Star Citizen Alpha 3.24.0

Transmission General Release Info

Content

English
Build & Server Information
Characters in this new environment have been built from Long Term Persistence(LTP) data.

Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.

Items not saved to LTP Include:

Hangar Decoration Customizations (Decorations will be returned to player's home location inventory)

Medpens, Ammo, Ongoing Rentals and Refinery Jobs, and Character Customization (Make sure to Export your Custom Character)




Build Info

Long Term Persistence: Enabled

Replication Layer: Enabled

Server Crash Recovery: Enabled

Starting aUEC: 20,000

Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!

Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it

August 29, 2024
Star Citizen Alpha 3.24
Cargo Empires
Features and Gameplay
New additional features as well as updating and polishing existing features.

Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 3.24 has been released onto the LIVE Environment!
Launcher should now show: VERSION 3.24.0-LIVE.9296942
For 3.24, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.

There are several known Vulkan Renderer related GPU crashes currently in the build. If you experience frequent crashes while playing and are on Vulkan, test swapping back to DirectX to see if these still occur.

PU - Stanton - ASOP / Fleet Manager / UI - Players are unable to Retrieve Ships from ASOP

PU - Multiple Locations - Storage Access Kiosk / UI / Locations - Opening the Storage Access Kiosk will cover the player's POV

PU - Stanton - Multiple Locations - Inventory / Storage Access / Item Bank - There is a chance when accessing Storage Access that the inventory wont appear and or disappear when accessed/opened

PU - Stanton - Multiple Locations - Server Recovery / Locations / Transit - Shuttles and Trams for all Major Landing Zones will disappear after server recovery causing the player to fall to their death at certain positions along their route

PU - Stanton - Cargo Hauling - Mission Content / Game Code - After abandoning mission, returned cargo on freight elevator causes "Elevator Obstructed" error

PU - Mission / Cargo Hauling - Hull C cargo loads one box and stops loading the rest of cargo mission boxes and remains at 00:00 time

PU - Stanton - Locations / Performance - Client framerate drops to single digits at ArcCorp Mining Area 157 on Yela

PU - Stanton - Cargo Hauling - Mission Content / Reputation - Players are still able to reaccept the Intro mission despite being "not eligible"

PU - Stanton - Locations / Graphics / Personal Hangars - There is a noticeable streaming issues on the exterior geometry of the freight elevator depending on the players location in Self Land Hangars

PU - Locations - Transit - Elevator won't show up at Spaceport with high traffic

PU - Locations - Personal Hangars / Medical Hangars / Art - Medical elevator panels inside hangars are missing geometry

PU - Orison - Locations / Inventory - Storage Access kiosks at The Vision Center at Orison do not display any inventory

PU - Kiosks - UI - Item Bank / Freight Manager - Moving items will fail when the dragged item transitions between the two inventories unless you move the item quickly

PU - Stanton - Landing Zone (LZ) - Lorville / Area18 / Orison - Freight Elevators - Locations / Art / Graphics - There is a noticeable delay in loading the player's persistent hangar when they arrive via the elevator.

Crusader Hercules Starlifter ALL Variants - PU - Vehicles / Animation / Art - Personnel elevator is detached from vehicle and elevator doors do not open

PU - Stanton - Location / Mission - Klescher Rehabilitation Facility - Player is sent back to Klescher after completing "Need An Out" prison escape mission

PU - Tractor Beam / Physics - Multiple Active Tractor or Tow beams on the same object can make it float without an active tractor beam on it

PU - Lorville - Locations - Transit - HAB Elevators - There is a chance that the HAB elevators do not arrive when called




Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!
German
Build & Server Informationen
Die Charaktere in dieser neuen Umgebung wurden aus Long Term Persistence(LTP)-Daten erstellt.

Derzeit werden bei LTP bestimmte Spielerzustände, wie z.B. das persönliche Hangar-Layout, benutzerdefinierte Charaktere und im Spiel gekaufte Verbrauchsgüter, zwischen das Verseionen nicht gespeichert, was dazu führen wird, dass einige Gegenstände beim nächsten Update verloren gehen.

Zu den nicht in LTP gespeicherten Gegenständen gehören:

Anpassungen der Hangardekoration (Dekorationen werden in das Inventar des Heimatstandorts des Spielers zurückgegeben)

Medpens, Munition, laufende Vermietungen und Raffineriejobs sowie Charakteranpassungen (Achte darauf, dass du deinen angepassten Charakter exportierst)




Bau-Infos

Langfristige Persistenz: Aktiviert

Replikationsschicht: Aktiviert

Server Crash Recovery: Aktiviert

Start aUEC: 20.000

Star Citizen Alpha 3.24 wurde in der LIVE Umgebung veröffentlicht!
Der Launcher sollte jetzt anzeigen: VERSION 3.24.0-LIVE.9296942
In der Version 3.24 wird die Server-Crash-Wiederherstellung alle laufenden Missionen entfernen und sie als aufgegeben markieren. Dieses Verhalten ist auf lange Sicht nicht gewollt und wird in einem kommenden Refactor geändert werden. Der Ruf wird dadurch nicht gemindert, wenn dies geschieht. Dies könnte an Orten wie UGFs zu einigen Problemen mit unbefugtem Betreten führen.

In der aktuellen Build sind mehrere Abstürze im Zusammenhang mit dem Vulkan Renderer bekannt. Wenn du beim Spielen häufig abstürzt und Vulkan verwendest, solltest du zu DirectX zurückwechseln, um zu sehen, ob diese Probleme weiterhin auftreten.

PU - Stanton - ASOP / Flottenmanager / UI - Spieler können keine Schiffe aus dem ASOP abrufen

PU - Mehrere Orte - Lagerzugangskiosk / UI / Orte - Das Öffnen des Lagerzugangskiosks verdeckt den POV des Spielers

PU - Stanton - Mehrere Standorte - Inventar / Lagerzugang / Item Bank - Es besteht die Möglichkeit, dass das Inventar beim Zugriff auf den Lagerzugang nicht erscheint oder verschwindet, wenn es geöffnet wird.

PU - Stanton - Mehrere Orte - Serverwiederherstellung / Orte / Transit - Shuttles und Straßenbahnen für alle großen Landezonen verschwinden nach der Serverwiederherstellung, was dazu führt, dass der Spieler an bestimmten Stellen entlang seiner Route in den Tod stürzt.

PU - Stanton - Frachttransport - Missionsinhalt / Spielcode - Nach dem Verlassen der Mission wird bei der Rückgabe von Fracht im Lastenaufzug die Fehlermeldung "Elevator Obstructed" angezeigt.

PU - Mission / Cargo Hauling - Hull C Fracht lädt eine Kiste und hört auf, die restlichen Kisten der Frachtmission zu laden und bleibt bei der Zeit 00:00

PU - Stanton - Orte / Leistung - Die Framerate des Clients fällt im ArcCorp-Bergbaugebiet 157 auf Yela in den einstelligen Bereich.

PU - Stanton - Cargo Hauling - Missionsinhalt / Reputation - Spieler können die Intro-Mission immer noch annehmen, obwohl sie "nicht berechtigt" sind

PU - Stanton - Standorte / Grafik / Persönliche Hangars - Es gibt ein auffälliges Streaming-Problem bei der Außengeometrie des Lastenaufzugs, das vom Standort des Spielers in den Self Land Hangars abhängt

PU - Standorte - Transit - Der Aufzug erscheint nicht im Raumhafen mit hohem Verkehrsaufkommen

PU - Standorte - Persönliche Hangars / Medizinische Hangars / Kunst - Medizinische Aufzugspaneele in Hangars haben keine Geometrie

PU - Orison - Standorte / Inventar - Die Lagerzugangskioske im Vision Center in Orison zeigen kein Inventar an.

PU - Kioske - UI - Item Bank / Freight Manager - Das Verschieben von Gegenständen schlägt fehl, wenn der gezogene Gegenstand zwischen den beiden Inventaren wechselt, es sei denn, du bewegst den Gegenstand schnell

PU - Stanton - Landezone (LZ) - Lorville / Area18 / Orison - Frachtaufzüge - Standorte / Kunst / Grafik - Es gibt eine merkliche Verzögerung beim Laden des dauerhaften Hangars des Spielers, wenn er mit dem Aufzug ankommt.

Crusader Hercules Starlifter ALLE Varianten - PU - Fahrzeuge / Animation / Kunst - Der Personalaufzug ist vom Fahrzeug getrennt und die Aufzugstüren lassen sich nicht öffnen

PU - Stanton - Ort / Mission - Klescher-Rehabilitationseinrichtung - Der Spieler wird nach Abschluss der Gefängnisausbruch-Mission "Need An Out" zurück nach Klescher geschickt.

PU - Traktorstrahl / Physik - Mehrere aktive Traktor- oder Abschleppstrahlen auf demselben Objekt können es schweben lassen, ohne dass ein aktiver Traktorstrahl auf ihm ist

PU - Lorville - Orte - Transit - HAB-Aufzüge - Es besteht die Möglichkeit, dass die HAB-Aufzüge nicht ankommen, wenn sie gerufen werden
Chinese
Build & Server Information
Characters in this new environment have been built from Long Term Persistence(LTP) data.

Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.

Items not saved to LTP Include:

Hangar Decoration Customizations (Decorations will be returned to player's home location inventory)

Medpens, Ammo, Ongoing Rentals and Refinery Jobs, and Character Customization (Make sure to Export your Custom Character)




Build Info

Long Term Persistence: Enabled

Replication Layer: Enabled

Server Crash Recovery: Enabled

Starting aUEC: 20,000

Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!

Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it

August 29, 2024
Star Citizen Alpha 3.24
Cargo Empires
Features and Gameplay
New additional features as well as updating and polishing existing features.

Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 3.24 has been released onto the LIVE Environment!
Launcher should now show: VERSION 3.24.0-LIVE.9296942
For 3.24, Server Crash Recovery will remove all current missions and mark them as abandoned. This behavior is not the intended outcome in the long term and will be changed in an upcoming refactor. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs.

There are several known Vulkan Renderer related GPU crashes currently in the build. If you experience frequent crashes while playing and are on Vulkan, test swapping back to DirectX to see if these still occur.

PU - Stanton - ASOP / Fleet Manager / UI - Players are unable to Retrieve Ships from ASOP

PU - Multiple Locations - Storage Access Kiosk / UI / Locations - Opening the Storage Access Kiosk will cover the player's POV

PU - Stanton - Multiple Locations - Inventory / Storage Access / Item Bank - There is a chance when accessing Storage Access that the inventory wont appear and or disappear when accessed/opened

PU - Stanton - Multiple Locations - Server Recovery / Locations / Transit - Shuttles and Trams for all Major Landing Zones will disappear after server recovery causing the player to fall to their death at certain positions along their route

PU - Stanton - Cargo Hauling - Mission Content / Game Code - After abandoning mission, returned cargo on freight elevator causes "Elevator Obstructed" error

PU - Mission / Cargo Hauling - Hull C cargo loads one box and stops loading the rest of cargo mission boxes and remains at 00:00 time

PU - Stanton - Locations / Performance - Client framerate drops to single digits at ArcCorp Mining Area 157 on Yela

PU - Stanton - Cargo Hauling - Mission Content / Reputation - Players are still able to reaccept the Intro mission despite being "not eligible"

PU - Stanton - Locations / Graphics / Personal Hangars - There is a noticeable streaming issues on the exterior geometry of the freight elevator depending on the players location in Self Land Hangars

PU - Locations - Transit - Elevator won't show up at Spaceport with high traffic

PU - Locations - Personal Hangars / Medical Hangars / Art - Medical elevator panels inside hangars are missing geometry

PU - Orison - Locations / Inventory - Storage Access kiosks at The Vision Center at Orison do not display any inventory

PU - Kiosks - UI - Item Bank / Freight Manager - Moving items will fail when the dragged item transitions between the two inventories unless you move the item quickly

PU - Stanton - Landing Zone (LZ) - Lorville / Area18 / Orison - Freight Elevators - Locations / Art / Graphics - There is a noticeable delay in loading the player's persistent hangar when they arrive via the elevator.

Crusader Hercules Starlifter ALL Variants - PU - Vehicles / Animation / Art - Personnel elevator is detached from vehicle and elevator doors do not open

PU - Stanton - Location / Mission - Klescher Rehabilitation Facility - Player is sent back to Klescher after completing "Need An Out" prison escape mission

PU - Tractor Beam / Physics - Multiple Active Tractor or Tow beams on the same object can make it float without an active tractor beam on it

PU - Lorville - Locations - Transit - HAB Elevators - There is a chance that the HAB elevators do not arrive when called




Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!

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Metadata

CIG ID
20087
Channel
Transmission
Category
General
Series
Release Info
Comments
0
Published
1 year ago (2024-09-03T13:00:00+00:00)