Star Citizen Alpha 3.23.1a
Transmission General Release InfoContent
Build & Server Information
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Crash Recovery: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
Star Citizen Alpha 3.23.1a
Adventure Beckons - XenoThreat
Features and Gameplay
New additional features as well as updating and polishing existing features.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 3.23.1a has been released onto the LIVE Environment!
Launcher should now show: VERSION 3.23.1-LIVE.9204897
June 18th Hotfix 9204897-9211972
We have released a new client and server side hotfix today that resolves a handful of the top client and server crashes hit during the last week as well as fixing a bug that caused landing services to get stuck to previous players and not work when new players use the same hangar/landing pad.
Fixed an issue causing landing services to get stuck to previous players and not work when new players use the same hangar/landing pad
Fixed 1 Client Crash
Fixed 4 Server Crashes
Fixed a Server Deadlock
For 3.23, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.
PU - Locations / Vehicles / VMS - Options for repair, refuel and restock are unavailable throughout PU
PU - Actor - Interaction - Characters / Game Code / Ships / Vehicles - Placing Items on certain objects causes the Player to back away, place the item on the floor, then the item returns to their hands
PU - Stanton - ASOP / Fleet Manager / UI - ASOP Terminals fade to black when accessed after delivering a vehicle
PU - Actor - Inventory - Player is able to get in a state where items in inventory become inaccessible
Multivehicle - PU - Vehicles - When docking or retrieving a ship to a docking port at a station, the docking arm will not extend
Stanton - Lorville - NPE - Missions - Tutorial spawns food and drink items in another room
PU - Prison/Klescher - Escape route- Klescher Laser mines will detonate even when prone under
PU - Stanton - Salvage - Mission Content / Game Code - Destroying the target does not fail the mission
PU - Grim Hex - Locations / Law & Criminality / AI - Grim Hex turrets and guards will shoot at players with a crimestat
PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX
PU - Derelict settlements - Locations / AI / Spawn Closets - AI do not move after spawning
PU - Stanton - Distribution Center (DC) - Locations / Art / Design - Players are unable to use ledge grabs to climb out of maintenance hatches placed on the ground
Robert Space Industries Scorpius Antares - PU - Vehicles/EMP - unable to activate EMP
PU - Stanton - ASOP / Locations - Retrieving a Hull C at locations without a docking port will display 'unable to handle your request at this time'
PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack
PU - Actor / Armor - Equipping an additional helmet on a character while the hip attachment point is occupied will result in asphyxiation
PU - Locations - Grim Hex / New Babbage - Physical Shopping - UI / AR Card / Consumables - Tigersclaws on shelf are missing purchase cards
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Crash Recovery: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
Star Citizen Alpha 3.23.1a
Adventure Beckons - XenoThreat
Features and Gameplay
New additional features as well as updating and polishing existing features.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 3.23.1a has been released onto the LIVE Environment!
Launcher should now show: VERSION 3.23.1-LIVE.9204897
June 18th Hotfix 9204897-9211972
We have released a new client and server side hotfix today that resolves a handful of the top client and server crashes hit during the last week as well as fixing a bug that caused landing services to get stuck to previous players and not work when new players use the same hangar/landing pad.
Fixed an issue causing landing services to get stuck to previous players and not work when new players use the same hangar/landing pad
Fixed 1 Client Crash
Fixed 4 Server Crashes
Fixed a Server Deadlock
For 3.23, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.
PU - Locations / Vehicles / VMS - Options for repair, refuel and restock are unavailable throughout PU
PU - Actor - Interaction - Characters / Game Code / Ships / Vehicles - Placing Items on certain objects causes the Player to back away, place the item on the floor, then the item returns to their hands
PU - Stanton - ASOP / Fleet Manager / UI - ASOP Terminals fade to black when accessed after delivering a vehicle
PU - Actor - Inventory - Player is able to get in a state where items in inventory become inaccessible
Multivehicle - PU - Vehicles - When docking or retrieving a ship to a docking port at a station, the docking arm will not extend
Stanton - Lorville - NPE - Missions - Tutorial spawns food and drink items in another room
PU - Prison/Klescher - Escape route- Klescher Laser mines will detonate even when prone under
PU - Stanton - Salvage - Mission Content / Game Code - Destroying the target does not fail the mission
PU - Grim Hex - Locations / Law & Criminality / AI - Grim Hex turrets and guards will shoot at players with a crimestat
PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX
PU - Derelict settlements - Locations / AI / Spawn Closets - AI do not move after spawning
PU - Stanton - Distribution Center (DC) - Locations / Art / Design - Players are unable to use ledge grabs to climb out of maintenance hatches placed on the ground
Robert Space Industries Scorpius Antares - PU - Vehicles/EMP - unable to activate EMP
PU - Stanton - ASOP / Locations - Retrieving a Hull C at locations without a docking port will display 'unable to handle your request at this time'
PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack
PU - Actor / Armor - Equipping an additional helmet on a character while the hip attachment point is occupied will result in asphyxiation
PU - Locations - Grim Hex / New Babbage - Physical Shopping - UI / AR Card / Consumables - Tigersclaws on shelf are missing purchase cards
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Build- und Server-Informationen
Charaktere in dieser neuen Umgebung werden aus den LTP-Daten erstellt, sodass Gegenstände wie Medpens, Munition, Leihgaben und Raffineriejobs verloren gehen.
Langfristige Persistenz: Aktiviert
Replikationsschicht: Aktiviert
Server Crash Recovery: Aktiviert
Start aUEC: 20.000
Star Citizen Alpha 3.23.1a wurde in der LIVE-Umgebung veröffentlicht!
Der Launcher sollte jetzt anzeigen: VERSION 3.23.1-LIVE.9204897
In der Version 3.23 wird die Server-Crash-Wiederherstellung alle laufenden Missionen entfernen und sie als aufgegeben markieren. Dieses Verhalten ist auf lange Sicht nicht gewollt und wird in einem kommenden Refactor geändert werden. Der Ruf wird dadurch nicht gemindert, wenn dies geschieht. Dies könnte an Orten wie UGFs zu einigen Problemen mit unbefugtem Betreten führen.
PU - Orte / Fahrzeuge / VMS - Die Optionen zum Reparieren, Tanken und Auffüllen sind in PU nicht verfügbar.
PU - Akteure - Interaktion - Charaktere / Spielcode / Schiffe / Fahrzeuge - Wenn du Gegenstände auf bestimmte Objekte legst, muss der Spieler zurückweichen, den Gegenstand auf den Boden legen und bekommt ihn dann wieder in die Hand.
PU - Stanton - ASOP / Flottenmanager / UI - ASOP-Terminals werden schwarz, wenn sie nach der Auslieferung eines Fahrzeugs aufgerufen werden
PU - Actor - Inventar - Der Spieler kann in einen Zustand gelangen, in dem Gegenstände im Inventar unzugänglich werden
Multivehicle - PU - Fahrzeuge - Beim Andocken oder Zurückholen eines Schiffes an einer Andockstelle an einer Station wird der Andockarm nicht ausgefahren
Stanton - Lorville - NPE - Missionen - Das Tutorial spawnen Essens- und Getränkegegenstände in einem anderen Raum
PU - Gefängnis/Klescher - Fluchtweg - Klescher-Laserminen detonieren auch, wenn du liegend darunter liegst
PU - Stanton - Bergung - Missionsinhalt / Spielcode - Das Zerstören des Ziels lässt die Mission nicht scheitern
PU - Grim Hex - Schauplätze / Gesetz & Kriminalität / KI - Die Türme und Wachen der Grim Hex schießen auf Spieler mit einer Verbrechensstat
PU - Stanton - GrimHEX - Orte / Actor Feature - Spielerleichen werden in GrimHEX nicht despawnen
PU - Verlassene Siedlungen - Orte / KI / Spawn Closets - KI bewegt sich nach dem Spawnen nicht mehr
PU - Stanton - Distributionszentrum (DC) - Standorte / Kunst / Design - Spieler können nicht mit Hilfe von Griffen aus Wartungsluken auf dem Boden klettern
Robert Space Industries Scorpius Antares - PU - Fahrzeuge/EMP - EMP kann nicht aktiviert werden
PU - Stanton - ASOP / Standorte - Das Abholen einer Hülle C an Standorten ohne Andockstelle zeigt "Ihre Anfrage kann derzeit nicht bearbeitet werden" an
PU - Multiweapon - Graphics - Backpack Reloading - Waffen laden unsichtbares Magazin nach, wenn sie aus dem Rucksack nachgeladen werden
PU - Akteur / Rüstung - Das Ausrüsten eines zusätzlichen Helms auf einen Charakter, während der Hüftbefestigungspunkt besetzt ist, führt zum Ersticken
PU - Orte - Grimmige Verhexung / New Babbage - Physisches Einkaufen - UI / AR-Karte / Verbrauchsgüter - Bei den Tigerklauen im Regal fehlen Kaufkarten
Charaktere in dieser neuen Umgebung werden aus den LTP-Daten erstellt, sodass Gegenstände wie Medpens, Munition, Leihgaben und Raffineriejobs verloren gehen.
Langfristige Persistenz: Aktiviert
Replikationsschicht: Aktiviert
Server Crash Recovery: Aktiviert
Start aUEC: 20.000
Star Citizen Alpha 3.23.1a wurde in der LIVE-Umgebung veröffentlicht!
Der Launcher sollte jetzt anzeigen: VERSION 3.23.1-LIVE.9204897
In der Version 3.23 wird die Server-Crash-Wiederherstellung alle laufenden Missionen entfernen und sie als aufgegeben markieren. Dieses Verhalten ist auf lange Sicht nicht gewollt und wird in einem kommenden Refactor geändert werden. Der Ruf wird dadurch nicht gemindert, wenn dies geschieht. Dies könnte an Orten wie UGFs zu einigen Problemen mit unbefugtem Betreten führen.
PU - Orte / Fahrzeuge / VMS - Die Optionen zum Reparieren, Tanken und Auffüllen sind in PU nicht verfügbar.
PU - Akteure - Interaktion - Charaktere / Spielcode / Schiffe / Fahrzeuge - Wenn du Gegenstände auf bestimmte Objekte legst, muss der Spieler zurückweichen, den Gegenstand auf den Boden legen und bekommt ihn dann wieder in die Hand.
PU - Stanton - ASOP / Flottenmanager / UI - ASOP-Terminals werden schwarz, wenn sie nach der Auslieferung eines Fahrzeugs aufgerufen werden
PU - Actor - Inventar - Der Spieler kann in einen Zustand gelangen, in dem Gegenstände im Inventar unzugänglich werden
Multivehicle - PU - Fahrzeuge - Beim Andocken oder Zurückholen eines Schiffes an einer Andockstelle an einer Station wird der Andockarm nicht ausgefahren
Stanton - Lorville - NPE - Missionen - Das Tutorial spawnen Essens- und Getränkegegenstände in einem anderen Raum
PU - Gefängnis/Klescher - Fluchtweg - Klescher-Laserminen detonieren auch, wenn du liegend darunter liegst
PU - Stanton - Bergung - Missionsinhalt / Spielcode - Das Zerstören des Ziels lässt die Mission nicht scheitern
PU - Grim Hex - Schauplätze / Gesetz & Kriminalität / KI - Die Türme und Wachen der Grim Hex schießen auf Spieler mit einer Verbrechensstat
PU - Stanton - GrimHEX - Orte / Actor Feature - Spielerleichen werden in GrimHEX nicht despawnen
PU - Verlassene Siedlungen - Orte / KI / Spawn Closets - KI bewegt sich nach dem Spawnen nicht mehr
PU - Stanton - Distributionszentrum (DC) - Standorte / Kunst / Design - Spieler können nicht mit Hilfe von Griffen aus Wartungsluken auf dem Boden klettern
Robert Space Industries Scorpius Antares - PU - Fahrzeuge/EMP - EMP kann nicht aktiviert werden
PU - Stanton - ASOP / Standorte - Das Abholen einer Hülle C an Standorten ohne Andockstelle zeigt "Ihre Anfrage kann derzeit nicht bearbeitet werden" an
PU - Multiweapon - Graphics - Backpack Reloading - Waffen laden unsichtbares Magazin nach, wenn sie aus dem Rucksack nachgeladen werden
PU - Akteur / Rüstung - Das Ausrüsten eines zusätzlichen Helms auf einen Charakter, während der Hüftbefestigungspunkt besetzt ist, führt zum Ersticken
PU - Orte - Grimmige Verhexung / New Babbage - Physisches Einkaufen - UI / AR-Karte / Verbrauchsgüter - Bei den Tigerklauen im Regal fehlen Kaufkarten
Build & Server Information
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Crash Recovery: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
Star Citizen Alpha 3.23.1a
Adventure Beckons - XenoThreat
Features and Gameplay
New additional features as well as updating and polishing existing features.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 3.23.1a has been released onto the LIVE Environment!
Launcher should now show: VERSION 3.23.1-LIVE.9204897
June 18th Hotfix 9204897-9211972
We have released a new client and server side hotfix today that resolves a handful of the top client and server crashes hit during the last week as well as fixing a bug that caused landing services to get stuck to previous players and not work when new players use the same hangar/landing pad.
Fixed an issue causing landing services to get stuck to previous players and not work when new players use the same hangar/landing pad
Fixed 1 Client Crash
Fixed 4 Server Crashes
Fixed a Server Deadlock
For 3.23, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.
PU - Locations / Vehicles / VMS - Options for repair, refuel and restock are unavailable throughout PU
PU - Actor - Interaction - Characters / Game Code / Ships / Vehicles - Placing Items on certain objects causes the Player to back away, place the item on the floor, then the item returns to their hands
PU - Stanton - ASOP / Fleet Manager / UI - ASOP Terminals fade to black when accessed after delivering a vehicle
PU - Actor - Inventory - Player is able to get in a state where items in inventory become inaccessible
Multivehicle - PU - Vehicles - When docking or retrieving a ship to a docking port at a station, the docking arm will not extend
Stanton - Lorville - NPE - Missions - Tutorial spawns food and drink items in another room
PU - Prison/Klescher - Escape route- Klescher Laser mines will detonate even when prone under
PU - Stanton - Salvage - Mission Content / Game Code - Destroying the target does not fail the mission
PU - Grim Hex - Locations / Law & Criminality / AI - Grim Hex turrets and guards will shoot at players with a crimestat
PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX
PU - Derelict settlements - Locations / AI / Spawn Closets - AI do not move after spawning
PU - Stanton - Distribution Center (DC) - Locations / Art / Design - Players are unable to use ledge grabs to climb out of maintenance hatches placed on the ground
Robert Space Industries Scorpius Antares - PU - Vehicles/EMP - unable to activate EMP
PU - Stanton - ASOP / Locations - Retrieving a Hull C at locations without a docking port will display 'unable to handle your request at this time'
PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack
PU - Actor / Armor - Equipping an additional helmet on a character while the hip attachment point is occupied will result in asphyxiation
PU - Locations - Grim Hex / New Babbage - Physical Shopping - UI / AR Card / Consumables - Tigersclaws on shelf are missing purchase cards
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost.
Long Term Persistence: Enabled
Replication Layer: Enabled
Server Crash Recovery: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
Star Citizen Alpha 3.23.1a
Adventure Beckons - XenoThreat
Features and Gameplay
New additional features as well as updating and polishing existing features.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 3.23.1a has been released onto the LIVE Environment!
Launcher should now show: VERSION 3.23.1-LIVE.9204897
June 18th Hotfix 9204897-9211972
We have released a new client and server side hotfix today that resolves a handful of the top client and server crashes hit during the last week as well as fixing a bug that caused landing services to get stuck to previous players and not work when new players use the same hangar/landing pad.
Fixed an issue causing landing services to get stuck to previous players and not work when new players use the same hangar/landing pad
Fixed 1 Client Crash
Fixed 4 Server Crashes
Fixed a Server Deadlock
For 3.23, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.
PU - Locations / Vehicles / VMS - Options for repair, refuel and restock are unavailable throughout PU
PU - Actor - Interaction - Characters / Game Code / Ships / Vehicles - Placing Items on certain objects causes the Player to back away, place the item on the floor, then the item returns to their hands
PU - Stanton - ASOP / Fleet Manager / UI - ASOP Terminals fade to black when accessed after delivering a vehicle
PU - Actor - Inventory - Player is able to get in a state where items in inventory become inaccessible
Multivehicle - PU - Vehicles - When docking or retrieving a ship to a docking port at a station, the docking arm will not extend
Stanton - Lorville - NPE - Missions - Tutorial spawns food and drink items in another room
PU - Prison/Klescher - Escape route- Klescher Laser mines will detonate even when prone under
PU - Stanton - Salvage - Mission Content / Game Code - Destroying the target does not fail the mission
PU - Grim Hex - Locations / Law & Criminality / AI - Grim Hex turrets and guards will shoot at players with a crimestat
PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX
PU - Derelict settlements - Locations / AI / Spawn Closets - AI do not move after spawning
PU - Stanton - Distribution Center (DC) - Locations / Art / Design - Players are unable to use ledge grabs to climb out of maintenance hatches placed on the ground
Robert Space Industries Scorpius Antares - PU - Vehicles/EMP - unable to activate EMP
PU - Stanton - ASOP / Locations - Retrieving a Hull C at locations without a docking port will display 'unable to handle your request at this time'
PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack
PU - Actor / Armor - Equipping an additional helmet on a character while the hip attachment point is occupied will result in asphyxiation
PU - Locations - Grim Hex / New Babbage - Physical Shopping - UI / AR Card / Consumables - Tigersclaws on shelf are missing purchase cards
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click here to try it now!
Share Feedback
Want to discuss the latest Release? Look no further! Click here to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the link above to join the discussion!
Report a Bug
Head on over to our Issue Council by clinking the link above to report or reenforce issues you may be having while playing!
Links
| Text | URL |
|---|---|
| Share Feedback | https://robertsspaceindustries.com/spectrum/community/SC/forum/4?page=1&sort=hot |
| Join the Discussion | https://robertsspaceindustries.com/spectrum/community/SC |
| Report a Bug | https://issue-council.robertsspaceindustries.com/ |
Images
4Metadata
- CIG ID
- 20014
- Channel
- Transmission
- Category
- General
- Series
- Release Info
- Comments
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- Published
- 1 year ago (2024-06-14T20:00:00+00:00)