User Interfaces for door panels, airlocks and light panels using Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
mobiGlas Rework
Reworking the mobiGlas system to use Building Blocks, which will also allow for easier development of mobiGlas apps. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Visor/Lens Rework
Converting the Visor and Lens systems to Building Blocks for improved performance and flexibility. This deliverable has been added to the SQ42 UI Feature Team's schedule.
That's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
04/27/2022 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for April 27, 2022
Progress Tracker
With this publish, we're adding additional Q2 2022 deliverables for downstream teams. This comes alongside a few important changes to some of these teams.
Vehicle Tech Team
We've transitioned work on Arena Commander, Star Marine, and Theaters of War from Firesprite to the internal Vehicle Tech Team. This team is now named the Arena Commander Feature Team, and will have additional deliverables added to their schedule as time goes on.
Vehicle Feature and Vehicle Experience
With this publish, the Vehicle Experience Team is merging with the Vehicle Feature Team, including all of their deliverables. The reason for this is two-fold. First, this allows for greater streamlining of production for these two teams. Second, the Vehicle Feature Team is now having its feature direction driven by Squadron 42's requirements. Deliverables worked on by this newly merged team will now follow a similar cadence to the Core Gameplay Pillar, in that features will be made for Squadron 42 first before then being ported to the persistent universe.
UI Feature Team
Similar to the above, the UI Feature team has been renamed to the SQ42 UI Feature Team. This team now falls under the Core Gameplay Pillar, and will also follow a similar cadence as outlined for the Vehicle Feature Team.
The following deliverables have been added to the Progress Tracker:
AR and Map Marker System Rework
Rework of AR and map marker systems to work with Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Doors/Airlocks/Light Panels UI
Creating new User Interfaces for door panels, airlocks and light panels using Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
mobiGlas Rework
Reworking the mobiGlas system to use Building Blocks, which will also allow for easier development of mobiGlas apps. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Visor/Lens Rework
Converting the Visor and Lens systems to Building Blocks for improved performance and flexibility. This deliverable has been added to the SQ42 UI Feature Team's schedule.
That's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
German
Roadmap Roundup
04/27/2022 - 1:00 PM
Einen schönen Mittwoch wünsche ich Ihnen!
Alle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den Änderungen geführt hat. Dies ist Teil unserer Bemühungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für Sie alle zu gestalten, die Sie dabei helfen, Star Citizen und Squadron 42 möglich zu machen.
In diesem Sinne, lassen Sie uns mit dem Roadmap Roundup von dieser Woche beginnen!
-CIG Community Team
Bemerkenswerte Änderungen für den 27. April 2022
Fortschritts-Tracker
Mit dieser Veröffentlichung fügen wir zusätzliche Q2 2022-Ziele für nachgelagerte Teams hinzu. Dies geht einher mit einigen wichtigen Änderungen bei einigen dieser Teams.
Fahrzeug-Tech-Team
Wir haben die Arbeit an Arena Commander, Star Marine und Theaters of War von Firesprite zum internen Vehicle Tech Team verlagert. Dieses Team heißt jetzt Arena Commander Feature Team und wird im Laufe der Zeit weitere Aufgaben übernehmen.
Fahrzeug-Feature und Fahrzeug-Erfahrung
Mit dieser Veröffentlichung wird das Vehicle Experience Team mit dem Vehicle Feature Team zusammengelegt, einschließlich aller seiner Aufgaben. Der Grund dafür ist ein doppelter. Erstens ermöglicht dies eine größere Rationalisierung der Produktion für diese beiden Teams. Zweitens wird das Vehicle Feature Team jetzt von den Anforderungen von Squadron 42 geleitet. Die von diesem neu fusionierten Team erbrachten Leistungen werden nun einem ähnlichen Rhythmus folgen wie die Core Gameplay Pillar, d.h. die Funktionen werden zunächst für Squadron 42 entwickelt, bevor sie dann in das persistente Universum portiert werden.
UI Tech und Feature Teams
Ähnlich wie oben haben sich auch diese beiden Teams zusammengeschlossen und sind nun das SQ42 UI Feature Team. Dieses Team fällt nun unter die Säule Core Gameplay und wird einem ähnlichen Rhythmus folgen, wie er für das Vehicle Feature Team beschrieben wurde.
Die folgenden Ergebnisse wurden dem Progress Tracker hinzugefügt:
Überarbeitung des AR- und Kartenmarkierungssystems
Überarbeitung der AR- und Kartenmarkierungssysteme für die Arbeit mit Building Blocks. Dieses Projekt wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
Türen/Luftschleusen/Lichttafeln UI
Erstellung neuer Benutzeroberflächen für Tür-, Luftschleusen- und Lichtpaneele unter Verwendung von Building Blocks. Dieses Projekt wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
mobiGlas Überarbeitung
Überarbeitung des mobiGlas-Systems zur Verwendung von Building Blocks, was auch die Entwicklung von mobiGlas-Apps erleichtern wird. Dieser Beitrag wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
Visor/Lens Rework
Umstellung der Visor- und Lens-Systeme auf Building Blocks zur Verbesserung der Leistung und Flexibilität. Dieses Projekt wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
Das war's für diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum und werfen Sie einen Blick in den Roadmap Companion Guide für weitere Informationen über die öffentliche Star Citizen Roadmap.
04/27/2022 - 1:00 PM
Einen schönen Mittwoch wünsche ich Ihnen!
Alle zwei Wochen begleiten wir das Roadmap-Update mit einer kurzen Erläuterung, um Ihnen einen Einblick in die Entscheidungsfindung zu geben, die zu den Änderungen geführt hat. Dies ist Teil unserer Bemühungen, unsere Kommunikation transparenter, spezifischer und aufschlussreicher für Sie alle zu gestalten, die Sie dabei helfen, Star Citizen und Squadron 42 möglich zu machen.
In diesem Sinne, lassen Sie uns mit dem Roadmap Roundup von dieser Woche beginnen!
-CIG Community Team
Bemerkenswerte Änderungen für den 27. April 2022
Fortschritts-Tracker
Mit dieser Veröffentlichung fügen wir zusätzliche Q2 2022-Ziele für nachgelagerte Teams hinzu. Dies geht einher mit einigen wichtigen Änderungen bei einigen dieser Teams.
Fahrzeug-Tech-Team
Wir haben die Arbeit an Arena Commander, Star Marine und Theaters of War von Firesprite zum internen Vehicle Tech Team verlagert. Dieses Team heißt jetzt Arena Commander Feature Team und wird im Laufe der Zeit weitere Aufgaben übernehmen.
Fahrzeug-Feature und Fahrzeug-Erfahrung
Mit dieser Veröffentlichung wird das Vehicle Experience Team mit dem Vehicle Feature Team zusammengelegt, einschließlich aller seiner Aufgaben. Der Grund dafür ist ein doppelter. Erstens ermöglicht dies eine größere Rationalisierung der Produktion für diese beiden Teams. Zweitens wird das Vehicle Feature Team jetzt von den Anforderungen von Squadron 42 geleitet. Die von diesem neu fusionierten Team erbrachten Leistungen werden nun einem ähnlichen Rhythmus folgen wie die Core Gameplay Pillar, d.h. die Funktionen werden zunächst für Squadron 42 entwickelt, bevor sie dann in das persistente Universum portiert werden.
UI Tech und Feature Teams
Ähnlich wie oben haben sich auch diese beiden Teams zusammengeschlossen und sind nun das SQ42 UI Feature Team. Dieses Team fällt nun unter die Säule Core Gameplay und wird einem ähnlichen Rhythmus folgen, wie er für das Vehicle Feature Team beschrieben wurde.
Die folgenden Ergebnisse wurden dem Progress Tracker hinzugefügt:
Überarbeitung des AR- und Kartenmarkierungssystems
Überarbeitung der AR- und Kartenmarkierungssysteme für die Arbeit mit Building Blocks. Dieses Projekt wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
Türen/Luftschleusen/Lichttafeln UI
Erstellung neuer Benutzeroberflächen für Tür-, Luftschleusen- und Lichtpaneele unter Verwendung von Building Blocks. Dieses Projekt wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
mobiGlas Überarbeitung
Überarbeitung des mobiGlas-Systems zur Verwendung von Building Blocks, was auch die Entwicklung von mobiGlas-Apps erleichtern wird. Dieser Beitrag wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
Visor/Lens Rework
Umstellung der Visor- und Lens-Systeme auf Building Blocks zur Verbesserung der Leistung und Flexibilität. Dieses Projekt wurde in den Zeitplan des SQ42 UI Feature Teams aufgenommen.
Das war's für diese Woche! Beteiligen Sie sich an der Diskussion auf Spectrum und werfen Sie einen Blick in den Roadmap Companion Guide für weitere Informationen über die öffentliche Star Citizen Roadmap.
Chinese
Roadmap Roundup
04/27/2022 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for April 27, 2022
Progress Tracker
With this publish, we're adding additional Q2 2022 deliverables for downstream teams. This comes alongside a few important changes to some of these teams.
Vehicle Tech Team
We've transitioned work on Arena Commander, Star Marine, and Theaters of War from Firesprite to the internal Vehicle Tech Team. This team is now named the Arena Commander Feature Team, and will have additional deliverables added to their schedule as time goes on.
Vehicle Feature and Vehicle Experience
With this publish, the Vehicle Experience Team is merging with the Vehicle Feature Team, including all of their deliverables. The reason for this is two-fold. First, this allows for greater streamlining of production for these two teams. Second, the Vehicle Feature Team is now having its feature direction driven by Squadron 42's requirements. Deliverables worked on by this newly merged team will now follow a similar cadence to the Core Gameplay Pillar, in that features will be made for Squadron 42 first before then being ported to the persistent universe.
UI Feature Team
Similar to the above, the UI Feature team has been renamed to the SQ42 UI Feature Team. This team now falls under the Core Gameplay Pillar, and will also follow a similar cadence as outlined for the Vehicle Feature Team.
The following deliverables have been added to the Progress Tracker:
AR and Map Marker System Rework
Rework of AR and map marker systems to work with Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Doors/Airlocks/Light Panels UI
Creating new User Interfaces for door panels, airlocks and light panels using Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
mobiGlas Rework
Reworking the mobiGlas system to use Building Blocks, which will also allow for easier development of mobiGlas apps. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Visor/Lens Rework
Converting the Visor and Lens systems to Building Blocks for improved performance and flexibility. This deliverable has been added to the SQ42 UI Feature Team's schedule.
That's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
04/27/2022 - 1:00 PM
Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for April 27, 2022
Progress Tracker
With this publish, we're adding additional Q2 2022 deliverables for downstream teams. This comes alongside a few important changes to some of these teams.
Vehicle Tech Team
We've transitioned work on Arena Commander, Star Marine, and Theaters of War from Firesprite to the internal Vehicle Tech Team. This team is now named the Arena Commander Feature Team, and will have additional deliverables added to their schedule as time goes on.
Vehicle Feature and Vehicle Experience
With this publish, the Vehicle Experience Team is merging with the Vehicle Feature Team, including all of their deliverables. The reason for this is two-fold. First, this allows for greater streamlining of production for these two teams. Second, the Vehicle Feature Team is now having its feature direction driven by Squadron 42's requirements. Deliverables worked on by this newly merged team will now follow a similar cadence to the Core Gameplay Pillar, in that features will be made for Squadron 42 first before then being ported to the persistent universe.
UI Feature Team
Similar to the above, the UI Feature team has been renamed to the SQ42 UI Feature Team. This team now falls under the Core Gameplay Pillar, and will also follow a similar cadence as outlined for the Vehicle Feature Team.
The following deliverables have been added to the Progress Tracker:
AR and Map Marker System Rework
Rework of AR and map marker systems to work with Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Doors/Airlocks/Light Panels UI
Creating new User Interfaces for door panels, airlocks and light panels using Building Blocks. This deliverable has been added to the SQ42 UI Feature Team's schedule.
mobiGlas Rework
Reworking the mobiGlas system to use Building Blocks, which will also allow for easier development of mobiGlas apps. This deliverable has been added to the SQ42 UI Feature Team's schedule.
Visor/Lens Rework
Converting the Visor and Lens systems to Building Blocks for improved performance and flexibility. This deliverable has been added to the SQ42 UI Feature Team's schedule.
That's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.
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Metadata
- CIG ID
- 18639
- Channel
- Spectrum Dispatch
- Category
- Lore
- Series
- Roadmap Roundup
- Comments
- 0
- Published
- 3 years ago (2022-04-28T00:00:00+00:00)