Star Citizen Alpha 3.23.0

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Launcher 2.0 Update Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Try it now! Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II Share Feedback Want to discuss the latest Release? Look no further! Talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads! Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse Join the Discussion Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job Report a Bug Head on over to our Issue Council to report or reenforce issues you may be having while playing! Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it Star Citizen Alpha 3.23 Adventure Beckons Features and Gameplay New additional features as well as updating and polishing existing features. Vehicle Combat & Experience Master & Operator Modes There are vast changes to Vehicle Combat and Experience coming with 3.23. Here is a rundown of the major changes to Master & Operator Modes for the newly updated Vehicle Combat and Experience. FPS Combat Overhaul Weapons, Movement, and Tech Due to the massive changes with FPS weapon balances and updates, it will have it's own, devoted section for this release! Arena Commander New Maps, Game Modes, And More Bug Fixes and Technical Updates Known Issues & Information Star Citizen Alpha 3.23 has been released onto the LIVE Environment! Launcher should now show: VERSION 3.23.0-LIVE.9171682 For 3.23 LIVE, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs. PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX PU - Stanton - UGF - Locations - Bunker elevator does not return up when called PU - Stanton - Lorville - Female / AI - Females - There are no female social AI present around Lorville PU - Stanton - Lorville - Fleet Manager - UI - The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships PU - Stanton - UI - HUD / AR Markers - Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled PU - Gamewide - Using a medpen causes you to drop your weapon PU - Locations - Transit - Elevators - Internal Transit Elevator shows up when called but doors remain closed, no carriage PU - Greycat ROC - Stanton - ROC Mining Laser Not Activating PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course PU - HUD - Vehicle - Ship warning/alert text is very small and can be difficult to read PU - Locations / Vehicles / VMS - Can't repair/refuel/restock at Pyro Gateway Jump Point Station PU - Locations - Distribution Centers - Security Checkpoint elevator vis area and missing collision PU - Stanton - NPE - Missions - Objectives can be softlocked by player leaving bed before their objective record has updated PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack PU - RSI Scorpius Antares - Vehicles/EMP - unable to activate EMP PU - Multivehicle - Vehicles / UI - QT effects are breaking HUD UI AC - Squadron Battle - Friendlies showing up as enemies AC - Grav Race - All Maps - Low gravity can launch players far above the track when hitting bumps or hills Launcher 2.0 Update Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Try it now! Share Feedback Want to discuss the latest Release? Look no further! Talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads! Join the Discussion Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Report a Bug Head on over to our Issue Council to report or reenforce issues you may be having while playing!
Build & Server Informationen Es wird dringend empfohlen, dass Spieler ihren USER-Ordner für den Public-Client nach dem Patch löschen. Der USER-Ordner befindet sich (bei Standardinstallationen) unter C:\Programme\Roberts Space Industries\StarCitizen\LIVE. Die Charaktere in dieser neuen Umgebung werden aus LTP-Daten erstellt, sodass Gegenstände wie Medpens, Munition, Leihgaben und Raffineriejobs verloren gehen. Mit der Version 3.23 werden alle Konten vollständig gelöscht. Die Spieler/innen starten mit ihrem Basisbetrag aus dem Kontobuch + den 20.000 Start-AUEC. Langfristige Persistenz: Aktiviert Replikationsschicht: Aktiviert Server Crash Recovery: Aktiviert Start aUEC: 20.000 Star Citizen Alpha 3.23 wurde in der LIVE Umgebung veröffentlicht! Der Launcher sollte jetzt anzeigen: VERSION 3.23.0-LIVE.9171682 In der Version 3.23 LIVE werden bei einem Serverabsturz alle laufenden Missionen gelöscht und als aufgegeben markiert. Dieses Verhalten ist auf lange Sicht nicht gewollt und wird in einem kommenden Refactor geändert werden. Der Ruf wird dadurch nicht gemindert, wenn dies geschieht. Dies könnte an Orten wie UGFs zu einigen Problemen mit unbefugtem Betreten führen. PU - Stanton - GrimHEX - Orte / Actor Feature - Spielerleichen werden in GrimHEX nicht despawnt PU - Stanton - UGF - Orte - Der Bunkeraufzug fährt nicht mehr nach oben, wenn er aufgerufen wird PU - Stanton - Lorville - Weiblich / KI - Weibchen - Es gibt keine weibliche soziale KI in Lorville PU - Stanton - Lorville - Flottenmanager - UI - Die ASOP-Terminals für Bodenfahrzeuge an den Toren von Lorville bleiben beim unendlichen Laden hängen und rufen die Liste der Schiffe auf PU - Stanton - UI - HUD / AR Marker - Falsch ausgerichtete HUD Marker bei aktiviertem Ultrawide oder TSR Grafik Upscaling PU - Gamewide - Die Verwendung eines Medpens führt dazu, dass du deine Waffe fallen lässt PU - Orte - Transit - Aufzüge - Interner Transitaufzug wird angezeigt, wenn er aufgerufen wird, aber die Türen bleiben geschlossen, keine Beförderung PU - Greycat ROC - Stanton - ROC Mining Laser wird nicht aktiviert PU - Stanton - Mehrere Standorte - Transit / Netzwerk - Der Transit kommt ab und zu vom Kurs ab PU - HUD - Fahrzeug - Der Text der Schiffswarnung ist sehr klein und kann schwer zu lesen sein PU - Orte / Fahrzeuge / VMS - An der Pyro Gateway Jump Point Station kann nicht repariert/getankt/aufgetankt werden PU - Standorte - Distributionszentren - Sicherheitskontrollpunkt - Aufzug im Sichtbereich und fehlende Kollision PU - Stanton - NPE - Missionen - Ziele können softlocked werden, wenn der Spieler das Bett verlässt, bevor sein Zieldatensatz aktualisiert wurde PU - Multiweapon - Graphics - Backpack Reloading - Waffen laden unsichtbares Magazin nach, wenn sie aus dem Rucksack nachgeladen werden PU - RSI Scorpius Antares - Fahrzeuge/EMP - EMP kann nicht aktiviert werden PU - Multiwaffe - Fahrzeuge / UI - QT-Effekte zerstören das HUD UI AC - Schwadronenkampf - Freunde werden als Feinde angezeigt AC - Grav Race - Alle Karten - Geringe Schwerkraft kann Spieler weit über die Strecke katapultieren, wenn sie auf Bodenwellen oder Hügel treffen
Launcher 2.0 Update Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Try it now! Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II Share Feedback Want to discuss the latest Release? Look no further! Talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads! Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse Join the Discussion Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job Report a Bug Head on over to our Issue Council to report or reenforce issues you may be having while playing! Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it Star Citizen Alpha 3.23 Adventure Beckons Features and Gameplay New additional features as well as updating and polishing existing features. Vehicle Combat & Experience Master & Operator Modes There are vast changes to Vehicle Combat and Experience coming with 3.23. Here is a rundown of the major changes to Master & Operator Modes for the newly updated Vehicle Combat and Experience. FPS Combat Overhaul Weapons, Movement, and Tech Due to the massive changes with FPS weapon balances and updates, it will have it's own, devoted section for this release! Arena Commander New Maps, Game Modes, And More Bug Fixes and Technical Updates Known Issues & Information Star Citizen Alpha 3.23 has been released onto the LIVE Environment! Launcher should now show: VERSION 3.23.0-LIVE.9171682 For 3.23 LIVE, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs. PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX PU - Stanton - UGF - Locations - Bunker elevator does not return up when called PU - Stanton - Lorville - Female / AI - Females - There are no female social AI present around Lorville PU - Stanton - Lorville - Fleet Manager - UI - The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships PU - Stanton - UI - HUD / AR Markers - Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled PU - Gamewide - Using a medpen causes you to drop your weapon PU - Locations - Transit - Elevators - Internal Transit Elevator shows up when called but doors remain closed, no carriage PU - Greycat ROC - Stanton - ROC Mining Laser Not Activating PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course PU - HUD - Vehicle - Ship warning/alert text is very small and can be difficult to read PU - Locations / Vehicles / VMS - Can't repair/refuel/restock at Pyro Gateway Jump Point Station PU - Locations - Distribution Centers - Security Checkpoint elevator vis area and missing collision PU - Stanton - NPE - Missions - Objectives can be softlocked by player leaving bed before their objective record has updated PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack PU - RSI Scorpius Antares - Vehicles/EMP - unable to activate EMP PU - Multivehicle - Vehicles / UI - QT effects are breaking HUD UI AC - Squadron Battle - Friendlies showing up as enemies AC - Grav Race - All Maps - Low gravity can launch players far above the track when hitting bumps or hills Launcher 2.0 Update Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Try it now! Share Feedback Want to discuss the latest Release? Look no further! Talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads! Join the Discussion Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Report a Bug Head on over to our Issue Council to report or reenforce issues you may be having while playing!
Launcher 2.0 Update Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Try it now! Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II Share Feedback Want to discuss the latest Release? Look no further! Talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads! Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse Join the Discussion Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job Report a Bug Head on over to our Issue Council to report or reenforce issues you may be having while playing! Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it Star Citizen Alpha 3.23 Adventure Beckons Features and Gameplay New additional features as well as updating and polishing existing features. Vehicle Combat & Experience Master & Operator Modes There are vast changes to Vehicle Combat and Experience coming with 3.23. Here is a rundown of the major changes to Master & Operator Modes for the newly updated Vehicle Combat and Experience. FPS Combat Overhaul Weapons, Movement, and Tech Due to the massive changes with FPS weapon balances and updates, it will have it's own, devoted section for this release! Arena Commander New Maps, Game Modes, And More Bug Fixes and Technical Updates Known Issues & Information Star Citizen Alpha 3.23 has been released onto the LIVE Environment! Launcher should now show: VERSION 3.23.0-LIVE.9171682 For 3.23 LIVE, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs. PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX PU - Stanton - UGF - Locations - Bunker elevator does not return up when called PU - Stanton - Lorville - Female / AI - Females - There are no female social AI present around Lorville PU - Stanton - Lorville - Fleet Manager - UI - The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships PU - Stanton - UI - HUD / AR Markers - Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled PU - Gamewide - Using a medpen causes you to drop your weapon PU - Locations - Transit - Elevators - Internal Transit Elevator shows up when called but doors remain closed, no carriage PU - Greycat ROC - Stanton - ROC Mining Laser Not Activating PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course PU - HUD - Vehicle - Ship warning/alert text is very small and can be difficult to read PU - Locations / Vehicles / VMS - Can't repair/refuel/restock at Pyro Gateway Jump Point Station PU - Locations - Distribution Centers - Security Checkpoint elevator vis area and missing collision PU - Stanton - NPE - Missions - Objectives can be softlocked by player leaving bed before their objective record has updated PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack PU - RSI Scorpius Antares - Vehicles/EMP - unable to activate EMP PU - Multivehicle - Vehicles / UI - QT effects are breaking HUD UI AC - Squadron Battle - Friendlies showing up as enemies AC - Grav Race - All Maps - Low gravity can launch players far above the track when hitting bumps or hills Launcher 2.0 Update Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Try it now! Share Feedback Want to discuss the latest Release? Look no further! Talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads! Join the Discussion Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Report a Bug Head on over to our Issue Council to report or reenforce issues you may be having while playing!

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CIG ID
19915
Channel
Transmission
Category
General
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Published
2 years ago (2024-06-03T12:00:00+00:00)