Star Citizen Alpha 4.1.1

Transmission General Release Info

Content

English
Build & Server Information
Characters in this new environment have been built from Long Term Persistence(LTP) data.

Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.




Build Info

This release is highly focused on Mining, Mission Updates, Collector/Align & Mine Additions, QoL, and Bugfixing

Long Term Persistence: Enabled

Server Meshing: 7:3:600 Player Shards

Starting aUEC: 20,000

Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!

Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it

May 13, 2025
Star Citizen Alpha 4.1.1 LIVE
Defending the Future
Features and Gameplay
New additional features as well as updating and polishing existing features.

Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.1.1 has been released onto the LIVE Environment!
Launcher should now show: VERSION 4.1.1-LIVE.9768350






Current LIVE Status | 5.14.2025 Hotfix
WIth the new release of 4.1.1 LIVE, we are currently looking through hotfixable issues that can be addressed and will update here as soon as these fixes are ready for release




We have just released a client hotfix, 4.1.1-live.9768350

This update has 2 components.

- Due to duplications and multiple other issues with the PVP bounty missions, these will be disabled temporarily until a fix is complete. ETA unknown

- We have a Client/DGS hotfix to fix the cargo grids on ships being offset and not working correctly. This fix requires both the client and DGS to be hotfixed but will take some time for the hotfixed DGS to propagate STARC-165428, STARC-167781, and STARC-167703

Status: Hotfix Channel Currently Closed

Latest LIVE Client Hotfix CL: 9768350

Latest LIVE DGS Hotfix CL: 9768350 New DGS hotfix is gracefully rolling out to new and replacement shards and may take some time to take over




Here are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!

https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues

Multivehicle - PU - Vehicles / Quantum Travel - Ships streaming in or streaming out locations on a quantum travel jump has performance drops and frame freezing

Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped

Multivehicle - PU - Vehicles / Target lock - target attacker stops working when a target lock is lost due to locking range or radar dropped

PU - mobiGlas - Asset Manager / NikNax - mobiGlas / Inventory / UI - The Assets Manager / NikNax app gets stuck at infinite loading and never loads assets

PU - Multivehicle - Vehicle Components / Bed Logout - Bedlogging in ships can break Quantum Markers

Anvil Valkyrie Series - PU - Vehicles / Components / Weapons - Valkyrie series is missing its mounted door turrets

PU - Mining / Saddlebag / Cargo Grid - Argo and MISC Saddlebags do not snap to the Argo RAFT's Cargo Grid

PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen

PU - Stanton - microTech - New Babbage - Brentworth Care Center - Medical / Locations - The medical kiosks have an infinite load and do not check players into rooms

PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down

PU - Ship Battles - Ace Pilot/Assault - Proximity Tracker - Action Area - Logic fails to continue when over 20km away from the tracked object or Action Area Origin

PU - Jump Points - Room System / Atmosphere / Vehicles - Jump Tunnels - Player will begin asphyxiating inside their vehicle at the end/after exiting the Jump Tunnel when travelling to both Stanton and Pyro

Graphics - UI - Shadows not casting in 3d Comms Call RTT window




Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!
German
Build & Server Informationen
Die Charaktere in dieser neuen Umgebung wurden aus Long Term Persistence(LTP)-Daten erstellt.

Derzeit werden bei LTP bestimmte Spielerzustände, wie z.B. das persönliche Hangar-Layout, benutzerdefinierte Charaktere, laufende Raffinerie-Jobs und im Spiel gekaufte Verbrauchsgüter, zwischen den einzelnen Versionen nicht gespeichert, was dazu führt, dass einige Gegenstände beim Update verloren gehen.




Bau-Infos

Diese Version konzentriert sich auf Mining, Missions-Updates, Sammler/Align & Minen-Erweiterungen, QoL und Bugfixing

Langfristige Persistenz: Aktiviert

Serververmaschung: 7:3:600 Spielersplitter

Start-AUEC: 20.000

Launcher 2.0 Update
Entdecke den neu überarbeiteten RSI 2.0 Launcher! Mit einem brandneuen Look und vielen neuen Funktionen war das RSI-Erlebnis noch nie so gut. Klicke auf das Bild oben, um es jetzt auszuprobieren!

Besetzen: Das ist ein Wort, das nicht oft mit Vanduul in Verbindung gebracht wird. Dieser ausgedehnte Zwergplanet liegt am äußersten Rand des grünen Bandes und wird im Vergleich zu Nyx II oft übersehen.

Feedback teilen
Willst du über die neueste Veröffentlichung diskutieren? Dann bist du hier richtig! Klicke auf das Bild oben, um über die neueste Version zu sprechen und Feedback in unserem LIVE-Feedback-Thread auf Spectrum zu teilen!

Noah wartete ein paar Augenblicke, bevor er sich dem Treppenhaus näherte, in dem Kray verschwunden war Das Schiff soll als politisch neutrale Zone dienen, in der sich Vertreter treffen können, um Probleme durch Diskurs zu lösen

Nimm an der Diskussion teil
Tausche dich mit anderen Spielern aus und erfahre die neuesten Updates von den Entwicklern und mehr in den Spectrum-Threads und Chatrooms! Klicke auf das Bild oben, um dich an der Diskussion zu beteiligen!

Ein Dutzend verwirrter Captains und medizinisches Personal sahen zu, wie er im Sprungpunkt verschwand. Versuche nicht, es zu verdrehen. Es bricht mir jedes Mal das Herz, wenn ich höre, dass ein paar Racer bei einem Run in die Luft gejagt werden, aber wir haben uns alle für diesen Job gemeldet

Melde einen Fehler
Gehe zu unserem Issue Council, indem du auf das Bild oben klickst, um Probleme zu melden oder zu verstärken, die du beim Spielen hast!

Professionelle Händler nutzen oft alle möglichen technischen Tricks, um ihre Maschinen an den Augen der Pilger oder Kapitäne vorbeizuschmuggeln Der Imperator warf einen beiläufigen Blick darauf

13. Mai 2025
Star Citizen Alpha 4.1.1 LIVE
Die Zukunft verteidigen
Features und Gameplay
Neue zusätzliche Features sowie die Aktualisierung und Verbesserung bestehender Features.

Fehlerbehebungen und technische Updates
Bekannte Probleme & Informationen
Star Citizen Alpha 4.1.1 wurde in der LIVE-Umgebung veröffentlicht!
Der Launcher sollte jetzt angezeigt werden: VERSION 4.1.1-LIVE.9764168
Hier sind ein paar der letzten bekannten Probleme. Eine ausführlichere Liste der bekannten Probleme und Workarounds findest du in unserer Wissensdatenbank hier!

https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues

Multivehicle - PU - Fahrzeuge / Quantenreisen - Bei Schiffen, die während eines Quantensprungs in die oder aus der Umgebung streamen, kommt es zu Leistungseinbrüchen und zum Einfrieren der Frames

Multivehicle - PU - Fahrzeuge / Zielverriegelung - Zielverriegelung wird nach dem Zufallsprinzip freigeschaltet Radar für Ziele fällt ab

Multivehicle - PU - Fahrzeuge / Zielverriegelung - Zielangreifer funktioniert nicht mehr, wenn eine Zielverriegelung aufgrund der Verriegelungsreichweite oder des fehlenden Radars verloren geht

PU - mobiGlas - Asset Manager / NikNax - mobiGlas / Inventar / UI - Die Asset Manager / NikNax App bleibt beim unendlichen Laden hängen und lädt keine Assets

PU - Multivehicle - Fahrzeugkomponenten / Bed Logout - Bedlogging in Schiffen kann Quantum Marker zerstören

Anvil Valkyrie Serie - PU - Fahrzeuge / Komponenten / Waffen - Bei der Valkyrie Serie fehlen die montierten Türtürme

PU - Bergbau / Satteltaschen / Frachtgitter - Argo- und MISC-Satteltaschen rasten nicht am Frachtgitter der Argo RAFT ein

PU - New Babbage / Brentworth Care Center - UI / Medizinische Bildschirme - Der medizinische Kiosk bleibt im Ladebildschirm "Verfügbarkeit prüfen" hängen

PU - Stanton - microTech - New Babbage - Brentworth Care Center - Medical / Locations - Die medizinischen Kioske werden unendlich oft geladen und checken die Spieler nicht in die Zimmer ein.

PU - Standorte / UI / Einkaufskiosk - Der Lieferort beim Kauf eines Gegenstands fehlt, wenn der Spieler den Ort nicht im Dropdown-Menü ändert.

PU - Schiffsgefechte - Ace Pilot/Assault - Proximity Tracker - Action Area - Die Logik fährt nicht fort, wenn sie mehr als 20 km vom verfolgten Objekt oder dem Ursprung des Action Area entfernt ist

PU - Sprungpunkte - Raumsystem/Atmosphäre/Fahrzeuge - Sprungtunnel - Der Spieler beginnt am Ende/nach dem Verlassen des Sprungtunnels in seinem Fahrzeug zu ersticken, wenn er sowohl nach Stanton als auch nach Pyro reist

Grafik - UI - Schatten werfen nicht im 3D-Kommunikationsruf-RTT-Fenster




Launcher 2.0 Update
Entdecke den neu aktualisierten RSI 2.0 Launcher! Mit einem brandneuen Look und vielen neuen Funktionen war das RSI-Erlebnis noch nie so gut. Klicke auf das Bild oben, um es jetzt auszuprobieren!

Feedback teilen
Willst du über die neueste Version diskutieren? Dann bist du hier richtig! Klicke auf das Bild oben, um über die neueste Version zu sprechen und Feedback in unserem LIVE-Feedback-Thread auf Spectrum zu teilen!

Mach mit bei der Diskussion
Tausche dich mit anderen Spielern aus und erfahre die neuesten Updates von den Entwicklern und mehr in den Spectrum-Threads und Chatrooms! Klicke auf das Bild oben, um dich an der Diskussion zu beteiligen!

Melde einen Fehler
Klicke auf das Bild oben, um unseren Problemrat zu besuchen und Probleme zu melden oder zu verstärken, die du beim Spielen hast!
Chinese
Build & Server Information
Characters in this new environment have been built from Long Term Persistence(LTP) data.

Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.




Build Info

This release is highly focused on Mining, Mission Updates, Collector/Align & Mine Additions, QoL, and Bugfixing

Long Term Persistence: Enabled

Server Meshing: 7:3:600 Player Shards

Starting aUEC: 20,000

Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!

Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it

May 13, 2025
Star Citizen Alpha 4.1.1 LIVE
Defending the Future
Features and Gameplay
New additional features as well as updating and polishing existing features.

Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.1.1 has been released onto the LIVE Environment!
Launcher should now show: VERSION 4.1.1-LIVE.9768350






Current LIVE Status | 5.14.2025 Hotfix
WIth the new release of 4.1.1 LIVE, we are currently looking through hotfixable issues that can be addressed and will update here as soon as these fixes are ready for release




We have just released a client hotfix, 4.1.1-live.9768350

This update has 2 components.

- Due to duplications and multiple other issues with the PVP bounty missions, these will be disabled temporarily until a fix is complete. ETA unknown

- We have a Client/DGS hotfix to fix the cargo grids on ships being offset and not working correctly. This fix requires both the client and DGS to be hotfixed but will take some time for the hotfixed DGS to propagate STARC-165428, STARC-167781, and STARC-167703

Status: Hotfix Channel Currently Closed

Latest LIVE Client Hotfix CL: 9768350

Latest LIVE DGS Hotfix CL: 9768350 New DGS hotfix is gracefully rolling out to new and replacement shards and may take some time to take over




Here are a few of the latest known issues. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!

https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues

Multivehicle - PU - Vehicles / Quantum Travel - Ships streaming in or streaming out locations on a quantum travel jump has performance drops and frame freezing

Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped

Multivehicle - PU - Vehicles / Target lock - target attacker stops working when a target lock is lost due to locking range or radar dropped

PU - mobiGlas - Asset Manager / NikNax - mobiGlas / Inventory / UI - The Assets Manager / NikNax app gets stuck at infinite loading and never loads assets

PU - Multivehicle - Vehicle Components / Bed Logout - Bedlogging in ships can break Quantum Markers

Anvil Valkyrie Series - PU - Vehicles / Components / Weapons - Valkyrie series is missing its mounted door turrets

PU - Mining / Saddlebag / Cargo Grid - Argo and MISC Saddlebags do not snap to the Argo RAFT's Cargo Grid

PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen

PU - Stanton - microTech - New Babbage - Brentworth Care Center - Medical / Locations - The medical kiosks have an infinite load and do not check players into rooms

PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down

PU - Ship Battles - Ace Pilot/Assault - Proximity Tracker - Action Area - Logic fails to continue when over 20km away from the tracked object or Action Area Origin

PU - Jump Points - Room System / Atmosphere / Vehicles - Jump Tunnels - Player will begin asphyxiating inside their vehicle at the end/after exiting the Jump Tunnel when travelling to both Stanton and Pyro

Graphics - UI - Shadows not casting in 3d Comms Call RTT window




Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now!

Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads!

Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms! Click the image above to join the discussion!

Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing!

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CIG ID
20598
Channel
Transmission
Category
General
Series
Release Info
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Published
11 months ago (2025-05-15T18:00:00+00:00)